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authorsanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
committersanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
commit5a1275f661f2d879411411a1376b790f8aec7947 (patch)
treee552e2290883d3c6a40c4c123fed1ff5bdedeff9 /libs/glfw-3.3.8/docs/html/group__gamepad__buttons.html
parentced4c513947132cae08c6627fd2030b4345eb39d (diff)
add glfw library
Diffstat (limited to 'libs/glfw-3.3.8/docs/html/group__gamepad__buttons.html')
-rw-r--r--libs/glfw-3.3.8/docs/html/group__gamepad__buttons.html403
1 files changed, 403 insertions, 0 deletions
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+ <div class="glfwheader">
+ <a href="https://www.glfw.org/" id="glfwhome">GLFW</a>
+ <ul class="glfwnavbar">
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+ <li><a href="https://www.glfw.org/download.html">Download</a></li>
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+<div class="header">
+ <div class="summary">
+<a href="#define-members">Macros</a> </div>
+ <div class="headertitle"><div class="title">Gamepad buttons<div class="ingroups"><a class="el" href="group__input.html">Input reference</a></div></div></div>
+</div><!--header-->
+<div class="contents">
+<a name="details" id="details"></a><h2 class="groupheader">Description</h2>
+<p >See <a class="el" href="input_guide.html#gamepad">Gamepad input</a> for how these are used. </p>
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+<tr class="separator:gafc7821e87d77d41ed2cd3e1f726ec35f"><td class="memSeparator" colspan="2">&#160;</td></tr>
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+<tr class="separator:ga3a7ef6bcb768a08cd3bf142f7f09f802"><td class="memSeparator" colspan="2">&#160;</td></tr>
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+<h2 class="groupheader">Macro Definition Documentation</h2>
+<a id="gae055a12fbf4b48b5954c8e1cd129b810" name="gae055a12fbf4b48b5954c8e1cd129b810"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gae055a12fbf4b48b5954c8e1cd129b810">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_A</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_A&#160;&#160;&#160;0</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+<h2 class="memtitle"><span class="permalink"><a href="#ga2228a6512fd5950cdb51ba07846546fa">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_B</h2>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_B&#160;&#160;&#160;1</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_X&#160;&#160;&#160;2</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_Y&#160;&#160;&#160;3</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+<h2 class="memtitle"><span class="permalink"><a href="#ga17d67b4f39a39d6b813bd1567a3507c3">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_LEFT_BUMPER</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER&#160;&#160;&#160;4</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER&#160;&#160;&#160;5</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+
+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_BACK&#160;&#160;&#160;6</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
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+</div>
+</div>
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+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_START&#160;&#160;&#160;7</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
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+<h2 class="memtitle"><span class="permalink"><a href="#ga7fa48c32e5b2f5db2f080aa0b8b573dc">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_GUIDE</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_GUIDE&#160;&#160;&#160;8</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
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+</div>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB&#160;&#160;&#160;9</td>
+ </tr>
+ </table>
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+
+</div>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB&#160;&#160;&#160;10</td>
+ </tr>
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+</div>
+<a id="ga4f1ed6f974a47bc8930d4874a283476a" name="ga4f1ed6f974a47bc8930d4874a283476a"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ga4f1ed6f974a47bc8930d4874a283476a">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_DPAD_UP</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_DPAD_UP&#160;&#160;&#160;11</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="gae2a780d2a8c79e0b77c0b7b601ca57c6" name="gae2a780d2a8c79e0b77c0b7b601ca57c6"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gae2a780d2a8c79e0b77c0b7b601ca57c6">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_DPAD_RIGHT</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT&#160;&#160;&#160;12</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="ga8f2b731b97d80f90f11967a83207665c" name="ga8f2b731b97d80f90f11967a83207665c"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ga8f2b731b97d80f90f11967a83207665c">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_DPAD_DOWN</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN&#160;&#160;&#160;13</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="gaf0697e0e8607b2ebe1c93b0c6befe301" name="gaf0697e0e8607b2ebe1c93b0c6befe301"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gaf0697e0e8607b2ebe1c93b0c6befe301">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_DPAD_LEFT</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT&#160;&#160;&#160;14</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="ga5cc98882f4f81dacf761639a567f61eb" name="ga5cc98882f4f81dacf761639a567f61eb"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ga5cc98882f4f81dacf761639a567f61eb">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_LAST</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_LAST&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gaf0697e0e8607b2ebe1c93b0c6befe301">GLFW_GAMEPAD_BUTTON_DPAD_LEFT</a></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="gaf08d0df26527c9305253422bd98ed63a" name="gaf08d0df26527c9305253422bd98ed63a"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gaf08d0df26527c9305253422bd98ed63a">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_CROSS</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_CROSS&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gae055a12fbf4b48b5954c8e1cd129b810">GLFW_GAMEPAD_BUTTON_A</a></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="gaaef094b3dacbf15f272b274516839b82" name="gaaef094b3dacbf15f272b274516839b82"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gaaef094b3dacbf15f272b274516839b82">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_CIRCLE</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_CIRCLE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#ga2228a6512fd5950cdb51ba07846546fa">GLFW_GAMEPAD_BUTTON_B</a></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="gafc7821e87d77d41ed2cd3e1f726ec35f" name="gafc7821e87d77d41ed2cd3e1f726ec35f"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#gafc7821e87d77d41ed2cd3e1f726ec35f">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_SQUARE</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_SQUARE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#ga52cc94785cf3fe9a12e246539259887c">GLFW_GAMEPAD_BUTTON_X</a></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+<a id="ga3a7ef6bcb768a08cd3bf142f7f09f802" name="ga3a7ef6bcb768a08cd3bf142f7f09f802"></a>
+<h2 class="memtitle"><span class="permalink"><a href="#ga3a7ef6bcb768a08cd3bf142f7f09f802">&#9670;&nbsp;</a></span>GLFW_GAMEPAD_BUTTON_TRIANGLE</h2>
+
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">#define GLFW_GAMEPAD_BUTTON_TRIANGLE&#160;&#160;&#160;<a class="el" href="group__gamepad__buttons.html#gafc931248bda494b530cbe057f386a5ed">GLFW_GAMEPAD_BUTTON_Y</a></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+</div>
+</div>
+</div><!-- contents -->
+<address class="footer">
+<p>
+Last update on Fri Jul 22 2022 for GLFW 3.3.8
+</p>
+</address>
+</body>
+</html>