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authorsanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
committersanine <sanine.not@pm.me>2022-08-21 20:27:25 -0500
commit5a1275f661f2d879411411a1376b790f8aec7947 (patch)
treee552e2290883d3c6a40c4c123fed1ff5bdedeff9 /libs/glfw-3.3.8/src/win32_joystick.h
parentced4c513947132cae08c6627fd2030b4345eb39d (diff)
add glfw library
Diffstat (limited to 'libs/glfw-3.3.8/src/win32_joystick.h')
-rw-r--r--libs/glfw-3.3.8/src/win32_joystick.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/src/win32_joystick.h b/libs/glfw-3.3.8/src/win32_joystick.h
new file mode 100644
index 0000000..d591a82
--- /dev/null
+++ b/libs/glfw-3.3.8/src/win32_joystick.h
@@ -0,0 +1,57 @@
+//========================================================================
+// GLFW 3.3 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
+#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
+
+#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
+#define GLFW_BUILD_WIN32_MAPPINGS
+
+// Joystick element (axis, button or slider)
+//
+typedef struct _GLFWjoyobjectWin32
+{
+ int offset;
+ int type;
+} _GLFWjoyobjectWin32;
+
+// Win32-specific per-joystick data
+//
+typedef struct _GLFWjoystickWin32
+{
+ _GLFWjoyobjectWin32* objects;
+ int objectCount;
+ IDirectInputDevice8W* device;
+ DWORD index;
+ GUID guid;
+} _GLFWjoystickWin32;
+
+
+void _glfwInitJoysticksWin32(void);
+void _glfwTerminateJoysticksWin32(void);
+void _glfwDetectJoystickConnectionWin32(void);
+void _glfwDetectJoystickDisconnectionWin32(void);
+