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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/OPCODE/OPC_AABBTree.h
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
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diff --git a/libs/ode-0.16.1/OPCODE/OPC_AABBTree.h b/libs/ode-0.16.1/OPCODE/OPC_AABBTree.h
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+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/*
+ * OPCODE - Optimized Collision Detection
+ * Copyright (C) 2001 Pierre Terdiman
+ * Homepage: http://www.codercorner.com/Opcode.htm
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains code for a versatile AABB tree.
+ * \file OPC_AABBTree.h
+ * \author Pierre Terdiman
+ * \date March, 20, 2001
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Guard
+#ifndef __OPC_AABBTREE_H__
+#define __OPC_AABBTREE_H__
+
+#ifdef OPC_NO_NEG_VANILLA_TREE
+ //! TO BE DOCUMENTED
+ #define IMPLEMENT_TREE(base_class, volume) \
+ public: \
+ /* Constructor / Destructor */ \
+ base_class(); \
+ ~base_class(); \
+ /* Data access */ \
+ inline_ const volume* Get##volume() const { return &mBV; } \
+ /* Clear the last bit */ \
+ inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \
+ inline_ const base_class* GetNeg() const { const base_class* P = GetPos(); return P ? P+1 : null;} \
+ \
+ /* We don't need to test both nodes since we can't have one without the other */ \
+ inline_ bool IsLeaf() const { return !GetPos(); } \
+ \
+ /* Stats */ \
+ inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \
+ protected: \
+ /* Tree-independent data */ \
+ /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \
+ /* Whatever happens we need the two children and the enclosing volume.*/ \
+ volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \
+ size_t mPos; /* "Positive" & "Negative" children */
+#else
+ //! TO BE DOCUMENTED
+ #define IMPLEMENT_TREE(base_class, volume) \
+ public: \
+ /* Constructor / Destructor */ \
+ base_class(); \
+ ~base_class(); \
+ /* Data access */ \
+ inline_ const volume* Get##volume() const { return &mBV; } \
+ /* Clear the last bit */ \
+ inline_ const base_class* GetPos() const { return (const base_class*)(mPos&~1); } \
+ inline_ const base_class* GetNeg() const { return (const base_class*)(mNeg&~1); } \
+ \
+/* inline_ bool IsLeaf() const { return (!GetPos() && !GetNeg()); } */ \
+ /* We don't need to test both nodes since we can't have one without the other */ \
+ inline_ bool IsLeaf() const { return !GetPos(); } \
+ \
+ /* Stats */ \
+ inline_ udword GetNodeSize() const { return SIZEOFOBJECT; } \
+ protected: \
+ /* Tree-independent data */ \
+ /* Following data always belong to the BV-tree, regardless of what the tree actually contains.*/ \
+ /* Whatever happens we need the two children and the enclosing volume.*/ \
+ volume mBV; /* Global bounding-volume enclosing all the node-related primitives */ \
+ size_t mPos; /* "Positive" child */ \
+ size_t mNeg; /* "Negative" child */
+#endif
+
+ typedef void (*CullingCallback) (udword nb_primitives, udword* node_primitives, BOOL need_clipping, void* user_data);
+
+ class OPCODE_API AABBTreeNode
+ {
+ IMPLEMENT_TREE(AABBTreeNode, AABB)
+ public:
+ // Data access
+ inline_ const dTriIndex* GetPrimitives() const { return mNodePrimitives; }
+ inline_ udword GetNbPrimitives() const { return mNbPrimitives; }
+
+ protected:
+ // Tree-dependent data
+ dTriIndex* mNodePrimitives; //!< Node-related primitives (shortcut to a position in mIndices below)
+ udword mNbPrimitives; //!< Number of primitives for this node
+ // Internal methods
+ udword Split(udword axis, AABBTreeBuilder* builder);
+ bool Subdivide(AABBTreeBuilder* builder);
+ void _BuildHierarchy(AABBTreeBuilder* builder);
+ void _Refit(AABBTreeBuilder* builder);
+ };
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ /**
+ * User-callback, called for each node by the walking code.
+ * \param current [in] current node
+ * \param depth [in] current node's depth
+ * \param user_data [in] user-defined data
+ * \return true to recurse through children, else false to bypass them
+ */
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ typedef bool (*WalkingCallback) (const AABBTreeNode* current, udword depth, void* user_data);
+
+ class OPCODE_API AABBTree : public AABBTreeNode
+ {
+ public:
+ // Constructor / Destructor
+ AABBTree();
+ ~AABBTree();
+ // Build
+ bool Build(AABBTreeBuilder* builder);
+ void Release();
+
+ // Data access
+ inline_ const dTriIndex* GetIndices() const { return mIndices; } //!< Catch the indices
+ inline_ udword GetNbNodes() const { return mTotalNbNodes; } //!< Catch the number of nodes
+
+ // Infos
+ bool IsComplete() const;
+ // Stats
+ udword ComputeDepth() const;
+ udword GetUsedBytes() const;
+ udword Walk(WalkingCallback callback, void* user_data) const;
+
+ bool Refit(AABBTreeBuilder* builder);
+ bool Refit2(AABBTreeBuilder* builder);
+ private:
+ dTriIndex* mIndices; //!< Indices in the app list. Indices are reorganized during build (permutation).
+ AABBTreeNode* mPool; //!< Linear pool of nodes for complete trees. Null otherwise. [Opcode 1.3]
+ // Stats
+ udword mTotalNbNodes; //!< Number of nodes in the tree.
+ };
+
+#endif // __OPC_AABBTREE_H__