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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/OPCODE/OPC_Picking.h
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
Diffstat (limited to 'libs/ode-0.16.1/OPCODE/OPC_Picking.h')
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diff --git a/libs/ode-0.16.1/OPCODE/OPC_Picking.h b/libs/ode-0.16.1/OPCODE/OPC_Picking.h
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+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/*
+ * OPCODE - Optimized Collision Detection
+ * Copyright (C) 2001 Pierre Terdiman
+ * Homepage: http://www.codercorner.com/Opcode.htm
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains code to perform "picking".
+ * \file OPC_Picking.h
+ * \author Pierre Terdiman
+ * \date March, 20, 2001
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Guard
+#ifndef __OPC_PICKING_H__
+#define __OPC_PICKING_H__
+
+#ifdef OPC_RAYHIT_CALLBACK
+
+ enum CullMode
+ {
+ CULLMODE_NONE = 0,
+ CULLMODE_CW = 1,
+ CULLMODE_CCW = 2
+ };
+
+ typedef CullMode (*CullModeCallback)(udword triangle_index, void* user_data);
+
+ OPCODE_API bool SetupAllHits (RayCollider& collider, CollisionFaces& contacts);
+ OPCODE_API bool SetupClosestHit (RayCollider& collider, CollisionFace& closest_contact);
+ OPCODE_API bool SetupShadowFeeler (RayCollider& collider);
+ OPCODE_API bool SetupInOutTest (RayCollider& collider);
+
+ OPCODE_API bool Picking(
+ CollisionFace& picked_face,
+ const Ray& world_ray, const Model& model, const Matrix4x4* world,
+ float min_dist, float max_dist, const Point& view_point, CullModeCallback callback, void* user_data);
+#endif
+
+#endif //__OPC_PICKING_H__