diff options
author | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
commit | c5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch) | |
tree | 277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/collision_transform.cpp | |
parent | 1cf9cc3408af7008451f9133fb95af66a9697d15 (diff) |
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/src/collision_transform.cpp')
-rw-r--r-- | libs/ode-0.16.1/ode/src/collision_transform.cpp | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/src/collision_transform.cpp b/libs/ode-0.16.1/ode/src/collision_transform.cpp new file mode 100644 index 0000000..ece3d53 --- /dev/null +++ b/libs/ode-0.16.1/ode/src/collision_transform.cpp @@ -0,0 +1,234 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ + +/* + +geom transform + +*/ + +#include <ode/collision.h> +#include <ode/rotation.h> +#include "config.h" +#include "matrix.h" +#include "odemath.h" +#include "collision_transform.h" +#include "collision_util.h" + +#ifdef _MSC_VER +#pragma warning(disable:4291) // for VC++, no complaints about "no matching operator delete found" +#endif + +//**************************************************************************** +// dxGeomTransform class + +struct dxGeomTransform : public dxGeom { + dxGeom *obj; // object that is being transformed + int cleanup; // 1 to destroy obj when destroyed + int infomode; // 1 to put Tx geom in dContactGeom g1 + + // cached final object transform (body tx + relative tx). this is set by + // computeAABB(), and it is valid while the AABB is valid. + dxPosR transform_posr; + + dxGeomTransform (dSpaceID space); + ~dxGeomTransform(); + void computeAABB(); + void computeFinalTx(); +}; +/* +void RunMe() +{ +printf("sizeof body = %i\n", sizeof(dxBody)); +printf("sizeof geom = %i\n", sizeof(dxGeom)); +printf("sizeof geomtransform = %i\n", sizeof(dxGeomTransform)); +printf("sizeof posr = %i\n", sizeof(dxPosR)); +} +*/ + +dxGeomTransform::dxGeomTransform (dSpaceID space) : dxGeom (space,1) +{ + type = dGeomTransformClass; + obj = 0; + cleanup = 0; + infomode = 0; + dSetZero (transform_posr.pos,4); + dRSetIdentity (transform_posr.R); +} + + +dxGeomTransform::~dxGeomTransform() +{ + if (obj && cleanup) delete obj; +} + + +void dxGeomTransform::computeAABB() +{ + if (!obj) { + dSetZero (aabb,6); + return; + } + + // backup the relative pos and R pointers of the encapsulated geom object + dxPosR* posr_bak = obj->final_posr; + + // compute temporary pos and R for the encapsulated geom object + computeFinalTx(); + obj->final_posr = &transform_posr; + + // compute the AABB + obj->computeAABB(); + memcpy (aabb,obj->aabb,6*sizeof(dReal)); + + // restore the pos and R + obj->final_posr = posr_bak; +} + + +// utility function for dCollideTransform() : compute final pos and R +// for the encapsulated geom object + +void dxGeomTransform::computeFinalTx() +{ + dMultiply0_331 (transform_posr.pos,final_posr->R,obj->final_posr->pos); + transform_posr.pos[0] += final_posr->pos[0]; + transform_posr.pos[1] += final_posr->pos[1]; + transform_posr.pos[2] += final_posr->pos[2]; + dMultiply0_333 (transform_posr.R,final_posr->R,obj->final_posr->R); +} + +//**************************************************************************** +// collider function: +// this collides a transformed geom with another geom. the other geom can +// also be a transformed geom, but this case is not handled specially. + +int dCollideTransform (dxGeom *o1, dxGeom *o2, int flags, + dContactGeom *contact, int skip) +{ + dIASSERT (skip >= (int)sizeof(dContactGeom)); + dIASSERT (o1->type == dGeomTransformClass); + + dxGeomTransform *tr = (dxGeomTransform*) o1; + if (!tr->obj) return 0; + dUASSERT (tr->obj->parent_space==0, + "GeomTransform encapsulated object must not be in a space"); + dUASSERT (tr->obj->body==0, + "GeomTransform encapsulated object must not be attached " + "to a body"); + + // backup the relative pos and R pointers of the encapsulated geom object, + // and the body pointer + dxPosR *posr_bak = tr->obj->final_posr; + dxBody *bodybak = tr->obj->body; + + // compute temporary pos and R for the encapsulated geom object. + // note that final_pos and final_R are valid if no GEOM_AABB_BAD flag, + // because computeFinalTx() will have already been called in + // dxGeomTransform::computeAABB() + + if (tr->gflags & GEOM_AABB_BAD) tr->computeFinalTx(); + tr->obj->final_posr = &tr->transform_posr; + tr->obj->body = o1->body; + + // do the collision + int n = dCollide (tr->obj,o2,flags,contact,skip); + + // if required, adjust the 'g1' values in the generated contacts so that + // thay indicated the GeomTransform object instead of the encapsulated + // object. + if (tr->infomode) { + for (int i=0; i<n; i++) { + dContactGeom *c = CONTACT(contact,skip*i); + c->g1 = o1; + } + } + + // restore the pos, R and body + tr->obj->final_posr = posr_bak; + tr->obj->body = bodybak; + return n; +} + +//**************************************************************************** +// public API + +dGeomID dCreateGeomTransform (dSpaceID space) +{ + return new dxGeomTransform (space); +} + + +void dGeomTransformSetGeom (dGeomID g, dGeomID obj) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + if (tr->obj && tr->cleanup) delete tr->obj; + tr->obj = obj; +} + + +dGeomID dGeomTransformGetGeom (dGeomID g) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + return tr->obj; +} + + +void dGeomTransformSetCleanup (dGeomID g, int mode) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + tr->cleanup = mode; +} + + +int dGeomTransformGetCleanup (dGeomID g) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + return tr->cleanup; +} + + +void dGeomTransformSetInfo (dGeomID g, int mode) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + tr->infomode = mode; +} + + +int dGeomTransformGetInfo (dGeomID g) +{ + dUASSERT (g && g->type == dGeomTransformClass, + "argument not a geom transform"); + dxGeomTransform *tr = (dxGeomTransform*) g; + return tr->infomode; +} + |