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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/collision_trimesh_internal.h
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/src/collision_trimesh_internal.h')
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diff --git a/libs/ode-0.16.1/ode/src/collision_trimesh_internal.h b/libs/ode-0.16.1/ode/src/collision_trimesh_internal.h
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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+// TriMesh code by Erwin de Vries.
+// Modified for FreeSOLID Compatibility by Rodrigo Hernandez
+// TriMesh caches separation by Oleh Derevenko
+// TriMesh storage classes refactoring and face angle computation code by Oleh Derevenko (C) 2016-2019
+
+
+#ifndef _ODE_COLLISION_TRIMESH_INTERNAL_H_
+#define _ODE_COLLISION_TRIMESH_INTERNAL_H_
+
+
+//****************************************************************************
+// dxTriMesh class
+
+
+#include "collision_kernel.h"
+#include "collision_trimesh_colliders.h"
+#include "collision_util.h"
+#include <ode/collision_trimesh.h>
+
+#if dTLS_ENABLED
+#include "odetls.h"
+#endif
+
+
+struct TrimeshCollidersCache;
+struct dxTriMeshData;
+
+
+static inline
+TrimeshCollidersCache *GetTrimeshCollidersCache(unsigned uiTLSKind)
+{
+#if dTLS_ENABLED
+ EODETLSKIND tkTLSKind = (EODETLSKIND)uiTLSKind;
+ return COdeTls::GetTrimeshCollidersCache(tkTLSKind);
+#else // dTLS_ENABLED
+ (void)uiTLSKind; // unused
+ extern TrimeshCollidersCache g_ccTrimeshCollidersCache;
+ return &g_ccTrimeshCollidersCache;
+#endif // dTLS_ENABLED
+}
+
+
+enum FaceAngleStorageMethod
+{
+ ASM__MIN,
+
+ ASM_BYTE_SIGNED = ASM__MIN,
+ ASM_BYTE_POSITIVE,
+ ASM_WORD_SIGNED,
+
+ ASM__MAX,
+
+ ASM__INVALID = ASM__MAX,
+};
+
+enum FaceAngleDomain
+{
+ FAD__MIN,
+
+ FAD_CONCAVE = FAD__MIN,
+
+ FAD__SIGNSTORED_IMPLICITVALUE_MIN,
+
+ FAD_FLAT = FAD__SIGNSTORED_IMPLICITVALUE_MIN,
+
+ FAD__SIGNSTORED_IMPLICITVALUE_MAX,
+
+ FAD__BYTEPOS_STORED_MIN = FAD__SIGNSTORED_IMPLICITVALUE_MAX,
+
+ FAD_CONVEX = FAD__BYTEPOS_STORED_MIN,
+
+ FAD__BYTEPOS_STORED_MAX,
+
+ EAD__MAX = FAD__BYTEPOS_STORED_MAX,
+};
+
+class IFaceAngleStorageControl
+{
+public:
+ virtual void disposeStorage() = 0;
+
+ virtual bool areNegativeAnglesStored() const = 0;
+
+ // This is to store angles between neighbor triangle normals as positive value for convex and negative for concave edges
+ virtual void assignFacesAngleIntoStorage(unsigned triangleIndex, dMeshTriangleVertex vertexIndex, dReal dAngleValue) = 0;
+};
+
+class IFaceAngleStorageView
+{
+public:
+ virtual FaceAngleDomain retrieveFacesAngleFromStorage(dReal &out_AngleValue, unsigned triangleIndex, dMeshTriangleVertex vertexIndex) = 0;
+};
+
+
+typedef dBase dxTriDataBase_Parent;
+struct dxTriDataBase:
+ public dxTriDataBase_Parent
+{
+public:
+ dxTriDataBase():
+ dxTriDataBase_Parent(),
+ m_vertices(NULL),
+ m_vertexStride(0),
+ m_vertexCount(0),
+ m_indices(NULL),
+ m_triangleCount(0),
+ m_triStride(0),
+ m_single(false),
+ m_normals(NULL),
+ m_faceAngles(NULL),
+ m_faceAngleView(NULL)
+ {
+#if !dTRIMESH_ENABLED
+ dUASSERT(false, "dTRIMESH_ENABLED is not defined. Trimesh geoms will not work");
+#endif
+ }
+
+ ~dxTriDataBase();
+
+ void buildData(const void *Vertices, int VertexStide, unsigned VertexCount,
+ const void *Indices, unsigned IndexCount, int TriStride,
+ const void *Normals,
+ bool Single);
+
+
+public:
+ unsigned retrieveVertexCount() const { return m_vertexCount; }
+ int retrieveVertexStride() const { return m_vertexStride; }
+
+ unsigned retrieveTriangleCount() const { return m_triangleCount; }
+ int retrieveTriangleStride() const { return m_triStride; }
+
+protected:
+ const void *retrieveVertexInstances() const { return m_vertices; }
+ const void *retrieveTriangleVertexIndices() const { return m_indices; }
+ bool isSingle() const { return m_single; }
+
+public:
+ template<typename tcoordfloat, typename tindexint>
+ static void retrieveTriangleVertexPoints(dVector3 out_Points[dMTV__MAX], unsigned triangleIndex,
+ const tcoordfloat *vertexInstances, int vertexStride, const tindexint *triangleVertexIndices, int triangleStride);
+
+public:
+ void assignNormals(const void *normals) { m_normals = normals; }
+ const void *retrieveNormals() const { return m_normals; }
+
+ IFaceAngleStorageControl *retrieveFaceAngles() const { return m_faceAngles; }
+ IFaceAngleStorageView *retrieveFaceAngleView() const { return m_faceAngleView; }
+
+protected:
+ bool allocateFaceAngles(FaceAngleStorageMethod storageMethod);
+ void freeFaceAngles();
+
+ bool haveFaceAnglesBeenBuilt() const { return m_faceAngles != NULL; }
+
+public:
+ enum MeshComponentUseFlags
+ {
+ CUF__USE_EDGES_MIN = 0x01,
+ CUF_USE_FIRST_EDGE = CUF__USE_EDGES_MIN << dMTV_FIRST,
+ CUF_USE_SECOND_EDGE = CUF__USE_EDGES_MIN << dMTV_SECOND,
+ CUF_USE_THIRD_EDGE = CUF__USE_EDGES_MIN << dMTV_THIRD,
+ CUF__USE_EDGES_MAX = CUF__USE_EDGES_MIN << dMTV__MAX,
+ CUF__USE_ALL_EDGES = CUF_USE_FIRST_EDGE | CUF_USE_SECOND_EDGE | CUF_USE_THIRD_EDGE,
+
+ CUF__USE_VERTICES_MIN = CUF__USE_EDGES_MAX,
+ CUF_USE_FIRST_VERTEX = CUF__USE_VERTICES_MIN << dMTV_FIRST,
+ CUF_USE_SECOND_VERTEX = CUF__USE_VERTICES_MIN << dMTV_SECOND,
+ CUF_USE_THIRD_VERTEX = CUF__USE_VERTICES_MIN << dMTV_THIRD,
+ CUF__USE_VERTICES_LAST = CUF__USE_VERTICES_MIN << (dMTV__MAX - 1),
+ CUF__USE_VERTICES_MAX = CUF__USE_VERTICES_MIN << dMTV__MAX,
+ CUF__USE_ALL_VERTICES = CUF_USE_FIRST_VERTEX | CUF_USE_SECOND_VERTEX | CUF_USE_THIRD_VERTEX,
+
+ CUF__USE_ALL_COMPONENTS = CUF__USE_ALL_VERTICES | CUF__USE_ALL_EDGES,
+ };
+
+ // Make sure that the flags match the values declared in public interface
+ dSASSERT((unsigned)CUF_USE_FIRST_EDGE == dMESHDATAUSE_EDGE1);
+ dSASSERT((unsigned)CUF_USE_SECOND_EDGE == dMESHDATAUSE_EDGE2);
+ dSASSERT((unsigned)CUF_USE_THIRD_EDGE == dMESHDATAUSE_EDGE3);
+ dSASSERT((unsigned)CUF_USE_FIRST_VERTEX == dMESHDATAUSE_VERTEX1);
+ dSASSERT((unsigned)CUF_USE_SECOND_VERTEX == dMESHDATAUSE_VERTEX2);
+ dSASSERT((unsigned)CUF_USE_THIRD_VERTEX == dMESHDATAUSE_VERTEX3);
+
+protected:
+ struct EdgeRecord
+ {
+ public:
+ void setupEdge(dMeshTriangleVertex edgeIdx, int triIdx, const unsigned vertexIndices[dMTV__MAX]);
+
+ // Get the vertex opposite this edge in the triangle
+ dMeshTriangleVertex getOppositeVertexIndex() const
+ {
+ extern const CEnumUnsortedElementArray<unsigned, dxTriDataBase::CUF__USE_VERTICES_LAST / dxTriDataBase::CUF__USE_VERTICES_MIN, dMeshTriangleVertex, 0x161116DC> g_VertFlagOppositeIndices;
+
+ dMeshTriangleVertex oppositeIndex = g_VertFlagOppositeIndices.Encode(((m_vert1Flags | m_vert2Flags) ^ CUF__USE_ALL_VERTICES) / CUF__USE_VERTICES_MIN - 1);
+ dIASSERT(dIN_RANGE(oppositeIndex, dMTV__MIN, dMTV__MAX));
+
+ return oppositeIndex;
+ }
+
+ dMeshTriangleVertex getEdgeStartVertexIndex() const
+ {
+ extern const CEnumUnsortedElementArray<unsigned, dxTriDataBase::CUF__USE_VERTICES_LAST / dxTriDataBase::CUF__USE_VERTICES_MIN, dMeshTriangleVertex, 0x161225E9> g_VertFlagEdgeStartIndices;
+
+ dMeshTriangleVertex startIndex = g_VertFlagEdgeStartIndices.Encode(((m_vert1Flags | m_vert2Flags) ^ CUF__USE_ALL_VERTICES) / CUF__USE_VERTICES_MIN - 1);
+ dIASSERT(dIN_RANGE(startIndex, dMTV__MIN, dMTV__MAX));
+
+ return startIndex;
+ }
+
+ public:
+ bool operator <(const EdgeRecord &anotherEdge) const { return m_vertIdx1 < anotherEdge.m_vertIdx1 || (m_vertIdx1 == anotherEdge.m_vertIdx1 && m_vertIdx2 < anotherEdge.m_vertIdx2); }
+
+ public:
+ enum
+ {
+ AVF_VERTEX_USED = 0x01,
+ AVF_VERTEX_HAS_CONCAVE_EDGE = 0x02,
+ };
+
+ public:
+ unsigned m_vertIdx1; // Index into vertex array for this edges vertices
+ unsigned m_vertIdx2;
+ unsigned m_triIdx; // Index into triangle array for triangle this edge belongs to
+
+ uint8 m_edgeFlags;
+ uint8 m_vert1Flags;
+ uint8 m_vert2Flags;
+ uint8 m_absVertexFlags;
+ };
+
+ struct VertexRecord
+ {
+ unsigned m_UsedFromEdgeIndex;
+ };
+
+ template<class TMeshDataAccessor>
+ static void meaningfulPreprocess_SetupEdgeRecords(EdgeRecord *edges, sizeint numEdges, const TMeshDataAccessor &dataAccessor);
+ template<class TMeshDataAccessor>
+ static void meaningfulPreprocess_buildEdgeFlags(uint8 *useFlags/*=NULL*/, IFaceAngleStorageControl *faceAngles/*=NULL*/,
+ EdgeRecord *edges, sizeint numEdges, VertexRecord *vertices,
+ const dReal *externalNormals, const TMeshDataAccessor &dataAccessor);
+ static void buildBoundaryEdgeAngle(IFaceAngleStorageControl *faceAngles, EdgeRecord *currEdge);
+ template<class TMeshDataAccessor>
+ static void buildConcaveEdgeAngle(IFaceAngleStorageControl *faceAngles, bool negativeAnglesStored,
+ EdgeRecord *currEdge, const dReal &normalSegmentDot, const dReal &lengthSquareProduct,
+ const dVector3 &triangleNormal, const dVector3 &secondOppositeVertexSegment,
+ const dVector3 *pSecondTriangleMatchingEdge/*=NULL*/, const dVector3 *pFirstTriangle/*=NULL*/,
+ const TMeshDataAccessor &dataAccessor);
+ template<class TMeshDataAccessor>
+ static
+ void buildConvexEdgeAngle(IFaceAngleStorageControl *faceAngles,
+ EdgeRecord *currEdge, const dReal &normalSegmentDot, const dReal &lengthSquareProduct,
+ const dVector3 &triangleNormal, const dVector3 &secondOppositeVertexSegment,
+ const dVector3 *pSecondTriangleMatchingEdge/*=NULL*/, const dVector3 *pFirstTriangle/*=NULL*/,
+ const TMeshDataAccessor &dataAccessor);
+ template<class TMeshDataAccessor>
+ static dReal calculateEdgeAngleValidated(unsigned firstVertexStartIndex,
+ EdgeRecord *currEdge, const dReal &normalSegmentDot, const dReal &lengthSquareProduct,
+ const dVector3 &triangleNormal, const dVector3 &secondOppositeVertexSegment,
+ const dVector3 *pSecondTriangleMatchingEdge/*=NULL*/, const dVector3 *pFirstTriangle/*=NULL*/,
+ const TMeshDataAccessor &dataAccessor);
+
+private:
+ const void *m_vertices;
+ int m_vertexStride;
+ unsigned m_vertexCount;
+ const void *m_indices;
+ unsigned m_triangleCount;
+ int m_triStride;
+ bool m_single;
+
+private:
+ const void *m_normals;
+ IFaceAngleStorageControl *m_faceAngles;
+ IFaceAngleStorageView *m_faceAngleView;
+};
+
+
+typedef dxGeom dxMeshBase_Parent;
+struct dxMeshBase:
+ public dxMeshBase_Parent
+{
+public:
+ dxMeshBase(dxSpace *Space, dxTriDataBase *Data,
+ dTriCallback *Callback, dTriArrayCallback *ArrayCallback, dTriRayCallback *RayCallback,
+ bool doTCs=false):
+ dxMeshBase_Parent(Space, 1),
+ m_Callback(Callback),
+ m_ArrayCallback(ArrayCallback),
+ m_RayCallback(RayCallback),
+ m_TriMergeCallback(NULL),
+ m_Data(Data)
+ {
+ std::fill(m_DoTCs, m_DoTCs + dARRAY_SIZE(m_DoTCs), doTCs);
+ type = dTriMeshClass;
+ }
+
+ bool invokeCallback(dxGeom *Object, int TriIndex)
+ {
+ return m_Callback == NULL || m_Callback(this, Object, TriIndex) != 0;
+ }
+
+public:
+ enum TRIMESHTC
+ {
+ TTC__MIN,
+
+ TTC_SPHERE = TTC__MIN,
+ TTC_BOX,
+ TTC_CAPSULE,
+
+ TTC__MAX,
+ };
+
+public:
+ void assignCallback(dTriCallback *value) { m_Callback = value; }
+ dTriCallback *retrieveCallback() const { return m_Callback; }
+
+ void assignArrayCallback(dTriArrayCallback *value) { m_ArrayCallback = value; }
+ dTriArrayCallback *retrieveArrayCallback() const { return m_ArrayCallback; }
+
+ void assignRayCallback(dTriRayCallback *value) { m_RayCallback = value; }
+ dTriRayCallback *retrieveRayCallback() const { return m_RayCallback; }
+
+ void assignTriMergeCallback(dTriTriMergeCallback *value) { m_TriMergeCallback = value; }
+ dTriTriMergeCallback *retrieveTriMergeCallback() const { return m_TriMergeCallback; }
+
+ void assignMeshData(dxTriDataBase *instance)
+ {
+ setMeshData(instance);
+ // I changed my data -- I know nothing about my own AABB anymore.
+ markAABBBad();
+ }
+ dxTriDataBase *retrieveMeshData() const { return getMeshData(); }
+
+ IFaceAngleStorageControl *retrieveFaceAngleStorage() const { return m_Data->retrieveFaceAngles(); }
+ IFaceAngleStorageView *retrieveFaceAngleView() const { return m_Data->retrieveFaceAngleView(); }
+
+ void assignDoTC(TRIMESHTC tc, bool value) { setDoTC(tc, value); }
+ bool retrieveDoTC(TRIMESHTC tc) const { return getDoTC(tc); }
+
+public:
+ void setDoTC(TRIMESHTC tc, bool value) { dIASSERT(dIN_RANGE(tc, TTC__MIN, TTC__MAX)); m_DoTCs[tc] = value; }
+ bool getDoTC(TRIMESHTC tc) const { dIASSERT(dIN_RANGE(tc, TTC__MIN, TTC__MAX)); return m_DoTCs[tc]; }
+
+private:
+ void setMeshData(dxTriDataBase *Data) { m_Data = Data; }
+
+protected:
+ dxTriDataBase *getMeshData() const { return m_Data; }
+
+public:
+ // Callbacks
+ dTriCallback *m_Callback;
+ dTriArrayCallback *m_ArrayCallback;
+ dTriRayCallback *m_RayCallback;
+ dTriTriMergeCallback *m_TriMergeCallback;
+
+private:
+ // Data types
+ dxTriDataBase *m_Data;
+
+public:
+ bool m_DoTCs[TTC__MAX];
+};
+
+
+IFaceAngleStorageView *dxGeomTriMeshGetFaceAngleView(dxGeom *triMeshGeom);
+
+
+#include "collision_trimesh_gimpact.h"
+#include "collision_trimesh_opcode.h"
+
+
+#endif //_ODE_COLLISION_TRIMESH_INTERNAL_H_