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author | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
commit | c5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch) | |
tree | 277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h | |
parent | 1cf9cc3408af7008451f9133fb95af66a9697d15 (diff) |
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h')
-rw-r--r-- | libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h b/libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h new file mode 100644 index 0000000..fdce2f1 --- /dev/null +++ b/libs/ode-0.16.1/ode/src/collision_trimesh_opcode.h @@ -0,0 +1,333 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ + +// TriMesh code by Erwin de Vries. +// Modified for FreeSOLID Compatibility by Rodrigo Hernandez +// Trimesh caches separation by Oleh Derevenko +// TriMesh storage classes refactoring and face angle computation code by Oleh Derevenko (C) 2016-2019 + + +#ifndef _ODE_COLLISION_TRIMESH_OPCODE_H_ +#define _ODE_COLLISION_TRIMESH_OPCODE_H_ + + +#if dTRIMESH_ENABLED && dTRIMESH_OPCODE + +//**************************************************************************** +// dxTriMesh class + + +#include "collision_kernel.h" +#include "collision_trimesh_colliders.h" +#include "collision_util.h" +#include <ode/collision_trimesh.h> + +#include "collision_trimesh_internal.h" + +#define BAN_OPCODE_AUTOLINK +#include "Opcode.h" +using namespace Opcode; + + +#if !dTRIMESH_OPCODE_USE_OLD_TRIMESH_TRIMESH_COLLIDER + +// New trimesh collider hash table types +enum +{ + MAXCONTACT_X_NODE = 4, + CONTACTS_HASHSIZE = 256 +}; + +struct CONTACT_KEY +{ + dContactGeom * m_contact; + unsigned int m_key; +}; + +struct CONTACT_KEY_HASH_NODE +{ + CONTACT_KEY m_keyarray[MAXCONTACT_X_NODE]; + int m_keycount; +}; + +struct CONTACT_KEY_HASH_TABLE +{ +public: + CONTACT_KEY_HASH_NODE &operator[](unsigned int index) { return m_storage[index]; } + +private: + CONTACT_KEY_HASH_NODE m_storage[CONTACTS_HASHSIZE]; +}; + +#endif // !dTRIMESH_OPCODE_USE_OLD_TRIMESH_TRIMESH_COLLIDER + + +struct VertexUseCache +{ +public: + VertexUseCache(): m_VertexUseBits(NULL), m_VertexUseElements(0) {} + ~VertexUseCache() { freeVertexUSEDFlags(); } + + bool resizeAndResetVertexUSEDFlags(unsigned VertexCount) + { + bool Result = false; + sizeint VertexNewElements = (VertexCount + 7) / 8; + if (VertexNewElements <= m_VertexUseElements || reallocVertexUSEDFlags(VertexNewElements)) { + memset(m_VertexUseBits, 0, VertexNewElements); + Result = true; + } + return Result; + } + + bool getVertexUSEDFlag(unsigned VertexIndex) const { return (m_VertexUseBits[VertexIndex / 8] & (1 << (VertexIndex % 8))) != 0; } + void setVertexUSEDFlag(unsigned VertexIndex) { m_VertexUseBits[VertexIndex / 8] |= (1 << (VertexIndex % 8)); } + +private: + bool reallocVertexUSEDFlags(sizeint VertexNewElements) + { + bool Result = false; + uint8 *VertexNewBits = (uint8 *)dRealloc(m_VertexUseBits, m_VertexUseElements * sizeof(m_VertexUseBits[0]), VertexNewElements * sizeof(m_VertexUseBits[0])); + if (VertexNewBits) { + m_VertexUseBits = VertexNewBits; + m_VertexUseElements = VertexNewElements; + Result = true; + } + return Result; + } + + void freeVertexUSEDFlags() + { + dFree(m_VertexUseBits, m_VertexUseElements * sizeof(m_VertexUseBits[0])); + m_VertexUseBits = NULL; + m_VertexUseElements = 0; + } + +private: + uint8 *m_VertexUseBits; + sizeint m_VertexUseElements; +}; + + +struct TrimeshCollidersCache +{ + TrimeshCollidersCache() + { + initOPCODECaches(); + } + + void initOPCODECaches(); + void clearOPCODECaches(); + + // Collider caches + BVTCache ColCache; + +#if !dTRIMESH_OPCODE_USE_OLD_TRIMESH_TRIMESH_COLLIDER + CONTACT_KEY_HASH_TABLE m_hashcontactset; +#endif + + // Colliders + /* -- not used -- also uncomment in InitOPCODECaches() + PlanesCollider _PlanesCollider; -- not used + */ + SphereCollider m_SphereCollider; + OBBCollider m_OBBCollider; + RayCollider m_RayCollider; + AABBTreeCollider m_AABBTreeCollider; + /* -- not used -- also uncomment in InitOPCODECaches() + LSSCollider _LSSCollider; + */ + // Trimesh caches + CollisionFaces m_Faces; + SphereCache m_DefaultSphereCache; + OBBCache m_DefaultBoxCache; + LSSCache m_DefaultCapsuleCache; + + // Trimesh-plane collision vertex use cache + VertexUseCache m_VertexUses; +}; + + +typedef dxTriDataBase dxTriMeshData_Parent; +struct dxTriMeshData: + public dxTriMeshData_Parent +{ +public: + dxTriMeshData(): + dxTriMeshData_Parent(), + m_ExternalUseFlags(NULL), + m_InternalUseFlags(NULL) + { + } + + ~dxTriMeshData(); + + void buildData(const Point *Vertices, int VertexStide, unsigned VertexCount, + const IndexedTriangle *Indices, unsigned IndexCount, int TriStride, + const dReal *in_Normals, + bool Single); + +private: + void calculateDataAABB(dVector3 &AABBMax, dVector3 &AABBMin); + template<typename treal> + void templateCalculateDataAABB(dVector3 &AABBMax, dVector3 &AABBMin); + +public: + /* Setup the UseFlags array and/or build face angles*/ + bool preprocessData(bool buildUseFlags/*=false*/, FaceAngleStorageMethod faceAndgesRequirement/*=ASM__INVALID*/); + +private: + bool meaningfulPreprocessData(bool buildUseFlags/*=false*/, FaceAngleStorageMethod faceAndgesRequirement/*=ASM__INVALID*/); + +public: + /* For when app changes the vertices */ + void updateData(); + +public: + const Point *retrieveVertexInstances() const { return (const Point *)dxTriMeshData_Parent::retrieveVertexInstances(); } + +public: + void assignNormals(const dReal *normals) { dxTriMeshData_Parent::assignNormals(normals); } + const dReal *retrieveNormals() const { return (const dReal *)dxTriMeshData_Parent::retrieveNormals(); } + sizeint calculateNormalsMemoryRequirement() const { return retrieveTriangleCount() * (sizeof(dReal) * dSA__MAX); } + +public: + void assignExternalUseFlagsBuffer(uint8 *buffer) { m_ExternalUseFlags = buffer != m_InternalUseFlags ? buffer : NULL; } + const uint8 *smartRetrieveUseFlags() const { return m_ExternalUseFlags != NULL ? m_ExternalUseFlags : m_InternalUseFlags; } + bool haveUseFlagsBeenBuilt() const { return m_InternalUseFlags != NULL; } + sizeint calculateUseFlagsMemoryRequirement() const { return m_Mesh.GetNbTriangles() * sizeof(m_InternalUseFlags[0]); } + +public: + Model m_BVTree; + MeshInterface m_Mesh; + + /* aabb in model space */ + dVector3 m_AABBCenter; + dVector3 m_AABBExtents; + + // data for use in collision resolution + uint8 *m_ExternalUseFlags; + uint8 *m_InternalUseFlags; + +}; + + +typedef dxMeshBase dxTriMesh_Parent; +struct dxTriMesh: + public dxTriMesh_Parent +{ +public: + // Functions + dxTriMesh(dxSpace *Space, dxTriMeshData *Data, + dTriCallback *Callback, dTriArrayCallback *ArrayCallback, dTriRayCallback *RayCallback): + dxTriMesh_Parent(Space, Data, Callback, ArrayCallback, RayCallback, false) + { + m_SphereContactsMergeOption = (dxContactMergeOptions)MERGE_NORMALS__SPHERE_DEFAULT; + + dZeroMatrix4(m_last_trans); + } + + ~dxTriMesh(); + + void clearTCCache(); + + bool controlGeometry(int controlClass, int controlCode, void *dataValue, int *dataSize); + + virtual void computeAABB(); + +public: + dxTriMeshData *retrieveMeshData() const { return getMeshData(); } + const dReal *retrieveMeshNormals() const { return getMeshData()->retrieveNormals(); } + Model &retrieveMeshBVTreeRef() const { return getMeshData()->m_BVTree; } + const uint8 *retrieveMeshSmartUseFlags() const { return getMeshData()->smartRetrieveUseFlags(); } + + unsigned getMeshTriangleCount() const { return getMeshData()->m_Mesh.GetNbTriangles(); } + void fetchMeshTransformedTriangle(dVector3 *const pout_triangle[3], unsigned index)/* const*/; + void fetchMeshTransformedTriangle(dVector3 out_triangle[3], unsigned index)/* const*/; + void fetchMeshTriangle(dVector3 *const pout_triangle[3], unsigned index, const dVector3 position, const dMatrix3 rotation) const; + void fetchMeshTriangle(dVector3 out_triangle[3], unsigned index, const dVector3 position, const dMatrix3 rotation) const; + +public: + void assignLastTransform(const dMatrix4 last_trans) { dCopyMatrix4x4(m_last_trans, last_trans); } + const dReal *retrieveLastTransform() const { return m_last_trans; } + +private: + enum + { + MERGE_NORMALS__SPHERE_DEFAULT = DONT_MERGE_CONTACTS + }; + + bool controlGeometry_SetMergeSphereContacts(int dataValue); + bool controlGeometry_GetMergeSphereContacts(int &returnValue); + +private: + dxTriMeshData *getMeshData() const { return static_cast<dxTriMeshData *>(dxTriMesh_Parent::getMeshData()); } + +public: + // Some constants + // Temporal coherence + struct SphereTC : public SphereCache{ + dxGeom* Geom; + }; + + struct BoxTC : public OBBCache{ + dxGeom* Geom; + }; + + struct CapsuleTC : public LSSCache{ + dxGeom* Geom; + }; + +public: + // Contact merging option + dxContactMergeOptions m_SphereContactsMergeOption; + // Instance data for last transform. + dMatrix4 m_last_trans; + + dArray<SphereTC> m_SphereTCCache; + dArray<BoxTC> m_BoxTCCache; + dArray<CapsuleTC> m_CapsuleTCCache; +}; + + +static inline +Matrix4x4 &MakeMatrix(const dVector3 Position, const dMatrix3 Rotation, Matrix4x4 &Out) +{ + return Out.Set( + Rotation[0], Rotation[4], Rotation[8], 0.0f, + Rotation[1], Rotation[5], Rotation[9], 0.0f, + Rotation[2], Rotation[6], Rotation[10],0.0f, + Position[0], Position[1], Position[2], 1.0f); +} + +static inline +Matrix4x4 &MakeMatrix(dxGeom* g, Matrix4x4 &Out) +{ + const dVector3 &position = g->buildUpdatedPosition(); + const dMatrix3 &rotation = g->buildUpdatedRotation(); + return MakeMatrix(position, rotation, Out); +} + + +#endif // #if dTRIMESH_ENABLED && dTRIMESH_OPCODE + + +#endif //_ODE_COLLISION_TRIMESH_OPCODE_H_ |