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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/joints/dball.cpp
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/src/joints/dball.cpp')
-rw-r--r--libs/ode-0.16.1/ode/src/joints/dball.cpp314
1 files changed, 314 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/src/joints/dball.cpp b/libs/ode-0.16.1/ode/src/joints/dball.cpp
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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+
+#include <ode/odeconfig.h>
+#include "config.h"
+#include "dball.h"
+#include "joint_internal.h"
+
+/*
+ * Double Ball joint: tries to maintain a fixed distance between two anchor
+ * points.
+ */
+
+dxJointDBall::dxJointDBall(dxWorld *w) :
+ dxJoint(w)
+{
+ dSetZero(anchor1, 3);
+ dSetZero(anchor2, 3);
+ targetDistance = 0;
+ erp = world->global_erp;
+ cfm = world->global_cfm;
+}
+
+void
+dxJointDBall::getSureMaxInfo( SureMaxInfo* info )
+{
+ info->max_m = 1;
+}
+void
+dxJointDBall::getInfo1( dxJoint::Info1 *info )
+{
+ info->m = 1;
+ info->nub = 1;
+}
+
+void
+dxJointDBall::getInfo2( dReal worldFPS, dReal /*worldERP*/,
+ int rowskip, dReal *J1, dReal *J2,
+ int pairskip, dReal *pairRhsCfm, dReal *pairLoHi,
+ int *findex )
+{
+ dVector3 globalA1, globalA2;
+ dBodyGetRelPointPos(node[0].body, anchor1[0], anchor1[1], anchor1[2], globalA1);
+
+ if (node[1].body) {
+ dBodyGetRelPointPos(node[1].body, anchor2[0], anchor2[1], anchor2[2], globalA2);
+ } else {
+ dCopyVector3(globalA2, anchor2);
+ }
+
+ dVector3 q;
+ dSubtractVectors3(q, globalA1, globalA2);
+
+#ifdef dSINGLE
+ const dReal MIN_LENGTH = REAL(1e-7);
+#else
+ const dReal MIN_LENGTH = REAL(1e-12);
+#endif
+
+ if (dCalcVectorLength3(q) < MIN_LENGTH) {
+ // too small, let's choose an arbitrary direction
+ // heuristic: difference in velocities at anchors
+ dVector3 v1, v2;
+ dBodyGetPointVel(node[0].body, globalA1[0], globalA1[1], globalA1[2], v1);
+
+ if (node[1].body) {
+ dBodyGetPointVel(node[1].body, globalA2[0], globalA2[1], globalA2[2], v2);
+ } else {
+ dZeroVector3(v2);
+ }
+
+ dSubtractVectors3(q, v1, v2);
+
+ if (dCalcVectorLength3(q) < MIN_LENGTH) {
+ // this direction is as good as any
+ dAssignVector3(q, 1, 0, 0);
+ }
+ }
+ dNormalize3(q);
+
+ dCopyVector3(J1 + GI2__JL_MIN, q);
+
+ dVector3 relA1;
+ dBodyVectorToWorld(node[0].body,
+ anchor1[0], anchor1[1], anchor1[2],
+ relA1);
+
+ dMatrix3 a1m;
+ dZeroMatrix3(a1m);
+ dSetCrossMatrixMinus(a1m, relA1, 4);
+
+ dMultiply1_331(J1 + GI2__JA_MIN, a1m, q);
+
+ if (node[1].body) {
+ dCopyNegatedVector3(J2 + GI2__JL_MIN, q);
+
+ dVector3 relA2;
+ dBodyVectorToWorld(node[1].body,
+ anchor2[0], anchor2[1], anchor2[2],
+ relA2);
+ dMatrix3 a2m;
+ dZeroMatrix3(a2m);
+ dSetCrossMatrixPlus(a2m, relA2, 4);
+ dMultiply1_331(J2 + GI2__JA_MIN, a2m, q);
+ }
+
+ const dReal k = worldFPS * this->erp;
+ pairRhsCfm[GI2_RHS] = k * (targetDistance - dCalcPointsDistance3(globalA1, globalA2));
+ pairRhsCfm[GI2_CFM] = this->cfm;
+}
+
+
+void
+dxJointDBall::updateTargetDistance()
+{
+ dVector3 p1, p2;
+
+ if (node[0].body)
+ dBodyGetRelPointPos(node[0].body, anchor1[0], anchor1[1], anchor1[2], p1);
+ else
+ dCopyVector3(p1, anchor1);
+ if (node[1].body)
+ dBodyGetRelPointPos(node[1].body, anchor2[0], anchor2[1], anchor2[2], p2);
+ else
+ dCopyVector3(p2, anchor2);
+
+ targetDistance = dCalcPointsDistance3(p1, p2);
+}
+
+
+void dJointSetDBallAnchor1( dJointID j, dReal x, dReal y, dReal z )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+
+ if ( joint->flags & dJOINT_REVERSE ) {
+ if (joint->node[1].body)
+ dBodyGetPosRelPoint(joint->node[1].body, x, y, z, joint->anchor2);
+ else {
+ joint->anchor2[0] = x;
+ joint->anchor2[1] = y;
+ joint->anchor2[2] = z;
+ }
+ } else {
+ if (joint->node[0].body)
+ dBodyGetPosRelPoint(joint->node[0].body, x, y, z, joint->anchor1);
+ else {
+ joint->anchor1[0] = x;
+ joint->anchor1[1] = y;
+ joint->anchor1[2] = z;
+ }
+ }
+
+ joint->updateTargetDistance();
+}
+
+
+void dJointSetDBallAnchor2( dJointID j, dReal x, dReal y, dReal z )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+
+
+ if ( joint->flags & dJOINT_REVERSE ) {
+ if (joint->node[0].body)
+ dBodyGetPosRelPoint(joint->node[0].body, x, y, z, joint->anchor1);
+ else {
+ joint->anchor1[0] = x;
+ joint->anchor1[1] = y;
+ joint->anchor1[2] = z;
+ }
+ } else {
+ if (joint->node[1].body)
+ dBodyGetPosRelPoint(joint->node[1].body, x, y, z, joint->anchor2);
+ else {
+ joint->anchor2[0] = x;
+ joint->anchor2[1] = y;
+ joint->anchor2[2] = z;
+ }
+ }
+
+ joint->updateTargetDistance();
+}
+
+dReal dJointGetDBallDistance(dJointID j)
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+
+ return joint->targetDistance;
+}
+
+void dJointSetDBallDistance(dJointID j, dReal dist)
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+ dUASSERT( dist>=0, "target distance must be non-negative" );
+
+ joint->targetDistance = dist;
+}
+
+
+void dJointGetDBallAnchor1( dJointID j, dVector3 result )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+ dUASSERT( result, "bad result argument" );
+
+ if ( joint->flags & dJOINT_REVERSE ) {
+ if (joint->node[1].body)
+ dBodyGetRelPointPos(joint->node[1].body, joint->anchor2[0], joint->anchor2[1], joint->anchor2[2], result);
+ else
+ dCopyVector3(result, joint->anchor2);
+ } else {
+ if (joint->node[0].body)
+ dBodyGetRelPointPos(joint->node[0].body, joint->anchor1[0], joint->anchor1[1], joint->anchor1[2], result);
+ else
+ dCopyVector3(result, joint->anchor1);
+ }
+}
+
+
+void dJointGetDBallAnchor2( dJointID j, dVector3 result )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+ dUASSERT( result, "bad result argument" );
+
+ if ( joint->flags & dJOINT_REVERSE ) {
+ if (joint->node[0].body)
+ dBodyGetRelPointPos(joint->node[0].body, joint->anchor1[0], joint->anchor1[1], joint->anchor1[2], result);
+ else
+ dCopyVector3(result, joint->anchor1);
+ } else {
+ if (joint->node[1].body)
+ dBodyGetRelPointPos(joint->node[1].body, joint->anchor2[0], joint->anchor2[1], joint->anchor2[2], result);
+ else
+ dCopyVector3(result, joint->anchor2);
+ }
+}
+
+
+void dJointSetDBallParam( dJointID j, int parameter, dReal value )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+
+ switch ( parameter ) {
+ case dParamCFM:
+ joint->cfm = value;
+ break;
+ case dParamERP:
+ joint->erp = value;
+ break;
+ }
+}
+
+
+dReal dJointGetDBallParam( dJointID j, int parameter )
+{
+ dxJointDBall* joint = static_cast<dxJointDBall*>(j);
+ dUASSERT( joint, "bad joint argument" );
+
+ switch ( parameter ) {
+ case dParamCFM:
+ return joint->cfm;
+ case dParamERP:
+ return joint->erp;
+ default:
+ return 0;
+ }
+}
+
+
+dJointType
+dxJointDBall::type() const
+{
+ return dJointTypeDBall;
+}
+
+sizeint
+dxJointDBall::size() const
+{
+ return sizeof( *this );
+}
+
+void
+dxJointDBall::setRelativeValues()
+{
+ updateTargetDistance();
+}
+
+
+