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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/mass.cpp
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#include <ode/odeconfig.h>
+#include <ode/mass.h>
+#include "config.h"
+#include "matrix.h"
+#include "odemath.h"
+
+// Local dependencies
+#include "collision_kernel.h"
+
+#if dTRIMESH_ENABLED
+#include "collision_trimesh_internal.h"
+#endif // dTRIMESH_ENABLED
+
+#define SQR(x) ((x)*(x)) //!< Returns x square
+#define CUBE(x) ((x)*(x)*(x)) //!< Returns x cube
+
+#define _I(i,j) I[(i)*4+(j)]
+
+
+// return 1 if ok, 0 if bad
+
+int dMassCheck (const dMass *m)
+{
+ int i;
+
+ if (m->mass <= 0) {
+ dDEBUGMSG ("mass must be > 0");
+ return 0;
+ }
+ if (!dIsPositiveDefinite (m->I,3,NULL)) {
+ dDEBUGMSG ("inertia must be positive definite");
+ return 0;
+ }
+
+ // verify that the center of mass position is consistent with the mass
+ // and inertia matrix. this is done by checking that the inertia around
+ // the center of mass is also positive definite. from the comment in
+ // dMassTranslate(), if the body is translated so that its center of mass
+ // is at the point of reference, then the new inertia is:
+ // I + mass*crossmat(c)^2
+ // note that requiring this to be positive definite is exactly equivalent
+ // to requiring that the spatial inertia matrix
+ // [ mass*eye(3,3) M*crossmat(c)^T ]
+ // [ M*crossmat(c) I ]
+ // is positive definite, given that I is PD and mass>0. see the theorem
+ // about partitioned PD matrices for proof.
+
+ dMatrix3 I2,chat;
+ dSetZero (chat,12);
+ dSetCrossMatrixPlus (chat,m->c,4);
+ dMultiply0_333 (I2,chat,chat);
+ for (i=0; i<3; i++) I2[i] = m->I[i] + m->mass*I2[i];
+ for (i=4; i<7; i++) I2[i] = m->I[i] + m->mass*I2[i];
+ for (i=8; i<11; i++) I2[i] = m->I[i] + m->mass*I2[i];
+ if (!dIsPositiveDefinite (I2,3,NULL)) {
+ dDEBUGMSG ("center of mass inconsistent with mass parameters");
+ return 0;
+ }
+ return 1;
+}
+
+
+void dMassSetZero (dMass *m)
+{
+ dAASSERT (m);
+ m->mass = REAL(0.0);
+ dSetZero (m->c,sizeof(m->c) / sizeof(dReal));
+ dSetZero (m->I,sizeof(m->I) / sizeof(dReal));
+}
+
+
+void dMassSetParameters (dMass *m, dReal themass,
+ dReal cgx, dReal cgy, dReal cgz,
+ dReal I11, dReal I22, dReal I33,
+ dReal I12, dReal I13, dReal I23)
+{
+ dAASSERT (m);
+ dMassSetZero (m);
+ m->mass = themass;
+ m->c[0] = cgx;
+ m->c[1] = cgy;
+ m->c[2] = cgz;
+ m->_I(0,0) = I11;
+ m->_I(1,1) = I22;
+ m->_I(2,2) = I33;
+ m->_I(0,1) = I12;
+ m->_I(0,2) = I13;
+ m->_I(1,2) = I23;
+ m->_I(1,0) = I12;
+ m->_I(2,0) = I13;
+ m->_I(2,1) = I23;
+ dMassCheck (m);
+}
+
+
+void dMassSetSphere (dMass *m, dReal density, dReal radius)
+{
+ dMassSetSphereTotal (m, (dReal) ((REAL(4.0)/REAL(3.0)) * M_PI *
+ radius*radius*radius * density), radius);
+}
+
+
+void dMassSetSphereTotal (dMass *m, dReal total_mass, dReal radius)
+{
+ dAASSERT (m);
+ dMassSetZero (m);
+ m->mass = total_mass;
+ dReal II = REAL(0.4) * total_mass * radius*radius;
+ m->_I(0,0) = II;
+ m->_I(1,1) = II;
+ m->_I(2,2) = II;
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassSetCapsule (dMass *m, dReal density, int direction,
+ dReal radius, dReal length)
+{
+ dReal M1,M2,Ia,Ib;
+ dAASSERT (m);
+ dUASSERT (direction >= 1 && direction <= 3,"bad direction number");
+ dMassSetZero (m);
+ M1 = (dReal) (M_PI*radius*radius*length*density); // cylinder mass
+ M2 = (dReal) ((REAL(4.0)/REAL(3.0))*M_PI*radius*radius*radius*density); // total cap mass
+ m->mass = M1+M2;
+ Ia = M1*(REAL(0.25)*radius*radius + (REAL(1.0)/REAL(12.0))*length*length) +
+ M2*(REAL(0.4)*radius*radius + REAL(0.375)*radius*length + REAL(0.25)*length*length);
+ Ib = (M1*REAL(0.5) + M2*REAL(0.4))*radius*radius;
+ m->_I(0,0) = Ia;
+ m->_I(1,1) = Ia;
+ m->_I(2,2) = Ia;
+ m->_I(direction-1,direction-1) = Ib;
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassSetCapsuleTotal (dMass *m, dReal total_mass, int direction,
+ dReal a, dReal b)
+{
+ dMassSetCapsule (m, 1.0, direction, a, b);
+ dMassAdjust (m, total_mass);
+}
+
+
+void dMassSetCylinder (dMass *m, dReal density, int direction,
+ dReal radius, dReal length)
+{
+ dMassSetCylinderTotal (m, (dReal) (M_PI*radius*radius*length*density),
+ direction, radius, length);
+}
+
+void dMassSetCylinderTotal (dMass *m, dReal total_mass, int direction,
+ dReal radius, dReal length)
+{
+ dReal r2,I;
+ dAASSERT (m);
+ dUASSERT (direction >= 1 && direction <= 3,"bad direction number");
+ dMassSetZero (m);
+ r2 = radius*radius;
+ m->mass = total_mass;
+ I = total_mass*(REAL(0.25)*r2 + (REAL(1.0)/REAL(12.0))*length*length);
+ m->_I(0,0) = I;
+ m->_I(1,1) = I;
+ m->_I(2,2) = I;
+ m->_I(direction-1,direction-1) = total_mass*REAL(0.5)*r2;
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassSetBox (dMass *m, dReal density,
+ dReal lx, dReal ly, dReal lz)
+{
+ dMassSetBoxTotal (m, lx*ly*lz*density, lx, ly, lz);
+}
+
+
+void dMassSetBoxTotal (dMass *m, dReal total_mass,
+ dReal lx, dReal ly, dReal lz)
+{
+ dAASSERT (m);
+ dMassSetZero (m);
+ m->mass = total_mass;
+ m->_I(0,0) = total_mass/REAL(12.0) * (ly*ly + lz*lz);
+ m->_I(1,1) = total_mass/REAL(12.0) * (lx*lx + lz*lz);
+ m->_I(2,2) = total_mass/REAL(12.0) * (lx*lx + ly*ly);
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+
+
+
+
+/*
+* dMassSetTrimesh, implementation by Gero Mueller.
+* Based on Brian Mirtich, "Fast and Accurate Computation of
+* Polyhedral Mass Properties," journal of graphics tools, volume 1,
+* number 2, 1996.
+*/
+void dMassSetTrimesh( dMass *m, dReal density, dGeomID g )
+{
+ dAASSERT (m);
+ dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
+
+ dMassSetZero (m);
+
+#if dTRIMESH_ENABLED
+
+ dxTriMesh *TriMesh = static_cast<dxTriMesh *>(g);
+ unsigned int triangles = TriMesh->getMeshTriangleCount();
+
+ dReal nx, ny, nz;
+ unsigned int i, A, B, C;
+ // face integrals
+ dReal Fa, Fb, Fc, Faa, Fbb, Fcc, Faaa, Fbbb, Fccc, Faab, Fbbc, Fcca;
+
+ // projection integrals
+ dReal P1, Pa, Pb, Paa, Pab, Pbb, Paaa, Paab, Pabb, Pbbb;
+
+ dReal T0 = 0;
+ dReal T1[3] = {0., 0., 0.};
+ dReal T2[3] = {0., 0., 0.};
+ dReal TP[3] = {0., 0., 0.};
+
+ for( i = 0; i < triangles; i++ )
+ {
+ dVector3 v[3];
+ TriMesh->fetchMeshTransformedTriangle(v, i);
+
+ dVector3 n, a, b;
+ dSubtractVectors3( a, v[1], v[0] );
+ dSubtractVectors3( b, v[2], v[0] );
+ dCalcVectorCross3( n, b, a );
+ nx = fabs(n[0]);
+ ny = fabs(n[1]);
+ nz = fabs(n[2]);
+
+ if( nx > ny && nx > nz )
+ C = 0;
+ else
+ C = (ny > nz) ? 1 : 2;
+
+ // Even though all triangles might be initially valid,
+ // a triangle may degenerate into a segment after applying
+ // space transformation.
+ if (n[C] != REAL(0.0))
+ {
+ A = (C + 1) % 3;
+ B = (A + 1) % 3;
+
+ // calculate face integrals
+ {
+ dReal w;
+ dReal k1, k2, k3, k4;
+
+ //compProjectionIntegrals(f);
+ {
+ dReal a0=0, a1=0, da;
+ dReal b0=0, b1=0, db;
+ dReal a0_2, a0_3, a0_4, b0_2, b0_3, b0_4;
+ dReal a1_2, a1_3, b1_2, b1_3;
+ dReal C1, Ca, Caa, Caaa, Cb, Cbb, Cbbb;
+ dReal Cab, Kab, Caab, Kaab, Cabb, Kabb;
+
+ P1 = Pa = Pb = Paa = Pab = Pbb = Paaa = Paab = Pabb = Pbbb = 0.0;
+
+ for( int j = 0; j < 3; j++)
+ {
+ switch(j)
+ {
+ case 0:
+ a0 = v[0][A];
+ b0 = v[0][B];
+ a1 = v[1][A];
+ b1 = v[1][B];
+ break;
+ case 1:
+ a0 = v[1][A];
+ b0 = v[1][B];
+ a1 = v[2][A];
+ b1 = v[2][B];
+ break;
+ case 2:
+ a0 = v[2][A];
+ b0 = v[2][B];
+ a1 = v[0][A];
+ b1 = v[0][B];
+ break;
+ }
+ da = a1 - a0;
+ db = b1 - b0;
+ a0_2 = a0 * a0; a0_3 = a0_2 * a0; a0_4 = a0_3 * a0;
+ b0_2 = b0 * b0; b0_3 = b0_2 * b0; b0_4 = b0_3 * b0;
+ a1_2 = a1 * a1; a1_3 = a1_2 * a1;
+ b1_2 = b1 * b1; b1_3 = b1_2 * b1;
+
+ C1 = a1 + a0;
+ Ca = a1*C1 + a0_2; Caa = a1*Ca + a0_3; Caaa = a1*Caa + a0_4;
+ Cb = b1*(b1 + b0) + b0_2; Cbb = b1*Cb + b0_3; Cbbb = b1*Cbb + b0_4;
+ Cab = 3*a1_2 + 2*a1*a0 + a0_2; Kab = a1_2 + 2*a1*a0 + 3*a0_2;
+ Caab = a0*Cab + 4*a1_3; Kaab = a1*Kab + 4*a0_3;
+ Cabb = 4*b1_3 + 3*b1_2*b0 + 2*b1*b0_2 + b0_3;
+ Kabb = b1_3 + 2*b1_2*b0 + 3*b1*b0_2 + 4*b0_3;
+
+ P1 += db*C1;
+ Pa += db*Ca;
+ Paa += db*Caa;
+ Paaa += db*Caaa;
+ Pb += da*Cb;
+ Pbb += da*Cbb;
+ Pbbb += da*Cbbb;
+ Pab += db*(b1*Cab + b0*Kab);
+ Paab += db*(b1*Caab + b0*Kaab);
+ Pabb += da*(a1*Cabb + a0*Kabb);
+ }
+
+ P1 /= 2.0;
+ Pa /= 6.0;
+ Paa /= 12.0;
+ Paaa /= 20.0;
+ Pb /= -6.0;
+ Pbb /= -12.0;
+ Pbbb /= -20.0;
+ Pab /= 24.0;
+ Paab /= 60.0;
+ Pabb /= -60.0;
+ }
+
+ w = - dCalcVectorDot3(n, v[0]);
+
+ k1 = 1 / n[C]; k2 = k1 * k1; k3 = k2 * k1; k4 = k3 * k1;
+
+ Fa = k1 * Pa;
+ Fb = k1 * Pb;
+ Fc = -k2 * (n[A]*Pa + n[B]*Pb + w*P1);
+
+ Faa = k1 * Paa;
+ Fbb = k1 * Pbb;
+ Fcc = k3 * (SQR(n[A])*Paa + 2*n[A]*n[B]*Pab + SQR(n[B])*Pbb +
+ w*(2*(n[A]*Pa + n[B]*Pb) + w*P1));
+
+ Faaa = k1 * Paaa;
+ Fbbb = k1 * Pbbb;
+ Fccc = -k4 * (CUBE(n[A])*Paaa + 3*SQR(n[A])*n[B]*Paab
+ + 3*n[A]*SQR(n[B])*Pabb + CUBE(n[B])*Pbbb
+ + 3*w*(SQR(n[A])*Paa + 2*n[A]*n[B]*Pab + SQR(n[B])*Pbb)
+ + w*w*(3*(n[A]*Pa + n[B]*Pb) + w*P1));
+
+ Faab = k1 * Paab;
+ Fbbc = -k2 * (n[A]*Pabb + n[B]*Pbbb + w*Pbb);
+ Fcca = k3 * (SQR(n[A])*Paaa + 2*n[A]*n[B]*Paab + SQR(n[B])*Pabb
+ + w*(2*(n[A]*Paa + n[B]*Pab) + w*Pa));
+ }
+
+
+ T0 += n[0] * ((A == 0) ? Fa : ((B == 0) ? Fb : Fc));
+
+ T1[A] += n[A] * Faa;
+ T1[B] += n[B] * Fbb;
+ T1[C] += n[C] * Fcc;
+ T2[A] += n[A] * Faaa;
+ T2[B] += n[B] * Fbbb;
+ T2[C] += n[C] * Fccc;
+ TP[A] += n[A] * Faab;
+ TP[B] += n[B] * Fbbc;
+ TP[C] += n[C] * Fcca;
+ }
+ }
+
+ T1[0] /= 2; T1[1] /= 2; T1[2] /= 2;
+ T2[0] /= 3; T2[1] /= 3; T2[2] /= 3;
+ TP[0] /= 2; TP[1] /= 2; TP[2] /= 2;
+
+ m->mass = density * T0;
+ m->_I(0,0) = density * (T2[1] + T2[2]);
+ m->_I(1,1) = density * (T2[2] + T2[0]);
+ m->_I(2,2) = density * (T2[0] + T2[1]);
+ m->_I(0,1) = - density * TP[0];
+ m->_I(1,0) = - density * TP[0];
+ m->_I(2,1) = - density * TP[1];
+ m->_I(1,2) = - density * TP[1];
+ m->_I(2,0) = - density * TP[2];
+ m->_I(0,2) = - density * TP[2];
+
+ // Added to address SF bug 1729095
+ dMassTranslate( m, T1[0] / T0, T1[1] / T0, T1[2] / T0 );
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+
+#endif // dTRIMESH_ENABLED
+}
+
+
+void dMassSetTrimeshTotal( dMass *m, dReal total_mass, dGeomID g)
+{
+ dAASSERT( m );
+ dUASSERT( g && g->type == dTriMeshClass, "argument not a trimesh" );
+ dMassSetTrimesh( m, 1.0, g );
+ dMassAdjust( m, total_mass );
+}
+
+
+
+
+void dMassAdjust (dMass *m, dReal newmass)
+{
+ dAASSERT (m);
+ dReal scale = newmass / m->mass;
+ m->mass = newmass;
+ for (int i=0; i<3; i++) for (int j=0; j<3; j++) m->_I(i,j) *= scale;
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassTranslate (dMass *m, dReal x, dReal y, dReal z)
+{
+ // if the body is translated by `a' relative to its point of reference,
+ // the new inertia about the point of reference is:
+ //
+ // I + mass*(crossmat(c)^2 - crossmat(c+a)^2)
+ //
+ // where c is the existing center of mass and I is the old inertia.
+
+ int i,j;
+ dMatrix3 ahat,chat,t1,t2;
+ dReal a[3];
+
+ dAASSERT (m);
+
+ // adjust inertia matrix
+ dSetZero (chat,12);
+ dSetCrossMatrixPlus (chat,m->c,4);
+ a[0] = x + m->c[0];
+ a[1] = y + m->c[1];
+ a[2] = z + m->c[2];
+ dSetZero (ahat,12);
+ dSetCrossMatrixPlus (ahat,a,4);
+ dMultiply0_333 (t1,ahat,ahat);
+ dMultiply0_333 (t2,chat,chat);
+ for (i=0; i<3; i++) for (j=0; j<3; j++)
+ m->_I(i,j) += m->mass * (t2[i*4+j]-t1[i*4+j]);
+
+ // ensure perfect symmetry
+ m->_I(1,0) = m->_I(0,1);
+ m->_I(2,0) = m->_I(0,2);
+ m->_I(2,1) = m->_I(1,2);
+
+ // adjust center of mass
+ m->c[0] += x;
+ m->c[1] += y;
+ m->c[2] += z;
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassRotate (dMass *m, const dMatrix3 R)
+{
+ // if the body is rotated by `R' relative to its point of reference,
+ // the new inertia about the point of reference is:
+ //
+ // R * I * R'
+ //
+ // where I is the old inertia.
+
+ dMatrix3 t1;
+ dReal t2[3];
+
+ dAASSERT (m);
+
+ // rotate inertia matrix
+ dMultiply2_333 (t1,m->I,R);
+ dMultiply0_333 (m->I,R,t1);
+
+ // ensure perfect symmetry
+ m->_I(1,0) = m->_I(0,1);
+ m->_I(2,0) = m->_I(0,2);
+ m->_I(2,1) = m->_I(1,2);
+
+ // rotate center of mass
+ dMultiply0_331 (t2,R,m->c);
+ m->c[0] = t2[0];
+ m->c[1] = t2[1];
+ m->c[2] = t2[2];
+
+# ifndef dNODEBUG
+ dMassCheck (m);
+# endif
+}
+
+
+void dMassAdd (dMass *a, const dMass *b)
+{
+ int i;
+ dAASSERT (a && b);
+ dReal denom = dRecip (a->mass + b->mass);
+ for (i=0; i<3; i++) a->c[i] = (a->c[i]*a->mass + b->c[i]*b->mass)*denom;
+ a->mass += b->mass;
+ for (i=0; i<12; i++) a->I[i] += b->I[i];
+}
+
+
+// Backwards compatible API
+void dMassSetCappedCylinder(dMass *a, dReal b, int c, dReal d, dReal e)
+{
+ return dMassSetCapsule(a,b,c,d,e);
+}
+
+void dMassSetCappedCylinderTotal(dMass *a, dReal b, int c, dReal d, dReal e)
+{
+ return dMassSetCapsuleTotal(a,b,c,d,e);
+}
+