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authorsanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
committersanine <sanine.not@pm.me>2022-10-01 20:59:36 -0500
commitc5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch)
tree277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/ode/src/obstack.cpp
parent1cf9cc3408af7008451f9133fb95af66a9697d15 (diff)
add ode
Diffstat (limited to 'libs/ode-0.16.1/ode/src/obstack.cpp')
-rw-r--r--libs/ode-0.16.1/ode/src/obstack.cpp157
1 files changed, 157 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/src/obstack.cpp b/libs/ode-0.16.1/ode/src/obstack.cpp
new file mode 100644
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+++ b/libs/ode-0.16.1/ode/src/obstack.cpp
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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#include <ode/common.h>
+#include <ode/error.h>
+#include <ode/memory.h>
+#include "config.h"
+#include "obstack.h"
+
+
+//****************************************************************************
+// macros and constants
+
+#define ROUND_UP_OFFSET_TO_EFFICIENT_SIZE(arena,ofs) \
+ ofs = (sizeint) (dEFFICIENT_SIZE( ((sizeint)(arena)) + ofs ) - ((sizeint)(arena)) )
+
+#define MAX_ALLOC_SIZE \
+ ((sizeint)(dOBSTACK_ARENA_SIZE - sizeof (Arena) - EFFICIENT_ALIGNMENT + 1))
+
+//****************************************************************************
+// dObStack
+
+dObStack::dObStack():
+ m_first(NULL), m_last(NULL),
+ m_current_arena(NULL), m_current_ofs(0)
+{
+}
+
+
+dObStack::~dObStack()
+{
+ // free all arenas
+ Arena *a,*nexta;
+ a = m_first;
+ while (a) {
+ nexta = a->m_next;
+ dFree (a,dOBSTACK_ARENA_SIZE);
+ a = nexta;
+ }
+}
+
+
+void *dObStack::alloc (sizeint num_bytes)
+{
+ if (num_bytes > MAX_ALLOC_SIZE) dDebug (0,"num_bytes too large");
+
+ bool last_alloc_needed = false, last_init_needed = false;
+ Arena **last_ptr = NULL;
+
+ if (m_last != NULL) {
+ if ((m_last->m_used + num_bytes) > dOBSTACK_ARENA_SIZE) {
+ if (m_last->m_next != NULL) {
+ m_last = m_last->m_next;
+ last_init_needed = true;
+ } else {
+ last_ptr = &m_last->m_next;
+ last_alloc_needed = true;
+ }
+ }
+ } else {
+ last_ptr = &m_last;
+ last_alloc_needed = true;
+ }
+
+ if (last_alloc_needed) {
+ Arena *new_last = (Arena *) dAlloc (dOBSTACK_ARENA_SIZE);
+ new_last->m_next = 0;
+ *last_ptr = new_last;
+ if (m_first == NULL) {
+ m_first = new_last;
+ }
+ m_last = new_last;
+ last_init_needed = true;
+ }
+
+ if (last_init_needed) {
+ m_last->m_used = sizeof (Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (m_last,m_last->m_used);
+ }
+
+ // allocate an area in the arena
+ char *c = ((char*) m_last) + m_last->m_used;
+ m_last->m_used += num_bytes;
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (m_last,m_last->m_used);
+ return c;
+}
+
+
+void dObStack::freeAll()
+{
+ Arena *current = m_first;
+ m_last = current;
+ // It is necessary to reset used sizes in whole arena chain
+ // otherwise enumeration may proceed to remains of old deleted joints in unused arenas
+ while (current) {
+ current->m_used = sizeof(Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (current,current->m_used);
+ current = current->m_next;
+ }
+}
+
+
+void *dObStack::rewind()
+{
+ return switch_to_arena(m_first);
+}
+
+void *dObStack::next (sizeint num_bytes)
+{
+ // this functions like alloc, except that no new storage is ever allocated
+ if (!m_current_arena) {
+ return 0;
+ }
+
+ m_current_ofs += num_bytes;
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (m_current_arena,m_current_ofs);
+
+ if (m_current_ofs < m_current_arena->m_used) {
+ return ((char*) m_current_arena) + m_current_ofs;
+ }
+
+ return switch_to_arena(m_current_arena->m_next);
+}
+
+void *dObStack::switch_to_arena(Arena *next_arena)
+{
+ m_current_arena = next_arena;
+ if (!next_arena) {
+ return 0;
+ }
+ m_current_ofs = sizeof (Arena);
+ ROUND_UP_OFFSET_TO_EFFICIENT_SIZE (next_arena, m_current_ofs);
+ // Check if end of allocation has been reached
+ if (m_current_ofs >= next_arena->m_used) {
+ return 0;
+ }
+ return ((char*) next_arena) + m_current_ofs;
+}