diff options
author | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-10-01 20:59:36 -0500 |
commit | c5fc66ee58f2c60f2d226868bb1cf5b91badaf53 (patch) | |
tree | 277dd280daf10bf77013236b8edfa5f88708c7e0 /libs/ode-0.16.1/tests/odemath.cpp | |
parent | 1cf9cc3408af7008451f9133fb95af66a9697d15 (diff) |
add ode
Diffstat (limited to 'libs/ode-0.16.1/tests/odemath.cpp')
-rw-r--r-- | libs/ode-0.16.1/tests/odemath.cpp | 247 |
1 files changed, 247 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/tests/odemath.cpp b/libs/ode-0.16.1/tests/odemath.cpp new file mode 100644 index 0000000..4ddd818 --- /dev/null +++ b/libs/ode-0.16.1/tests/odemath.cpp @@ -0,0 +1,247 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ +//234567890123456789012345678901234567890123456789012345678901234567890123456789 +// 1 2 3 4 5 6 7 + +#include <UnitTest++.h> +#include <ode/ode.h> +#include <ode/odemath.h> + + + +TEST(test_dNormalization3) +{ + const dVector3 x = {1,0,0,0}; + const dVector3 y = {0,1,0,0}; + const dVector3 z = {0,0,1,0}; + dVector3 v; + + // Check when value in first component (i.e. [0]) + v[0] = REAL(1.0); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(x, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.1); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(x, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(1e-20); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(x, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + // Check when value in first component (i.e. [0]) + v[0] = REAL(0.0); + v[1] = REAL(1.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(y, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(0.1); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(y, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(1e-20); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(y, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + // Check when value in first component (i.e. [0]) + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(1.0); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(z, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(0.1); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(z, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(1e-20); + dSafeNormalize3(v); + CHECK_ARRAY_CLOSE(z, v, 3, 1e-6); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + // Check negative + // Check when value in first component (i.e. [0]) + v[0] = REAL(-1.0); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(-0.1); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(-1e-20); + v[1] = REAL(0.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + // Check when value in first component (i.e. [0]) + v[0] = REAL(0.0); + v[1] = REAL(-1.0); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(-0.1); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(-1e-20); + v[2] = REAL(0.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + // Check when value in first component (i.e. [0]) + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(-1.0); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(-0.1); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + v[0] = REAL(0.0); + v[1] = REAL(0.0); + v[2] = REAL(-1e-20); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + v[0] = REAL(9999999999.0); + v[1] = REAL(0.0); + v[2] = REAL(1e-20); + dSafeNormalize3(v); + CHECK_EQUAL(dCalcVectorLength3(v), REAL(1.0)); + + + v[0] = REAL(9999999999.0); + v[1] = REAL(9999.0); + v[2] = REAL(9.0); + dSafeNormalize3(v); + CHECK_CLOSE(dCalcVectorLength3(v), REAL(1.0),REAL(0.001)); + +} + + +TEST(test_dOrthogonalizeR) +{ + { + dMatrix3 r1 = { 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + { + dMatrix3 r1 = { 0, 1, 0, 0, + 0, 0, 1, 0, + 1, 0, 0, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + { + dMatrix3 r1 = { 0, 0, 1, 0, + 1, 0, 0, 0, + 0, 1, 0, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + { + dMatrix3 r1 = { -1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, -1, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + { + dMatrix3 r1 = { 0, -1, 0, 0, + 0, 0, 1, 0, + -1, 0, 0, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + { + dMatrix3 r1 = { 0, 0, -1, 0, + 0, -1, 0, 0, + -1, 0, 0, 0 + }; + dMatrix3 r2; + memcpy(r2, r1, sizeof(dMatrix3)); + dOrthogonalizeR(r2); + CHECK_ARRAY_EQUAL(r1, r2, 12); + } + +} |