diff options
author | sanine <sanine.not@pm.me> | 2022-10-04 14:53:08 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-10-04 14:53:08 -0500 |
commit | 6d96b0e7ea1d98e44647d0bbbba232701a7d557e (patch) | |
tree | 15fa9d310f1db5767b662fb0bb4cad8a560d3650 /src/glm/vec3.c | |
parent | 0c55c0e1b48de55fea401ea1b2b3f2280ef0f93c (diff) |
add first person demo
Diffstat (limited to 'src/glm/vec3.c')
-rw-r--r-- | src/glm/vec3.c | 103 |
1 files changed, 93 insertions, 10 deletions
diff --git a/src/glm/vec3.c b/src/glm/vec3.c index 483f5bd..f278471 100644 --- a/src/glm/vec3.c +++ b/src/glm/vec3.c @@ -8,12 +8,34 @@ int vec3_create(lua_State *L); int vec3_set(lua_State *L); int vec3_get(lua_State *L); +int vec3_normalize(lua_State *L); + +int vec3_add(lua_State *L); +int vec3_sub(lua_State *L); +int vec3_scale(lua_State *L); +int vec3_dot(lua_State *L); +int vec3_cross(lua_State *L); + +const char *vec3_tname = "glm.vec3"; + + void setup_vec3(lua_State *L, int glm_tbl) { + luaL_newmetatable(L, vec3_tname); + lua_pop(L, 1); + int tbl = hs_create_table(L, hs_str_cfunc("vec3", vec3_create), hs_str_cfunc("vec3_set", vec3_set), hs_str_cfunc("vec3_get", vec3_get), + + hs_str_cfunc("vec3_normalize", vec3_normalize), + + hs_str_cfunc("vec3_add", vec3_add), + hs_str_cfunc("vec3_sub", vec3_sub), + hs_str_cfunc("vec3_scale", vec3_scale), + hs_str_cfunc("vec3_dot", vec3_dot), + hs_str_cfunc("vec3_cross", vec3_cross), ); append_table(L, glm_tbl, tbl); @@ -24,27 +46,88 @@ void setup_vec3(lua_State *L, int glm_tbl) int vec3_create(lua_State *L) { lua_newuserdata(L, 3*sizeof(float)); + luaL_getmetatable(L, vec3_tname); + lua_setmetatable(L, -2); return 1; } int vec3_set(lua_State *L) { - void *ptr; - lua_Integer index; - lua_Number value; - hs_parse_args(L, hs_user(ptr), hs_int(index), hs_num(value)); - array_set(L, 3, ptr, index, value); + float *vec = luaL_checkudata(L, 1, vec3_tname); + int index = luaL_checkinteger(L, 2); + double value = luaL_checknumber(L, 3); + array_set(L, 3, vec, index, value); return 0; } int vec3_get(lua_State *L) { - void *ptr; - lua_Integer index; - lua_Number value; - hs_parse_args(L, hs_user(ptr), hs_int(index)); - array_get(L, 3, ptr, index); + float *vec = luaL_checkudata(L, 1, vec3_tname); + int index = luaL_checkinteger(L, 2); + array_get(L, 3, vec, index); + return 1; +} + + +int vec3_normalize(lua_State *L) +{ + float *vec = luaL_checkudata(L, 1, vec3_tname); + glm_vec3_normalize(vec); + return 0; +} + + +int vec3_add(lua_State *L) +{ + float *a = luaL_checkudata(L, 1, vec3_tname); + float *b = luaL_checkudata(L, 2, vec3_tname); + float *dest = luaL_checkudata(L, 3, vec3_tname); + + glm_vec3_add(a, b, dest); + return 0; +} + + +int vec3_sub(lua_State *L) +{ + float *a = luaL_checkudata(L, 1, vec3_tname); + float *b = luaL_checkudata(L, 2, vec3_tname); + float *dest = luaL_checkudata(L, 3, vec3_tname); + + glm_vec3_sub(a, b, dest); + return 0; +} + +int vec3_scale(lua_State *L) +{ + float *v = luaL_checkudata(L, 1, vec3_tname); + float s = luaL_checknumber(L, 2); + float *dest = luaL_checkudata(L, 3, vec3_tname); + + glm_vec3_scale(v, s, dest); + return 0; +} + + +int vec3_dot(lua_State *L) +{ + float *a = luaL_checkudata(L, 1, vec3_tname); + float *b = luaL_checkudata(L, 2, vec3_tname); + + float result = glm_vec3_dot(a, b); + lua_pushnumber(L, result); return 1; } + + +int vec3_cross(lua_State *L) +{ + float *a = luaL_checkudata(L, 1, vec3_tname); + float *b = luaL_checkudata(L, 2, vec3_tname); + float *dest = luaL_checkudata(L, 3, vec3_tname); + + glm_vec3_cross(a, b, dest); + return 0; +} |