diff options
Diffstat (limited to 'demo/ScreenQuad.lua')
-rw-r--r-- | demo/ScreenQuad.lua | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/demo/ScreenQuad.lua b/demo/ScreenQuad.lua deleted file mode 100644 index 73cce46..0000000 --- a/demo/ScreenQuad.lua +++ /dev/null @@ -1,49 +0,0 @@ -local ScreenQuad = {} - -ScreenQuad.quad = honey.primitives.plane(2,2) - -local vertexShader = [[ -#version 330 core - -layout(location = 0) in vec3 position; -layout(location = 1) in vec3 normal; -layout(location = 2) in vec2 uv; - -out vec2 UV; - -void main() -{ - gl_Position = vec4(position.xy, 0, 1) - vec4(1,1,0,0); - UV = uv; -} ]] - -local fragmentShader = [[ -#version 330 core - -in vec2 UV; - -uniform sampler2D tex; - -out vec4 color; - -void main() -{ - color = vec4(texture(tex, UV).xyz, 1); -} ]] - -ScreenQuad.shader = honey.shader(vertexShader, fragmentShader) - -ScreenQuad.tex = honey.texture.new() -ScreenQuad.depth = honey.texture.new() -ScreenQuad.tex:create('rgb', 640, 480) -ScreenQuad.depth:create('depth', 640, 480) ---honey.texture.load(ScreenQuad.texture, 'checkerboard.png', false) - -ScreenQuad.fb = honey.texture.new_framebuffer(ScreenQuad.tex, ScreenQuad.depth, 640, 480) - -ScreenQuad.draw = function(self) - honey.texture.use(self.tex, 0) - honey.mesh.draw(self.quad, self.shader) -end - -return ScreenQuad |