diff options
Diffstat (limited to 'demo')
-rw-r--r-- | demo/main.lua | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/demo/main.lua b/demo/main.lua index bad2c68..f3a3c4a 100644 --- a/demo/main.lua +++ b/demo/main.lua @@ -11,21 +11,35 @@ layout(location = 0) in vec3 position; void main() { - gl_Position.xyz = position; + gl_Position.xyz = position - vec3(1,1,0); gl_Position.w = 1.0; } ]] local fragment_shader = [[ #version 330 core +uniform vec4 base_color; out vec4 color; -void main() { color = vec4(1,0,0,1); } ]] +void main() { color = base_color; } ]] local shader = honey.shader.new(vertex_shader, fragment_shader) -local plane = honey.primitives.plane(1,1) +local plane = honey.primitives.plane(2,2) + +local color1 = honey.cglm.new_array_zero(4) +honey.cglm.set_value(color1, 3, 1) +local color2 = honey.cglm.copy_array(color1, 4) +honey.cglm.set_value(color1, 0, 1) +honey.cglm.set_value(color2, 2, 1) + +local color = honey.cglm.new_array_zero(4) + +local total_time = 0 function honey.update(dt) + total_time = total_time + dt + honey.cglm.vec4.lerp(color1, color2, 0.5*(math.sin(math.pi*total_time)+1), color) end function honey.draw() + honey.shader.set_vec4(shader, "base_color", color) honey.mesh.draw(plane, shader) end |