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diff --git a/libs/assimp/code/AssetLib/MD5/MD5Parser.cpp b/libs/assimp/code/AssetLib/MD5/MD5Parser.cpp
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+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+
+/** @file MD5Parser.cpp
+ * @brief Implementation of the MD5 parser class
+ */
+
+// internal headers
+#include "AssetLib/MD5/MD5Loader.h"
+#include "Material/MaterialSystem.h"
+
+#include <assimp/ParsingUtils.h>
+#include <assimp/StringComparison.h>
+#include <assimp/fast_atof.h>
+#include <assimp/mesh.h>
+#include <assimp/DefaultLogger.hpp>
+
+using namespace Assimp;
+using namespace Assimp::MD5;
+
+// ------------------------------------------------------------------------------------------------
+// Parse the segment structure for an MD5 file
+MD5Parser::MD5Parser(char *_buffer, unsigned int _fileSize) {
+ ai_assert(nullptr != _buffer);
+ ai_assert(0 != _fileSize);
+
+ buffer = _buffer;
+ fileSize = _fileSize;
+ lineNumber = 0;
+
+ ASSIMP_LOG_DEBUG("MD5Parser begin");
+
+ // parse the file header
+ ParseHeader();
+
+ // and read all sections until we're finished
+ bool running = true;
+ while (running) {
+ mSections.push_back(Section());
+ Section &sec = mSections.back();
+ if (!ParseSection(sec)) {
+ break;
+ }
+ }
+
+ if (!DefaultLogger::isNullLogger()) {
+ char szBuffer[128]; // should be sufficiently large
+ ::ai_snprintf(szBuffer, 128, "MD5Parser end. Parsed %i sections", (int)mSections.size());
+ ASSIMP_LOG_DEBUG(szBuffer);
+ }
+}
+
+// ------------------------------------------------------------------------------------------------
+// Report error to the log stream
+/*static*/ AI_WONT_RETURN void MD5Parser::ReportError(const char *error, unsigned int line) {
+ char szBuffer[1024];
+ ::ai_snprintf(szBuffer, 1024, "[MD5] Line %u: %s", line, error);
+ throw DeadlyImportError(szBuffer);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Report warning to the log stream
+/*static*/ void MD5Parser::ReportWarning(const char *warn, unsigned int line) {
+ char szBuffer[1024];
+ ::sprintf(szBuffer, "[MD5] Line %u: %s", line, warn);
+ ASSIMP_LOG_WARN(szBuffer);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Parse and validate the MD5 header
+void MD5Parser::ParseHeader() {
+ // parse and validate the file version
+ SkipSpaces();
+ if (!TokenMatch(buffer, "MD5Version", 10)) {
+ ReportError("Invalid MD5 file: MD5Version tag has not been found");
+ }
+ SkipSpaces();
+ unsigned int iVer = ::strtoul10(buffer, (const char **)&buffer);
+ if (10 != iVer) {
+ ReportError("MD5 version tag is unknown (10 is expected)");
+ }
+ SkipLine();
+
+ // print the command line options to the console
+ // FIX: can break the log length limit, so we need to be careful
+ char *sz = buffer;
+ while (!IsLineEnd(*buffer++))
+ ;
+ ASSIMP_LOG_INFO(std::string(sz, std::min((uintptr_t)MAX_LOG_MESSAGE_LENGTH, (uintptr_t)(buffer - sz))));
+ SkipSpacesAndLineEnd();
+}
+
+// ------------------------------------------------------------------------------------------------
+// Recursive MD5 parsing function
+bool MD5Parser::ParseSection(Section &out) {
+ // store the current line number for use in error messages
+ out.iLineNumber = lineNumber;
+
+ // first parse the name of the section
+ char *sz = buffer;
+ while (!IsSpaceOrNewLine(*buffer))
+ buffer++;
+ out.mName = std::string(sz, (uintptr_t)(buffer - sz));
+ SkipSpaces();
+
+ bool running = true;
+ while (running) {
+ if ('{' == *buffer) {
+ // it is a normal section so read all lines
+ buffer++;
+ bool run = true;
+ while (run) {
+ if (!SkipSpacesAndLineEnd()) {
+ return false; // seems this was the last section
+ }
+ if ('}' == *buffer) {
+ buffer++;
+ break;
+ }
+
+ out.mElements.push_back(Element());
+ Element &elem = out.mElements.back();
+
+ elem.iLineNumber = lineNumber;
+ elem.szStart = buffer;
+
+ // terminate the line with zero
+ while (!IsLineEnd(*buffer))
+ buffer++;
+ if (*buffer) {
+ ++lineNumber;
+ *buffer++ = '\0';
+ }
+ }
+ break;
+ } else if (!IsSpaceOrNewLine(*buffer)) {
+ // it is an element at global scope. Parse its value and go on
+ sz = buffer;
+ while (!IsSpaceOrNewLine(*buffer++))
+ ;
+ out.mGlobalValue = std::string(sz, (uintptr_t)(buffer - sz));
+ continue;
+ }
+ break;
+ }
+ return SkipSpacesAndLineEnd();
+}
+
+// ------------------------------------------------------------------------------------------------
+// Some dirty macros just because they're so funny and easy to debug
+
+// skip all spaces ... handle EOL correctly
+#define AI_MD5_SKIP_SPACES() \
+ if (!SkipSpaces(&sz)) \
+ MD5Parser::ReportWarning("Unexpected end of line", elem.iLineNumber);
+
+// read a triple float in brackets: (1.0 1.0 1.0)
+#define AI_MD5_READ_TRIPLE(vec) \
+ AI_MD5_SKIP_SPACES(); \
+ if ('(' != *sz++) \
+ MD5Parser::ReportWarning("Unexpected token: ( was expected", elem.iLineNumber); \
+ AI_MD5_SKIP_SPACES(); \
+ sz = fast_atoreal_move<float>(sz, (float &)vec.x); \
+ AI_MD5_SKIP_SPACES(); \
+ sz = fast_atoreal_move<float>(sz, (float &)vec.y); \
+ AI_MD5_SKIP_SPACES(); \
+ sz = fast_atoreal_move<float>(sz, (float &)vec.z); \
+ AI_MD5_SKIP_SPACES(); \
+ if (')' != *sz++) \
+ MD5Parser::ReportWarning("Unexpected token: ) was expected", elem.iLineNumber);
+
+// parse a string, enclosed in quotation marks or not
+#define AI_MD5_PARSE_STRING(out) \
+ bool bQuota = (*sz == '\"'); \
+ const char *szStart = sz; \
+ while (!IsSpaceOrNewLine(*sz)) \
+ ++sz; \
+ const char *szEnd = sz; \
+ if (bQuota) { \
+ szStart++; \
+ if ('\"' != *(szEnd -= 1)) { \
+ MD5Parser::ReportWarning("Expected closing quotation marks in string", \
+ elem.iLineNumber); \
+ continue; \
+ } \
+ } \
+ out.length = (size_t)(szEnd - szStart); \
+ ::memcpy(out.data, szStart, out.length); \
+ out.data[out.length] = '\0';
+
+// parse a string, enclosed in quotation marks
+#define AI_MD5_PARSE_STRING_IN_QUOTATION(out) \
+ while ('\"' != *sz) \
+ ++sz; \
+ const char *szStart = ++sz; \
+ while ('\"' != *sz) \
+ ++sz; \
+ const char *szEnd = (sz++); \
+ out.length = (ai_uint32)(szEnd - szStart); \
+ ::memcpy(out.data, szStart, out.length); \
+ out.data[out.length] = '\0';
+// ------------------------------------------------------------------------------------------------
+// .MD5MESH parsing function
+MD5MeshParser::MD5MeshParser(SectionList &mSections) {
+ ASSIMP_LOG_DEBUG("MD5MeshParser begin");
+
+ // now parse all sections
+ for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end(); iter != iterEnd; ++iter) {
+ if ((*iter).mName == "numMeshes") {
+ mMeshes.reserve(::strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "numJoints") {
+ mJoints.reserve(::strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "joints") {
+ // "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
+ for (const auto &elem : (*iter).mElements) {
+ mJoints.push_back(BoneDesc());
+ BoneDesc &desc = mJoints.back();
+
+ const char *sz = elem.szStart;
+ AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mName);
+ AI_MD5_SKIP_SPACES();
+
+ // negative values, at least -1, is allowed here
+ desc.mParentIndex = (int)strtol10(sz, &sz);
+
+ AI_MD5_READ_TRIPLE(desc.mPositionXYZ);
+ AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
+ }
+ } else if ((*iter).mName == "mesh") {
+ mMeshes.push_back(MeshDesc());
+ MeshDesc &desc = mMeshes.back();
+
+ for (const auto &elem : (*iter).mElements) {
+ const char *sz = elem.szStart;
+
+ // shader attribute
+ if (TokenMatch(sz, "shader", 6)) {
+ AI_MD5_SKIP_SPACES();
+ AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mShader);
+ }
+ // numverts attribute
+ else if (TokenMatch(sz, "numverts", 8)) {
+ AI_MD5_SKIP_SPACES();
+ desc.mVertices.resize(strtoul10(sz));
+ }
+ // numtris attribute
+ else if (TokenMatch(sz, "numtris", 7)) {
+ AI_MD5_SKIP_SPACES();
+ desc.mFaces.resize(strtoul10(sz));
+ }
+ // numweights attribute
+ else if (TokenMatch(sz, "numweights", 10)) {
+ AI_MD5_SKIP_SPACES();
+ desc.mWeights.resize(strtoul10(sz));
+ }
+ // vert attribute
+ // "vert 0 ( 0.394531 0.513672 ) 0 1"
+ else if (TokenMatch(sz, "vert", 4)) {
+ AI_MD5_SKIP_SPACES();
+ const unsigned int idx = ::strtoul10(sz, &sz);
+ AI_MD5_SKIP_SPACES();
+ if (idx >= desc.mVertices.size())
+ desc.mVertices.resize(idx + 1);
+
+ VertexDesc &vert = desc.mVertices[idx];
+ if ('(' != *sz++)
+ MD5Parser::ReportWarning("Unexpected token: ( was expected", elem.iLineNumber);
+ AI_MD5_SKIP_SPACES();
+ sz = fast_atoreal_move<float>(sz, (float &)vert.mUV.x);
+ AI_MD5_SKIP_SPACES();
+ sz = fast_atoreal_move<float>(sz, (float &)vert.mUV.y);
+ AI_MD5_SKIP_SPACES();
+ if (')' != *sz++)
+ MD5Parser::ReportWarning("Unexpected token: ) was expected", elem.iLineNumber);
+ AI_MD5_SKIP_SPACES();
+ vert.mFirstWeight = ::strtoul10(sz, &sz);
+ AI_MD5_SKIP_SPACES();
+ vert.mNumWeights = ::strtoul10(sz, &sz);
+ }
+ // tri attribute
+ // "tri 0 15 13 12"
+ else if (TokenMatch(sz, "tri", 3)) {
+ AI_MD5_SKIP_SPACES();
+ const unsigned int idx = strtoul10(sz, &sz);
+ if (idx >= desc.mFaces.size())
+ desc.mFaces.resize(idx + 1);
+
+ aiFace &face = desc.mFaces[idx];
+ face.mIndices = new unsigned int[face.mNumIndices = 3];
+ for (unsigned int i = 0; i < 3; ++i) {
+ AI_MD5_SKIP_SPACES();
+ face.mIndices[i] = strtoul10(sz, &sz);
+ }
+ }
+ // weight attribute
+ // "weight 362 5 0.500000 ( -3.553583 11.893474 9.719339 )"
+ else if (TokenMatch(sz, "weight", 6)) {
+ AI_MD5_SKIP_SPACES();
+ const unsigned int idx = strtoul10(sz, &sz);
+ AI_MD5_SKIP_SPACES();
+ if (idx >= desc.mWeights.size())
+ desc.mWeights.resize(idx + 1);
+
+ WeightDesc &weight = desc.mWeights[idx];
+ weight.mBone = strtoul10(sz, &sz);
+ AI_MD5_SKIP_SPACES();
+ sz = fast_atoreal_move<float>(sz, weight.mWeight);
+ AI_MD5_READ_TRIPLE(weight.vOffsetPosition);
+ }
+ }
+ }
+ }
+ ASSIMP_LOG_DEBUG("MD5MeshParser end");
+}
+
+// ------------------------------------------------------------------------------------------------
+// .MD5ANIM parsing function
+MD5AnimParser::MD5AnimParser(SectionList &mSections) {
+ ASSIMP_LOG_DEBUG("MD5AnimParser begin");
+
+ fFrameRate = 24.0f;
+ mNumAnimatedComponents = UINT_MAX;
+ for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end(); iter != iterEnd; ++iter) {
+ if ((*iter).mName == "hierarchy") {
+ // "sheath" 0 63 6
+ for (const auto &elem : (*iter).mElements) {
+ mAnimatedBones.push_back(AnimBoneDesc());
+ AnimBoneDesc &desc = mAnimatedBones.back();
+
+ const char *sz = elem.szStart;
+ AI_MD5_PARSE_STRING_IN_QUOTATION(desc.mName);
+ AI_MD5_SKIP_SPACES();
+
+ // parent index - negative values are allowed (at least -1)
+ desc.mParentIndex = ::strtol10(sz, &sz);
+
+ // flags (highest is 2^6-1)
+ AI_MD5_SKIP_SPACES();
+ if (63 < (desc.iFlags = ::strtoul10(sz, &sz))) {
+ MD5Parser::ReportWarning("Invalid flag combination in hierarchy section", elem.iLineNumber);
+ }
+ AI_MD5_SKIP_SPACES();
+
+ // index of the first animation keyframe component for this joint
+ desc.iFirstKeyIndex = ::strtoul10(sz, &sz);
+ }
+ } else if ((*iter).mName == "baseframe") {
+ // ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000242 0.707107 )
+ for (const auto &elem : (*iter).mElements) {
+ const char *sz = elem.szStart;
+
+ mBaseFrames.push_back(BaseFrameDesc());
+ BaseFrameDesc &desc = mBaseFrames.back();
+
+ AI_MD5_READ_TRIPLE(desc.vPositionXYZ);
+ AI_MD5_READ_TRIPLE(desc.vRotationQuat);
+ }
+ } else if ((*iter).mName == "frame") {
+ if (!(*iter).mGlobalValue.length()) {
+ MD5Parser::ReportWarning("A frame section must have a frame index", (*iter).iLineNumber);
+ continue;
+ }
+
+ mFrames.push_back(FrameDesc());
+ FrameDesc &desc = mFrames.back();
+ desc.iIndex = strtoul10((*iter).mGlobalValue.c_str());
+
+ // we do already know how much storage we will presumably need
+ if (UINT_MAX != mNumAnimatedComponents) {
+ desc.mValues.reserve(mNumAnimatedComponents);
+ }
+
+ // now read all elements (continuous list of floats)
+ for (const auto &elem : (*iter).mElements) {
+ const char *sz = elem.szStart;
+ while (SkipSpacesAndLineEnd(&sz)) {
+ float f;
+ sz = fast_atoreal_move<float>(sz, f);
+ desc.mValues.push_back(f);
+ }
+ }
+ } else if ((*iter).mName == "numFrames") {
+ mFrames.reserve(strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "numJoints") {
+ const unsigned int num = strtoul10((*iter).mGlobalValue.c_str());
+ mAnimatedBones.reserve(num);
+
+ // try to guess the number of animated components if that element is not given
+ if (UINT_MAX == mNumAnimatedComponents) {
+ mNumAnimatedComponents = num * 6;
+ }
+ } else if ((*iter).mName == "numAnimatedComponents") {
+ mAnimatedBones.reserve(strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "frameRate") {
+ fast_atoreal_move<float>((*iter).mGlobalValue.c_str(), fFrameRate);
+ }
+ }
+ ASSIMP_LOG_DEBUG("MD5AnimParser end");
+}
+
+// ------------------------------------------------------------------------------------------------
+// .MD5CAMERA parsing function
+MD5CameraParser::MD5CameraParser(SectionList &mSections) {
+ ASSIMP_LOG_DEBUG("MD5CameraParser begin");
+ fFrameRate = 24.0f;
+
+ for (SectionList::const_iterator iter = mSections.begin(), iterEnd = mSections.end(); iter != iterEnd; ++iter) {
+ if ((*iter).mName == "numFrames") {
+ frames.reserve(strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "frameRate") {
+ fFrameRate = fast_atof((*iter).mGlobalValue.c_str());
+ } else if ((*iter).mName == "numCuts") {
+ cuts.reserve(strtoul10((*iter).mGlobalValue.c_str()));
+ } else if ((*iter).mName == "cuts") {
+ for (const auto &elem : (*iter).mElements) {
+ cuts.push_back(strtoul10(elem.szStart) + 1);
+ }
+ } else if ((*iter).mName == "camera") {
+ for (const auto &elem : (*iter).mElements) {
+ const char *sz = elem.szStart;
+
+ frames.push_back(CameraAnimFrameDesc());
+ CameraAnimFrameDesc &cur = frames.back();
+ AI_MD5_READ_TRIPLE(cur.vPositionXYZ);
+ AI_MD5_READ_TRIPLE(cur.vRotationQuat);
+ AI_MD5_SKIP_SPACES();
+ cur.fFOV = fast_atof(sz);
+ }
+ }
+ }
+ ASSIMP_LOG_DEBUG("MD5CameraParser end");
+}