diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/MMD')
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDCpp14.h | 83 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDImporter.cpp | 368 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDImporter.h | 96 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDPmdParser.h | 597 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDPmxParser.cpp | 605 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDPmxParser.h | 782 | ||||
-rw-r--r-- | libs/assimp/code/AssetLib/MMD/MMDVmdParser.h | 376 |
7 files changed, 0 insertions, 2907 deletions
diff --git a/libs/assimp/code/AssetLib/MMD/MMDCpp14.h b/libs/assimp/code/AssetLib/MMD/MMDCpp14.h deleted file mode 100644 index 10d3768..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDCpp14.h +++ /dev/null @@ -1,83 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#pragma once - -#ifndef MMD_CPP14_H -#define MMD_CPP14_H - -#include <cstddef> -#include <memory> -#include <type_traits> -#include <utility> - -namespace mmd { - template<class T> struct _Unique_if { - typedef std::unique_ptr<T> _Single_object; - }; - - template<class T> struct _Unique_if<T[]> { - typedef std::unique_ptr<T[]> _Unknown_bound; - }; - - template<class T, size_t N> struct _Unique_if<T[N]> { - typedef void _Known_bound; - }; - - template<class T, class... Args> - typename _Unique_if<T>::_Single_object - make_unique(Args&&... args) { - return std::unique_ptr<T>(new T(std::forward<Args>(args)...)); - } - - template<class T> - typename _Unique_if<T>::_Unknown_bound - make_unique(size_t n) { - typedef typename std::remove_extent<T>::type U; - return std::unique_ptr<T>(new U[n]()); - } - - template<class T, class... Args> - typename _Unique_if<T>::_Known_bound - make_unique(Args&&...) = delete; -} - -#endif diff --git a/libs/assimp/code/AssetLib/MMD/MMDImporter.cpp b/libs/assimp/code/AssetLib/MMD/MMDImporter.cpp deleted file mode 100644 index e0e68f7..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDImporter.cpp +++ /dev/null @@ -1,368 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER - -#include "AssetLib/MMD/MMDImporter.h" -#include "AssetLib/MMD/MMDPmdParser.h" -#include "AssetLib/MMD/MMDPmxParser.h" -#include "AssetLib/MMD/MMDVmdParser.h" -#include "PostProcessing/ConvertToLHProcess.h" - -#include <assimp/DefaultIOSystem.h> -#include <assimp/ai_assert.h> -#include <assimp/scene.h> -#include <assimp/Importer.hpp> - -#include <fstream> -#include <iomanip> -#include <memory> - -static const aiImporterDesc desc = { "MMD Importer", - "", - "", - "surfaces supported?", - aiImporterFlags_SupportTextFlavour, - 0, - 0, - 0, - 0, - "pmx" }; - -namespace Assimp { - -using namespace std; - -// ------------------------------------------------------------------------------------------------ -// Default constructor -MMDImporter::MMDImporter() : - m_Buffer(), - m_strAbsPath() { - DefaultIOSystem io; - m_strAbsPath = io.getOsSeparator(); -} - -// ------------------------------------------------------------------------------------------------ -// Destructor. -MMDImporter::~MMDImporter() { - // empty -} - -// ------------------------------------------------------------------------------------------------ -// Returns true, if file is an pmx file. -bool MMDImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, - bool /*checkSig*/) const { - static const char *tokens[] = { "PMX " }; - return SearchFileHeaderForToken(pIOHandler, pFile, tokens, AI_COUNT_OF(tokens)); -} - -// ------------------------------------------------------------------------------------------------ -const aiImporterDesc *MMDImporter::GetInfo() const { - return &desc; -} - -// ------------------------------------------------------------------------------------------------ -// MMD import implementation -void MMDImporter::InternReadFile(const std::string &file, aiScene *pScene, - IOSystem * /*pIOHandler*/) { - // Read file by istream - std::filebuf fb; - if (!fb.open(file, std::ios::in | std::ios::binary)) { - throw DeadlyImportError("Failed to open file ", file, "."); - } - - std::istream fileStream(&fb); - - // Get the file-size and validate it, throwing an exception when fails - fileStream.seekg(0, fileStream.end); - size_t fileSize = static_cast<size_t>(fileStream.tellg()); - fileStream.seekg(0, fileStream.beg); - - if (fileSize < sizeof(pmx::PmxModel)) { - throw DeadlyImportError(file, " is too small."); - } - - pmx::PmxModel model; - model.Read(&fileStream); - - CreateDataFromImport(&model, pScene); -} - -// ------------------------------------------------------------------------------------------------ -void MMDImporter::CreateDataFromImport(const pmx::PmxModel *pModel, - aiScene *pScene) { - if (pModel == nullptr) { - return; - } - - aiNode *pNode = new aiNode; - if (!pModel->model_name.empty()) { - pNode->mName.Set(pModel->model_name); - } - - pScene->mRootNode = pNode; - - pNode = new aiNode; - pScene->mRootNode->addChildren(1, &pNode); - pNode->mName.Set(string(pModel->model_name) + string("_mesh")); - - // split mesh by materials - pNode->mNumMeshes = pModel->material_count; - pNode->mMeshes = new unsigned int[pNode->mNumMeshes]; - for (unsigned int index = 0; index < pNode->mNumMeshes; index++) { - pNode->mMeshes[index] = index; - } - - pScene->mNumMeshes = pModel->material_count; - pScene->mMeshes = new aiMesh *[pScene->mNumMeshes]; - for (unsigned int i = 0, indexStart = 0; i < pScene->mNumMeshes; i++) { - const int indexCount = pModel->materials[i].index_count; - - pScene->mMeshes[i] = CreateMesh(pModel, indexStart, indexCount); - pScene->mMeshes[i]->mName = pModel->materials[i].material_name; - pScene->mMeshes[i]->mMaterialIndex = i; - indexStart += indexCount; - } - - // create node hierarchy for bone position - std::unique_ptr<aiNode *[]> ppNode(new aiNode *[pModel->bone_count]); - for (auto i = 0; i < pModel->bone_count; i++) { - ppNode[i] = new aiNode(pModel->bones[i].bone_name); - } - - for (auto i = 0; i < pModel->bone_count; i++) { - const pmx::PmxBone &bone = pModel->bones[i]; - - if (bone.parent_index < 0) { - pScene->mRootNode->addChildren(1, ppNode.get() + i); - } else { - ppNode[bone.parent_index]->addChildren(1, ppNode.get() + i); - - aiVector3D v3 = aiVector3D( - bone.position[0] - pModel->bones[bone.parent_index].position[0], - bone.position[1] - pModel->bones[bone.parent_index].position[1], - bone.position[2] - pModel->bones[bone.parent_index].position[2]); - aiMatrix4x4::Translation(v3, ppNode[i]->mTransformation); - } - } - - // create materials - pScene->mNumMaterials = pModel->material_count; - pScene->mMaterials = new aiMaterial *[pScene->mNumMaterials]; - for (unsigned int i = 0; i < pScene->mNumMaterials; i++) { - pScene->mMaterials[i] = CreateMaterial(&pModel->materials[i], pModel); - } - - // Convert everything to OpenGL space - MakeLeftHandedProcess convertProcess; - convertProcess.Execute(pScene); - - FlipUVsProcess uvFlipper; - uvFlipper.Execute(pScene); - - FlipWindingOrderProcess windingFlipper; - windingFlipper.Execute(pScene); -} - -// ------------------------------------------------------------------------------------------------ -aiMesh *MMDImporter::CreateMesh(const pmx::PmxModel *pModel, - const int indexStart, const int indexCount) { - aiMesh *pMesh = new aiMesh; - - pMesh->mNumVertices = indexCount; - - pMesh->mNumFaces = indexCount / 3; - pMesh->mFaces = new aiFace[pMesh->mNumFaces]; - - const int numIndices = 3; // triangular face - for (unsigned int index = 0; index < pMesh->mNumFaces; index++) { - pMesh->mFaces[index].mNumIndices = numIndices; - unsigned int *indices = new unsigned int[numIndices]; - indices[0] = numIndices * index; - indices[1] = numIndices * index + 1; - indices[2] = numIndices * index + 2; - pMesh->mFaces[index].mIndices = indices; - } - - pMesh->mVertices = new aiVector3D[pMesh->mNumVertices]; - pMesh->mNormals = new aiVector3D[pMesh->mNumVertices]; - pMesh->mTextureCoords[0] = new aiVector3D[pMesh->mNumVertices]; - pMesh->mNumUVComponents[0] = 2; - - // additional UVs - for (int i = 1; i <= pModel->setting.uv; i++) { - pMesh->mTextureCoords[i] = new aiVector3D[pMesh->mNumVertices]; - pMesh->mNumUVComponents[i] = 4; - } - - map<int, vector<aiVertexWeight>> bone_vertex_map; - - // fill in contents and create bones - for (int index = 0; index < indexCount; index++) { - const pmx::PmxVertex *v = - &pModel->vertices[pModel->indices[indexStart + index]]; - const float *position = v->position; - pMesh->mVertices[index].Set(position[0], position[1], position[2]); - const float *normal = v->normal; - - pMesh->mNormals[index].Set(normal[0], normal[1], normal[2]); - pMesh->mTextureCoords[0][index].x = v->uv[0]; - pMesh->mTextureCoords[0][index].y = v->uv[1]; - - for (int i = 1; i <= pModel->setting.uv; i++) { - // TODO: wrong here? use quaternion transform? - pMesh->mTextureCoords[i][index].x = v->uva[i][0]; - pMesh->mTextureCoords[i][index].y = v->uva[i][1]; - } - - // handle bone map - const auto vsBDEF1_ptr = - dynamic_cast<pmx::PmxVertexSkinningBDEF1 *>(v->skinning.get()); - const auto vsBDEF2_ptr = - dynamic_cast<pmx::PmxVertexSkinningBDEF2 *>(v->skinning.get()); - const auto vsBDEF4_ptr = - dynamic_cast<pmx::PmxVertexSkinningBDEF4 *>(v->skinning.get()); - const auto vsSDEF_ptr = - dynamic_cast<pmx::PmxVertexSkinningSDEF *>(v->skinning.get()); - switch (v->skinning_type) { - case pmx::PmxVertexSkinningType::BDEF1: - bone_vertex_map[vsBDEF1_ptr->bone_index].push_back( - aiVertexWeight(index, 1.0)); - break; - case pmx::PmxVertexSkinningType::BDEF2: - bone_vertex_map[vsBDEF2_ptr->bone_index1].push_back( - aiVertexWeight(index, vsBDEF2_ptr->bone_weight)); - bone_vertex_map[vsBDEF2_ptr->bone_index2].push_back( - aiVertexWeight(index, 1.0f - vsBDEF2_ptr->bone_weight)); - break; - case pmx::PmxVertexSkinningType::BDEF4: - bone_vertex_map[vsBDEF4_ptr->bone_index1].push_back( - aiVertexWeight(index, vsBDEF4_ptr->bone_weight1)); - bone_vertex_map[vsBDEF4_ptr->bone_index2].push_back( - aiVertexWeight(index, vsBDEF4_ptr->bone_weight2)); - bone_vertex_map[vsBDEF4_ptr->bone_index3].push_back( - aiVertexWeight(index, vsBDEF4_ptr->bone_weight3)); - bone_vertex_map[vsBDEF4_ptr->bone_index4].push_back( - aiVertexWeight(index, vsBDEF4_ptr->bone_weight4)); - break; - case pmx::PmxVertexSkinningType::SDEF: // TODO: how to use sdef_c, sdef_r0, - // sdef_r1? - bone_vertex_map[vsSDEF_ptr->bone_index1].push_back( - aiVertexWeight(index, vsSDEF_ptr->bone_weight)); - bone_vertex_map[vsSDEF_ptr->bone_index2].push_back( - aiVertexWeight(index, 1.0f - vsSDEF_ptr->bone_weight)); - break; - case pmx::PmxVertexSkinningType::QDEF: - const auto vsQDEF_ptr = - dynamic_cast<pmx::PmxVertexSkinningQDEF *>(v->skinning.get()); - bone_vertex_map[vsQDEF_ptr->bone_index1].push_back( - aiVertexWeight(index, vsQDEF_ptr->bone_weight1)); - bone_vertex_map[vsQDEF_ptr->bone_index2].push_back( - aiVertexWeight(index, vsQDEF_ptr->bone_weight2)); - bone_vertex_map[vsQDEF_ptr->bone_index3].push_back( - aiVertexWeight(index, vsQDEF_ptr->bone_weight3)); - bone_vertex_map[vsQDEF_ptr->bone_index4].push_back( - aiVertexWeight(index, vsQDEF_ptr->bone_weight4)); - break; - } - } - - // make all bones for each mesh - // assign bone weights to skinned bones (otherwise just initialize) - auto bone_ptr_ptr = new aiBone *[pModel->bone_count]; - pMesh->mNumBones = pModel->bone_count; - pMesh->mBones = bone_ptr_ptr; - for (auto ii = 0; ii < pModel->bone_count; ++ii) { - auto pBone = new aiBone; - const auto &pmxBone = pModel->bones[ii]; - pBone->mName = pmxBone.bone_name; - aiVector3D pos(pmxBone.position[0], pmxBone.position[1], pmxBone.position[2]); - aiMatrix4x4::Translation(-pos, pBone->mOffsetMatrix); - auto it = bone_vertex_map.find(ii); - if (it != bone_vertex_map.end()) { - pBone->mNumWeights = static_cast<unsigned int>(it->second.size()); - pBone->mWeights = new aiVertexWeight[pBone->mNumWeights]; - for (unsigned int j = 0; j < pBone->mNumWeights; j++) { - pBone->mWeights[j] = it->second[j]; - } - } - bone_ptr_ptr[ii] = pBone; - } - - return pMesh; -} - -// ------------------------------------------------------------------------------------------------ -aiMaterial *MMDImporter::CreateMaterial(const pmx::PmxMaterial *pMat, - const pmx::PmxModel *pModel) { - aiMaterial *mat = new aiMaterial(); - aiString name(pMat->material_english_name); - mat->AddProperty(&name, AI_MATKEY_NAME); - - aiColor3D diffuse(pMat->diffuse[0], pMat->diffuse[1], pMat->diffuse[2]); - mat->AddProperty(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE); - aiColor3D specular(pMat->specular[0], pMat->specular[1], pMat->specular[2]); - mat->AddProperty(&specular, 1, AI_MATKEY_COLOR_SPECULAR); - aiColor3D ambient(pMat->ambient[0], pMat->ambient[1], pMat->ambient[2]); - mat->AddProperty(&ambient, 1, AI_MATKEY_COLOR_AMBIENT); - - float opacity = pMat->diffuse[3]; - mat->AddProperty(&opacity, 1, AI_MATKEY_OPACITY); - float shininess = pMat->specularlity; - mat->AddProperty(&shininess, 1, AI_MATKEY_SHININESS_STRENGTH); - - if (pMat->diffuse_texture_index >= 0) { - aiString texture_path(pModel->textures[pMat->diffuse_texture_index]); - mat->AddProperty(&texture_path, AI_MATKEY_TEXTURE(aiTextureType_DIFFUSE, 0)); - } - - int mapping_uvwsrc = 0; - mat->AddProperty(&mapping_uvwsrc, 1, - AI_MATKEY_UVWSRC(aiTextureType_DIFFUSE, 0)); - - return mat; -} - -// ------------------------------------------------------------------------------------------------ - -} // Namespace Assimp - -#endif // !! ASSIMP_BUILD_NO_MMD_IMPORTER diff --git a/libs/assimp/code/AssetLib/MMD/MMDImporter.h b/libs/assimp/code/AssetLib/MMD/MMDImporter.h deleted file mode 100644 index 36f3848..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDImporter.h +++ /dev/null @@ -1,96 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#ifndef MMD_FILE_IMPORTER_H_INC -#define MMD_FILE_IMPORTER_H_INC - -#include <assimp/BaseImporter.h> -#include "MMDPmxParser.h" -#include <assimp/material.h> -#include <vector> - -struct aiMesh; - -namespace Assimp { - -// ------------------------------------------------------------------------------------------------ -/// \class MMDImporter -/// \brief Imports MMD a pmx/pmd/vmd file -// ------------------------------------------------------------------------------------------------ -class MMDImporter : public BaseImporter { -public: - /// \brief Default constructor - MMDImporter(); - - /// \brief Destructor - ~MMDImporter() override; - -public: - /// \brief Returns whether the class can handle the format of the given file. - /// \remark See BaseImporter::CanRead() for details. - bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override; - -private: - //! \brief Appends the supported extension. - const aiImporterDesc* GetInfo() const override; - - //! \brief File import implementation. - void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override; - - //! \brief Create the data from imported content. - void CreateDataFromImport(const pmx::PmxModel* pModel, aiScene* pScene); - - //! \brief Create the mesh - aiMesh* CreateMesh(const pmx::PmxModel* pModel, const int indexStart, const int indexCount); - - //! \brief Create the material - aiMaterial* CreateMaterial(const pmx::PmxMaterial* pMat, const pmx::PmxModel* pModel); - -private: - //! Data buffer - std::vector<char> m_Buffer; - //! Absolute pathname of model in file system - std::string m_strAbsPath; -}; - -// ------------------------------------------------------------------------------------------------ - -} // Namespace Assimp - -#endif diff --git a/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h b/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h deleted file mode 100644 index 35e4f09..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDPmdParser.h +++ /dev/null @@ -1,597 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#pragma once - -#include <vector> -#include <string> -#include <memory> -#include <iostream> -#include <fstream> -#include "MMDCpp14.h" - -namespace pmd -{ - class PmdHeader - { - public: - std::string name; - std::string name_english; - std::string comment; - std::string comment_english; - - bool Read(std::ifstream* stream) - { - char buffer[256]; - stream->read(buffer, 20); - name = std::string(buffer); - stream->read(buffer, 256); - comment = std::string(buffer); - return true; - } - - bool ReadExtension(std::ifstream* stream) - { - char buffer[256]; - stream->read(buffer, 20); - name_english = std::string(buffer); - stream->read(buffer, 256); - comment_english = std::string(buffer); - return true; - } - }; - - class PmdVertex - { - public: - float position[3]; - - float normal[3]; - - float uv[2]; - - uint16_t bone_index[2]; - - uint8_t bone_weight; - - bool edge_invisible; - - bool Read(std::ifstream* stream) - { - stream->read((char*) position, sizeof(float) * 3); - stream->read((char*) normal, sizeof(float) * 3); - stream->read((char*) uv, sizeof(float) * 2); - stream->read((char*) bone_index, sizeof(uint16_t) * 2); - stream->read((char*) &bone_weight, sizeof(uint8_t)); - stream->read((char*) &edge_invisible, sizeof(uint8_t)); - return true; - } - }; - - class PmdMaterial - { - public: - float diffuse[4]; - float power; - float specular[3]; - float ambient[3]; - uint8_t toon_index; - uint8_t edge_flag; - uint32_t index_count; - std::string texture_filename; - std::string sphere_filename; - - bool Read(std::ifstream* stream) - { - char buffer[20]; - stream->read((char*) &diffuse, sizeof(float) * 4); - stream->read((char*) &power, sizeof(float)); - stream->read((char*) &specular, sizeof(float) * 3); - stream->read((char*) &ambient, sizeof(float) * 3); - stream->read((char*) &toon_index, sizeof(uint8_t)); - stream->read((char*) &edge_flag, sizeof(uint8_t)); - stream->read((char*) &index_count, sizeof(uint32_t)); - stream->read((char*) &buffer, sizeof(char) * 20); - char* pstar = strchr(buffer, '*'); - if (nullptr == pstar) - { - texture_filename = std::string(buffer); - sphere_filename.clear(); - } - else { - *pstar = 0; - texture_filename = std::string(buffer); - sphere_filename = std::string(pstar+1); - } - return true; - } - }; - - enum class BoneType : uint8_t - { - Rotation, - RotationAndMove, - IkEffector, - Unknown, - IkEffectable, - RotationEffectable, - IkTarget, - Invisible, - Twist, - RotationMovement - }; - - class PmdBone - { - public: - std::string name; - std::string name_english; - uint16_t parent_bone_index; - uint16_t tail_pos_bone_index; - BoneType bone_type; - uint16_t ik_parent_bone_index; - float bone_head_pos[3]; - - void Read(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, 20); - name = std::string(buffer); - stream->read((char*) &parent_bone_index, sizeof(uint16_t)); - stream->read((char*) &tail_pos_bone_index, sizeof(uint16_t)); - stream->read((char*) &bone_type, sizeof(uint8_t)); - stream->read((char*) &ik_parent_bone_index, sizeof(uint16_t)); - stream->read((char*) &bone_head_pos, sizeof(float) * 3); - } - - void ReadExpantion(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, 20); - name_english = std::string(buffer); - } - }; - - class PmdIk - { - public: - uint16_t ik_bone_index; - uint16_t target_bone_index; - uint16_t iterations; - float angle_limit; - std::vector<uint16_t> ik_child_bone_index; - - void Read(std::istream *stream) - { - stream->read((char *) &ik_bone_index, sizeof(uint16_t)); - stream->read((char *) &target_bone_index, sizeof(uint16_t)); - uint8_t ik_chain_length; - stream->read((char*) &ik_chain_length, sizeof(uint8_t)); - stream->read((char *) &iterations, sizeof(uint16_t)); - stream->read((char *) &angle_limit, sizeof(float)); - ik_child_bone_index.resize(ik_chain_length); - for (int i = 0; i < ik_chain_length; i++) - { - stream->read((char *) &ik_child_bone_index[i], sizeof(uint16_t)); - } - } - }; - - class PmdFaceVertex - { - public: - int vertex_index; - float position[3]; - - void Read(std::istream *stream) - { - stream->read((char *) &vertex_index, sizeof(int)); - stream->read((char *) position, sizeof(float) * 3); - } - }; - - enum class FaceCategory : uint8_t - { - Base, - Eyebrow, - Eye, - Mouth, - Other - }; - - class PmdFace - { - public: - std::string name; - FaceCategory type; - std::vector<PmdFaceVertex> vertices; - std::string name_english; - - void Read(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, 20); - name = std::string(buffer); - int vertex_count; - stream->read((char*) &vertex_count, sizeof(int)); - stream->read((char*) &type, sizeof(uint8_t)); - vertices.resize(vertex_count); - for (int i = 0; i < vertex_count; i++) - { - vertices[i].Read(stream); - } - } - - void ReadExpantion(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, 20); - name_english = std::string(buffer); - } - }; - - class PmdBoneDispName - { - public: - std::string bone_disp_name; - std::string bone_disp_name_english; - - void Read(std::istream *stream) - { - char buffer[50]; - stream->read(buffer, 50); - bone_disp_name = std::string(buffer); - bone_disp_name_english.clear(); - } - void ReadExpantion(std::istream *stream) - { - char buffer[50]; - stream->read(buffer, 50); - bone_disp_name_english = std::string(buffer); - } - }; - - class PmdBoneDisp - { - public: - uint16_t bone_index; - uint8_t bone_disp_index; - - void Read(std::istream *stream) - { - stream->read((char*) &bone_index, sizeof(uint16_t)); - stream->read((char*) &bone_disp_index, sizeof(uint8_t)); - } - }; - - enum class RigidBodyShape : uint8_t - { - Sphere = 0, - Box = 1, - Cpusel = 2 - }; - - enum class RigidBodyType : uint8_t - { - BoneConnected = 0, - Physics = 1, - ConnectedPhysics = 2 - }; - - class PmdRigidBody - { - public: - std::string name; - uint16_t related_bone_index; - uint8_t group_index; - uint16_t mask; - RigidBodyShape shape; - float size[3]; - float position[3]; - float orientation[3]; - float weight; - float linear_damping; - float anglar_damping; - float restitution; - float friction; - RigidBodyType rigid_type; - - void Read(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, sizeof(char) * 20); - name = (std::string(buffer)); - stream->read((char*) &related_bone_index, sizeof(uint16_t)); - stream->read((char*) &group_index, sizeof(uint8_t)); - stream->read((char*) &mask, sizeof(uint16_t)); - stream->read((char*) &shape, sizeof(uint8_t)); - stream->read((char*) size, sizeof(float) * 3); - stream->read((char*) position, sizeof(float) * 3); - stream->read((char*) orientation, sizeof(float) * 3); - stream->read((char*) &weight, sizeof(float)); - stream->read((char*) &linear_damping, sizeof(float)); - stream->read((char*) &anglar_damping, sizeof(float)); - stream->read((char*) &restitution, sizeof(float)); - stream->read((char*) &friction, sizeof(float)); - stream->read((char*) &rigid_type, sizeof(char)); - } - }; - - class PmdConstraint - { - public: - std::string name; - uint32_t rigid_body_index_a; - uint32_t rigid_body_index_b; - float position[3]; - float orientation[3]; - float linear_lower_limit[3]; - float linear_upper_limit[3]; - float angular_lower_limit[3]; - float angular_upper_limit[3]; - float linear_stiffness[3]; - float angular_stiffness[3]; - - void Read(std::istream *stream) - { - char buffer[20]; - stream->read(buffer, 20); - name = std::string(buffer); - stream->read((char *) &rigid_body_index_a, sizeof(uint32_t)); - stream->read((char *) &rigid_body_index_b, sizeof(uint32_t)); - stream->read((char *) position, sizeof(float) * 3); - stream->read((char *) orientation, sizeof(float) * 3); - stream->read((char *) linear_lower_limit, sizeof(float) * 3); - stream->read((char *) linear_upper_limit, sizeof(float) * 3); - stream->read((char *) angular_lower_limit, sizeof(float) * 3); - stream->read((char *) angular_upper_limit, sizeof(float) * 3); - stream->read((char *) linear_stiffness, sizeof(float) * 3); - stream->read((char *) angular_stiffness, sizeof(float) * 3); - } - }; - - class PmdModel - { - public: - float version; - PmdHeader header; - std::vector<PmdVertex> vertices; - std::vector<uint16_t> indices; - std::vector<PmdMaterial> materials; - std::vector<PmdBone> bones; - std::vector<PmdIk> iks; - std::vector<PmdFace> faces; - std::vector<uint16_t> faces_indices; - std::vector<PmdBoneDispName> bone_disp_name; - std::vector<PmdBoneDisp> bone_disp; - std::vector<std::string> toon_filenames; - std::vector<PmdRigidBody> rigid_bodies; - std::vector<PmdConstraint> constraints; - - static std::unique_ptr<PmdModel> LoadFromFile(const char *filename) - { - std::ifstream stream(filename, std::ios::binary); - if (stream.fail()) - { - std::cerr << "could not open \"" << filename << "\"" << std::endl; - return nullptr; - } - auto result = LoadFromStream(&stream); - stream.close(); - return result; - } - - static std::unique_ptr<PmdModel> LoadFromStream(std::ifstream *stream) - { - auto result = mmd::make_unique<PmdModel>(); - char buffer[100]; - - // magic - char magic[3]; - stream->read(magic, 3); - if (magic[0] != 'P' || magic[1] != 'm' || magic[2] != 'd') - { - std::cerr << "invalid file" << std::endl; - return nullptr; - } - - // version - stream->read((char*) &(result->version), sizeof(float)); - if (result ->version != 1.0f) - { - std::cerr << "invalid version" << std::endl; - return nullptr; - } - - // header - result->header.Read(stream); - - // vertices - uint32_t vertex_num; - stream->read((char*) &vertex_num, sizeof(uint32_t)); - result->vertices.resize(vertex_num); - for (uint32_t i = 0; i < vertex_num; i++) - { - result->vertices[i].Read(stream); - } - - // indices - uint32_t index_num; - stream->read((char*) &index_num, sizeof(uint32_t)); - result->indices.resize(index_num); - for (uint32_t i = 0; i < index_num; i++) - { - stream->read((char*) &result->indices[i], sizeof(uint16_t)); - } - - // materials - uint32_t material_num; - stream->read((char*) &material_num, sizeof(uint32_t)); - result->materials.resize(material_num); - for (uint32_t i = 0; i < material_num; i++) - { - result->materials[i].Read(stream); - } - - // bones - uint16_t bone_num; - stream->read((char*) &bone_num, sizeof(uint16_t)); - result->bones.resize(bone_num); - for (uint32_t i = 0; i < bone_num; i++) - { - result->bones[i].Read(stream); - } - - // iks - uint16_t ik_num; - stream->read((char*) &ik_num, sizeof(uint16_t)); - result->iks.resize(ik_num); - for (uint32_t i = 0; i < ik_num; i++) - { - result->iks[i].Read(stream); - } - - // faces - uint16_t face_num; - stream->read((char*) &face_num, sizeof(uint16_t)); - result->faces.resize(face_num); - for (uint32_t i = 0; i < face_num; i++) - { - result->faces[i].Read(stream); - } - - // face frames - uint8_t face_frame_num; - stream->read((char*) &face_frame_num, sizeof(uint8_t)); - result->faces_indices.resize(face_frame_num); - for (uint32_t i = 0; i < face_frame_num; i++) - { - stream->read((char*) &result->faces_indices[i], sizeof(uint16_t)); - } - - // bone names - uint8_t bone_disp_num; - stream->read((char*) &bone_disp_num, sizeof(uint8_t)); - result->bone_disp_name.resize(bone_disp_num); - for (uint32_t i = 0; i < bone_disp_num; i++) - { - result->bone_disp_name[i].Read(stream); - } - - // bone frame - uint32_t bone_frame_num; - stream->read((char*) &bone_frame_num, sizeof(uint32_t)); - result->bone_disp.resize(bone_frame_num); - for (uint32_t i = 0; i < bone_frame_num; i++) - { - result->bone_disp[i].Read(stream); - } - - // english name - bool english; - stream->read((char*) &english, sizeof(char)); - if (english) - { - result->header.ReadExtension(stream); - for (uint32_t i = 0; i < bone_num; i++) - { - result->bones[i].ReadExpantion(stream); - } - for (uint32_t i = 0; i < face_num; i++) - { - if (result->faces[i].type == pmd::FaceCategory::Base) - { - continue; - } - result->faces[i].ReadExpantion(stream); - } - for (uint32_t i = 0; i < result->bone_disp_name.size(); i++) - { - result->bone_disp_name[i].ReadExpantion(stream); - } - } - - // toon textures - if (stream->peek() == std::ios::traits_type::eof()) - { - result->toon_filenames.clear(); - } - else { - result->toon_filenames.resize(10); - for (uint32_t i = 0; i < 10; i++) - { - stream->read(buffer, 100); - result->toon_filenames[i] = std::string(buffer); - } - } - - // physics - if (stream->peek() == std::ios::traits_type::eof()) - { - result->rigid_bodies.clear(); - result->constraints.clear(); - } - else { - uint32_t rigid_body_num; - stream->read((char*) &rigid_body_num, sizeof(uint32_t)); - result->rigid_bodies.resize(rigid_body_num); - for (uint32_t i = 0; i < rigid_body_num; i++) - { - result->rigid_bodies[i].Read(stream); - } - uint32_t constraint_num; - stream->read((char*) &constraint_num, sizeof(uint32_t)); - result->constraints.resize(constraint_num); - for (uint32_t i = 0; i < constraint_num; i++) - { - result->constraints[i].Read(stream); - } - } - - if (stream->peek() != std::ios::traits_type::eof()) - { - std::cerr << "there is unknown data" << std::endl; - } - - return result; - } - }; -} diff --git a/libs/assimp/code/AssetLib/MMD/MMDPmxParser.cpp b/libs/assimp/code/AssetLib/MMD/MMDPmxParser.cpp deleted file mode 100644 index ca37ba1..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDPmxParser.cpp +++ /dev/null @@ -1,605 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#include <utility> -#include "MMDPmxParser.h" -#include <assimp/StringUtils.h> -#ifdef ASSIMP_USE_HUNTER -# include <utf8.h> -#else -# include "../contrib/utf8cpp/source/utf8.h" -#endif -#include <assimp/Exceptional.h> - -namespace pmx -{ - int ReadIndex(std::istream *stream, int size) - { - switch (size) - { - case 1: - uint8_t tmp8; - stream->read((char*) &tmp8, sizeof(uint8_t)); - if (255 == tmp8) - { - return -1; - } - else { - return (int) tmp8; - } - case 2: - uint16_t tmp16; - stream->read((char*) &tmp16, sizeof(uint16_t)); - if (65535 == tmp16) - { - return -1; - } - else { - return (int) tmp16; - } - case 4: - int tmp32; - stream->read((char*) &tmp32, sizeof(int)); - return tmp32; - default: - return -1; - } - } - - std::string ReadString(std::istream *stream, uint8_t encoding) - { - int size; - stream->read((char*) &size, sizeof(int)); - std::vector<char> buffer; - if (size == 0) - { - return std::string(); - } - buffer.reserve(size); - stream->read((char*) buffer.data(), size); - if (encoding == 0) - { - // UTF16 to UTF8 - const uint16_t* sourceStart = (uint16_t*)buffer.data(); - const unsigned int targetSize = size * 3; // enough to encode - char *targetStart = new char[targetSize]; - std::memset(targetStart, 0, targetSize * sizeof(char)); - - utf8::utf16to8( sourceStart, sourceStart + size/2, targetStart ); - - std::string result(targetStart); - delete [] targetStart; - return result; - } - else - { - // the name is already UTF8 - return std::string((const char*)buffer.data(), size); - } - } - - void PmxSetting::Read(std::istream *stream) - { - uint8_t count; - stream->read((char*) &count, sizeof(uint8_t)); - if (count < 8) - { - throw DeadlyImportError("MMD: invalid size"); - } - stream->read((char*) &encoding, sizeof(uint8_t)); - stream->read((char*) &uv, sizeof(uint8_t)); - stream->read((char*) &vertex_index_size, sizeof(uint8_t)); - stream->read((char*) &texture_index_size, sizeof(uint8_t)); - stream->read((char*) &material_index_size, sizeof(uint8_t)); - stream->read((char*) &bone_index_size, sizeof(uint8_t)); - stream->read((char*) &morph_index_size, sizeof(uint8_t)); - stream->read((char*) &rigidbody_index_size, sizeof(uint8_t)); - uint8_t temp; - for (int i = 8; i < count; i++) - { - stream->read((char*)&temp, sizeof(uint8_t)); - } - } - - void PmxVertexSkinningBDEF1::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index = ReadIndex(stream, setting->bone_index_size); - } - - void PmxVertexSkinningBDEF2::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index1 = ReadIndex(stream, setting->bone_index_size); - this->bone_index2 = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->bone_weight, sizeof(float)); - } - - void PmxVertexSkinningBDEF4::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index1 = ReadIndex(stream, setting->bone_index_size); - this->bone_index2 = ReadIndex(stream, setting->bone_index_size); - this->bone_index3 = ReadIndex(stream, setting->bone_index_size); - this->bone_index4 = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->bone_weight1, sizeof(float)); - stream->read((char*) &this->bone_weight2, sizeof(float)); - stream->read((char*) &this->bone_weight3, sizeof(float)); - stream->read((char*) &this->bone_weight4, sizeof(float)); - } - - void PmxVertexSkinningSDEF::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index1 = ReadIndex(stream, setting->bone_index_size); - this->bone_index2 = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->bone_weight, sizeof(float)); - stream->read((char*) this->sdef_c, sizeof(float) * 3); - stream->read((char*) this->sdef_r0, sizeof(float) * 3); - stream->read((char*) this->sdef_r1, sizeof(float) * 3); - } - - void PmxVertexSkinningQDEF::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index1 = ReadIndex(stream, setting->bone_index_size); - this->bone_index2 = ReadIndex(stream, setting->bone_index_size); - this->bone_index3 = ReadIndex(stream, setting->bone_index_size); - this->bone_index4 = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->bone_weight1, sizeof(float)); - stream->read((char*) &this->bone_weight2, sizeof(float)); - stream->read((char*) &this->bone_weight3, sizeof(float)); - stream->read((char*) &this->bone_weight4, sizeof(float)); - } - - void PmxVertex::Read(std::istream *stream, PmxSetting *setting) - { - stream->read((char*) this->position, sizeof(float) * 3); - stream->read((char*) this->normal, sizeof(float) * 3); - stream->read((char*) this->uv, sizeof(float) * 2); - for (int i = 0; i < setting->uv; ++i) - { - stream->read((char*) this->uva[i], sizeof(float) * 4); - } - stream->read((char*) &this->skinning_type, sizeof(PmxVertexSkinningType)); - switch (this->skinning_type) - { - case PmxVertexSkinningType::BDEF1: - this->skinning = mmd::make_unique<PmxVertexSkinningBDEF1>(); - break; - case PmxVertexSkinningType::BDEF2: - this->skinning = mmd::make_unique<PmxVertexSkinningBDEF2>(); - break; - case PmxVertexSkinningType::BDEF4: - this->skinning = mmd::make_unique<PmxVertexSkinningBDEF4>(); - break; - case PmxVertexSkinningType::SDEF: - this->skinning = mmd::make_unique<PmxVertexSkinningSDEF>(); - break; - case PmxVertexSkinningType::QDEF: - this->skinning = mmd::make_unique<PmxVertexSkinningQDEF>(); - break; - default: - throw "invalid skinning type"; - } - this->skinning->Read(stream, setting); - stream->read((char*) &this->edge, sizeof(float)); - } - - void PmxMaterial::Read(std::istream *stream, PmxSetting *setting) - { - this->material_name = ReadString(stream, setting->encoding); - this->material_english_name = ReadString(stream, setting->encoding); - stream->read((char*) this->diffuse, sizeof(float) * 4); - stream->read((char*) this->specular, sizeof(float) * 3); - stream->read((char*) &this->specularlity, sizeof(float)); - stream->read((char*) this->ambient, sizeof(float) * 3); - stream->read((char*) &this->flag, sizeof(uint8_t)); - stream->read((char*) this->edge_color, sizeof(float) * 4); - stream->read((char*) &this->edge_size, sizeof(float)); - this->diffuse_texture_index = ReadIndex(stream, setting->texture_index_size); - this->sphere_texture_index = ReadIndex(stream, setting->texture_index_size); - stream->read((char*) &this->sphere_op_mode, sizeof(uint8_t)); - stream->read((char*) &this->common_toon_flag, sizeof(uint8_t)); - if (this->common_toon_flag) - { - stream->read((char*) &this->toon_texture_index, sizeof(uint8_t)); - } - else { - this->toon_texture_index = ReadIndex(stream, setting->texture_index_size); - } - this->memo = ReadString(stream, setting->encoding); - stream->read((char*) &this->index_count, sizeof(int)); - } - - void PmxIkLink::Read(std::istream *stream, PmxSetting *setting) - { - this->link_target = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->angle_lock, sizeof(uint8_t)); - if (angle_lock == 1) - { - stream->read((char*) this->max_radian, sizeof(float) * 3); - stream->read((char*) this->min_radian, sizeof(float) * 3); - } - } - - void PmxBone::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_name = ReadString(stream, setting->encoding); - this->bone_english_name = ReadString(stream, setting->encoding); - stream->read((char*) this->position, sizeof(float) * 3); - this->parent_index = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->level, sizeof(int)); - stream->read((char*) &this->bone_flag, sizeof(uint16_t)); - if (this->bone_flag & 0x0001) { - this->target_index = ReadIndex(stream, setting->bone_index_size); - } - else { - stream->read((char*)this->offset, sizeof(float) * 3); - } - if (this->bone_flag & (0x0100 | 0x0200)) { - this->grant_parent_index = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->grant_weight, sizeof(float)); - } - if (this->bone_flag & 0x0400) { - stream->read((char*)this->lock_axis_orientation, sizeof(float) * 3); - } - if (this->bone_flag & 0x0800) { - stream->read((char*)this->local_axis_x_orientation, sizeof(float) * 3); - stream->read((char*)this->local_axis_y_orientation, sizeof(float) * 3); - } - if (this->bone_flag & 0x2000) { - stream->read((char*) &this->key, sizeof(int)); - } - if (this->bone_flag & 0x0020) { - this->ik_target_bone_index = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &ik_loop, sizeof(int)); - stream->read((char*) &ik_loop_angle_limit, sizeof(float)); - stream->read((char*) &ik_link_count, sizeof(int)); - this->ik_links = mmd::make_unique<PmxIkLink []>(ik_link_count); - for (int i = 0; i < ik_link_count; i++) { - ik_links[i].Read(stream, setting); - } - } - } - - void PmxMorphVertexOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->vertex_index = ReadIndex(stream, setting->vertex_index_size); - stream->read((char*)this->position_offset, sizeof(float) * 3); - } - - void PmxMorphUVOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->vertex_index = ReadIndex(stream, setting->vertex_index_size); - stream->read((char*)this->uv_offset, sizeof(float) * 4); - } - - void PmxMorphBoneOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->bone_index = ReadIndex(stream, setting->bone_index_size); - stream->read((char*)this->translation, sizeof(float) * 3); - stream->read((char*)this->rotation, sizeof(float) * 4); - } - - void PmxMorphMaterialOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->material_index = ReadIndex(stream, setting->material_index_size); - stream->read((char*) &this->offset_operation, sizeof(uint8_t)); - stream->read((char*)this->diffuse, sizeof(float) * 4); - stream->read((char*)this->specular, sizeof(float) * 3); - stream->read((char*) &this->specularity, sizeof(float)); - stream->read((char*)this->ambient, sizeof(float) * 3); - stream->read((char*)this->edge_color, sizeof(float) * 4); - stream->read((char*) &this->edge_size, sizeof(float)); - stream->read((char*)this->texture_argb, sizeof(float) * 4); - stream->read((char*)this->sphere_texture_argb, sizeof(float) * 4); - stream->read((char*)this->toon_texture_argb, sizeof(float) * 4); - } - - void PmxMorphGroupOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->morph_index = ReadIndex(stream, setting->morph_index_size); - stream->read((char*) &this->morph_weight, sizeof(float)); - } - - void PmxMorphFlipOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->morph_index = ReadIndex(stream, setting->morph_index_size); - stream->read((char*) &this->morph_value, sizeof(float)); - } - - void PmxMorphImplusOffset::Read(std::istream *stream, PmxSetting *setting) - { - this->rigid_body_index = ReadIndex(stream, setting->rigidbody_index_size); - stream->read((char*) &this->is_local, sizeof(uint8_t)); - stream->read((char*)this->velocity, sizeof(float) * 3); - stream->read((char*)this->angular_torque, sizeof(float) * 3); - } - - void PmxMorph::Read(std::istream *stream, PmxSetting *setting) - { - this->morph_name = ReadString(stream, setting->encoding); - this->morph_english_name = ReadString(stream, setting->encoding); - stream->read((char*) &category, sizeof(MorphCategory)); - stream->read((char*) &morph_type, sizeof(MorphType)); - stream->read((char*) &this->offset_count, sizeof(int)); - switch (this->morph_type) - { - case MorphType::Group: - group_offsets = mmd::make_unique<PmxMorphGroupOffset []>(this->offset_count); - for (int i = 0; i < offset_count; i++) - { - group_offsets[i].Read(stream, setting); - } - break; - case MorphType::Vertex: - vertex_offsets = mmd::make_unique<PmxMorphVertexOffset []>(this->offset_count); - for (int i = 0; i < offset_count; i++) - { - vertex_offsets[i].Read(stream, setting); - } - break; - case MorphType::Bone: - bone_offsets = mmd::make_unique<PmxMorphBoneOffset []>(this->offset_count); - for (int i = 0; i < offset_count; i++) - { - bone_offsets[i].Read(stream, setting); - } - break; - case MorphType::Matrial: - material_offsets = mmd::make_unique<PmxMorphMaterialOffset []>(this->offset_count); - for (int i = 0; i < offset_count; i++) - { - material_offsets[i].Read(stream, setting); - } - break; - case MorphType::UV: - case MorphType::AdditionalUV1: - case MorphType::AdditionalUV2: - case MorphType::AdditionalUV3: - case MorphType::AdditionalUV4: - uv_offsets = mmd::make_unique<PmxMorphUVOffset []>(this->offset_count); - for (int i = 0; i < offset_count; i++) - { - uv_offsets[i].Read(stream, setting); - } - break; - default: - throw DeadlyImportError("MMD: unknown morth type"); - } - } - - void PmxFrameElement::Read(std::istream *stream, PmxSetting *setting) - { - stream->read((char*) &this->element_target, sizeof(uint8_t)); - if (this->element_target == 0x00) - { - this->index = ReadIndex(stream, setting->bone_index_size); - } - else { - this->index = ReadIndex(stream, setting->morph_index_size); - } - } - - void PmxFrame::Read(std::istream *stream, PmxSetting *setting) - { - this->frame_name = ReadString(stream, setting->encoding); - this->frame_english_name = ReadString(stream, setting->encoding); - stream->read((char*) &this->frame_flag, sizeof(uint8_t)); - stream->read((char*) &this->element_count, sizeof(int)); - this->elements = mmd::make_unique<PmxFrameElement []>(this->element_count); - for (int i = 0; i < this->element_count; i++) - { - this->elements[i].Read(stream, setting); - } - } - - void PmxRigidBody::Read(std::istream *stream, PmxSetting *setting) - { - this->girid_body_name = ReadString(stream, setting->encoding); - this->girid_body_english_name = ReadString(stream, setting->encoding); - this->target_bone = ReadIndex(stream, setting->bone_index_size); - stream->read((char*) &this->group, sizeof(uint8_t)); - stream->read((char*) &this->mask, sizeof(uint16_t)); - stream->read((char*) &this->shape, sizeof(uint8_t)); - stream->read((char*) this->size, sizeof(float) * 3); - stream->read((char*) this->position, sizeof(float) * 3); - stream->read((char*) this->orientation, sizeof(float) * 3); - stream->read((char*) &this->mass, sizeof(float)); - stream->read((char*) &this->move_attenuation, sizeof(float)); - stream->read((char*) &this->rotation_attenuation, sizeof(float)); - stream->read((char*) &this->repulsion, sizeof(float)); - stream->read((char*) &this->friction, sizeof(float)); - stream->read((char*) &this->physics_calc_type, sizeof(uint8_t)); - } - - void PmxJointParam::Read(std::istream *stream, PmxSetting *setting) - { - this->rigid_body1 = ReadIndex(stream, setting->rigidbody_index_size); - this->rigid_body2 = ReadIndex(stream, setting->rigidbody_index_size); - stream->read((char*) this->position, sizeof(float) * 3); - stream->read((char*) this->orientaiton, sizeof(float) * 3); - stream->read((char*) this->move_limitation_min, sizeof(float) * 3); - stream->read((char*) this->move_limitation_max, sizeof(float) * 3); - stream->read((char*) this->rotation_limitation_min, sizeof(float) * 3); - stream->read((char*) this->rotation_limitation_max, sizeof(float) * 3); - stream->read((char*) this->spring_move_coefficient, sizeof(float) * 3); - stream->read((char*) this->spring_rotation_coefficient, sizeof(float) * 3); - } - - void PmxJoint::Read(std::istream *stream, PmxSetting *setting) - { - this->joint_name = ReadString(stream, setting->encoding); - this->joint_english_name = ReadString(stream, setting->encoding); - stream->read((char*) &this->joint_type, sizeof(uint8_t)); - this->param.Read(stream, setting); - } - - void PmxAncherRigidBody::Read(std::istream *stream, PmxSetting *setting) - { - this->related_rigid_body = ReadIndex(stream, setting->rigidbody_index_size); - this->related_vertex = ReadIndex(stream, setting->vertex_index_size); - stream->read((char*) &this->is_near, sizeof(uint8_t)); - } - - void PmxSoftBody::Read(std::istream * /*stream*/, PmxSetting * /*setting*/) - { - throw DeadlyImportError("MMD: Soft Body support is not implemented."); - } - - void PmxModel::Init() - { - this->version = 0.0f; - this->model_name.clear(); - this->model_english_name.clear(); - this->model_comment.clear(); - this->model_english_comment.clear(); - this->vertex_count = 0; - this->vertices = nullptr; - this->index_count = 0; - this->indices = nullptr; - this->texture_count = 0; - this->textures = nullptr; - this->material_count = 0; - this->materials = nullptr; - this->bone_count = 0; - this->bones = nullptr; - this->morph_count = 0; - this->morphs = nullptr; - this->frame_count = 0; - this->frames = nullptr; - this->rigid_body_count = 0; - this->rigid_bodies = nullptr; - this->joint_count = 0; - this->joints = nullptr; - this->soft_body_count = 0; - this->soft_bodies = nullptr; - } - - void PmxModel::Read(std::istream *stream) - { - char magic[4]; - stream->read((char*) magic, sizeof(char) * 4); - if (magic[0] != 0x50 || magic[1] != 0x4d || magic[2] != 0x58 || magic[3] != 0x20) - { - throw DeadlyImportError("MMD: Invalid magic number."); - } - stream->read((char*) &version, sizeof(float)); - if (version != 2.0f && version != 2.1f) - { - throw DeadlyImportError("MMD: Unsupported version (must be 2.0 or 2.1): ", ai_to_string(version)); - } - this->setting.Read(stream); - - this->model_name = ReadString(stream, setting.encoding); - this->model_english_name = ReadString(stream, setting.encoding); - this->model_comment = ReadString(stream, setting.encoding); - this->model_english_comment = ReadString(stream, setting.encoding); - - // read vertices - stream->read((char*) &vertex_count, sizeof(int)); - this->vertices = mmd::make_unique<PmxVertex []>(vertex_count); - for (int i = 0; i < vertex_count; i++) - { - vertices[i].Read(stream, &setting); - } - - // read indices - stream->read((char*) &index_count, sizeof(int)); - this->indices = mmd::make_unique<int []>(index_count); - for (int i = 0; i < index_count; i++) - { - this->indices[i] = ReadIndex(stream, setting.vertex_index_size); - } - - // read texture names - stream->read((char*) &texture_count, sizeof(int)); - this->textures = mmd::make_unique<std::string []>(texture_count); - for (int i = 0; i < texture_count; i++) - { - this->textures[i] = ReadString(stream, setting.encoding); - } - - // read materials - stream->read((char*) &material_count, sizeof(int)); - this->materials = mmd::make_unique<PmxMaterial []>(material_count); - for (int i = 0; i < material_count; i++) - { - this->materials[i].Read(stream, &setting); - } - - // read bones - stream->read((char*) &this->bone_count, sizeof(int)); - this->bones = mmd::make_unique<PmxBone []>(this->bone_count); - for (int i = 0; i < this->bone_count; i++) - { - this->bones[i].Read(stream, &setting); - } - - // read morphs - stream->read((char*) &this->morph_count, sizeof(int)); - this->morphs = mmd::make_unique<PmxMorph []>(this->morph_count); - for (int i = 0; i < this->morph_count; i++) - { - this->morphs[i].Read(stream, &setting); - } - - // read display frames - stream->read((char*) &this->frame_count, sizeof(int)); - this->frames = mmd::make_unique<PmxFrame []>(this->frame_count); - for (int i = 0; i < this->frame_count; i++) - { - this->frames[i].Read(stream, &setting); - } - - // read rigid bodies - stream->read((char*) &this->rigid_body_count, sizeof(int)); - this->rigid_bodies = mmd::make_unique<PmxRigidBody []>(this->rigid_body_count); - for (int i = 0; i < this->rigid_body_count; i++) - { - this->rigid_bodies[i].Read(stream, &setting); - } - - // read joints - stream->read((char*) &this->joint_count, sizeof(int)); - this->joints = mmd::make_unique<PmxJoint []>(this->joint_count); - for (int i = 0; i < this->joint_count; i++) - { - this->joints[i].Read(stream, &setting); - } - } -} diff --git a/libs/assimp/code/AssetLib/MMD/MMDPmxParser.h b/libs/assimp/code/AssetLib/MMD/MMDPmxParser.h deleted file mode 100644 index 08f57f6..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDPmxParser.h +++ /dev/null @@ -1,782 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#pragma once - -#include <vector> -#include <string> -#include <iostream> -#include <fstream> -#include <memory> -#include "MMDCpp14.h" - -namespace pmx -{ - class PmxSetting - { - public: - PmxSetting() - : encoding(0) - , uv(0) - , vertex_index_size(0) - , texture_index_size(0) - , material_index_size(0) - , bone_index_size(0) - , morph_index_size(0) - , rigidbody_index_size(0) - {} - - uint8_t encoding; - uint8_t uv; - uint8_t vertex_index_size; - uint8_t texture_index_size; - uint8_t material_index_size; - uint8_t bone_index_size; - uint8_t morph_index_size; - uint8_t rigidbody_index_size; - void Read(std::istream *stream); - }; - - enum class PmxVertexSkinningType : uint8_t - { - BDEF1 = 0, - BDEF2 = 1, - BDEF4 = 2, - SDEF = 3, - QDEF = 4, - }; - - class PmxVertexSkinning - { - public: - virtual void Read(std::istream *stream, PmxSetting *setting) = 0; - virtual ~PmxVertexSkinning() {} - }; - - class PmxVertexSkinningBDEF1 : public PmxVertexSkinning - { - public: - PmxVertexSkinningBDEF1() - : bone_index(0) - {} - - int bone_index; - void Read(std::istream *stresam, PmxSetting *setting); - }; - - class PmxVertexSkinningBDEF2 : public PmxVertexSkinning - { - public: - PmxVertexSkinningBDEF2() - : bone_index1(0) - , bone_index2(0) - , bone_weight(0.0f) - {} - - int bone_index1; - int bone_index2; - float bone_weight; - void Read(std::istream *stresam, PmxSetting *setting); - }; - - class PmxVertexSkinningBDEF4 : public PmxVertexSkinning - { - public: - PmxVertexSkinningBDEF4() - : bone_index1(0) - , bone_index2(0) - , bone_index3(0) - , bone_index4(0) - , bone_weight1(0.0f) - , bone_weight2(0.0f) - , bone_weight3(0.0f) - , bone_weight4(0.0f) - {} - - int bone_index1; - int bone_index2; - int bone_index3; - int bone_index4; - float bone_weight1; - float bone_weight2; - float bone_weight3; - float bone_weight4; - void Read(std::istream *stresam, PmxSetting *setting); - }; - - class PmxVertexSkinningSDEF : public PmxVertexSkinning - { - public: - PmxVertexSkinningSDEF() - : bone_index1(0) - , bone_index2(0) - , bone_weight(0.0f) - { - for (int i = 0; i < 3; ++i) { - sdef_c[i] = 0.0f; - sdef_r0[i] = 0.0f; - sdef_r1[i] = 0.0f; - } - } - - int bone_index1; - int bone_index2; - float bone_weight; - float sdef_c[3]; - float sdef_r0[3]; - float sdef_r1[3]; - void Read(std::istream *stresam, PmxSetting *setting); - }; - - class PmxVertexSkinningQDEF : public PmxVertexSkinning - { - public: - PmxVertexSkinningQDEF() - : bone_index1(0) - , bone_index2(0) - , bone_index3(0) - , bone_index4(0) - , bone_weight1(0.0f) - , bone_weight2(0.0f) - , bone_weight3(0.0f) - , bone_weight4(0.0f) - {} - - int bone_index1; - int bone_index2; - int bone_index3; - int bone_index4; - float bone_weight1; - float bone_weight2; - float bone_weight3; - float bone_weight4; - void Read(std::istream *stresam, PmxSetting *setting); - }; - - class PmxVertex - { - public: - PmxVertex() - : edge(0.0f) - { - uv[0] = uv[1] = 0.0f; - for (int i = 0; i < 3; ++i) { - position[i] = 0.0f; - normal[i] = 0.0f; - } - for (int i = 0; i < 4; ++i) { - for (int k = 0; k < 4; ++k) { - uva[i][k] = 0.0f; - } - } - } - - float position[3]; - float normal[3]; - float uv[2]; - float uva[4][4]; - PmxVertexSkinningType skinning_type; - std::unique_ptr<PmxVertexSkinning> skinning; - float edge; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxMaterial - { - public: - PmxMaterial() - : specularlity(0.0f) - , flag(0) - , edge_size(0.0f) - , diffuse_texture_index(0) - , sphere_texture_index(0) - , sphere_op_mode(0) - , common_toon_flag(0) - , toon_texture_index(0) - , index_count(0) - { - for (int i = 0; i < 3; ++i) { - specular[i] = 0.0f; - ambient[i] = 0.0f; - edge_color[i] = 0.0f; - } - for (int i = 0; i < 4; ++i) { - diffuse[i] = 0.0f; - } - } - - std::string material_name; - std::string material_english_name; - float diffuse[4]; - float specular[3]; - float specularlity; - float ambient[3]; - uint8_t flag; - float edge_color[4]; - float edge_size; - int diffuse_texture_index; - int sphere_texture_index; - uint8_t sphere_op_mode; - uint8_t common_toon_flag; - int toon_texture_index; - std::string memo; - int index_count; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxIkLink - { - public: - PmxIkLink() - : link_target(0) - , angle_lock(0) - { - for (int i = 0; i < 3; ++i) { - max_radian[i] = 0.0f; - min_radian[i] = 0.0f; - } - } - - int link_target; - uint8_t angle_lock; - float max_radian[3]; - float min_radian[3]; - void Read(std::istream *stream, PmxSetting *settingn); - }; - - class PmxBone - { - public: - PmxBone() - : parent_index(0) - , level(0) - , bone_flag(0) - , target_index(0) - , grant_parent_index(0) - , grant_weight(0.0f) - , key(0) - , ik_target_bone_index(0) - , ik_loop(0) - , ik_loop_angle_limit(0.0f) - , ik_link_count(0) - { - for (int i = 0; i < 3; ++i) { - position[i] = 0.0f; - offset[i] = 0.0f; - lock_axis_orientation[i] = 0.0f; - local_axis_x_orientation[i] = 0.0f; - local_axis_y_orientation[i] = 0.0f; - } - } - - std::string bone_name; - std::string bone_english_name; - float position[3]; - int parent_index; - int level; - uint16_t bone_flag; - float offset[3]; - int target_index; - int grant_parent_index; - float grant_weight; - float lock_axis_orientation[3]; - float local_axis_x_orientation[3]; - float local_axis_y_orientation[3]; - int key; - int ik_target_bone_index; - int ik_loop; - float ik_loop_angle_limit; - int ik_link_count; - std::unique_ptr<PmxIkLink []> ik_links; - void Read(std::istream *stream, PmxSetting *setting); - }; - - enum class MorphType : uint8_t - { - Group = 0, - Vertex = 1, - Bone = 2, - UV = 3, - AdditionalUV1 = 4, - AdditionalUV2 = 5, - AdditionalUV3 = 6, - AdditionalUV4 = 7, - Matrial = 8, - Flip = 9, - Implus = 10, - }; - - enum class MorphCategory : uint8_t - { - ReservedCategory = 0, - Eyebrow = 1, - Eye = 2, - Mouth = 3, - Other = 4, - }; - - class PmxMorphOffset - { - public: - void virtual Read(std::istream *stream, PmxSetting *setting) = 0; - }; - - class PmxMorphVertexOffset : public PmxMorphOffset - { - public: - PmxMorphVertexOffset() - : vertex_index(0) - { - for (int i = 0; i < 3; ++i) { - position_offset[i] = 0.0f; - } - } - int vertex_index; - float position_offset[3]; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphUVOffset : public PmxMorphOffset - { - public: - PmxMorphUVOffset() - : vertex_index(0) - { - for (int i = 0; i < 4; ++i) { - uv_offset[i] = 0.0f; - } - } - int vertex_index; - float uv_offset[4]; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphBoneOffset : public PmxMorphOffset - { - public: - PmxMorphBoneOffset() - : bone_index(0) - { - for (int i = 0; i < 3; ++i) { - translation[i] = 0.0f; - } - for (int i = 0; i < 4; ++i) { - rotation[i] = 0.0f; - } - } - int bone_index; - float translation[3]; - float rotation[4]; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphMaterialOffset : public PmxMorphOffset - { - public: - PmxMorphMaterialOffset() - : specularity(0.0f) - , edge_size(0.0f) - { - for (int i = 0; i < 3; ++i) { - specular[i] = 0.0f; - ambient[i] = 0.0f; - } - for (int i = 0; i < 4; ++i) { - diffuse[i] = 0.0f; - edge_color[i] = 0.0f; - texture_argb[i] = 0.0f; - sphere_texture_argb[i] = 0.0f; - toon_texture_argb[i] = 0.0f; - } - } - int material_index; - uint8_t offset_operation; - float diffuse[4]; - float specular[3]; - float specularity; - float ambient[3]; - float edge_color[4]; - float edge_size; - float texture_argb[4]; - float sphere_texture_argb[4]; - float toon_texture_argb[4]; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphGroupOffset : public PmxMorphOffset - { - public: - PmxMorphGroupOffset() - : morph_index(0) - , morph_weight(0.0f) - {} - int morph_index; - float morph_weight; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphFlipOffset : public PmxMorphOffset - { - public: - PmxMorphFlipOffset() - : morph_index(0) - , morph_value(0.0f) - {} - int morph_index; - float morph_value; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorphImplusOffset : public PmxMorphOffset - { - public: - PmxMorphImplusOffset() - : rigid_body_index(0) - , is_local(0) - { - for (int i = 0; i < 3; ++i) { - velocity[i] = 0.0f; - angular_torque[i] = 0.0f; - } - } - int rigid_body_index; - uint8_t is_local; - float velocity[3]; - float angular_torque[3]; - void Read(std::istream *stream, PmxSetting *setting); //override; - }; - - class PmxMorph - { - public: - PmxMorph() - : offset_count(0) - { - } - std::string morph_name; - std::string morph_english_name; - MorphCategory category; - MorphType morph_type; - int offset_count; - std::unique_ptr<PmxMorphVertexOffset []> vertex_offsets; - std::unique_ptr<PmxMorphUVOffset []> uv_offsets; - std::unique_ptr<PmxMorphBoneOffset []> bone_offsets; - std::unique_ptr<PmxMorphMaterialOffset []> material_offsets; - std::unique_ptr<PmxMorphGroupOffset []> group_offsets; - std::unique_ptr<PmxMorphFlipOffset []> flip_offsets; - std::unique_ptr<PmxMorphImplusOffset []> implus_offsets; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxFrameElement - { - public: - PmxFrameElement() - : element_target(0) - , index(0) - { - } - uint8_t element_target; - int index; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxFrame - { - public: - PmxFrame() - : frame_flag(0) - , element_count(0) - { - } - std::string frame_name; - std::string frame_english_name; - uint8_t frame_flag; - int element_count; - std::unique_ptr<PmxFrameElement []> elements; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxRigidBody - { - public: - PmxRigidBody() - : target_bone(0) - , group(0) - , mask(0) - , shape(0) - , mass(0.0f) - , move_attenuation(0.0f) - , rotation_attenuation(0.0f) - , repulsion(0.0f) - , friction(0.0f) - , physics_calc_type(0) - { - for (int i = 0; i < 3; ++i) { - size[i] = 0.0f; - position[i] = 0.0f; - orientation[i] = 0.0f; - } - } - std::string girid_body_name; - std::string girid_body_english_name; - int target_bone; - uint8_t group; - uint16_t mask; - uint8_t shape; - float size[3]; - float position[3]; - float orientation[3]; - float mass; - float move_attenuation; - float rotation_attenuation; - float repulsion; - float friction; - uint8_t physics_calc_type; - void Read(std::istream *stream, PmxSetting *setting); - }; - - enum class PmxJointType : uint8_t - { - Generic6DofSpring = 0, - Generic6Dof = 1, - Point2Point = 2, - ConeTwist = 3, - Slider = 5, - Hinge = 6 - }; - - class PmxJointParam - { - public: - PmxJointParam() - : rigid_body1(0) - , rigid_body2(0) - { - for (int i = 0; i < 3; ++i) { - position[i] = 0.0f; - orientaiton[i] = 0.0f; - move_limitation_min[i] = 0.0f; - move_limitation_max[i] = 0.0f; - rotation_limitation_min[i] = 0.0f; - rotation_limitation_max[i] = 0.0f; - spring_move_coefficient[i] = 0.0f; - spring_rotation_coefficient[i] = 0.0f; - } - } - int rigid_body1; - int rigid_body2; - float position[3]; - float orientaiton[3]; - float move_limitation_min[3]; - float move_limitation_max[3]; - float rotation_limitation_min[3]; - float rotation_limitation_max[3]; - float spring_move_coefficient[3]; - float spring_rotation_coefficient[3]; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxJoint - { - public: - std::string joint_name; - std::string joint_english_name; - PmxJointType joint_type; - PmxJointParam param; - void Read(std::istream *stream, PmxSetting *setting); - }; - - enum PmxSoftBodyFlag : uint8_t - { - BLink = 0x01, - Cluster = 0x02, - Link = 0x04 - }; - - class PmxAncherRigidBody - { - public: - PmxAncherRigidBody() - : related_rigid_body(0) - , related_vertex(0) - , is_near(false) - {} - int related_rigid_body; - int related_vertex; - bool is_near; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxSoftBody - { - public: - PmxSoftBody() - : shape(0) - , target_material(0) - , group(0) - , mask(0) - , blink_distance(0) - , cluster_count(0) - , mass(0.0) - , collisioni_margin(0.0) - , aero_model(0) - , VCF(0.0f) - , DP(0.0f) - , DG(0.0f) - , LF(0.0f) - , PR(0.0f) - , VC(0.0f) - , DF(0.0f) - , MT(0.0f) - , CHR(0.0f) - , KHR(0.0f) - , SHR(0.0f) - , AHR(0.0f) - , SRHR_CL(0.0f) - , SKHR_CL(0.0f) - , SSHR_CL(0.0f) - , SR_SPLT_CL(0.0f) - , SK_SPLT_CL(0.0f) - , SS_SPLT_CL(0.0f) - , V_IT(0) - , P_IT(0) - , D_IT(0) - , C_IT(0) - , LST(0.0f) - , AST(0.0f) - , VST(0.0f) - , anchor_count(0) - , pin_vertex_count(0) - {} - std::string soft_body_name; - std::string soft_body_english_name; - uint8_t shape; - int target_material; - uint8_t group; - uint16_t mask; - PmxSoftBodyFlag flag; - int blink_distance; - int cluster_count; - float mass; - float collisioni_margin; - int aero_model; - float VCF; - float DP; - float DG; - float LF; - float PR; - float VC; - float DF; - float MT; - float CHR; - float KHR; - float SHR; - float AHR; - float SRHR_CL; - float SKHR_CL; - float SSHR_CL; - float SR_SPLT_CL; - float SK_SPLT_CL; - float SS_SPLT_CL; - int V_IT; - int P_IT; - int D_IT; - int C_IT; - float LST; - float AST; - float VST; - int anchor_count; - std::unique_ptr<PmxAncherRigidBody []> anchers; - int pin_vertex_count; - std::unique_ptr<int []> pin_vertices; - void Read(std::istream *stream, PmxSetting *setting); - }; - - class PmxModel - { - public: - PmxModel() - : version(0.0f) - , vertex_count(0) - , index_count(0) - , texture_count(0) - , material_count(0) - , bone_count(0) - , morph_count(0) - , frame_count(0) - , rigid_body_count(0) - , joint_count(0) - , soft_body_count(0) - {} - - float version; - PmxSetting setting; - std::string model_name; - std::string model_english_name; - std::string model_comment; - std::string model_english_comment; - int vertex_count; - std::unique_ptr<PmxVertex []> vertices; - int index_count; - std::unique_ptr<int []> indices; - int texture_count; - std::unique_ptr< std::string []> textures; - int material_count; - std::unique_ptr<PmxMaterial []> materials; - int bone_count; - std::unique_ptr<PmxBone []> bones; - int morph_count; - std::unique_ptr<PmxMorph []> morphs; - int frame_count; - std::unique_ptr<PmxFrame [] > frames; - int rigid_body_count; - std::unique_ptr<PmxRigidBody []> rigid_bodies; - int joint_count; - std::unique_ptr<PmxJoint []> joints; - int soft_body_count; - std::unique_ptr<PmxSoftBody []> soft_bodies; - void Init(); - void Read(std::istream *stream); - //static std::unique_ptr<PmxModel> ReadFromFile(const char *filename); - //static std::unique_ptr<PmxModel> ReadFromStream(std::istream *stream); - }; -} diff --git a/libs/assimp/code/AssetLib/MMD/MMDVmdParser.h b/libs/assimp/code/AssetLib/MMD/MMDVmdParser.h deleted file mode 100644 index d5c7ded..0000000 --- a/libs/assimp/code/AssetLib/MMD/MMDVmdParser.h +++ /dev/null @@ -1,376 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#pragma once - -#include <vector> -#include <string> -#include <memory> -#include <iostream> -#include <fstream> -#include <ostream> -#include "MMDCpp14.h" - -namespace vmd -{ - class VmdBoneFrame - { - public: - std::string name; - int frame; - float position[3]; - float orientation[4]; - char interpolation[4][4][4]; - - void Read(std::istream* stream) - { - char buffer[15]; - stream->read((char*) buffer, sizeof(char)*15); - name = std::string(buffer); - stream->read((char*) &frame, sizeof(int)); - stream->read((char*) position, sizeof(float)*3); - stream->read((char*) orientation, sizeof(float)*4); - stream->read((char*) interpolation, sizeof(char) * 4 * 4 * 4); - } - - void Write(std::ostream* stream) - { - stream->write((char*)name.c_str(), sizeof(char) * 15); - stream->write((char*)&frame, sizeof(int)); - stream->write((char*)position, sizeof(float) * 3); - stream->write((char*)orientation, sizeof(float) * 4); - stream->write((char*)interpolation, sizeof(char) * 4 * 4 * 4); - } - }; - - class VmdFaceFrame - { - public: - std::string face_name; - float weight; - uint32_t frame; - - void Read(std::istream* stream) - { - char buffer[15]; - stream->read((char*) &buffer, sizeof(char) * 15); - face_name = std::string(buffer); - stream->read((char*) &frame, sizeof(int)); - stream->read((char*) &weight, sizeof(float)); - } - - void Write(std::ostream* stream) - { - stream->write((char*)face_name.c_str(), sizeof(char) * 15); - stream->write((char*)&frame, sizeof(int)); - stream->write((char*)&weight, sizeof(float)); - } - }; - - class VmdCameraFrame - { - public: - int frame; - float distance; - float position[3]; - float orientation[3]; - char interpolation[6][4]; - float angle; - char unknown[3]; - - void Read(std::istream *stream) - { - stream->read((char*) &frame, sizeof(int)); - stream->read((char*) &distance, sizeof(float)); - stream->read((char*) position, sizeof(float) * 3); - stream->read((char*) orientation, sizeof(float) * 3); - stream->read((char*) interpolation, sizeof(char) * 24); - stream->read((char*) &angle, sizeof(float)); - stream->read((char*) unknown, sizeof(char) * 3); - } - - void Write(std::ostream *stream) - { - stream->write((char*)&frame, sizeof(int)); - stream->write((char*)&distance, sizeof(float)); - stream->write((char*)position, sizeof(float) * 3); - stream->write((char*)orientation, sizeof(float) * 3); - stream->write((char*)interpolation, sizeof(char) * 24); - stream->write((char*)&angle, sizeof(float)); - stream->write((char*)unknown, sizeof(char) * 3); - } - }; - - class VmdLightFrame - { - public: - int frame; - float color[3]; - float position[3]; - - void Read(std::istream* stream) - { - stream->read((char*) &frame, sizeof(int)); - stream->read((char*) color, sizeof(float) * 3); - stream->read((char*) position, sizeof(float) * 3); - } - - void Write(std::ostream* stream) - { - stream->write((char*)&frame, sizeof(int)); - stream->write((char*)color, sizeof(float) * 3); - stream->write((char*)position, sizeof(float) * 3); - } - }; - - class VmdIkEnable - { - public: - std::string ik_name; - bool enable; - }; - - class VmdIkFrame - { - public: - int frame; - bool display; - std::vector<VmdIkEnable> ik_enable; - - void Read(std::istream *stream) - { - char buffer[20]; - stream->read((char*) &frame, sizeof(int)); - stream->read((char*) &display, sizeof(uint8_t)); - int ik_count; - stream->read((char*) &ik_count, sizeof(int)); - ik_enable.resize(ik_count); - for (int i = 0; i < ik_count; i++) - { - stream->read(buffer, 20); - ik_enable[i].ik_name = std::string(buffer); - stream->read((char*) &ik_enable[i].enable, sizeof(uint8_t)); - } - } - - void Write(std::ostream *stream) - { - stream->write((char*)&frame, sizeof(int)); - stream->write((char*)&display, sizeof(uint8_t)); - int ik_count = static_cast<int>(ik_enable.size()); - stream->write((char*)&ik_count, sizeof(int)); - for (int i = 0; i < ik_count; i++) - { - const VmdIkEnable& ik_enable_ref = this->ik_enable.at(i); - stream->write(ik_enable_ref.ik_name.c_str(), 20); - stream->write((char *)&ik_enable_ref.enable, sizeof(uint8_t)); - } - } - }; - - class VmdMotion - { - public: - std::string model_name; - int version; - std::vector<VmdBoneFrame> bone_frames; - std::vector<VmdFaceFrame> face_frames; - std::vector<VmdCameraFrame> camera_frames; - std::vector<VmdLightFrame> light_frames; - std::vector<VmdIkFrame> ik_frames; - - static std::unique_ptr<VmdMotion> LoadFromFile(char const *filename) - { - std::ifstream stream(filename, std::ios::binary); - auto result = LoadFromStream(&stream); - stream.close(); - return result; - } - - static std::unique_ptr<VmdMotion> LoadFromStream(std::ifstream *stream) - { - - char buffer[30]; - auto result = mmd::make_unique<VmdMotion>(); - - // magic and version - stream->read((char*) buffer, 30); - if (strncmp(buffer, "Vocaloid Motion Data", 20)) - { - std::cerr << "invalid vmd file." << std::endl; - return nullptr; - } - result->version = std::atoi(buffer + 20); - - // name - stream->read(buffer, 20); - result->model_name = std::string(buffer); - - // bone frames - int bone_frame_num; - stream->read((char*) &bone_frame_num, sizeof(int)); - result->bone_frames.resize(bone_frame_num); - for (int i = 0; i < bone_frame_num; i++) - { - result->bone_frames[i].Read(stream); - } - - // face frames - int face_frame_num; - stream->read((char*) &face_frame_num, sizeof(int)); - result->face_frames.resize(face_frame_num); - for (int i = 0; i < face_frame_num; i++) - { - result->face_frames[i].Read(stream); - } - - // camera frames - int camera_frame_num; - stream->read((char*) &camera_frame_num, sizeof(int)); - result->camera_frames.resize(camera_frame_num); - for (int i = 0; i < camera_frame_num; i++) - { - result->camera_frames[i].Read(stream); - } - - // light frames - int light_frame_num; - stream->read((char*) &light_frame_num, sizeof(int)); - result->light_frames.resize(light_frame_num); - for (int i = 0; i < light_frame_num; i++) - { - result->light_frames[i].Read(stream); - } - - // unknown2 - stream->read(buffer, 4); - - // ik frames - if (stream->peek() != std::ios::traits_type::eof()) - { - int ik_num; - stream->read((char*) &ik_num, sizeof(int)); - result->ik_frames.resize(ik_num); - for (int i = 0; i < ik_num; i++) - { - result->ik_frames[i].Read(stream); - } - } - - if (stream->peek() != std::ios::traits_type::eof()) - { - std::cerr << "vmd stream has unknown data." << std::endl; - } - - return result; - } - - bool SaveToFile(const std::u16string& /*filename*/) - { - // TODO: How to adapt u16string to string? - /* - std::ofstream stream(filename.c_str(), std::ios::binary); - auto result = SaveToStream(&stream); - stream.close(); - return result; - */ - return false; - } - - bool SaveToStream(std::ofstream *stream) - { - std::string magic = "Vocaloid Motion Data 0002\0"; - magic.resize(30); - - // magic and version - stream->write(magic.c_str(), 30); - - // name - stream->write(model_name.c_str(), 20); - - // bone frames - const int bone_frame_num = static_cast<int>(bone_frames.size()); - stream->write(reinterpret_cast<const char*>(&bone_frame_num), sizeof(int)); - for (int i = 0; i < bone_frame_num; i++) - { - bone_frames[i].Write(stream); - } - - // face frames - const int face_frame_num = static_cast<int>(face_frames.size()); - stream->write(reinterpret_cast<const char*>(&face_frame_num), sizeof(int)); - for (int i = 0; i < face_frame_num; i++) - { - face_frames[i].Write(stream); - } - - // camera frames - const int camera_frame_num = static_cast<int>(camera_frames.size()); - stream->write(reinterpret_cast<const char*>(&camera_frame_num), sizeof(int)); - for (int i = 0; i < camera_frame_num; i++) - { - camera_frames[i].Write(stream); - } - - // light frames - const int light_frame_num = static_cast<int>(light_frames.size()); - stream->write(reinterpret_cast<const char*>(&light_frame_num), sizeof(int)); - for (int i = 0; i < light_frame_num; i++) - { - light_frames[i].Write(stream); - } - - // self shadow data - const int self_shadow_num = 0; - stream->write(reinterpret_cast<const char*>(&self_shadow_num), sizeof(int)); - - // ik frames - const int ik_num = static_cast<int>(ik_frames.size()); - stream->write(reinterpret_cast<const char*>(&ik_num), sizeof(int)); - for (int i = 0; i < ik_num; i++) - { - ik_frames[i].Write(stream); - } - - return true; - } - }; -} |