diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/NDO/NDOLoader.cpp')
-rw-r--r-- | libs/assimp/code/AssetLib/NDO/NDOLoader.cpp | 306 |
1 files changed, 0 insertions, 306 deletions
diff --git a/libs/assimp/code/AssetLib/NDO/NDOLoader.cpp b/libs/assimp/code/AssetLib/NDO/NDOLoader.cpp deleted file mode 100644 index 37c5436..0000000 --- a/libs/assimp/code/AssetLib/NDO/NDOLoader.cpp +++ /dev/null @@ -1,306 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file NDOLoader.cpp - * Implementation of the NDO importer class. - */ - - -#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER -#include "NDOLoader.h" -#include <assimp/DefaultLogger.hpp> -#include <assimp/IOSystem.hpp> -#include <assimp/scene.h> -#include <assimp/importerdesc.h> -#include <assimp/StreamReader.h> -#include <map> - -using namespace Assimp; - -static const aiImporterDesc desc = { - "Nendo Mesh Importer", - "", - "", - "http://www.izware.com/nendo/index.htm", - aiImporterFlags_SupportBinaryFlavour, - 0, - 0, - 0, - 0, - "ndo" -}; - -// ------------------------------------------------------------------------------------------------ -// Constructor to be privately used by Importer -NDOImporter::NDOImporter() -{} - -// ------------------------------------------------------------------------------------------------ -// Destructor, private as well -NDOImporter::~NDOImporter() -{} - -// ------------------------------------------------------------------------------------------------ -// Returns whether the class can handle the format of the given file. -bool NDOImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const -{ - static const char* tokens[] = {"nendo"}; - return SearchFileHeaderForToken(pIOHandler,pFile,tokens,AI_COUNT_OF(tokens),5); -} - -// ------------------------------------------------------------------------------------------------ -// Build a string of all file extensions supported -const aiImporterDesc* NDOImporter::GetInfo () const -{ - return &desc; -} - -// ------------------------------------------------------------------------------------------------ -// Setup configuration properties for the loader -void NDOImporter::SetupProperties(const Importer* /*pImp*/) -{ - // nothing to be done for the moment -} - -// ------------------------------------------------------------------------------------------------ -// Imports the given file into the given scene structure. -void NDOImporter::InternReadFile( const std::string& pFile, - aiScene* pScene, IOSystem* pIOHandler) -{ - - auto file = pIOHandler->Open( pFile, "rb"); - if (!file) { - throw DeadlyImportError("Nendo: Could not open ", pFile); - } - - StreamReaderBE reader(file); - - // first 9 bytes are nendo file format ("nendo 1.n") - const char* head = (const char*)reader.GetPtr(); - reader.IncPtr(9); - - if (strncmp("nendo ",head,6)) { - throw DeadlyImportError("Not a Nendo file; magic signature missing"); - } - // check if this is a supported version. if not, continue, too -- users, - // please don't complain if it doesn't work then ... - unsigned int file_format = 12; - if (!strncmp("1.0",head+6,3)) { - file_format = 10; - ASSIMP_LOG_INFO("NDO file format is 1.0"); - } - else if (!strncmp("1.1",head+6,3)) { - file_format = 11; - ASSIMP_LOG_INFO("NDO file format is 1.1"); - } - else if (!strncmp("1.2",head+6,3)) { - file_format = 12; - ASSIMP_LOG_INFO("NDO file format is 1.2"); - } - else { - ASSIMP_LOG_WARN( "Unrecognized nendo file format version, continuing happily ... :", (head+6)); - } - - reader.IncPtr(2); /* skip flags */ - if (file_format >= 12) { - reader.IncPtr(2); - } - unsigned int temp = reader.GetU1(); - - std::vector<Object> objects(temp); /* buffer to store all the loaded objects in */ - - // read all objects - for (unsigned int o = 0; o < objects.size(); ++o) { - -// if (file_format < 12) { - if (!reader.GetI1()) { - continue; /* skip over empty object */ - } - // reader.GetI2(); -// } - Object& obj = objects[o]; - - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - head = (const char*)reader.GetPtr(); - reader.IncPtr(temp + 76); /* skip unknown stuff */ - - obj.name = std::string(head, temp); - - // read edge table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.edges.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.edges.push_back(Edge()); - Edge& edge = obj.edges.back(); - - for (unsigned int i = 0; i< 8; ++i) { - edge.edge[i] = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - edge.hard = file_format >= 11 ? reader.GetU1() : 0; - for (unsigned int i = 0; i< 8; ++i) { - edge.color[i] = reader.GetU1(); - } - } - - // read face table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.faces.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.faces.push_back(Face()); - Face& face = obj.faces.back(); - - face.elem = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - // read vertex table - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - obj.vertices.reserve(temp); - for (unsigned int e = 0; e < temp; ++e) { - - obj.vertices.push_back(Vertex()); - Vertex& v = obj.vertices.back(); - - v.num = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - v.val.x = reader.GetF4(); - v.val.y = reader.GetF4(); - v.val.z = reader.GetF4(); - } - - // read UVs - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - for (unsigned int e = 0; e < temp; ++e) { - file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - temp = file_format >= 12 ? reader.GetU4() : reader.GetU2(); - for (unsigned int e = 0; e < temp; ++e) { - file_format >= 12 ? reader.GetU4() : reader.GetU2(); - } - - if (reader.GetU1()) { - const unsigned int x = reader.GetU2(), y = reader.GetU2(); - temp = 0; - while (temp < x*y) { - unsigned int repeat = reader.GetU1(); - reader.GetU1(); - reader.GetU1(); - reader.GetU1(); - temp += repeat; - } - } - } - - // construct a dummy node graph and add all named objects as child nodes - aiNode* root = pScene->mRootNode = new aiNode("$NDODummyRoot"); - aiNode** cc = root->mChildren = new aiNode* [ root->mNumChildren = static_cast<unsigned int>( objects.size()) ] (); - pScene->mMeshes = new aiMesh* [ root->mNumChildren] (); - - std::vector<aiVector3D> vertices; - std::vector<unsigned int> indices; - - for(const Object& obj : objects) { - aiNode* nd = *cc++ = new aiNode(obj.name); - nd->mParent = root; - - // translated from a python dict() - a vector might be sufficient as well - typedef std::map<unsigned int, unsigned int> FaceTable; - FaceTable face_table; - - unsigned int n = 0; - for(const Edge& edge : obj.edges) { - - face_table[edge.edge[2]] = n; - face_table[edge.edge[3]] = n; - - ++n; - } - - aiMesh* mesh = new aiMesh(); - mesh->mNumFaces=static_cast<unsigned int>(face_table.size()); - aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces]; - - vertices.clear(); - vertices.reserve(4 * face_table.size()); // arbitrarily chosen - for(FaceTable::value_type& v : face_table) { - indices.clear(); - - aiFace& f = *faces++; - - const unsigned int key = v.first; - unsigned int cur_edge = v.second; - while (1) { - unsigned int next_edge, next_vert; - if (key == obj.edges[cur_edge].edge[3]) { - next_edge = obj.edges[cur_edge].edge[5]; - next_vert = obj.edges[cur_edge].edge[1]; - } - else { - next_edge = obj.edges[cur_edge].edge[4]; - next_vert = obj.edges[cur_edge].edge[0]; - } - indices.push_back( static_cast<unsigned int>(vertices.size()) ); - vertices.push_back(obj.vertices[ next_vert ].val); - - cur_edge = next_edge; - if (cur_edge == v.second) { - break; - } - } - - f.mIndices = new unsigned int[f.mNumIndices = static_cast<unsigned int>(indices.size())]; - std::copy(indices.begin(),indices.end(),f.mIndices); - } - - mesh->mVertices = new aiVector3D[mesh->mNumVertices = static_cast<unsigned int>(vertices.size())]; - std::copy(vertices.begin(),vertices.end(),mesh->mVertices); - - if (mesh->mNumVertices) { - pScene->mMeshes[pScene->mNumMeshes] = mesh; - - (nd->mMeshes = new unsigned int[nd->mNumMeshes=1])[0]=pScene->mNumMeshes++; - }else - delete mesh; - } -} - -#endif |