diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/Obj/ObjFileImporter.h')
-rw-r--r-- | libs/assimp/code/AssetLib/Obj/ObjFileImporter.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/libs/assimp/code/AssetLib/Obj/ObjFileImporter.h b/libs/assimp/code/AssetLib/Obj/ObjFileImporter.h new file mode 100644 index 0000000..e76c279 --- /dev/null +++ b/libs/assimp/code/AssetLib/Obj/ObjFileImporter.h @@ -0,0 +1,122 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2020, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +#pragma once +#ifndef OBJ_FILE_IMPORTER_H_INC +#define OBJ_FILE_IMPORTER_H_INC + +#include <assimp/BaseImporter.h> +#include <assimp/material.h> +#include <vector> + +struct aiMesh; +struct aiNode; + +namespace Assimp { + +namespace ObjFile { +struct Object; +struct Model; +} // namespace ObjFile + +// ------------------------------------------------------------------------------------------------ +/// \class ObjFileImporter +/// \brief Imports a waveform obj file +// ------------------------------------------------------------------------------------------------ +class ObjFileImporter : public BaseImporter { +public: + /// \brief Default constructor + ObjFileImporter(); + + /// \brief Destructor + ~ObjFileImporter() override; + + /// \brief Returns whether the class can handle the format of the given file. + /// \remark See BaseImporter::CanRead() for details. + bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override; + +protected: + //! \brief Appends the supported extension. + const aiImporterDesc *GetInfo() const override; + + //! \brief File import implementation. + void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override; + + //! \brief Create the data from imported content. + void CreateDataFromImport(const ObjFile::Model *pModel, aiScene *pScene); + + //! \brief Creates all nodes stored in imported content. + aiNode *createNodes(const ObjFile::Model *pModel, const ObjFile::Object *pData, + aiNode *pParent, aiScene *pScene, std::vector<aiMesh *> &MeshArray); + + //! \brief Creates topology data like faces and meshes for the geometry. + aiMesh *createTopology(const ObjFile::Model *pModel, const ObjFile::Object *pData, + unsigned int uiMeshIndex); + + //! \brief Creates vertices from model. + void createVertexArray(const ObjFile::Model *pModel, const ObjFile::Object *pCurrentObject, + unsigned int uiMeshIndex, aiMesh *pMesh, unsigned int numIndices); + + //! \brief Object counter helper method. + void countObjects(const std::vector<ObjFile::Object *> &rObjects, int &iNumMeshes); + + //! \brief Material creation. + void createMaterials(const ObjFile::Model *pModel, aiScene *pScene); + + /// @brief Adds special property for the used texture mapping mode of the model. + void addTextureMappingModeProperty(aiMaterial *mat, aiTextureType type, int clampMode = 1, int index = 0); + + //! \brief Appends a child node to a parent node and updates the data structures. + void appendChildToParentNode(aiNode *pParent, aiNode *pChild); + +private: + //! Data buffer + std::vector<char> m_Buffer; + //! Pointer to root object instance + ObjFile::Object *m_pRootObject; + //! Absolute pathname of model in file system + std::string m_strAbsPath; +}; + +// ------------------------------------------------------------------------------------------------ + +} // Namespace Assimp + +#endif |