diff options
Diffstat (limited to 'libs/assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h')
-rw-r--r-- | libs/assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h | 264 |
1 files changed, 0 insertions, 264 deletions
diff --git a/libs/assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h b/libs/assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h deleted file mode 100644 index 5f84548..0000000 --- a/libs/assimp/code/AssetLib/OpenGEX/OpenGEXStructs.h +++ /dev/null @@ -1,264 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ -#ifndef AI_OPENGEXSTRUCTS_H_INC -#define AI_OPENGEXSTRUCTS_H_INC - -#include <string> -#include <map> - -namespace Assimp { -namespace OpenGEX { - -struct Skin; -struct Object; -struct LightObject; -struct CameraObject; -struct Material; -struct BoneNode; -struct BoneCountArray; -struct BoneIndexArray; -struct BoneWeightArray; - -struct Metric { - float m_distance; - float m_angle; - float m_time; - float m_up; -}; - -struct VertexArray { - std::string arrayAttrib; - unsigned int morphIndex; -}; - -struct IndexArray { - unsigned int materialIndex; - unsigned int restartIndex; - std::string frontFace; -}; - -struct Mesh { - unsigned int meshLevel; - std::string meshPrimitive; - Skin *skinStructure; -}; - -struct Node { - std::string nodeName; -}; - -struct GeometryNode { - bool visibleFlag[ 2 ]; - bool shadowFlag[ 2 ]; - bool motionBlurFlag[ 2 ]; -}; - -struct LightNode { - bool shadowFlag[ 2 ]; - const LightObject *lightObjectStructure; -}; - -struct CameraNode { - const CameraObject *cameraObjectStructure; -}; - -struct GeometryObject { - Object *object; - bool visibleFlag; - bool shadowFlag; - bool motionBlurFlag; - std::map<std::string, Mesh*> meshMap; -}; - -struct LightObject { - Object *object; - std::string typeString; - bool shadowFlag; -}; - -struct CameraObject { - float focalLength; - float nearDepth; - float farDepth; -}; - -struct Matrix { - bool objectFlag; -}; - -struct Transform { - Matrix *matrix; - int transformCount; - const float *transformArray; -}; - -struct Translation { - std::string translationKind; -}; - -struct Rotation { - std::string rotationKind; -}; - -struct Scale { - std::string scaleKind; -}; - -struct Name { - std::string name; -}; - -struct ObjectRef { - Object *targetStructure; -}; - -struct MaterialRef { - unsigned int materialIndex; - const Material *targetStructure; -}; - -struct BoneRefArray { - int boneCount; - const BoneNode **boneNodeArray; -}; - -struct BoneCount { - int vertexCount; - const unsigned short *boneCountArray; - unsigned short *arrayStorage; -}; - -struct BoneIndex { - int boneIndexCount; - const unsigned short *boneIndexArray; - unsigned short *arrayStorage; -}; - -struct BoneWeight { - int boneWeightCount; - const float *boneWeightArray; -}; - -struct Skeleton { - const BoneRefArray *boneRefArrayStructure; - const Transform *transformStructure; -}; - -struct Skin { - const Skeleton *skeletonStructure; - const BoneCountArray *boneCountArrayStructure; - const BoneIndexArray *boneIndexArrayStructure; - const BoneWeightArray *boneWeightArrayStructure; -}; - -struct Material { - bool twoSidedFlag; - const char *materialName; -}; - -struct Attrib { - std::string attribString; -}; - -struct Param { - float param; -}; - -struct Color { - float color[ 4 ]; -}; - -struct Texture { - std::string textureName; - unsigned int texcoordIndex; -}; - -struct Atten { - std::string attenKind; - std::string curveType; - - float beginParam; - float endParam; - - float scaleParam; - float offsetParam; - - float constantParam; - float linearParam; - float quadraticParam; - - float powerParam; -}; - -struct Key { - std::string keyKind; - bool scalarFlag; -}; - -struct Curve { - std::string curveType; - const Key *keyValueStructure; - const Key *keyControlStructure[ 2 ]; - const Key *keyTensionStructure; - const Key *keyContinuityStructure; - const Key *keyBiasStructure; -}; - -struct Animation { - int clipIndex; - bool beginFlag; - bool endFlag; - float beginTime; - float endTime; -}; - -struct OpenGexDataDescription { - float distanceScale; - float angleScale; - float timeScale; - int upDirection; -}; - -} // Namespace OpenGEX -} // Namespace Assimp - -#endif // AI_OPENGEXSTRUCTS_H_INC |