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Diffstat (limited to 'libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h')
-rw-r--r-- | libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h b/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h new file mode 100644 index 0000000..fdcfff8 --- /dev/null +++ b/libs/assimp/code/AssetLib/Q3BSP/Q3BSPFileImporter.h @@ -0,0 +1,118 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +#ifndef ASSIMP_Q3BSPFILEIMPORTER_H_INC +#define ASSIMP_Q3BSPFILEIMPORTER_H_INC + +#include <assimp/BaseImporter.h> + +#include <map> +#include <string> + +struct aiMesh; +struct aiNode; +struct aiFace; +struct aiMaterial; +struct aiTexture; + +namespace Assimp { + class ZipArchiveIOSystem; + +namespace Q3BSP { + struct Q3BSPModel; + struct sQ3BSPFace; +} + +// ------------------------------------------------------------------------------------------------ +/** Loader to import BSP-levels from a PK3 archive or from a unpacked BSP-level. + */ +// ------------------------------------------------------------------------------------------------ +class Q3BSPFileImporter : public BaseImporter { +public: + /// @brief Default constructor. + Q3BSPFileImporter(); + + /// @brief Destructor. + ~Q3BSPFileImporter() override; + + /// @brief Returns whether the class can handle the format of the given file. + /// @remark See BaseImporter::CanRead() for details. + bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const override; + +protected: + using FaceMap = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>; + using FaceMapIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>* >::iterator; + using FaceMapConstIt = std::map<std::string, std::vector<Q3BSP::sQ3BSPFace*>*>::const_iterator; + + const aiImporterDesc* GetInfo () const override; + void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override; + void separateMapName( const std::string &rImportName, std::string &rArchiveName, std::string &rMapName ); + bool findFirstMapInArchive(ZipArchiveIOSystem &rArchive, std::string &rMapName ); + void CreateDataFromImport( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, ZipArchiveIOSystem *pArchive ); + void CreateNodes( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiNode *pParent ); + aiNode *CreateTopology( const Q3BSP::Q3BSPModel *pModel, unsigned int materialIdx, + std::vector<Q3BSP::sQ3BSPFace*> &rArray, aiMesh **pMesh ); + void createTriangleTopology( const Q3BSP::Q3BSPModel *pModel, Q3BSP::sQ3BSPFace *pQ3BSPFace, aiMesh* pMesh, unsigned int &rFaceIdx, + unsigned int &rVertIdx ); + void createMaterials( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, ZipArchiveIOSystem *pArchive ); + size_t countData( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + size_t countFaces( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + size_t countTriangles( const std::vector<Q3BSP::sQ3BSPFace*> &rArray ) const; + void createMaterialMap( const Q3BSP::Q3BSPModel *pModel); + aiFace *getNextFace( aiMesh *pMesh, unsigned int &rFaceIdx ); + bool importTextureFromArchive( const Q3BSP::Q3BSPModel *pModel, ZipArchiveIOSystem *pArchive, aiScene* pScene, + aiMaterial *pMatHelper, int textureId ); + bool importLightmap( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene, aiMaterial *pMatHelper, int lightmapId ); + bool importEntities( const Q3BSP::Q3BSPModel *pModel, aiScene* pScene ); + bool expandFile(ZipArchiveIOSystem *pArchive, const std::string &rFilename, const std::vector<std::string> &rExtList, + std::string &rFile, std::string &rExt ); + +private: + aiMesh *m_pCurrentMesh; + aiFace *m_pCurrentFace; + FaceMap m_MaterialLookupMap; + std::vector<aiTexture*> mTextures; +}; + +// ------------------------------------------------------------------------------------------------ + +} // Namespace Assimp + +#endif // ASSIMP_Q3BSPFILEIMPORTER_H_INC |