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-rw-r--r--libs/assimp/code/CMakeLists.txt1377
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diff --git a/libs/assimp/code/CMakeLists.txt b/libs/assimp/code/CMakeLists.txt
deleted file mode 100644
index 7a2f8a1..0000000
--- a/libs/assimp/code/CMakeLists.txt
+++ /dev/null
@@ -1,1377 +0,0 @@
-# Open Asset Import Library (assimp)
-# ----------------------------------------------------------------------
-#
-# Copyright (c) 2006-2022, assimp team
-#
-# All rights reserved.
-#
-# Redistribution and use of this software in source and binary forms,
-# with or without modification, are permitted provided that the
-# following conditions are met:
-#
-# * Redistributions of source code must retain the above
-# copyright notice, this list of conditions and the
-# following disclaimer.
-#
-# * Redistributions in binary form must reproduce the above
-# copyright notice, this list of conditions and the
-# following disclaimer in the documentation and/or other
-# materials provided with the distribution.
-#
-# * Neither the name of the assimp team, nor the names of its
-# contributors may be used to endorse or promote products
-# derived from this software without specific prior
-# written permission of the assimp team.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#
-#----------------------------------------------------------------------
-
-# Listing and grouping of all the source files.
-# 1) Set the file lists for each component
-# 2) Create a Source Group for each component, for IDE project orginization
-# 3) Add libassimp using the file lists (eliminates duplication of file names between
-# source groups and library command)
-#
-cmake_minimum_required( VERSION 3.10 )
-SET( HEADER_PATH ../include/assimp )
-
-if(NOT ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
- message(WARNING "Requesting Android JNI I/O-System in non-Android toolchain. Resetting ASSIMP_ANDROID_JNIIOSYSTEM to OFF.")
- set(ASSIMP_ANDROID_JNIIOSYSTEM OFF)
-endif()
-
-SET( COMPILER_HEADERS
- ${HEADER_PATH}/Compiler/pushpack1.h
- ${HEADER_PATH}/Compiler/poppack1.h
- ${HEADER_PATH}/Compiler/pstdint.h
-)
-SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
-
-SET( PUBLIC_HEADERS
- ${HEADER_PATH}/anim.h
- ${HEADER_PATH}/aabb.h
- ${HEADER_PATH}/ai_assert.h
- ${HEADER_PATH}/camera.h
- ${HEADER_PATH}/color4.h
- ${HEADER_PATH}/color4.inl
- ${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
- ${HEADER_PATH}/ColladaMetaData.h
- ${HEADER_PATH}/commonMetaData.h
- ${HEADER_PATH}/defs.h
- ${HEADER_PATH}/cfileio.h
- ${HEADER_PATH}/light.h
- ${HEADER_PATH}/material.h
- ${HEADER_PATH}/material.inl
- ${HEADER_PATH}/matrix3x3.h
- ${HEADER_PATH}/matrix3x3.inl
- ${HEADER_PATH}/matrix4x4.h
- ${HEADER_PATH}/matrix4x4.inl
- ${HEADER_PATH}/mesh.h
- ${HEADER_PATH}/pbrmaterial.h
- ${HEADER_PATH}/GltfMaterial.h
- ${HEADER_PATH}/postprocess.h
- ${HEADER_PATH}/quaternion.h
- ${HEADER_PATH}/quaternion.inl
- ${HEADER_PATH}/scene.h
- ${HEADER_PATH}/metadata.h
- ${HEADER_PATH}/texture.h
- ${HEADER_PATH}/types.h
- ${HEADER_PATH}/vector2.h
- ${HEADER_PATH}/vector2.inl
- ${HEADER_PATH}/vector3.h
- ${HEADER_PATH}/vector3.inl
- ${HEADER_PATH}/version.h
- ${HEADER_PATH}/cimport.h
- ${HEADER_PATH}/importerdesc.h
- ${HEADER_PATH}/Importer.hpp
- ${HEADER_PATH}/DefaultLogger.hpp
- ${HEADER_PATH}/ProgressHandler.hpp
- ${HEADER_PATH}/IOStream.hpp
- ${HEADER_PATH}/IOSystem.hpp
- ${HEADER_PATH}/Logger.hpp
- ${HEADER_PATH}/LogStream.hpp
- ${HEADER_PATH}/NullLogger.hpp
- ${HEADER_PATH}/cexport.h
- ${HEADER_PATH}/Exporter.hpp
- ${HEADER_PATH}/DefaultIOStream.h
- ${HEADER_PATH}/DefaultIOSystem.h
- ${HEADER_PATH}/ZipArchiveIOSystem.h
- ${HEADER_PATH}/SceneCombiner.h
- ${HEADER_PATH}/fast_atof.h
- ${HEADER_PATH}/qnan.h
- ${HEADER_PATH}/BaseImporter.h
- ${HEADER_PATH}/Hash.h
- ${HEADER_PATH}/MemoryIOWrapper.h
- ${HEADER_PATH}/ParsingUtils.h
- ${HEADER_PATH}/StreamReader.h
- ${HEADER_PATH}/StreamWriter.h
- ${HEADER_PATH}/StringComparison.h
- ${HEADER_PATH}/StringUtils.h
- ${HEADER_PATH}/SGSpatialSort.h
- ${HEADER_PATH}/GenericProperty.h
- ${HEADER_PATH}/SpatialSort.h
- ${HEADER_PATH}/SkeletonMeshBuilder.h
- ${HEADER_PATH}/SmallVector.h
- ${HEADER_PATH}/SmoothingGroups.h
- ${HEADER_PATH}/SmoothingGroups.inl
- ${HEADER_PATH}/StandardShapes.h
- ${HEADER_PATH}/RemoveComments.h
- ${HEADER_PATH}/Subdivision.h
- ${HEADER_PATH}/Vertex.h
- ${HEADER_PATH}/LineSplitter.h
- ${HEADER_PATH}/TinyFormatter.h
- ${HEADER_PATH}/Profiler.h
- ${HEADER_PATH}/LogAux.h
- ${HEADER_PATH}/Bitmap.h
- ${HEADER_PATH}/XMLTools.h
- ${HEADER_PATH}/IOStreamBuffer.h
- ${HEADER_PATH}/CreateAnimMesh.h
- ${HEADER_PATH}/XmlParser.h
- ${HEADER_PATH}/BlobIOSystem.h
- ${HEADER_PATH}/MathFunctions.h
- ${HEADER_PATH}/Exceptional.h
- ${HEADER_PATH}/ByteSwapper.h
- ${HEADER_PATH}/Base64.hpp
-)
-
-SET( Core_SRCS
- Common/Assimp.cpp
-)
-
-IF(MSVC)
- list(APPEND Core_SRCS "res/assimp.rc")
-ENDIF()
-
-SET( Logging_SRCS
- ${HEADER_PATH}/DefaultLogger.hpp
- ${HEADER_PATH}/LogStream.hpp
- ${HEADER_PATH}/Logger.hpp
- ${HEADER_PATH}/NullLogger.hpp
- Common/Win32DebugLogStream.h
- Common/DefaultLogger.cpp
- Common/FileLogStream.h
- Common/StdOStreamLogStream.h
-)
-SOURCE_GROUP(Logging FILES ${Logging_SRCS})
-
-SET( Common_SRCS
- Common/Compression.cpp
- Common/Compression.h
- Common/BaseImporter.cpp
- Common/BaseProcess.cpp
- Common/BaseProcess.h
- Common/Importer.h
- Common/ScenePrivate.h
- Common/PostStepRegistry.cpp
- Common/ImporterRegistry.cpp
- Common/DefaultProgressHandler.h
- Common/DefaultIOStream.cpp
- Common/IOSystem.cpp
- Common/DefaultIOSystem.cpp
- Common/ZipArchiveIOSystem.cpp
- Common/PolyTools.h
- Common/Importer.cpp
- Common/IFF.h
- Common/SGSpatialSort.cpp
- Common/VertexTriangleAdjacency.cpp
- Common/VertexTriangleAdjacency.h
- Common/SpatialSort.cpp
- Common/SceneCombiner.cpp
- Common/ScenePreprocessor.cpp
- Common/ScenePreprocessor.h
- Common/SkeletonMeshBuilder.cpp
- Common/StandardShapes.cpp
- Common/TargetAnimation.cpp
- Common/TargetAnimation.h
- Common/RemoveComments.cpp
- Common/Subdivision.cpp
- Common/scene.cpp
- Common/Bitmap.cpp
- Common/Version.cpp
- Common/CreateAnimMesh.cpp
- Common/simd.h
- Common/simd.cpp
- Common/material.cpp
- Common/AssertHandler.cpp
- Common/Exceptional.cpp
- Common/Base64.cpp
-)
-SOURCE_GROUP(Common FILES ${Common_SRCS})
-
-SET( CApi_SRCS
- CApi/CInterfaceIOWrapper.cpp
- CApi/CInterfaceIOWrapper.h
-)
-SOURCE_GROUP(CApi FILES ${CApi_SRCS})
-
-SET( STEPParser_SRCS
- AssetLib/STEPParser/STEPFileReader.h
- AssetLib/STEPParser/STEPFileReader.cpp
- AssetLib/STEPParser/STEPFileEncoding.cpp
- AssetLib/STEPParser/STEPFileEncoding.h
-)
-SOURCE_GROUP(STEPParser FILES ${STEPParser_SRCS})
-
-IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
- SET( C4D_SRCS
- AssetLib/C4D/C4DImporter.cpp
- AssetLib/C4D/C4DImporter.h
- )
- SOURCE_GROUP( C4D FILES ${C4D_SRCS})
-ENDIF ()
-
-# if this variable is set to TRUE, the user can manually disable importers by setting
-# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
-# if this variable is set to FALSE, the user can manually enable importers by setting
-# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
-OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER values" TRUE)
-
-# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
-# this way selective loaders can be compiled (reduces filesize + compile time)
-MACRO(ADD_ASSIMP_IMPORTER name)
- IF (ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT)
- set(ASSIMP_IMPORTER_ENABLED TRUE)
- IF (DEFINED ASSIMP_BUILD_${name}_IMPORTER AND NOT ASSIMP_BUILD_${name}_IMPORTER)
- set(ASSIMP_IMPORTER_ENABLED FALSE)
- ENDIF ()
- ELSE ()
- set(ASSIMP_IMPORTER_ENABLED ${ASSIMP_BUILD_${name}_IMPORTER})
- ENDIF ()
- IF (ASSIMP_IMPORTER_ENABLED)
- LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
- SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
- SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
- ELSE()
- SET(${name}_SRC "")
- SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
- add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
- ENDIF()
-ENDMACRO()
-
-if (NOT ASSIMP_NO_EXPORT)
-
- # if this variable is set to TRUE, the user can manually disable exporters by setting
- # ASSIMP_BUILD_XXX_EXPORTER to FALSE for each exporter
- # if this variable is set to FALSE, the user can manually enable exporters by setting
- # ASSIMP_BUILD_XXX_EXPORTER to TRUE for each exporter
- OPTION(ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_EXPORTER values" TRUE)
-
- # macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
- # this way selective loaders can be compiled (reduces filesize + compile time)
- MACRO(ADD_ASSIMP_EXPORTER name)
- IF (ASSIMP_NO_EXPORT)
- set(ASSIMP_EXPORTER_ENABLED FALSE)
- ELSEIF (ASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT)
- set(ASSIMP_EXPORTER_ENABLED TRUE)
- IF (DEFINED ASSIMP_BUILD_${name}_EXPORTER AND NOT ASSIMP_BUILD_${name}_EXPORTER)
- set(ASSIMP_EXPORTER_ENABLED FALSE)
- ENDIF ()
- ELSE ()
- set(ASSIMP_EXPORTER_ENABLED ${ASSIMP_BUILD_${name}_EXPORTER})
- ENDIF ()
-
- IF (ASSIMP_EXPORTER_ENABLED)
- SET(ASSIMP_EXPORTERS_ENABLED "${ASSIMP_EXPORTERS_ENABLED} ${name}")
- LIST(APPEND ASSIMP_EXPORTER_SRCS ${ARGN})
- SOURCE_GROUP(AssetLib\\${name} FILES ${ARGN})
- ELSE()
- SET(ASSIMP_EXPORTERS_DISABLED "${ASSIMP_EXPORTERS_DISABLED} ${name}")
- add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
- ENDIF()
- ENDMACRO()
-
-endif()
-
-SET(ASSIMP_LOADER_SRCS "")
-SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
-SET(ASSIMP_IMPORTERS_DISABLED "") # disabled importers list (used to print)
-
-SET(ASSIMP_EXPORTER_SRCS "")
-SET(ASSIMP_EXPORTERS_ENABLED "") # list of enabled exporters
-SET(ASSIMP_EXPORTERS_DISABLED "") # disabled exporters list (used to print)
-
-ADD_ASSIMP_IMPORTER( AMF
- AssetLib/AMF/AMFImporter.hpp
- AssetLib/AMF/AMFImporter_Node.hpp
- AssetLib/AMF/AMFImporter.cpp
- AssetLib/AMF/AMFImporter_Geometry.cpp
- AssetLib/AMF/AMFImporter_Material.cpp
- AssetLib/AMF/AMFImporter_Postprocess.cpp
-)
-
-ADD_ASSIMP_IMPORTER( 3DS
- AssetLib/3DS/3DSConverter.cpp
- AssetLib/3DS/3DSHelper.h
- AssetLib/3DS/3DSLoader.cpp
- AssetLib/3DS/3DSLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( AC
- AssetLib/AC/ACLoader.cpp
- AssetLib/AC/ACLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( ASE
- AssetLib/ASE/ASELoader.cpp
- AssetLib/ASE/ASELoader.h
- AssetLib/ASE/ASEParser.cpp
- AssetLib/ASE/ASEParser.h
-)
-
-ADD_ASSIMP_IMPORTER( ASSBIN
- AssetLib/Assbin/AssbinLoader.h
- AssetLib/Assbin/AssbinLoader.cpp
-)
-
-ADD_ASSIMP_IMPORTER( B3D
- AssetLib/B3D/B3DImporter.cpp
- AssetLib/B3D/B3DImporter.h
-)
-
-ADD_ASSIMP_IMPORTER( BVH
- AssetLib/BVH/BVHLoader.cpp
- AssetLib/BVH/BVHLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( COLLADA
- AssetLib/Collada/ColladaHelper.cpp
- AssetLib/Collada/ColladaHelper.h
- AssetLib/Collada/ColladaLoader.cpp
- AssetLib/Collada/ColladaLoader.h
- AssetLib/Collada/ColladaParser.cpp
- AssetLib/Collada/ColladaParser.h
-)
-
-ADD_ASSIMP_IMPORTER( DXF
- AssetLib/DXF/DXFLoader.cpp
- AssetLib/DXF/DXFLoader.h
- AssetLib/DXF/DXFHelper.h
-)
-
-ADD_ASSIMP_IMPORTER( CSM
- AssetLib/CSM/CSMLoader.cpp
- AssetLib/CSM/CSMLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( HMP
- AssetLib/HMP/HMPFileData.h
- AssetLib/HMP/HMPLoader.cpp
- AssetLib/HMP/HMPLoader.h
- AssetLib/HMP/HalfLifeFileData.h
-)
-
-ADD_ASSIMP_IMPORTER( IRRMESH
- AssetLib/Irr/IRRMeshLoader.cpp
- AssetLib/Irr/IRRMeshLoader.h
- AssetLib/Irr/IRRShared.cpp
- AssetLib/Irr/IRRShared.h
-)
-
-ADD_ASSIMP_IMPORTER( IQM
- AssetLib/IQM/IQMImporter.cpp
- AssetLib/IQM/iqm.h
- AssetLib/IQM/IQMImporter.h
-)
-
-ADD_ASSIMP_IMPORTER( IRR
- AssetLib/Irr/IRRLoader.cpp
- AssetLib/Irr/IRRLoader.h
- AssetLib/Irr/IRRShared.cpp
- AssetLib/Irr/IRRShared.h
-)
-
-ADD_ASSIMP_IMPORTER( LWO
- AssetLib/LWO/LWOAnimation.cpp
- AssetLib/LWO/LWOAnimation.h
- AssetLib/LWO/LWOBLoader.cpp
- AssetLib/LWO/LWOFileData.h
- AssetLib/LWO/LWOLoader.cpp
- AssetLib/LWO/LWOLoader.h
- AssetLib/LWO/LWOMaterial.cpp
-)
-
-ADD_ASSIMP_IMPORTER( LWS
- AssetLib/LWS/LWSLoader.cpp
- AssetLib/LWS/LWSLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( M3D
- AssetLib/M3D/M3DMaterials.h
- AssetLib/M3D/M3DImporter.h
- AssetLib/M3D/M3DImporter.cpp
- AssetLib/M3D/M3DWrapper.h
- AssetLib/M3D/M3DWrapper.cpp
- AssetLib/M3D/m3d.h
-)
-
-ADD_ASSIMP_IMPORTER( MD2
- AssetLib/MD2/MD2FileData.h
- AssetLib/MD2/MD2Loader.cpp
- AssetLib/MD2/MD2Loader.h
- AssetLib/MD2/MD2NormalTable.h
-)
-
-ADD_ASSIMP_IMPORTER( MD3
- AssetLib/MD3/MD3FileData.h
- AssetLib/MD3/MD3Loader.cpp
- AssetLib/MD3/MD3Loader.h
-)
-
-ADD_ASSIMP_IMPORTER( MD5
- AssetLib/MD5/MD5Loader.cpp
- AssetLib/MD5/MD5Loader.h
- AssetLib/MD5/MD5Parser.cpp
- AssetLib/MD5/MD5Parser.h
-)
-
-ADD_ASSIMP_IMPORTER( MDC
- AssetLib/MDC/MDCFileData.h
- AssetLib/MDC/MDCLoader.cpp
- AssetLib/MDC/MDCLoader.h
- AssetLib/MDC/MDCNormalTable.h
-)
-
-ADD_ASSIMP_IMPORTER( MDL
- AssetLib/MDL/MDLDefaultColorMap.h
- AssetLib/MDL/MDLFileData.h
- AssetLib/MDL/MDLLoader.cpp
- AssetLib/MDL/MDLLoader.h
- AssetLib/MDL/MDLMaterialLoader.cpp
- AssetLib/MDL/HalfLife/HalfLifeMDLBaseHeader.h
- AssetLib/MDL/HalfLife/HL1FileData.h
- AssetLib/MDL/HalfLife/HL1MDLLoader.cpp
- AssetLib/MDL/HalfLife/HL1MDLLoader.h
- AssetLib/MDL/HalfLife/HL1ImportDefinitions.h
- AssetLib/MDL/HalfLife/HL1ImportSettings.h
- AssetLib/MDL/HalfLife/HL1MeshTrivert.h
- AssetLib/MDL/HalfLife/LogFunctions.h
- AssetLib/MDL/HalfLife/UniqueNameGenerator.cpp
- AssetLib/MDL/HalfLife/UniqueNameGenerator.h
-)
-
-SET( MaterialSystem_SRCS
- Material/MaterialSystem.cpp
- Material/MaterialSystem.h
-)
-SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
-
-ADD_ASSIMP_IMPORTER( NFF
- AssetLib/NFF/NFFLoader.cpp
- AssetLib/NFF/NFFLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( NDO
- AssetLib/NDO/NDOLoader.cpp
- AssetLib/NDO/NDOLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( OFF
- AssetLib/OFF/OFFLoader.cpp
- AssetLib/OFF/OFFLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( OBJ
- AssetLib/Obj/ObjFileData.h
- AssetLib/Obj/ObjFileImporter.cpp
- AssetLib/Obj/ObjFileImporter.h
- AssetLib/Obj/ObjFileMtlImporter.cpp
- AssetLib/Obj/ObjFileMtlImporter.h
- AssetLib/Obj/ObjFileParser.cpp
- AssetLib/Obj/ObjFileParser.h
- AssetLib/Obj/ObjTools.h
-)
-
-ADD_ASSIMP_IMPORTER( OGRE
- AssetLib/Ogre/OgreImporter.h
- AssetLib/Ogre/OgreStructs.h
- AssetLib/Ogre/OgreParsingUtils.h
- AssetLib/Ogre/OgreBinarySerializer.h
- AssetLib/Ogre/OgreXmlSerializer.h
- AssetLib/Ogre/OgreImporter.cpp
- AssetLib/Ogre/OgreStructs.cpp
- AssetLib/Ogre/OgreBinarySerializer.cpp
- AssetLib/Ogre/OgreXmlSerializer.cpp
- AssetLib/Ogre/OgreMaterial.cpp
-)
-
-ADD_ASSIMP_IMPORTER( OPENGEX
- AssetLib/OpenGEX/OpenGEXImporter.cpp
- AssetLib/OpenGEX/OpenGEXImporter.h
- AssetLib/OpenGEX/OpenGEXStructs.h
-)
-
-ADD_ASSIMP_IMPORTER( PLY
- AssetLib/Ply/PlyLoader.cpp
- AssetLib/Ply/PlyLoader.h
- AssetLib/Ply/PlyParser.cpp
- AssetLib/Ply/PlyParser.h
-)
-
-ADD_ASSIMP_IMPORTER( MS3D
- AssetLib/MS3D/MS3DLoader.cpp
- AssetLib/MS3D/MS3DLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( COB
- AssetLib/COB/COBLoader.cpp
- AssetLib/COB/COBLoader.h
- AssetLib/COB/COBScene.h
-)
-
-ADD_ASSIMP_IMPORTER( BLEND
- AssetLib/Blender/BlenderLoader.cpp
- AssetLib/Blender/BlenderLoader.h
- AssetLib/Blender/BlenderDNA.cpp
- AssetLib/Blender/BlenderDNA.h
- AssetLib/Blender/BlenderDNA.inl
- AssetLib/Blender/BlenderScene.cpp
- AssetLib/Blender/BlenderScene.h
- AssetLib/Blender/BlenderSceneGen.h
- AssetLib/Blender/BlenderIntermediate.h
- AssetLib/Blender/BlenderModifier.h
- AssetLib/Blender/BlenderModifier.cpp
- AssetLib/Blender/BlenderBMesh.h
- AssetLib/Blender/BlenderBMesh.cpp
- AssetLib/Blender/BlenderTessellator.h
- AssetLib/Blender/BlenderTessellator.cpp
- AssetLib/Blender/BlenderCustomData.h
- AssetLib/Blender/BlenderCustomData.cpp
-)
-
-ADD_ASSIMP_IMPORTER( IFC
- AssetLib/IFC/IFCLoader.cpp
- AssetLib/IFC/IFCLoader.h
- AssetLib/IFC/IFCReaderGen1_2x3.cpp
- AssetLib/IFC/IFCReaderGen2_2x3.cpp
- AssetLib/IFC/IFCReaderGen_2x3.h
- AssetLib/IFC/IFCUtil.h
- AssetLib/IFC/IFCUtil.cpp
- AssetLib/IFC/IFCGeometry.cpp
- AssetLib/IFC/IFCMaterial.cpp
- AssetLib/IFC/IFCProfile.cpp
- AssetLib/IFC/IFCCurve.cpp
- AssetLib/IFC/IFCBoolean.cpp
- AssetLib/IFC/IFCOpenings.cpp
-)
-
-if (ASSIMP_BUILD_IFC_IMPORTER)
- if (MSVC)
- set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
- elseif(MINGW)
- set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
- endif()
-endif ()
-
-ADD_ASSIMP_IMPORTER( XGL
- AssetLib/XGL/XGLLoader.cpp
- AssetLib/XGL/XGLLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( FBX
- AssetLib/FBX/FBXImporter.cpp
- AssetLib/FBX/FBXCompileConfig.h
- AssetLib/FBX/FBXImporter.h
- AssetLib/FBX/FBXParser.cpp
- AssetLib/FBX/FBXParser.h
- AssetLib/FBX/FBXTokenizer.cpp
- AssetLib/FBX/FBXTokenizer.h
- AssetLib/FBX/FBXImportSettings.h
- AssetLib/FBX/FBXConverter.h
- AssetLib/FBX/FBXConverter.cpp
- AssetLib/FBX/FBXUtil.h
- AssetLib/FBX/FBXUtil.cpp
- AssetLib/FBX/FBXDocument.h
- AssetLib/FBX/FBXDocument.cpp
- AssetLib/FBX/FBXProperties.h
- AssetLib/FBX/FBXProperties.cpp
- AssetLib/FBX/FBXMeshGeometry.h
- AssetLib/FBX/FBXMeshGeometry.cpp
- AssetLib/FBX/FBXMaterial.cpp
- AssetLib/FBX/FBXModel.cpp
- AssetLib/FBX/FBXAnimation.cpp
- AssetLib/FBX/FBXNodeAttribute.cpp
- AssetLib/FBX/FBXDeformer.cpp
- AssetLib/FBX/FBXBinaryTokenizer.cpp
- AssetLib/FBX/FBXDocumentUtil.cpp
- AssetLib/FBX/FBXCommon.h
-)
-
-if (NOT ASSIMP_NO_EXPORT)
-
- ADD_ASSIMP_EXPORTER( OBJ
- AssetLib/Obj/ObjExporter.h
- AssetLib/Obj/ObjExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( OPENGEX
- AssetLib/OpenGEX/OpenGEXExporter.cpp
- AssetLib/OpenGEX/OpenGEXExporter.h)
-
- ADD_ASSIMP_EXPORTER( PLY
- AssetLib/Ply/PlyExporter.cpp
- AssetLib/Ply/PlyExporter.h)
-
- ADD_ASSIMP_EXPORTER( 3DS
- AssetLib/3DS/3DSExporter.h
- AssetLib/3DS/3DSExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( ASSBIN
- AssetLib/Assbin/AssbinExporter.h
- AssetLib/Assbin/AssbinExporter.cpp
- AssetLib/Assbin/AssbinFileWriter.h
- AssetLib/Assbin/AssbinFileWriter.cpp)
-
- ADD_ASSIMP_EXPORTER( ASSXML
- AssetLib/Assxml/AssxmlExporter.h
- AssetLib/Assxml/AssxmlExporter.cpp
- AssetLib/Assxml/AssxmlFileWriter.h
- AssetLib/Assxml/AssxmlFileWriter.cpp)
-
- ADD_ASSIMP_EXPORTER(M3D
- AssetLib/M3D/M3DExporter.h
- AssetLib/M3D/M3DExporter.cpp)
-
- ADD_ASSIMP_EXPORTER(COLLADA
- AssetLib/Collada/ColladaExporter.h
- AssetLib/Collada/ColladaExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( FBX
- AssetLib/FBX/FBXExporter.h
- AssetLib/FBX/FBXExporter.cpp
- AssetLib/FBX/FBXExportNode.h
- AssetLib/FBX/FBXExportNode.cpp
- AssetLib/FBX/FBXExportProperty.h
- AssetLib/FBX/FBXExportProperty.cpp)
-
- ADD_ASSIMP_EXPORTER( STL
- AssetLib/STL/STLExporter.h
- AssetLib/STL/STLExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( X
- AssetLib/X/XFileExporter.h
- AssetLib/X/XFileExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( X3D
- AssetLib/X3D/X3DExporter.cpp
- AssetLib/X3D/X3DExporter.hpp)
-
- ADD_ASSIMP_EXPORTER( GLTF
- AssetLib/glTF/glTFExporter.h
- AssetLib/glTF/glTFExporter.cpp
- AssetLib/glTF2/glTF2Exporter.h
- AssetLib/glTF2/glTF2Exporter.cpp)
-
- ADD_ASSIMP_EXPORTER( 3MF
- AssetLib/3MF/D3MFExporter.h
- AssetLib/3MF/D3MFExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( PBRT
- Pbrt/PbrtExporter.h
- Pbrt/PbrtExporter.cpp)
-
- ADD_ASSIMP_EXPORTER( ASSJSON
- AssetLib/Assjson/cencode.c
- AssetLib/Assjson/cencode.h
- AssetLib/Assjson/json_exporter.cpp
- AssetLib/Assjson/mesh_splitter.cpp
- AssetLib/Assjson/mesh_splitter.h)
-
- ADD_ASSIMP_EXPORTER( STEP
- AssetLib/Step/StepExporter.h
- AssetLib/Step/StepExporter.cpp)
-
-endif()
-
-SET( PostProcessing_SRCS
- PostProcessing/CalcTangentsProcess.cpp
- PostProcessing/CalcTangentsProcess.h
- PostProcessing/ComputeUVMappingProcess.cpp
- PostProcessing/ComputeUVMappingProcess.h
- PostProcessing/ConvertToLHProcess.cpp
- PostProcessing/ConvertToLHProcess.h
- PostProcessing/EmbedTexturesProcess.cpp
- PostProcessing/EmbedTexturesProcess.h
- PostProcessing/FindDegenerates.cpp
- PostProcessing/FindDegenerates.h
- PostProcessing/FindInstancesProcess.cpp
- PostProcessing/FindInstancesProcess.h
- PostProcessing/FindInvalidDataProcess.cpp
- PostProcessing/FindInvalidDataProcess.h
- PostProcessing/FixNormalsStep.cpp
- PostProcessing/FixNormalsStep.h
- PostProcessing/DropFaceNormalsProcess.cpp
- PostProcessing/DropFaceNormalsProcess.h
- PostProcessing/GenFaceNormalsProcess.cpp
- PostProcessing/GenFaceNormalsProcess.h
- PostProcessing/GenVertexNormalsProcess.cpp
- PostProcessing/GenVertexNormalsProcess.h
- PostProcessing/PretransformVertices.cpp
- PostProcessing/PretransformVertices.h
- PostProcessing/ImproveCacheLocality.cpp
- PostProcessing/ImproveCacheLocality.h
- PostProcessing/JoinVerticesProcess.cpp
- PostProcessing/JoinVerticesProcess.h
- PostProcessing/LimitBoneWeightsProcess.cpp
- PostProcessing/LimitBoneWeightsProcess.h
- PostProcessing/RemoveRedundantMaterials.cpp
- PostProcessing/RemoveRedundantMaterials.h
- PostProcessing/RemoveVCProcess.cpp
- PostProcessing/RemoveVCProcess.h
- PostProcessing/SortByPTypeProcess.cpp
- PostProcessing/SortByPTypeProcess.h
- PostProcessing/SplitLargeMeshes.cpp
- PostProcessing/SplitLargeMeshes.h
- PostProcessing/TextureTransform.cpp
- PostProcessing/TextureTransform.h
- PostProcessing/TriangulateProcess.cpp
- PostProcessing/TriangulateProcess.h
- PostProcessing/ValidateDataStructure.cpp
- PostProcessing/ValidateDataStructure.h
- PostProcessing/OptimizeGraph.cpp
- PostProcessing/OptimizeGraph.h
- PostProcessing/OptimizeMeshes.cpp
- PostProcessing/OptimizeMeshes.h
- PostProcessing/DeboneProcess.cpp
- PostProcessing/DeboneProcess.h
- PostProcessing/ProcessHelper.h
- PostProcessing/ProcessHelper.cpp
- PostProcessing/MakeVerboseFormat.cpp
- PostProcessing/MakeVerboseFormat.h
- PostProcessing/ScaleProcess.cpp
- PostProcessing/ScaleProcess.h
- PostProcessing/ArmaturePopulate.cpp
- PostProcessing/ArmaturePopulate.h
- PostProcessing/GenBoundingBoxesProcess.cpp
- PostProcessing/GenBoundingBoxesProcess.h
- PostProcessing/SplitByBoneCountProcess.cpp
- PostProcessing/SplitByBoneCountProcess.h
-)
-SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
-
-ADD_ASSIMP_IMPORTER( Q3D
- AssetLib/Q3D/Q3DLoader.cpp
- AssetLib/Q3D/Q3DLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( Q3BSP
- AssetLib/Q3BSP/Q3BSPFileData.h
- AssetLib/Q3BSP/Q3BSPFileParser.h
- AssetLib/Q3BSP/Q3BSPFileParser.cpp
- AssetLib/Q3BSP/Q3BSPFileImporter.h
- AssetLib/Q3BSP/Q3BSPFileImporter.cpp
-)
-
-ADD_ASSIMP_IMPORTER( RAW
- AssetLib/Raw/RawLoader.cpp
- AssetLib/Raw/RawLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( SIB
- AssetLib/SIB/SIBImporter.cpp
- AssetLib/SIB/SIBImporter.h
-)
-
-ADD_ASSIMP_IMPORTER( SMD
- AssetLib/SMD/SMDLoader.cpp
- AssetLib/SMD/SMDLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( STL
- AssetLib/STL/STLLoader.cpp
- AssetLib/STL/STLLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( TERRAGEN
- AssetLib/Terragen/TerragenLoader.cpp
- AssetLib/Terragen/TerragenLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( 3D
- AssetLib/Unreal/UnrealLoader.cpp
- AssetLib/Unreal/UnrealLoader.h
-)
-
-ADD_ASSIMP_IMPORTER( X
- AssetLib/X/XFileHelper.h
- AssetLib/X/XFileImporter.cpp
- AssetLib/X/XFileImporter.h
- AssetLib/X/XFileParser.cpp
- AssetLib/X/XFileParser.h
-)
-
-ADD_ASSIMP_IMPORTER( X3D
- AssetLib/X3D/X3DImporter.cpp
- AssetLib/X3D/X3DImporter_Geometry2D.cpp
- AssetLib/X3D/X3DImporter_Geometry3D.cpp
- AssetLib/X3D/X3DImporter_Group.cpp
- AssetLib/X3D/X3DImporter_Light.cpp
- AssetLib/X3D/X3DImporter_Metadata.cpp
- AssetLib/X3D/X3DImporter_Networking.cpp
- AssetLib/X3D/X3DImporter_Postprocess.cpp
- AssetLib/X3D/X3DImporter_Rendering.cpp
- AssetLib/X3D/X3DImporter_Shape.cpp
- AssetLib/X3D/X3DImporter_Texturing.cpp
- AssetLib/X3D/X3DImporter.hpp
- AssetLib/X3D/X3DImporter_Macro.hpp
- AssetLib/X3D/X3DImporter_Node.hpp
- AssetLib/X3D/X3DGeoHelper.cpp
- AssetLib/X3D/X3DGeoHelper.h
- AssetLib/X3D/X3DXmlHelper.cpp
- AssetLib/X3D/X3DXmlHelper.h
-)
-
-ADD_ASSIMP_IMPORTER( GLTF
- AssetLib/glTF/glTFCommon.h
- AssetLib/glTF/glTFCommon.cpp
- AssetLib/glTF/glTFAsset.h
- AssetLib/glTF/glTFAsset.inl
- AssetLib/glTF/glTFAssetWriter.h
- AssetLib/glTF/glTFAssetWriter.inl
- AssetLib/glTF/glTFImporter.cpp
- AssetLib/glTF/glTFImporter.h
- AssetLib/glTF2/glTF2Asset.h
- AssetLib/glTF2/glTF2Asset.inl
- AssetLib/glTF2/glTF2AssetWriter.h
- AssetLib/glTF2/glTF2AssetWriter.inl
- AssetLib/glTF2/glTF2Importer.cpp
- AssetLib/glTF2/glTF2Importer.h
-)
-
-ADD_ASSIMP_IMPORTER(3MF
- AssetLib/3MF/3MFTypes.h
- AssetLib/3MF/XmlSerializer.h
- AssetLib/3MF/XmlSerializer.cpp
- AssetLib/3MF/D3MFImporter.h
- AssetLib/3MF/D3MFImporter.cpp
- AssetLib/3MF/D3MFOpcPackage.h
- AssetLib/3MF/D3MFOpcPackage.cpp
- AssetLib/3MF/3MFXmlTags.h
-)
-
-ADD_ASSIMP_IMPORTER( MMD
- AssetLib/MMD/MMDCpp14.h
- AssetLib/MMD/MMDImporter.cpp
- AssetLib/MMD/MMDImporter.h
- AssetLib/MMD/MMDPmdParser.h
- AssetLib/MMD/MMDPmxParser.h
- AssetLib/MMD/MMDPmxParser.cpp
- AssetLib/MMD/MMDVmdParser.h
-)
-
-# Workaround for issue #2406 - force problematic large file to be optimized to prevent string table overflow error
-# Used -Os instead of -O2 as previous issues had mentioned, since -Os is roughly speaking -O2, excluding any
-# optimizations that take up extra space. Given that the issue is a string table overflowing, -Os seemed appropriate
-# Also, I'm not positive if both link & compile flags are needed, but this hopefully ensures that the issue should not
-# recur for edge cases such as static builds.
-if ((MINGW) AND (CMAKE_BUILD_TYPE MATCHES Debug))
- message("-- Applying MinGW StepFileGen1.cpp Debug Workaround")
- SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES COMPILE_FLAGS -Os )
- SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES LINK_FLAGS -Os )
- SET_SOURCE_FILES_PROPERTIES(Importer/StepFile/StepFileGen1.cpp PROPERTIES STATIC_LIBRARY_FLAGS -Os )
-endif()
-
-if ((NOT ASSIMP_NO_EXPORT) OR (NOT ASSIMP_EXPORTERS_ENABLED STREQUAL ""))
- SET( Exporter_SRCS
- Common/Exporter.cpp
- CApi/AssimpCExport.cpp
- ${HEADER_PATH}/BlobIOSystem.h
- )
- SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
-endif()
-
-SET( Extra_SRCS
- MD4FileData.h
-)
-SOURCE_GROUP( Extra FILES ${Extra_SRCS})
-
-# pugixml
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(pugixml)
- find_package(pugixml CONFIG REQUIRED)
-ELSE()
- SET( Pugixml_SRCS
- ../contrib/pugixml/src/pugiconfig.hpp
- ../contrib/pugixml/src/pugixml.hpp
- )
- INCLUDE_DIRECTORIES("../contrib/pugixml/src")
- SOURCE_GROUP( Contrib\\Pugixml FILES ${Pugixml_SRCS})
-ENDIF()
-
-# utf8
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(utf8)
- find_package(utf8cpp CONFIG REQUIRED)
-ELSE()
- # utf8 is header-only, so Assimp doesn't need to do anything.
-ENDIF()
-
-# polyclipping
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(polyclipping)
- find_package(polyclipping CONFIG REQUIRED)
-ELSE()
- SET( Clipper_SRCS
- ../contrib/clipper/clipper.hpp
- ../contrib/clipper/clipper.cpp
- )
- SOURCE_GROUP( Contrib\\Clipper FILES ${Clipper_SRCS})
-ENDIF()
-
-# poly2tri
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(poly2tri)
- find_package(poly2tri CONFIG REQUIRED)
-ELSE()
- SET( Poly2Tri_SRCS
- ../contrib/poly2tri/poly2tri/common/shapes.cc
- ../contrib/poly2tri/poly2tri/common/shapes.h
- ../contrib/poly2tri/poly2tri/common/utils.h
- ../contrib/poly2tri/poly2tri/sweep/advancing_front.h
- ../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
- ../contrib/poly2tri/poly2tri/sweep/cdt.cc
- ../contrib/poly2tri/poly2tri/sweep/cdt.h
- ../contrib/poly2tri/poly2tri/sweep/sweep.cc
- ../contrib/poly2tri/poly2tri/sweep/sweep.h
- ../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
- ../contrib/poly2tri/poly2tri/sweep/sweep_context.h
- )
- SOURCE_GROUP( Contrib\\Poly2Tri FILES ${Poly2Tri_SRCS})
-ENDIF()
-
-# minizip/unzip
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(minizip)
- find_package(minizip CONFIG REQUIRED)
-ELSE()
- SET( unzip_SRCS
- ../contrib/unzip/crypt.c
- ../contrib/unzip/crypt.h
- ../contrib/unzip/ioapi.c
- ../contrib/unzip/ioapi.h
- ../contrib/unzip/unzip.c
- ../contrib/unzip/unzip.h
- )
- SOURCE_GROUP(Contrib\\unzip FILES ${unzip_SRCS})
-ENDIF()
-
-# zip (https://github.com/kuba--/zip)
-separate_arguments(ASSIMP_EXPORTERS_LIST UNIX_COMMAND ${ASSIMP_EXPORTERS_ENABLED})
-IF(3MF IN_LIST ASSIMP_EXPORTERS_LIST)
- IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(zip)
- find_package(zip CONFIG REQUIRED)
- ELSE()
- SET( ziplib_SRCS
- ../contrib/zip/src/miniz.h
- ../contrib/zip/src/zip.c
- ../contrib/zip/src/zip.h
- )
-
- # TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
- if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
- add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
- else()
- add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
- endif()
-
- SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
- ENDIF()
-ENDIF()
-
-# openddlparser
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(openddlparser)
- find_package(openddlparser CONFIG REQUIRED)
-ELSE()
- SET ( openddl_parser_SRCS
- ../contrib/openddlparser/code/OpenDDLParser.cpp
- ../contrib/openddlparser/code/DDLNode.cpp
- ../contrib/openddlparser/code/OpenDDLCommon.cpp
- ../contrib/openddlparser/code/OpenDDLExport.cpp
- ../contrib/openddlparser/code/Value.cpp
- ../contrib/openddlparser/code/OpenDDLStream.cpp
- ../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
- ../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
- ../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
- ../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
- ../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
- ../contrib/openddlparser/include/openddlparser/DDLNode.h
- ../contrib/openddlparser/include/openddlparser/Value.h
- )
- SOURCE_GROUP( Contrib\\openddl_parser FILES ${openddl_parser_SRCS})
-ENDIF()
-
-# Open3DGC
-IF(ASSIMP_HUNTER_ENABLED)
- # Nothing to do, not available in Hunter yet.
-ELSE()
- SET ( open3dgc_SRCS
- ../contrib/Open3DGC/o3dgcAdjacencyInfo.h
- ../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
- ../contrib/Open3DGC/o3dgcArithmeticCodec.h
- ../contrib/Open3DGC/o3dgcBinaryStream.h
- ../contrib/Open3DGC/o3dgcCommon.h
- ../contrib/Open3DGC/o3dgcDVEncodeParams.h
- ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
- ../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
- ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
- ../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
- ../contrib/Open3DGC/o3dgcDynamicVector.h
- ../contrib/Open3DGC/o3dgcFIFO.h
- ../contrib/Open3DGC/o3dgcIndexedFaceSet.h
- ../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
- ../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
- ../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
- ../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
- ../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
- ../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
- ../contrib/Open3DGC/o3dgcTimer.h
- ../contrib/Open3DGC/o3dgcTools.cpp
- ../contrib/Open3DGC/o3dgcTriangleFans.cpp
- ../contrib/Open3DGC/o3dgcTriangleFans.h
- ../contrib/Open3DGC/o3dgcTriangleListDecoder.h
- ../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
- ../contrib/Open3DGC/o3dgcTriangleListEncoder.h
- ../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
- ../contrib/Open3DGC/o3dgcVector.h
- ../contrib/Open3DGC/o3dgcVector.inl
- )
- SOURCE_GROUP( Contrib\\open3dgc FILES ${open3dgc_SRCS})
-ENDIF()
-
-# Check dependencies for glTF importer with Open3DGC-compression.
-# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
-# has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
-FIND_PACKAGE(RT QUIET)
-IF (NOT ASSIMP_HUNTER_ENABLED AND (RT_FOUND OR WIN32))
- SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
- ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
-ELSE ()
- SET (open3dgc_SRCS "")
- MESSAGE (INFO " Hunter enabled or RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
- #!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
-ENDIF ()
-
-# RapidJSON
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(RapidJSON)
- find_package(RapidJSON CONFIG REQUIRED)
-ELSE()
- INCLUDE_DIRECTORIES("../contrib/rapidjson/include")
- ADD_DEFINITIONS( -DRAPIDJSON_HAS_STDSTRING=1)
- option( ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR "Suppress rapidjson warning on MSVC (NOTE: breaks android build)" ON )
- if(ASSIMP_RAPIDJSON_NO_MEMBER_ITERATOR)
- ADD_DEFINITIONS( -DRAPIDJSON_NOMEMBERITERATORCLASS )
- endif()
-ENDIF()
-
-# stb
-IF(ASSIMP_HUNTER_ENABLED)
- hunter_add_package(stb)
- find_package(stb CONFIG REQUIRED)
-ELSE()
- SET( stb_SRCS
- ../contrib/stb/stb_image.h
- )
- INCLUDE_DIRECTORIES("../contrib")
- SOURCE_GROUP( Contrib\\stb FILES ${stb_SRCS})
-ENDIF()
-
-# VC2010 fixes
-if(MSVC10)
- option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
- if( VC10_STDINT_FIX )
- ADD_DEFINITIONS( -D_STDINT )
- endif()
-endif()
-
-ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
-
-IF( MSVC OR "${CMAKE_CXX_SIMULATE_ID}" MATCHES "MSVC") # clang with MSVC ABI
- ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
- ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
-endif ()
-
-IF(NOT ASSIMP_HUNTER_ENABLED)
- if (UNZIP_FOUND)
- SET (unzip_compile_SRCS "")
- else ()
- SET (unzip_compile_SRCS ${unzip_SRCS})
- INCLUDE_DIRECTORIES( "../contrib/unzip/" )
- endif ()
-ENDIF()
-
-MESSAGE(STATUS "Enabled importer formats:${ASSIMP_IMPORTERS_ENABLED}")
-MESSAGE(STATUS "Disabled importer formats:${ASSIMP_IMPORTERS_DISABLED}")
-
-if (NOT ASSIMP_NO_EXPORT)
- MESSAGE(STATUS "Enabled exporter formats:${ASSIMP_EXPORTERS_ENABLED}")
- MESSAGE(STATUS "Disabled exporter formats:${ASSIMP_EXPORTERS_DISABLED}")
-endif()
-
-SOURCE_GROUP( include\\assimp FILES ${PUBLIC_HEADERS} )
-
-SET( assimp_src
- # Assimp Files
- ${Core_SRCS}
- ${CApi_SRCS}
- ${Common_SRCS}
- ${Logging_SRCS}
- ${Exporter_SRCS}
- ${PostProcessing_SRCS}
- ${MaterialSystem_SRCS}
- ${STEPParser_SRCS}
-# ${Step_SRCS} check if we need a different approach
-
- # Model Support
- ${ASSIMP_LOADER_SRCS}
- ${ASSIMP_EXPORTER_SRCS}
-
- # Third-party libraries
- ${unzip_compile_SRCS}
- ${Poly2Tri_SRCS}
- ${Clipper_SRCS}
- ${openddl_parser_SRCS}
- ${open3dgc_SRCS}
- ${ziplib_SRCS}
- ${Pugixml_SRCS}
- ${stb_SRCS}
- # Necessary to show the headers in the project when using the VC++ generator:
-
- ${PUBLIC_HEADERS}
- ${COMPILER_HEADERS}
-)
-ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
-
-IF(NOT ASSIMP_HUNTER_ENABLED)
- INCLUDE_DIRECTORIES(
- ${IRRXML_INCLUDE_DIR}
- ../contrib/openddlparser/include
- )
-ENDIF()
-
-IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
- SET( assimp_src ${assimp_src} ${C4D_SRCS})
- INCLUDE_DIRECTORIES(${C4D_INCLUDES})
-ENDIF ()
-
-IF (ASSIMP_BUILD_DRACO)
- INCLUDE_DIRECTORIES(${draco_INCLUDE_DIRS})
- ADD_DEFINITIONS( -DASSIMP_ENABLE_DRACO )
-ENDIF()
-
-ADD_LIBRARY( assimp ${assimp_src} )
-ADD_LIBRARY(assimp::assimp ALIAS assimp)
-
-TARGET_USE_COMMON_OUTPUT_DIRECTORY(assimp)
-
-# enable warnings as errors ########################################
-IF (MSVC)
- TARGET_COMPILE_OPTIONS(assimp PRIVATE /WX)
-ELSE()
- TARGET_COMPILE_OPTIONS(assimp PRIVATE -Werror)
-ENDIF()
-
-# adds C_FLAGS required to compile zip.c on old GCC 4.x compiler
-TARGET_COMPILE_FEATURES(assimp PRIVATE c_std_99)
-
-TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
- $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
- $<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
- $<INSTALL_INTERFACE:${ASSIMP_INCLUDE_INSTALL_DIR}>
-)
-
-IF(ASSIMP_HUNTER_ENABLED)
- TARGET_LINK_LIBRARIES(assimp
- PUBLIC
- polyclipping::polyclipping
- openddlparser::openddl_parser
- poly2tri::poly2tri
- minizip::minizip
- ZLIB::zlib
- RapidJSON::rapidjson
- utf8cpp
- pugixml
- stb::stb
- )
- if(TARGET zip::zip)
- target_link_libraries(assimp PUBLIC zip::zip)
- endif()
-
- if (ASSIMP_BUILD_DRACO)
- target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
- endif()
-ELSE()
- TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES})
- if (ASSIMP_BUILD_DRACO)
- target_link_libraries(assimp ${draco_LIBRARIES})
- endif()
-ENDIF()
-
-if(ASSIMP_ANDROID_JNIIOSYSTEM)
- set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
- add_subdirectory(../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/ ../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/)
- target_link_libraries(assimp android_jniiosystem)
-endif()
-
-IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
- TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
- TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
- TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
-ENDIF ()
-
-if( MSVC )
- # in order to prevent DLL hell, each of the DLLs have to be suffixed with the major version and msvc prefix
- # CMake 3.12 added a variable for this
- if(MSVC_TOOLSET_VERSION)
- set(MSVC_PREFIX "vc${MSVC_TOOLSET_VERSION}")
- else()
- if( MSVC70 OR MSVC71 )
- set(MSVC_PREFIX "vc70")
- elseif( MSVC80 )
- set(MSVC_PREFIX "vc80")
- elseif( MSVC90 )
- set(MSVC_PREFIX "vc90")
- elseif( MSVC10 )
- set(MSVC_PREFIX "vc100")
- elseif( MSVC11 )
- set(MSVC_PREFIX "vc110")
- elseif( MSVC12 )
- set(MSVC_PREFIX "vc120")
- elseif( MSVC_VERSION LESS 1910)
- set(MSVC_PREFIX "vc140")
- elseif( MSVC_VERSION LESS 1920)
- set(MSVC_PREFIX "vc141")
- elseif( MSVC_VERSION LESS 1930)
- set(MSVC_PREFIX "vc142")
- else()
- MESSAGE(WARNING "unknown msvc version ${MSVC_VERSION}")
- set(MSVC_PREFIX "vc150")
- endif()
- endif()
- set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
-endif()
-
-if (${CMAKE_SYSTEM_NAME} MATCHES "WindowsStore")
- target_compile_definitions(assimp PUBLIC WindowsStore)
- TARGET_LINK_LIBRARIES(assimp advapi32)
-endif()
-
-SET_TARGET_PROPERTIES( assimp PROPERTIES
- VERSION ${ASSIMP_VERSION}
- SOVERSION ${ASSIMP_SOVERSION} # use full version
- OUTPUT_NAME assimp${LIBRARY_SUFFIX}
-)
-
-if (WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND BUILD_SHARED_LIBS)
- set_target_properties(assimp PROPERTIES
- SUFFIX "-${ASSIMP_SOVERSION}${CMAKE_SHARED_LIBRARY_SUFFIX}"
- )
-endif()
-
-if (APPLE)
- if (ASSIMP_BUILD_FRAMEWORK)
- SET_TARGET_PROPERTIES( assimp PROPERTIES
- FRAMEWORK TRUE
- FRAMEWORK_VERSION C
- MACOSX_FRAMEWORK_IDENTIFIER net.sf.assimp
- PUBLIC_HEADER "${PUBLIC_HEADERS}"
- )
-
- # PUBLIC_HEADER option does not support directory structure creation
- # add ./Compiler/*.h to assimp.framework via copy command
- ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
- COMMAND "${CMAKE_COMMAND}" -E copy_directory
- "${HEADER_PATH}/Compiler"
- assimp.framework/Headers/Compiler
- COMMENT "Copying public ./Compiler/ header files to framework bundle's Headers/Compiler/")
- ENDIF()
-ENDIF()
-
-# Build against external unzip, or add ../contrib/unzip so
-# assimp can #include "unzip.h"
-IF(NOT ASSIMP_HUNTER_ENABLED)
- if (UNZIP_FOUND)
- INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
- TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
- else ()
- INCLUDE_DIRECTORIES("../")
- endif ()
-ENDIF()
-
-# Add RT-extension library for glTF importer with Open3DGC-compression.
-IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
- TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
-ENDIF ()
-
-
-INSTALL( TARGETS assimp
- EXPORT "${TARGETS_EXPORT_NAME}"
- LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
- ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP-DEV_COMPONENT}
- RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
- FRAMEWORK DESTINATION ${ASSIMP_LIB_INSTALL_DIR} COMPONENT ${LIBASSIMP_COMPONENT}
- INCLUDES DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
-)
-INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
-INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
-
-if (ASSIMP_ANDROID_JNIIOSYSTEM)
- INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
- DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
- COMPONENT assimp-dev)
-ENDIF()
-
-if(MSVC AND ASSIMP_INSTALL_PDB)
- # When only the static library is built, these properties must
- # be set to ensure the static lib .pdb is staged for installation.
- IF(NOT BUILD_SHARED_LIBS)
- SET_TARGET_PROPERTIES( assimp PROPERTIES
- COMPILE_PDB_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
- COMPILE_PDB_NAME assimp${LIBRARY_SUFFIX}
- COMPILE_PDB_NAME_DEBUG assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}
- )
- ENDIF()
-
- IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
- install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS Debug
- )
- install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS RelWithDebInfo
- )
- ELSE()
- install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS Debug
- )
- install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS RelWithDebInfo
- )
- ENDIF()
-ENDIF ()
-
-if (ASSIMP_COVERALLS)
- include(Coveralls)
-
- set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
-
- # Create the coveralls target.
- coveralls_setup(
- "${COVERAGE_SRCS}" # The source files.
- ON # If we should upload.
- "${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
-ENDIF()