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diff --git a/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp b/libs/assimp/code/PostProcessing/EmbedTexturesProcess.cpp
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+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+#include "EmbedTexturesProcess.h"
+#include <assimp/IOStream.hpp>
+#include <assimp/IOSystem.hpp>
+#include <assimp/ParsingUtils.h>
+#include "ProcessHelper.h"
+
+#include <fstream>
+
+using namespace Assimp;
+
+EmbedTexturesProcess::EmbedTexturesProcess() :
+ BaseProcess() {
+ // empty
+}
+
+EmbedTexturesProcess::~EmbedTexturesProcess() {
+ // empty
+}
+
+bool EmbedTexturesProcess::IsActive(unsigned int pFlags) const {
+ return (pFlags & aiProcess_EmbedTextures) != 0;
+}
+
+void EmbedTexturesProcess::SetupProperties(const Importer* pImp) {
+ mRootPath = pImp->GetPropertyString("sourceFilePath");
+ mRootPath = mRootPath.substr(0, mRootPath.find_last_of("\\/") + 1u);
+ mIOHandler = pImp->GetIOHandler();
+}
+
+void EmbedTexturesProcess::Execute(aiScene* pScene) {
+ if (pScene == nullptr || pScene->mRootNode == nullptr || mIOHandler == nullptr){
+ return;
+ }
+
+ aiString path;
+ uint32_t embeddedTexturesCount = 0u;
+ for (auto matId = 0u; matId < pScene->mNumMaterials; ++matId) {
+ auto material = pScene->mMaterials[matId];
+
+ for (auto ttId = 1u; ttId < AI_TEXTURE_TYPE_MAX; ++ttId) {
+ auto tt = static_cast<aiTextureType>(ttId);
+ auto texturesCount = material->GetTextureCount(tt);
+
+ for (auto texId = 0u; texId < texturesCount; ++texId) {
+ material->GetTexture(tt, texId, &path);
+ if (path.data[0] == '*') continue; // Already embedded
+
+ // Indeed embed
+ if (addTexture(pScene, path.data)) {
+ auto embeddedTextureId = pScene->mNumTextures - 1u;
+ path.length = ::ai_snprintf(path.data, 1024, "*%u", embeddedTextureId);
+ material->AddProperty(&path, AI_MATKEY_TEXTURE(tt, texId));
+ embeddedTexturesCount++;
+ }
+ }
+ }
+ }
+
+ ASSIMP_LOG_INFO("EmbedTexturesProcess finished. Embedded ", embeddedTexturesCount, " textures." );
+}
+
+bool EmbedTexturesProcess::addTexture(aiScene *pScene, const std::string &path) const {
+ std::streampos imageSize = 0;
+ std::string imagePath = path;
+
+ // Test path directly
+ if (!mIOHandler->Exists(imagePath)) {
+ ASSIMP_LOG_WARN("EmbedTexturesProcess: Cannot find image: ", imagePath, ". Will try to find it in root folder.");
+
+ // Test path in root path
+ imagePath = mRootPath + path;
+ if (!mIOHandler->Exists(imagePath)) {
+ // Test path basename in root path
+ imagePath = mRootPath + path.substr(path.find_last_of("\\/") + 1u);
+ if (!mIOHandler->Exists(imagePath)) {
+ ASSIMP_LOG_ERROR("EmbedTexturesProcess: Unable to embed texture: ", path, ".");
+ return false;
+ }
+ }
+ }
+ IOStream* pFile = mIOHandler->Open(imagePath);
+ if (pFile == nullptr) {
+ ASSIMP_LOG_ERROR("EmbedTexturesProcess: Unable to embed texture: ", path, ".");
+ return false;
+ }
+ imageSize = pFile->FileSize();
+
+ aiTexel* imageContent = new aiTexel[ 1ul + static_cast<unsigned long>( imageSize ) / sizeof(aiTexel)];
+ pFile->Seek(0, aiOrigin_SET);
+ pFile->Read(reinterpret_cast<char*>(imageContent), imageSize, 1);
+ mIOHandler->Close(pFile);
+
+ // Enlarging the textures table
+ unsigned int textureId = pScene->mNumTextures++;
+ auto oldTextures = pScene->mTextures;
+ pScene->mTextures = new aiTexture*[pScene->mNumTextures];
+ ::memmove(pScene->mTextures, oldTextures, sizeof(aiTexture*) * (pScene->mNumTextures - 1u));
+ delete [] oldTextures;
+
+ // Add the new texture
+ auto pTexture = new aiTexture;
+ pTexture->mHeight = 0; // Means that this is still compressed
+ pTexture->mWidth = static_cast<uint32_t>(imageSize);
+ pTexture->pcData = imageContent;
+
+ auto extension = path.substr(path.find_last_of('.') + 1u);
+ extension = ai_tolower(extension);
+ if (extension == "jpeg") {
+ extension = "jpg";
+ }
+
+ size_t len = extension.size();
+ if (len > HINTMAXTEXTURELEN -1 ) {
+ len = HINTMAXTEXTURELEN - 1;
+ }
+ ::strncpy(pTexture->achFormatHint, extension.c_str(), len);
+ pScene->mTextures[textureId] = pTexture;
+
+ return true;
+}