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diff --git a/libs/assimp/contrib/Open3DGC/o3dgcVector.h b/libs/assimp/contrib/Open3DGC/o3dgcVector.h
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+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_VECTOR_H
+#define O3DGC_VECTOR_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ const unsigned long O3DGC_DEFAULT_VECTOR_SIZE = 32;
+
+ //!
+ template < typename T > class Vector
+ {
+ public:
+ //! Constructor.
+ Vector()
+ {
+ m_allocated = 0;
+ m_size = 0;
+ m_buffer = 0;
+ };
+ //! Destructor.
+ ~Vector(void)
+ {
+ delete [] m_buffer;
+ };
+ T & operator[](unsigned long i)
+ {
+ return m_buffer[i];
+ }
+ const T & operator[](unsigned long i) const
+ {
+ return m_buffer[i];
+ }
+ void Allocate(unsigned long size)
+ {
+ if (size > m_allocated)
+ {
+ m_allocated = size;
+ T * tmp = new T [m_allocated];
+ if (m_size > 0)
+ {
+ memcpy(tmp, m_buffer, m_size * sizeof(T) );
+ delete [] m_buffer;
+ }
+ m_buffer = tmp;
+ }
+ };
+ void PushBack(const T & value)
+ {
+ if (m_size == m_allocated)
+ {
+ m_allocated *= 2;
+ if (m_allocated < O3DGC_DEFAULT_VECTOR_SIZE)
+ {
+ m_allocated = O3DGC_DEFAULT_VECTOR_SIZE;
+ }
+ T * tmp = new T [m_allocated];
+ if (m_size > 0)
+ {
+ memcpy(tmp, m_buffer, m_size * sizeof(T) );
+ delete [] m_buffer;
+ }
+ m_buffer = tmp;
+ }
+ assert(m_size < m_allocated);
+ m_buffer[m_size++] = value;
+ }
+ const T * GetBuffer() const { return m_buffer;};
+ T * GetBuffer() { return m_buffer;};
+ unsigned long GetSize() const { return m_size;};
+ void SetSize(unsigned long size)
+ {
+ assert(size <= m_allocated);
+ m_size = size;
+ };
+ unsigned long GetAllocatedSize() const { return m_allocated;};
+ void Clear(){ m_size = 0;};
+
+ private:
+ T * m_buffer;
+ unsigned long m_allocated;
+ unsigned long m_size;
+ };
+
+
+
+
+ //! Vector dim 3.
+ template < typename T > class Vec3
+ {
+ public:
+ T & operator[](unsigned long i) { return m_data[i];}
+ const T & operator[](unsigned long i) const { return m_data[i];}
+ T & X();
+ T & Y();
+ T & Z();
+ const T & X() const;
+ const T & Y() const;
+ const T & Z() const;
+ double GetNorm() const;
+ void operator= (const Vec3 & rhs);
+ void operator+=(const Vec3 & rhs);
+ void operator-=(const Vec3 & rhs);
+ void operator-=(T a);
+ void operator+=(T a);
+ void operator/=(T a);
+ void operator*=(T a);
+ Vec3 operator^ (const Vec3 & rhs) const;
+ T operator* (const Vec3 & rhs) const;
+ Vec3 operator+ (const Vec3 & rhs) const;
+ Vec3 operator- (const Vec3 & rhs) const;
+ Vec3 operator- () const;
+ Vec3 operator* (T rhs) const;
+ Vec3 operator/ (T rhs) const;
+ Vec3();
+ Vec3(T a);
+ Vec3(T x, T y, T z);
+ Vec3(const Vec3 & rhs);
+ ~Vec3(void);
+
+ private:
+ T m_data[3];
+ };
+ //! Vector dim 2.
+ template < typename T > class Vec2
+ {
+ public:
+ T & operator[](unsigned long i) { return m_data[i];}
+ const T & operator[](unsigned long i) const { return m_data[i];}
+ T & X();
+ T & Y();
+ const T & X() const;
+ const T & Y() const;
+ double GetNorm() const;
+ void operator= (const Vec2 & rhs);
+ void operator+=(const Vec2 & rhs);
+ void operator-=(const Vec2 & rhs);
+ void operator-=(T a);
+ void operator+=(T a);
+ void operator/=(T a);
+ void operator*=(T a);
+ T operator^ (const Vec2 & rhs) const;
+ T operator* (const Vec2 & rhs) const;
+ Vec2 operator+ (const Vec2 & rhs) const;
+ Vec2 operator- (const Vec2 & rhs) const;
+ Vec2 operator- () const;
+ Vec2 operator* (T rhs) const;
+ Vec2 operator/ (T rhs) const;
+ Vec2();
+ Vec2(T a);
+ Vec2(T x, T y);
+ Vec2(const Vec2 & rhs);
+ ~Vec2(void);
+
+ private:
+ T m_data[2];
+ };
+}
+#include "o3dgcVector.inl" // template implementation
+#endif // O3DGC_VECTOR_H
+