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Diffstat (limited to 'libs/assimp/packaging/windows-mkzip/bin_readme.txt')
-rw-r--r-- | libs/assimp/packaging/windows-mkzip/bin_readme.txt | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/libs/assimp/packaging/windows-mkzip/bin_readme.txt b/libs/assimp/packaging/windows-mkzip/bin_readme.txt new file mode 100644 index 0000000..f4402d6 --- /dev/null +++ b/libs/assimp/packaging/windows-mkzip/bin_readme.txt @@ -0,0 +1,29 @@ + +------------------------------------------------------------------------------------ +Open Asset Import Library (Assimp) Tools/Binaries for Windows +Release Notes +------------------------------------------------------------------------------------ + + +Known Bugs & Limitations +======================== + +Viewer + +- For files more than one embedded texture, only the first is loaded. +- Normals appear flipped from time to time when either of the normals-related menu items was hit. +- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly. +- Several important texture file formats (such as GIF) are not supported. +- HUD is blurred on the right side. ATI/AMD hardware only. + +Troubleshooting +=============== + +1. Missing d3dx9_42.dll? +Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine). + +2. Application configuration not correct / missing msv*** DLLs? +(Re)install Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system) + +3. Crashes immediately +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. |