diff options
Diffstat (limited to 'libs/assimp/port/AssimpDelphi/aiMaterial.pas')
-rw-r--r-- | libs/assimp/port/AssimpDelphi/aiMaterial.pas | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/libs/assimp/port/AssimpDelphi/aiMaterial.pas b/libs/assimp/port/AssimpDelphi/aiMaterial.pas deleted file mode 100644 index ffd8109..0000000 --- a/libs/assimp/port/AssimpDelphi/aiMaterial.pas +++ /dev/null @@ -1,153 +0,0 @@ -unit aiMaterial;
-
-interface
-
-uses aiTypes, aiVector2D, aiVector3D;
-
-{This following directive causes enums to be stored as double words (32bit), to be compatible with
- the assimp C Dll}
-{$Z4}
-
-type TaiTextureOp = (
- aiTextureOp_Multiply = $0,
- aiTextureOp_Add = $1,
- aiTextureOp_Subtract = $2,
- aiTextureOp_Divide = $3,
- aiTextureOp_SmoothAdd = $4,
- aiTextureOp_SignedAdd = $5
- //_aiTextureOp_Force32Bit = 0x9fffffff
-);
-
-type TaiTextureMapMode = (
- aiTextureMapMode_Wrap = $0,
- aiTextureMapMode_Clamp = $1,
- aiTextureMapMode_Decal = $3,
- aiTextureMapMode_Mirror = $2
- //_aiTextureMapMode_Force32Bit = 0x9fffffff
-);
-
-type TaiTextureMapping = (
- aiTextureMapping_UV = $0,
- aiTextureMapping_SPHERE = $1,
- aiTextureMapping_CYLINDER = $2,
- aiTextureMapping_BOX = $3,
- aiTextureMapping_PLANE = $4,
- aiTextureMapping_OTHER = $5
- //_aiTextureMapping_Force32Bit = 0x9fffffff
-);
-
-type TaiTextureType = (
- aiTextureType_NONE = $0,
- aiTextureType_DIFFUSE = $1,
- aiTextureType_SPECULAR = $2,
- aiTextureType_AMBIENT = $3,
- aiTextureType_EMISSIVE = $4,
- aiTextureType_HEIGHT = $5,
- aiTextureType_NORMALS = $6,
- aiTextureType_SHININESS = $7,
- aiTextureType_OPACITY = $8,
- aiTextureType_DISPLACEMENT = $9,
- aiTextureType_LIGHTMAP = $A,
- aiTextureType_REFLECTION = $B,
- aiTextureType_UNKNOWN = $C
- //_aiTextureType_Force32Bit = 0x9fffffff
-);
-
-const AI_TEXTURE_TYPE_MAX = aiTextureType_UNKNOWN;
-
-type TaiShadingMode = (
- aiShadingMode_Flat = $1,
- aiShadingMode_Gouraud = $2,
- aiShadingMode_Phong = $3,
- aiShadingMode_Blinn = $4,
- aiShadingMode_Toon = $5,
- aiShadingMode_OrenNayar = $6,
- aiShadingMode_Minnaert = $7,
- aiShadingMode_CookTorrance = $8,
- aiShadingMode_NoShading = $9,
- aiShadingMode_Fresnel = $A
- //_aiShadingMode_Force32Bit = 0x9fffffff
-);
-
-
-type TaiTextureFlags = (
- aiTextureFlags_Invert = $1,
- aiTextureFlags_UseAlpha = $2,
- aiTextureFlags_IgnoreAlpha = $4
- //_aiTextureFlags_Force32Bit = 0x9fffffff
-);
-
-type TaiBlendMode = (
- aiBlendMode_Default = $0,
- aiBlendMode_Additive = $1
- //_aiBlendMode_Force32Bit = 0x9fffffff
-);
-
-type TaiUVTransform = packed record
- mTranslation: TaiVector2D;
- mScaling: TaiVector2D;
- mRotation: single;
-end;
-
-type TaiPropertyTypeInfo = (
- aiPTI_Float = $1,
- aiPTI_String = $3,
- aiPTI_Integer = $4,
- aiPTI_Buffer = $5
- // _aiPTI_Force32Bit = 0x9fffffff
-);
-
-type TaiMaterialProperty = packed record
- mKey: aiString;
- mSemantic: Cardinal;
- mIndex: Cardinal;
- mDataLength: Cardinal;
- mType: TaiPropertyTypeInfo;
- mData: PChar;
-end;
-type PaiMaterialProperty = ^TaiMaterialProperty;
-
-type TaiMaterial = packed record
- mProperties: pointer;
- mNumProperties: Cardinal;
- mNumAllocated: Cardinal;
-end;
-type PaiMaterial = ^TaiMaterial;
-type PaiMaterialArray = array[0..0] of PaiMaterial;
-type PPaiMaterialArray = ^PaiMaterialArray;
-
-const AI_MATKEY_NAME = '?mat.name';
-const AI_MATKEY_TWOSIDED = '$mat.twosided';
-const AI_MATKEY_SHADING_MODEL = '$mat.shadingm';
-const AI_MATKEY_ENABLE_WIREFRAME = '$mat.wireframe';
-const AI_MATKEY_BLEND_FUNC = '$mat.blend';
-const AI_MATKEY_OPACITY = '$mat.opacity';
-const AI_MATKEY_BUMPSCALING = '$mat.bumpscaling';
-const AI_MATKEY_SHININESS = '$mat.shininess';
-const AI_MATKEY_REFLECTIVITY = '$mat.reflectivity';
-const AI_MATKEY_SHININESS_STRENGTH = '$mat.shinpercent';
-const AI_MATKEY_REFRACTI = '$mat.refracti';
-const AI_MATKEY_COLOR_DIFFUSE = '$clr.diffuse';
-const AI_MATKEY_COLOR_AMBIENT = '$clr.ambient';
-const AI_MATKEY_COLOR_SPECULAR = '$clr.specular';
-const AI_MATKEY_COLOR_EMISSIVE = '$clr.emissive';
-const AI_MATKEY_COLOR_TRANSPARENT = '$clr.transparent';
-const AI_MATKEY_COLOR_REFLECTIVE = '$clr.reflective';
-const AI_MATKEY_GLOBAL_BACKGROUND_IMAGE = '?bg.global';
-
-const _AI_MATKEY_TEXTURE_BASE = '$tex.file';
-const _AI_MATKEY_UVWSRC_BASE = '$tex.uvwsrc';
-const _AI_MATKEY_TEXOP_BASE = '$tex.op';
-const _AI_MATKEY_MAPPING_BASE = '$tex.mapping';
-const _AI_MATKEY_TEXBLEND_BASE = '$tex.blend';
-const _AI_MATKEY_MAPPINGMODE_U_BASE = '$tex.mapmodeu';
-const _AI_MATKEY_MAPPINGMODE_V_BASE = '$tex.mapmodev';
-const _AI_MATKEY_TEXMAP_AXIS_BASE = '$tex.mapaxis';
-const _AI_MATKEY_UVTRANSFORM_BASE = '$tex.uvtrafo';
-const _AI_MATKEY_TEXFLAGS_BASE = '$tex.flags';
-
-
-
-implementation
-
-end.
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