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-rw-r--r--libs/assimp/test/models/OpenGEX/Example.ogex95
1 files changed, 95 insertions, 0 deletions
diff --git a/libs/assimp/test/models/OpenGEX/Example.ogex b/libs/assimp/test/models/OpenGEX/Example.ogex
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+++ b/libs/assimp/test/models/OpenGEX/Example.ogex
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+Metric (key = "distance") {float {1}}
+Metric (key = "angle") {float {1}}
+Metric (key = "time") {float {1}}
+Metric (key = "up") {string {"z"}}
+
+GeometryNode $node1
+{
+ Name {string {"Box001"}}
+ ObjectRef {ref {$geometry1}}
+ MaterialRef {ref {$material1}}
+
+ Transform
+ {
+ float[16]
+ {
+ {0x3F800000, 0x00000000, 0x00000000, 0x00000000, // {1, 0, 0, 0
+ 0x00000000, 0x3F800000, 0x00000000, 0x00000000, // 0, 1, 0, 0
+ 0x00000000, 0x00000000, 0x3F800000, 0x00000000, // 0, 0, 1, 0
+ 0xBEF33B00, 0x411804DE, 0x00000000, 0x3F800000} // -0.47506, 9.50119, 0, 1}
+ }
+ }
+}
+
+GeometryNode $node2
+{
+ Name {string {"Box002"}}
+ ObjectRef {ref {$geometry1}}
+ MaterialRef {ref {$material1}}
+
+ Transform
+ {
+ float[16]
+ {
+ {0x3F800000, 0x00000000, 0x00000000, 0x00000000, // {1, 0, 0, 0
+ 0x00000000, 0x3F800000, 0x00000000, 0x00000000, // 0, 1, 0, 0
+ 0x00000000, 0x00000000, 0x3F800000, 0x00000000, // 0, 0, 1, 0
+ 0x43041438, 0x411804DE, 0x00000000, 0x3F800000} // 132.079, 9.50119, 0, 1}
+ }
+ }
+}
+
+GeometryObject $geometry1 // Box001, Box002
+{
+ Mesh (primitive = "triangles")
+ {
+ VertexArray (attrib = "position")
+ {
+ float[3] // 24
+ {
+ {0xC2501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0x424C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x42BA3928},
+ {0xC2501375, 0xC24C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x00000000}, {0x42501375, 0xC24C468A, 0x42BA3928}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x00000000}, {0x42501375, 0x424C468A, 0x42BA3928}, {0x42501375, 0xC24C468A, 0x42BA3928},
+ {0x42501375, 0x424C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x00000000}, {0xC2501375, 0x424C468A, 0x42BA3928}, {0x42501375, 0x424C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x00000000}, {0xC2501375, 0xC24C468A, 0x42BA3928}, {0xC2501375, 0x424C468A, 0x42BA3928}
+ }
+ }
+
+ VertexArray (attrib = "normal")
+ {
+ float[3] // 24
+ {
+ {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0xBF800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000}, {0x00000000, 0x00000000, 0x3F800000},
+ {0x00000000, 0xBF800000, 0x00000000}, {0x00000000, 0xBF800000, 0x00000000}, {0x00000000, 0xBF800000, 0x00000000}, {0x80000000, 0xBF800000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000}, {0x3F800000, 0x00000000, 0x00000000},
+ {0x00000000, 0x3F800000, 0x00000000}, {0x00000000, 0x3F800000, 0x00000000}, {0x00000000, 0x3F800000, 0x00000000}, {0x80000000, 0x3F800000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}, {0xBF800000, 0x00000000, 0x00000000}
+ }
+ }
+
+ VertexArray (attrib = "texcoord")
+ {
+ float[2] // 24
+ {
+ {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000},
+ {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000},
+ {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}, {0x00000000, 0x00000000}, {0x3F800000, 0x00000000}, {0x3F800000, 0x3F800000}, {0x00000000, 0x3F800000}
+ }
+ }
+
+ IndexArray
+ {
+ unsigned_int32[3] // 12
+ {
+ {0, 1, 2}, {2, 3, 0}, {4, 5, 6}, {6, 7, 4}, {8, 9, 10}, {10, 11, 8}, {12, 13, 14}, {14, 15, 12}, {16, 17, 18}, {18, 19, 16}, {20, 21, 22}, {22, 23, 20}
+ }
+ }
+ }
+}
+
+Material $material1
+{
+ Name {string {"03 - Default"}}
+
+ Color (attrib = "diffuse") {float[3] {{0.588235, 0.588235, 0.588235}}}
+ Texture (attrib = "diffuse")
+ {
+ string {"texture/Concrete.tga"}
+ }
+}