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-rw-r--r--libs/assimp/test/models/invalid/OutOfMemory.off16
-rw-r--r--libs/assimp/test/models/invalid/empty.3ds0
-rw-r--r--libs/assimp/test/models/invalid/empty.ase0
-rw-r--r--libs/assimp/test/models/invalid/empty.lwo0
-rw-r--r--libs/assimp/test/models/invalid/empty.md5mesh0
-rw-r--r--libs/assimp/test/models/invalid/empty.obj0
-rw-r--r--libs/assimp/test/models/invalid/empty.off0
-rw-r--r--libs/assimp/test/models/invalid/empty.ply0
-rw-r--r--libs/assimp/test/models/invalid/empty.raw0
-rw-r--r--libs/assimp/test/models/invalid/empty.smd0
-rw-r--r--libs/assimp/test/models/invalid/empty.x0
-rw-r--r--libs/assimp/test/models/invalid/emptyIrrMesh.xml231
-rw-r--r--libs/assimp/test/models/invalid/malformed.obj30
-rw-r--r--libs/assimp/test/models/invalid/malformed2.obj30
-rw-r--r--libs/assimp/test/models/invalid/readme.txt31
15 files changed, 0 insertions, 338 deletions
diff --git a/libs/assimp/test/models/invalid/OutOfMemory.off b/libs/assimp/test/models/invalid/OutOfMemory.off
deleted file mode 100644
index 585fce0..0000000
--- a/libs/assimp/test/models/invalid/OutOfMemory.off
+++ /dev/null
@@ -1,16 +0,0 @@
-OFF
-353535235358 6 0
--0.500000 -0.500000 0.500000
-0.500000 -0.500000 0.500000
--0.500000 0.500000 0.500000
-0.500000 0.500000 0.500000
--0.500000 0.500000 -0.500000
-0.500000 0.500000 -0.500000
--0.500000 -0.500000 -0.500000
-0.500000 -0.500000 -0.500000
-4 0 1 3 2
-4 2 3 5 4
-4 4 5 7 6
-4 6 7 1 0
-4 1 7 5 3
-4 6 0 2 4
diff --git a/libs/assimp/test/models/invalid/empty.3ds b/libs/assimp/test/models/invalid/empty.3ds
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.3ds
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.ase b/libs/assimp/test/models/invalid/empty.ase
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.ase
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.lwo b/libs/assimp/test/models/invalid/empty.lwo
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.lwo
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.md5mesh b/libs/assimp/test/models/invalid/empty.md5mesh
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.md5mesh
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.obj b/libs/assimp/test/models/invalid/empty.obj
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.obj
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.off b/libs/assimp/test/models/invalid/empty.off
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.off
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.ply b/libs/assimp/test/models/invalid/empty.ply
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.ply
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.raw b/libs/assimp/test/models/invalid/empty.raw
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.raw
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.smd b/libs/assimp/test/models/invalid/empty.smd
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.smd
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/empty.x b/libs/assimp/test/models/invalid/empty.x
deleted file mode 100644
index e69de29..0000000
--- a/libs/assimp/test/models/invalid/empty.x
+++ /dev/null
diff --git a/libs/assimp/test/models/invalid/emptyIrrMesh.xml b/libs/assimp/test/models/invalid/emptyIrrMesh.xml
deleted file mode 100644
index 01bc1f2..0000000
--- a/libs/assimp/test/models/invalid/emptyIrrMesh.xml
+++ /dev/null
@@ -1,231 +0,0 @@
-<?xml version="1.0"?>
-<mesh xmlns="http://irrlicht.sourceforge.net/IRRMESH_09_2007" version="1.0">
-<!-- This file contains a static mesh in the Irrlicht Engine format with 5 materials.-->
- <boundingBox minEdge="-856.310974 -268.159119 -55.100883" maxEdge="98.810463 248.437958 1227.140869" />
- <buffer>
- <boundingBox minEdge="-1.189549 -13.579381 564.385864" maxEdge="98.810463 86.420624 664.385864" />
- <material>
- <enum name="Type" value="solid" />
- <color name="Ambient" value="ff18cb00" />
- <color name="Diffuse" value="ffc000dc" />
- <color name="Emissive" value="00000000" />
- <color name="Specular" value="ff268800" />
- <float name="Shininess" value="0.100000" />
- <float name="Param1" value="0.000000" />
- <float name="Param2" value="0.000000" />
- <texture name="Texture1" value="" />
- <texture name="Texture2" value="" />
- <texture name="Texture3" value="" />
- <texture name="Texture4" value="" />
- <bool name="Wireframe" value="false" />
- <bool name="GouraudShading" value="true" />
- <bool name="Lighting" value="true" />
- <bool name="ZWriteEnable" value="true" />
- <int name="ZBuffer" value="1" />
- <bool name="BackfaceCulling" value="true" />
- <bool name="FogEnable" value="false" />
- <bool name="NormalizeNormals" value="false" />
- <bool name="BilinearFilter1" value="true" />
- <bool name="BilinearFilter2" value="true" />
- <bool name="BilinearFilter3" value="true" />
- <bool name="BilinearFilter4" value="true" />
- <bool name="TrilinearFilter1" value="false" />
- <bool name="TrilinearFilter2" value="false" />
- <bool name="TrilinearFilter3" value="false" />
- <bool name="TrilinearFilter4" value="false" />
- <bool name="AnisotropicFilter1" value="false" />
- <bool name="AnisotropicFilter2" value="false" />
- <bool name="AnisotropicFilter3" value="false" />
- <bool name="AnisotropicFilter4" value="false" />
- <enum name="TextureWrap1" value="texture_clamp_repeat" />
- <enum name="TextureWrap2" value="texture_clamp_repeat" />
- <enum name="TextureWrap3" value="texture_clamp_repeat" />
- <enum name="TextureWrap4" value="texture_clamp_repeat" />
- </material>
- <vertices type="standard" vertexCount="0">
-</vertices>
- <indices indexCount="0">
-</indices>
- </buffer>
- <buffer>
- <boundingBox minEdge="-425.481689 -112.485245 -55.100883" maxEdge="-225.481689 87.514755 144.899109" />
- <material>
- <enum name="Type" value="solid" />
- <color name="Ambient" value="ff00a19b" />
- <color name="Diffuse" value="ff6d0005" />
- <color name="Emissive" value="00000000" />
- <color name="Specular" value="ff510085" />
- <float name="Shininess" value="0.100000" />
- <float name="Param1" value="0.000000" />
- <float name="Param2" value="0.000000" />
- <texture name="Texture1" value="" />
- <texture name="Texture2" value="" />
- <texture name="Texture3" value="" />
- <texture name="Texture4" value="" />
- <bool name="Wireframe" value="false" />
- <bool name="GouraudShading" value="true" />
- <bool name="Lighting" value="true" />
- <bool name="ZWriteEnable" value="true" />
- <int name="ZBuffer" value="1" />
- <bool name="BackfaceCulling" value="true" />
- <bool name="FogEnable" value="false" />
- <bool name="NormalizeNormals" value="false" />
- <bool name="BilinearFilter1" value="true" />
- <bool name="BilinearFilter2" value="true" />
- <bool name="BilinearFilter3" value="true" />
- <bool name="BilinearFilter4" value="true" />
- <bool name="TrilinearFilter1" value="false" />
- <bool name="TrilinearFilter2" value="false" />
- <bool name="TrilinearFilter3" value="false" />
- <bool name="TrilinearFilter4" value="false" />
- <bool name="AnisotropicFilter1" value="false" />
- <bool name="AnisotropicFilter2" value="false" />
- <bool name="AnisotropicFilter3" value="false" />
- <bool name="AnisotropicFilter4" value="false" />
- <enum name="TextureWrap1" value="texture_clamp_repeat" />
- <enum name="TextureWrap2" value="texture_clamp_repeat" />
- <enum name="TextureWrap3" value="texture_clamp_repeat" />
- <enum name="TextureWrap4" value="texture_clamp_repeat" />
- </material>
- <vertices type="standard" vertexCount="0">
-</vertices>
- <indices indexCount="0">
-</indices>
- </buffer>
- <buffer>
- <boundingBox minEdge="-594.103699 -268.159119 927.140869" maxEdge="-294.103699 31.840881 1227.140869" />
- <material>
- <enum name="Type" value="solid" />
- <color name="Ambient" value="ff620086" />
- <color name="Diffuse" value="ff2f3e00" />
- <color name="Emissive" value="00000000" />
- <color name="Specular" value="ffa12600" />
- <float name="Shininess" value="0.100000" />
- <float name="Param1" value="0.000000" />
- <float name="Param2" value="0.000000" />
- <texture name="Texture1" value="" />
- <texture name="Texture2" value="" />
- <texture name="Texture3" value="" />
- <texture name="Texture4" value="" />
- <bool name="Wireframe" value="false" />
- <bool name="GouraudShading" value="true" />
- <bool name="Lighting" value="true" />
- <bool name="ZWriteEnable" value="true" />
- <int name="ZBuffer" value="1" />
- <bool name="BackfaceCulling" value="true" />
- <bool name="FogEnable" value="false" />
- <bool name="NormalizeNormals" value="false" />
- <bool name="BilinearFilter1" value="true" />
- <bool name="BilinearFilter2" value="true" />
- <bool name="BilinearFilter3" value="true" />
- <bool name="BilinearFilter4" value="true" />
- <bool name="TrilinearFilter1" value="false" />
- <bool name="TrilinearFilter2" value="false" />
- <bool name="TrilinearFilter3" value="false" />
- <bool name="TrilinearFilter4" value="false" />
- <bool name="AnisotropicFilter1" value="false" />
- <bool name="AnisotropicFilter2" value="false" />
- <bool name="AnisotropicFilter3" value="false" />
- <bool name="AnisotropicFilter4" value="false" />
- <enum name="TextureWrap1" value="texture_clamp_repeat" />
- <enum name="TextureWrap2" value="texture_clamp_repeat" />
- <enum name="TextureWrap3" value="texture_clamp_repeat" />
- <enum name="TextureWrap4" value="texture_clamp_repeat" />
- </material>
- <vertices type="standard" vertexCount="0">
-</vertices>
- <indices indexCount="0">
-</indices>
- </buffer>
- <buffer>
- <boundingBox minEdge="-387.523499 -151.562042 573.689575" maxEdge="12.476517 248.437958 973.689575" />
- <material>
- <enum name="Type" value="solid" />
- <color name="Ambient" value="ff0014a9" />
- <color name="Diffuse" value="ffc97b00" />
- <color name="Emissive" value="00000000" />
- <color name="Specular" value="ffb40000" />
- <float name="Shininess" value="0.100000" />
- <float name="Param1" value="0.000000" />
- <float name="Param2" value="0.000000" />
- <texture name="Texture1" value="" />
- <texture name="Texture2" value="" />
- <texture name="Texture3" value="" />
- <texture name="Texture4" value="" />
- <bool name="Wireframe" value="false" />
- <bool name="GouraudShading" value="true" />
- <bool name="Lighting" value="true" />
- <bool name="ZWriteEnable" value="true" />
- <int name="ZBuffer" value="1" />
- <bool name="BackfaceCulling" value="true" />
- <bool name="FogEnable" value="false" />
- <bool name="NormalizeNormals" value="false" />
- <bool name="BilinearFilter1" value="true" />
- <bool name="BilinearFilter2" value="true" />
- <bool name="BilinearFilter3" value="true" />
- <bool name="BilinearFilter4" value="true" />
- <bool name="TrilinearFilter1" value="false" />
- <bool name="TrilinearFilter2" value="false" />
- <bool name="TrilinearFilter3" value="false" />
- <bool name="TrilinearFilter4" value="false" />
- <bool name="AnisotropicFilter1" value="false" />
- <bool name="AnisotropicFilter2" value="false" />
- <bool name="AnisotropicFilter3" value="false" />
- <bool name="AnisotropicFilter4" value="false" />
- <enum name="TextureWrap1" value="texture_clamp_repeat" />
- <enum name="TextureWrap2" value="texture_clamp_repeat" />
- <enum name="TextureWrap3" value="texture_clamp_repeat" />
- <enum name="TextureWrap4" value="texture_clamp_repeat" />
- </material>
- <vertices type="standard" vertexCount="0">
-</vertices>
- <indices indexCount="0">
-</indices>
- </buffer>
- <buffer>
- <boundingBox minEdge="-856.310974 -267.823242 115.341156" maxEdge="-356.310974 232.176758 615.341187" />
- <material>
- <enum name="Type" value="trans_vertex_alpha" />
- <color name="Ambient" value="ff00516f" />
- <color name="Diffuse" value="ffb20800" />
- <color name="Emissive" value="00000000" />
- <color name="Specular" value="ff00aebe" />
- <float name="Shininess" value="0.100000" />
- <float name="Param1" value="0.170000" />
- <float name="Param2" value="0.000000" />
- <texture name="Texture1" value="" />
- <texture name="Texture2" value="" />
- <texture name="Texture3" value="" />
- <texture name="Texture4" value="" />
- <bool name="Wireframe" value="false" />
- <bool name="GouraudShading" value="true" />
- <bool name="Lighting" value="true" />
- <bool name="ZWriteEnable" value="true" />
- <int name="ZBuffer" value="1" />
- <bool name="BackfaceCulling" value="true" />
- <bool name="FogEnable" value="false" />
- <bool name="NormalizeNormals" value="false" />
- <bool name="BilinearFilter1" value="true" />
- <bool name="BilinearFilter2" value="true" />
- <bool name="BilinearFilter3" value="true" />
- <bool name="BilinearFilter4" value="true" />
- <bool name="TrilinearFilter1" value="false" />
- <bool name="TrilinearFilter2" value="false" />
- <bool name="TrilinearFilter3" value="false" />
- <bool name="TrilinearFilter4" value="false" />
- <bool name="AnisotropicFilter1" value="false" />
- <bool name="AnisotropicFilter2" value="false" />
- <bool name="AnisotropicFilter3" value="false" />
- <bool name="AnisotropicFilter4" value="false" />
- <enum name="TextureWrap1" value="texture_clamp_repeat" />
- <enum name="TextureWrap2" value="texture_clamp_repeat" />
- <enum name="TextureWrap3" value="texture_clamp_repeat" />
- <enum name="TextureWrap4" value="texture_clamp_repeat" />
- </material>
- <vertices type="standard" vertexCount="0">
-
-</vertices>
- <indices indexCount="0">
-</indices>
- </buffer>
-</mesh> \ No newline at end of file
diff --git a/libs/assimp/test/models/invalid/malformed.obj b/libs/assimp/test/models/invalid/malformed.obj
deleted file mode 100644
index 2253c47..0000000
--- a/libs/assimp/test/models/invalid/malformed.obj
+++ /dev/null
@@ -1,30 +0,0 @@
-# Vertices: 8
-# Points: 0
-# Lines: 0
-# Faces: 6
-# Materials: 1
-
-o 1
-
-# Vertex list
-
-v -0.5 -0.5 0.5
-v -0.5 -0.5 -0.5
-v -0.5 0.5 -0.5
-v -0.5 0.5 0.5
-v 0.5 -0.5 0.5
-v 0.5 -0.5 -0.5
-v 0.5 0.5 -0.5
-v 0.5 0.5 0.5
-
-# Point/Line/Face list
-
-usemtl Default
-f 4 12 2 1
-f 2 6 5 1
-f -1 7 6 2
-f 8 7 3 4
-f 5 8 8 1
-f 0 7 8 5
-
-# End of file
diff --git a/libs/assimp/test/models/invalid/malformed2.obj b/libs/assimp/test/models/invalid/malformed2.obj
deleted file mode 100644
index 054bc0a..0000000
--- a/libs/assimp/test/models/invalid/malformed2.obj
+++ /dev/null
@@ -1,30 +0,0 @@
-# Vertices: 8
-# Points: 0
-# Lines: 0
-# Faces: 6
-# Materials: 1
-
-o -1
-
-# Vertex list
-
-v -0.5 -0.5 0.5
-v -0.5 -0.5 -0.5
-v -0.5 0.5 -0.5
-v -0.5 0.5 0.5
-v 0.5 -0.5 0.5
-v 0.5 -0.5 -0.5
-v 0.5 0.5 -0.5
-v 0.5 0.5 0.5
-
-# Point/Line/Face list
-
-usemtl DefaultDoesNotExist
-f
-f 2 6 5 1
-f 3 7 6 2
-f 8 7 3 4
-f 5 8 4 1
-f 6 7 8 5
-
-# End of file
diff --git a/libs/assimp/test/models/invalid/readme.txt b/libs/assimp/test/models/invalid/readme.txt
deleted file mode 100644
index 6ad8b43..0000000
--- a/libs/assimp/test/models/invalid/readme.txt
+++ /dev/null
@@ -1,31 +0,0 @@
-
-*********************************************************
-GENERAL
-*********************************************************
-
-
-The files in this directory are invalid ... some of them are empty,
-others have invalid vertices or faces, others are prepared to make
- assimp allocate a few hundreds gigs of memory ... most are
-actually regression tests, i.e. there was once a bugfix that
-fixed the respective loaders.
-
-This test case is successful if the library (and the viewer) don't
-crash.
-
-
-*********************************************************
-FILES
-*********************************************************
-
-OutOfMemory.off - the number of faces is invalid. There won't be
- enough memory so std::vector::reserve() will most likely fail.
- The exception should be caught in Importer.cpp.
-
-empty.<x> - These files are completely empty. The corresponding
- loaders should not crash.
-
-malformed.obj - out-of-range vertex indices
-malformed2.obj - non-existent material referenced
-
-