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Diffstat (limited to 'libs/assimp/test/unit/utBlendImportAreaLight.cpp')
-rw-r--r-- | libs/assimp/test/unit/utBlendImportAreaLight.cpp | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/libs/assimp/test/unit/utBlendImportAreaLight.cpp b/libs/assimp/test/unit/utBlendImportAreaLight.cpp deleted file mode 100644 index 5378874..0000000 --- a/libs/assimp/test/unit/utBlendImportAreaLight.cpp +++ /dev/null @@ -1,109 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -#include "UnitTestPCH.h" - -#include <assimp/cexport.h> -#include <assimp/postprocess.h> -#include <assimp/scene.h> -#include <assimp/Exporter.hpp> -#include <assimp/Importer.hpp> - -class BlendImportAreaLight : public ::testing::Test { -public: - void SetUp() override { - im = new Assimp::Importer(); - } - - void TearDown() override { - delete im; - } - -protected: - Assimp::Importer *im; -}; - -// ------------------------------------------------------------------------------------------------ -TEST_F(BlendImportAreaLight, testImportLight) { - const aiScene *pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/BLEND/AreaLight_269.blend", aiProcess_ValidateDataStructure); - ASSERT_TRUE(pTest != nullptr); - ASSERT_TRUE(pTest->HasLights()); - - std::vector<std::pair<std::string, size_t>> lightNames; - - for (size_t i = 0; i < pTest->mNumLights; i++) { - lightNames.push_back(std::make_pair(pTest->mLights[i]->mName.C_Str(), i)); - } - - std::sort(lightNames.begin(), lightNames.end()); - - std::vector<aiLight> lights; - - for (size_t i = 0; i < pTest->mNumLights; ++i) { - lights.push_back(*pTest->mLights[lightNames[i].second]); - } - - ASSERT_STREQ(lights[0].mName.C_Str(), "Bar"); - ASSERT_STREQ(lights[1].mName.C_Str(), "Baz"); - ASSERT_STREQ(lights[2].mName.C_Str(), "Foo"); - - ASSERT_EQ(lights[0].mType, aiLightSource_AREA); - ASSERT_EQ(lights[1].mType, aiLightSource_POINT); - ASSERT_EQ(lights[2].mType, aiLightSource_AREA); - - EXPECT_FLOAT_EQ(lights[0].mSize.x, 0.5f); - EXPECT_FLOAT_EQ(lights[0].mSize.y, 2.0f); - EXPECT_FLOAT_EQ(lights[2].mSize.x, 1.0f); - EXPECT_FLOAT_EQ(lights[2].mSize.y, 1.0f); - - EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.r, 42.0f); - EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.g, 42.0f); - EXPECT_FLOAT_EQ(lights[0].mColorDiffuse.b, 42.0f); - EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.r, 1.0f); - EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.g, 1.0f); - EXPECT_FLOAT_EQ(lights[2].mColorDiffuse.b, 1.0f); - - EXPECT_FLOAT_EQ(lights[0].mDirection.x, 0.0f); - EXPECT_FLOAT_EQ(lights[0].mDirection.y, 0.0f); - EXPECT_FLOAT_EQ(lights[0].mDirection.z, -1.0f); - EXPECT_FLOAT_EQ(lights[2].mDirection.x, 0.0f); - EXPECT_FLOAT_EQ(lights[2].mDirection.y, 0.0f); - EXPECT_FLOAT_EQ(lights[2].mDirection.z, -1.0f); -} |