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Diffstat (limited to 'libs/assimp/test/unit/utLimitBoneWeights.cpp')
-rw-r--r-- | libs/assimp/test/unit/utLimitBoneWeights.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/libs/assimp/test/unit/utLimitBoneWeights.cpp b/libs/assimp/test/unit/utLimitBoneWeights.cpp new file mode 100644 index 0000000..0c24b56 --- /dev/null +++ b/libs/assimp/test/unit/utLimitBoneWeights.cpp @@ -0,0 +1,136 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ +#include "UnitTestPCH.h" + +#include "PostProcessing/LimitBoneWeightsProcess.h" +#include <assimp/scene.h> + +using namespace std; +using namespace Assimp; + +class LimitBoneWeightsTest : public ::testing::Test { +public: + LimitBoneWeightsTest() : + Test(), mProcess(nullptr), mMesh(nullptr) { + // empty + } + +protected: + virtual void SetUp(); + virtual void TearDown(); + +protected: + LimitBoneWeightsProcess *mProcess; + aiMesh *mMesh; +}; + +// ------------------------------------------------------------------------------------------------ +void LimitBoneWeightsTest::SetUp() { + // construct the process + this->mProcess = new LimitBoneWeightsProcess(); + + // now need to create a nice mesh for testing purposes + this->mMesh = new aiMesh(); + + mMesh->mNumVertices = 500; + mMesh->mVertices = new aiVector3D[500]; // uninit. + mMesh->mNumBones = 30; + mMesh->mBones = new aiBone *[30]; + unsigned int iCur = 0; + for (unsigned int i = 0; i < 30; ++i) { + aiBone *pc = mMesh->mBones[i] = new aiBone(); + pc->mNumWeights = 250; + pc->mWeights = new aiVertexWeight[pc->mNumWeights]; + for (unsigned int qq = 0; qq < pc->mNumWeights; ++qq) { + aiVertexWeight &v = pc->mWeights[qq]; + v.mVertexId = iCur++; + if (500 == iCur) { + iCur = 0; + } + v.mWeight = 1.0f / 15; // each vertex should occur once in two bones + } + } +} + +// ------------------------------------------------------------------------------------------------ +void LimitBoneWeightsTest::TearDown() { + delete mMesh; + delete mProcess; +} + +// ------------------------------------------------------------------------------------------------ +TEST_F(LimitBoneWeightsTest, testProcess) { + // execute the step on the given data + mProcess->ProcessMesh(mMesh); + + // check whether everything is ok ... + typedef std::vector<LimitBoneWeightsProcess::Weight> VertexWeightList; + VertexWeightList *asWeights = new VertexWeightList[mMesh->mNumVertices]; + + for (unsigned int i = 0; i < mMesh->mNumVertices; ++i) { + asWeights[i].reserve(4); + } + + // sort back as per-vertex lists + for (unsigned int i = 0; i < mMesh->mNumBones; ++i) { + aiBone &pcBone = **(mMesh->mBones + i); + for (unsigned int q = 0; q < pcBone.mNumWeights; ++q) { + aiVertexWeight weight = pcBone.mWeights[q]; + asWeights[weight.mVertexId].push_back(LimitBoneWeightsProcess::Weight(i, weight.mWeight)); + } + } + + // now validate the size of the lists and check whether all weights sum to 1.0f + for (unsigned int i = 0; i < mMesh->mNumVertices; ++i) { + EXPECT_LE(asWeights[i].size(), 4U); + float fSum = 0.0f; + for (VertexWeightList::const_iterator iter = asWeights[i].begin(); iter != asWeights[i].end(); ++iter) { + fSum += (*iter).mWeight; + } + EXPECT_GE(fSum, 0.95F); + EXPECT_LE(fSum, 1.04F); + } + + // delete allocated storage + delete[] asWeights; + + // everything seems to be OK +} |