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+/* Cairo - a vector graphics library with display and print output
+ *
+ * Copyright © 2009 Eric Anholt
+ * Copyright © 2009 Chris Wilson
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it either under the terms of the GNU Lesser General Public
+ * License version 2.1 as published by the Free Software Foundation
+ * (the "LGPL") or, at your option, under the terms of the Mozilla
+ * Public License Version 1.1 (the "MPL"). If you do not alter this
+ * notice, a recipient may use your version of this file under either
+ * the MPL or the LGPL.
+ *
+ * You should have received a copy of the LGPL along with this library
+ * in the file COPYING-LGPL-2.1; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
+ * You should have received a copy of the MPL along with this library
+ * in the file COPYING-MPL-1.1
+ *
+ * The contents of this file are subject to the Mozilla Public License
+ * Version 1.1 (the "License"); you may not use this file except in
+ * compliance with the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
+ * OF ANY KIND, either express or implied. See the LGPL or the MPL for
+ * the specific language governing rights and limitations.
+ *
+ * The Original Code is the cairo graphics library.
+ *
+ * The Initial Developer of the Original Code is Eric Anholt.
+ */
+
+/*
+ * cairo-gl.h:
+ *
+ * The cairo-gl backend provides an implementation of possibly
+ * hardware-accelerated cairo rendering by targeting the OpenGL API.
+ * The goal of the cairo-gl backend is to provide better performance
+ * with equal functionality to cairo-image where possible. It does
+ * not directly provide for applying additional OpenGL effects to
+ * cairo surfaces.
+ *
+ * Cairo-gl allows interoperability with other GL rendering through GL
+ * context sharing. Cairo-gl surfaces are created in reference to a
+ * #cairo_device_t, which represents a GL context created by the user.
+ * When that GL context is created with its sharePtr set to another
+ * context (or vice versa), its objects (textures backing cairo-gl
+ * surfaces) can be accessed in the other OpenGL context. This allows
+ * cairo-gl to maintain its drawing state in one context while the
+ * user's 3D rendering occurs in the user's other context.
+ *
+ * However, as only one context can be current to a thread at a time,
+ * cairo-gl may make its context current to the thread on any cairo
+ * call which interacts with a cairo-gl surface or the cairo-gl
+ * device. As a result, the user must make their own context current
+ * between any cairo calls and their own OpenGL rendering.
+ **/
+
+#ifndef CAIRO_GL_H
+#define CAIRO_GL_H
+
+#include "cairo.h"
+
+#if CAIRO_HAS_GL_SURFACE || CAIRO_HAS_GLESV2_SURFACE || CAIRO_HAS_GLESV3_SURFACE
+
+CAIRO_BEGIN_DECLS
+
+cairo_public cairo_surface_t *
+cairo_gl_surface_create (cairo_device_t *device,
+ cairo_content_t content,
+ int width, int height);
+
+cairo_public cairo_surface_t *
+cairo_gl_surface_create_for_texture (cairo_device_t *abstract_device,
+ cairo_content_t content,
+ unsigned int tex,
+ int width, int height);
+cairo_public void
+cairo_gl_surface_set_size (cairo_surface_t *surface, int width, int height);
+
+cairo_public int
+cairo_gl_surface_get_width (cairo_surface_t *abstract_surface);
+
+cairo_public int
+cairo_gl_surface_get_height (cairo_surface_t *abstract_surface);
+
+cairo_public void
+cairo_gl_surface_swapbuffers (cairo_surface_t *surface);
+
+cairo_public void
+cairo_gl_device_set_thread_aware (cairo_device_t *device,
+ cairo_bool_t thread_aware);
+
+#if CAIRO_HAS_GLX_FUNCTIONS
+#include <GL/glx.h>
+
+cairo_public cairo_device_t *
+cairo_glx_device_create (Display *dpy, GLXContext gl_ctx);
+
+cairo_public Display *
+cairo_glx_device_get_display (cairo_device_t *device);
+
+cairo_public GLXContext
+cairo_glx_device_get_context (cairo_device_t *device);
+
+cairo_public cairo_surface_t *
+cairo_gl_surface_create_for_window (cairo_device_t *device,
+ Window win,
+ int width, int height);
+#endif
+
+#if CAIRO_HAS_WGL_FUNCTIONS
+#include <windows.h>
+
+cairo_public cairo_device_t *
+cairo_wgl_device_create (HGLRC rc);
+
+cairo_public HGLRC
+cairo_wgl_device_get_context (cairo_device_t *device);
+
+cairo_public cairo_surface_t *
+cairo_gl_surface_create_for_dc (cairo_device_t *device,
+ HDC dc,
+ int width,
+ int height);
+#endif
+
+#if CAIRO_HAS_EGL_FUNCTIONS
+#include <EGL/egl.h>
+
+cairo_public cairo_device_t *
+cairo_egl_device_create (EGLDisplay dpy, EGLContext egl);
+
+cairo_public cairo_surface_t *
+cairo_gl_surface_create_for_egl (cairo_device_t *device,
+ EGLSurface egl,
+ int width,
+ int height);
+
+cairo_public EGLDisplay
+cairo_egl_device_get_display (cairo_device_t *device);
+
+cairo_public EGLSurface
+cairo_egl_device_get_context (cairo_device_t *device);
+
+#endif
+
+CAIRO_END_DECLS
+
+#else /* CAIRO_HAS_GL_SURFACE */
+# error Cairo was not compiled with support for the GL backend
+#endif /* CAIRO_HAS_GL_SURFACE */
+
+#endif /* CAIRO_GL_H */