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Diffstat (limited to 'libs/cairo-1.16.0/src/cairo-mesh-pattern-rasterizer.c')
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1 files changed, 941 insertions, 0 deletions
diff --git a/libs/cairo-1.16.0/src/cairo-mesh-pattern-rasterizer.c b/libs/cairo-1.16.0/src/cairo-mesh-pattern-rasterizer.c new file mode 100644 index 0000000..e7f0db6 --- /dev/null +++ b/libs/cairo-1.16.0/src/cairo-mesh-pattern-rasterizer.c @@ -0,0 +1,941 @@ +/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */ +/* cairo - a vector graphics library with display and print output + * + * Copyright 2009 Andrea Canciani + * + * This library is free software; you can redistribute it and/or + * modify it either under the terms of the GNU Lesser General Public + * License version 2.1 as published by the Free Software Foundation + * (the "LGPL") or, at your option, under the terms of the Mozilla + * Public License Version 1.1 (the "MPL"). If you do not alter this + * notice, a recipient may use your version of this file under either + * the MPL or the LGPL. + * + * You should have received a copy of the LGPL along with this library + * in the file COPYING-LGPL-2.1; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA + * You should have received a copy of the MPL along with this library + * in the file COPYING-MPL-1.1 + * + * The contents of this file are subject to the Mozilla Public License + * Version 1.1 (the "License"); you may not use this file except in + * compliance with the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY + * OF ANY KIND, either express or implied. See the LGPL or the MPL for + * the specific language governing rights and limitations. + * + * The Original Code is the cairo graphics library. + * + * The Initial Developer of the Original Code is Andrea Canciani. + * + * Contributor(s): + * Andrea Canciani <ranma42@gmail.com> + */ + +#include "cairoint.h" + +#include "cairo-array-private.h" +#include "cairo-pattern-private.h" + +/* + * Rasterizer for mesh patterns. + * + * This implementation is based on techniques derived from several + * papers (available from ACM): + * + * - Lien, Shantz and Pratt "Adaptive Forward Differencing for + * Rendering Curves and Surfaces" (discussion of the AFD technique, + * bound of 1/sqrt(2) on step length without proof) + * + * - Popescu and Rosen, "Forward rasterization" (description of + * forward rasterization, proof of the previous bound) + * + * - Klassen, "Integer Forward Differencing of Cubic Polynomials: + * Analysis and Algorithms" + * + * - Klassen, "Exact Integer Hybrid Subdivision and Forward + * Differencing of Cubics" (improving the bound on the minimum + * number of steps) + * + * - Chang, Shantz and Rocchetti, "Rendering Cubic Curves and Surfaces + * with Integer Adaptive Forward Differencing" (analysis of forward + * differencing applied to Bezier patches) + * + * Notes: + * - Poor performance expected in degenerate cases + * + * - Patches mostly outside the drawing area are drawn completely (and + * clipped), wasting time + * + * - Both previous problems are greatly reduced by splitting until a + * reasonably small size and clipping the new tiles: execution time + * is quadratic in the convex-hull diameter instead than linear to + * the painted area. Splitting the tiles doesn't change the painted + * area but (usually) reduces the bounding box area (bbox area can + * remain the same after splitting, but cannot grow) + * + * - The initial implementation used adaptive forward differencing, + * but simple forward differencing scored better in benchmarks + * + * Idea: + * + * We do a sampling over the cubic patch with step du and dv (in the + * two parameters) that guarantees that any point of our sampling will + * be at most at 1/sqrt(2) from its adjacent points. In formulae + * (assuming B is the patch): + * + * |B(u,v) - B(u+du,v)| < 1/sqrt(2) + * |B(u,v) - B(u,v+dv)| < 1/sqrt(2) + * + * This means that every pixel covered by the patch will contain at + * least one of the samples, thus forward rasterization can be + * performed. Sketch of proof (from Popescu and Rosen): + * + * Let's take the P pixel we're interested into. If we assume it to be + * square, its boundaries define 9 regions on the plane: + * + * 1|2|3 + * -+-+- + * 8|P|4 + * -+-+- + * 7|6|5 + * + * Let's check that the pixel P will contain at least one point + * assuming that it is covered by the patch. + * + * Since the pixel is covered by the patch, its center will belong to + * (at least) one of the quads: + * + * {(B(u,v), B(u+du,v), B(u,v+dv), B(u+du,v+dv)) for u,v in [0,1]} + * + * If P doesn't contain any of the corners of the quad: + * + * - if one of the corners is in 1,3,5 or 7, other two of them have to + * be in 2,4,6 or 8, thus if the last corner is not in P, the length + * of one of the edges will be > 1/sqrt(2) + * + * - if none of the corners is in 1,3,5 or 7, all of them are in 2,4,6 + * and/or 8. If they are all in different regions, they can't + * satisfy the distance constraint. If two of them are in the same + * region (let's say 2), no point is in 6 and again it is impossible + * to have the center of P in the quad respecting the distance + * constraint (both these assertions can be checked by continuity + * considering the length of the edges of a quad with the vertices + * on the edges of P) + * + * Each of the cases led to a contradiction, so P contains at least + * one of the corners of the quad. + */ + +/* + * Make sure that errors are less than 1 in fixed point math if you + * change these values. + * + * The error is amplified by about steps^3/4 times. + * The rasterizer always uses a number of steps that is a power of 2. + * + * 256 is the maximum allowed number of steps (to have error < 1) + * using 8.24 for the differences. + */ +#define STEPS_MAX_V 256.0 +#define STEPS_MAX_U 256.0 + +/* + * If the patch/curve is only partially visible, split it to a finer + * resolution to get higher chances to clip (part of) it. + * + * These values have not been computed, but simply obtained + * empirically (by benchmarking some patches). They should never be + * greater than STEPS_MAX_V (or STEPS_MAX_U), but they can be as small + * as 1 (depending on how much you want to spend time in splitting the + * patch/curve when trying to save some rasterization time). + */ +#define STEPS_CLIP_V 64.0 +#define STEPS_CLIP_U 64.0 + + +/* Utils */ +static inline double +sqlen (cairo_point_double_t p0, cairo_point_double_t p1) +{ + cairo_point_double_t delta; + + delta.x = p0.x - p1.x; + delta.y = p0.y - p1.y; + + return delta.x * delta.x + delta.y * delta.y; +} + +static inline int16_t +_color_delta_to_shifted_short (int32_t from, int32_t to, int shift) +{ + int32_t delta = to - from; + + /* We need to round toward zero, because otherwise adding the + * delta 2^shift times can overflow */ + if (delta >= 0) + return delta >> shift; + else + return -((-delta) >> shift); +} + +/* + * Convert a number of steps to the equivalent shift. + * + * Input: the square of the minimum number of steps + * + * Output: the smallest integer x such that 2^x > steps + */ +static inline int +sqsteps2shift (double steps_sq) +{ + int r; + frexp (MAX (1.0, steps_sq), &r); + return (r + 1) >> 1; +} + +/* + * FD functions + * + * A Bezier curve is defined (with respect to a parameter t in + * [0,1]) from its nodes (x,y,z,w) like this: + * + * B(t) = x(1-t)^3 + 3yt(1-t)^2 + 3zt^2(1-t) + wt^3 + * + * To efficiently evaluate a Bezier curve, the rasterizer uses forward + * differences. Given x, y, z, w (the 4 nodes of the Bezier curve), it + * is possible to convert them to forward differences form and walk + * over the curve using fd_init (), fd_down () and fd_fwd (). + * + * f[0] is always the value of the Bezier curve for "current" t. + */ + +/* + * Initialize the coefficient for forward differences. + * + * Input: x,y,z,w are the 4 nodes of the Bezier curve + * + * Output: f[i] is the i-th difference of the curve + * + * f[0] is the value of the curve for t==0, i.e. f[0]==x. + * + * The initial step is 1; this means that each step increases t by 1 + * (so fd_init () immediately followed by fd_fwd (f) n times makes + * f[0] be the value of the curve for t==n). + */ +static inline void +fd_init (double x, double y, double z, double w, double f[4]) +{ + f[0] = x; + f[1] = w - x; + f[2] = 6. * (w - 2. * z + y); + f[3] = 6. * (w - 3. * z + 3. * y - x); +} + +/* + * Halve the step of the coefficients for forward differences. + * + * Input: f[i] is the i-th difference of the curve + * + * Output: f[i] is the i-th difference of the curve with half the + * original step + * + * f[0] is not affected, so the current t is not changed. + * + * The other coefficients are changed so that the step is half the + * original step. This means that doing fd_fwd (f) n times with the + * input f results in the same f[0] as doing fd_fwd (f) 2n times with + * the output f. + */ +static inline void +fd_down (double f[4]) +{ + f[3] *= 0.125; + f[2] = f[2] * 0.25 - f[3]; + f[1] = (f[1] - f[2]) * 0.5; +} + +/* + * Perform one step of forward differences along the curve. + * + * Input: f[i] is the i-th difference of the curve + * + * Output: f[i] is the i-th difference of the curve after one step + */ +static inline void +fd_fwd (double f[4]) +{ + f[0] += f[1]; + f[1] += f[2]; + f[2] += f[3]; +} + +/* + * Transform to integer forward differences. + * + * Input: d[n] is the n-th difference (in double precision) + * + * Output: i[n] is the n-th difference (in fixed point precision) + * + * i[0] is 9.23 fixed point, other differences are 4.28 fixed point. + */ +static inline void +fd_fixed (double d[4], int32_t i[4]) +{ + i[0] = _cairo_fixed_16_16_from_double (256 * 2 * d[0]); + i[1] = _cairo_fixed_16_16_from_double (256 * 16 * d[1]); + i[2] = _cairo_fixed_16_16_from_double (256 * 16 * d[2]); + i[3] = _cairo_fixed_16_16_from_double (256 * 16 * d[3]); +} + +/* + * Perform one step of integer forward differences along the curve. + * + * Input: f[n] is the n-th difference + * + * Output: f[n] is the n-th difference + * + * f[0] is 9.23 fixed point, other differences are 4.28 fixed point. + */ +static inline void +fd_fixed_fwd (int32_t f[4]) +{ + f[0] += (f[1] >> 5) + ((f[1] >> 4) & 1); + f[1] += f[2]; + f[2] += f[3]; +} + +/* + * Compute the minimum number of steps that guarantee that walking + * over a curve will leave no holes. + * + * Input: p[0..3] the nodes of the Bezier curve + * + * Returns: the square of the number of steps + * + * Idea: + * + * We want to make sure that at every step we move by less than + * 1/sqrt(2). + * + * The derivative of the cubic Bezier with nodes (p0, p1, p2, p3) is + * the quadratic Bezier with nodes (p1-p0, p2-p1, p3-p2) scaled by 3, + * so (since a Bezier curve is always bounded by its convex hull), we + * can say that: + * + * max(|B'(t)|) <= 3 max (|p1-p0|, |p2-p1|, |p3-p2|) + * + * We can improve this by noticing that a quadratic Bezier (a,b,c) is + * bounded by the quad (a,lerp(a,b,t),lerp(b,c,t),c) for any t, so + * (substituting the previous values, using t=0.5 and simplifying): + * + * max(|B'(t)|) <= 3 max (|p1-p0|, |p2-p0|/2, |p3-p1|/2, |p3-p2|) + * + * So, to guarantee a maximum step length of 1/sqrt(2) we must do: + * + * 3 max (|p1-p0|, |p2-p0|/2, |p3-p1|/2, |p3-p2|) sqrt(2) steps + */ +static inline double +bezier_steps_sq (cairo_point_double_t p[4]) +{ + double tmp = sqlen (p[0], p[1]); + tmp = MAX (tmp, sqlen (p[2], p[3])); + tmp = MAX (tmp, sqlen (p[0], p[2]) * .25); + tmp = MAX (tmp, sqlen (p[1], p[3]) * .25); + return 18.0 * tmp; +} + +/* + * Split a 1D Bezier cubic using de Casteljau's algorithm. + * + * Input: x,y,z,w the nodes of the Bezier curve + * + * Output: x0,y0,z0,w0 and x1,y1,z1,w1 are respectively the nodes of + * the first half and of the second half of the curve + * + * The output control nodes have to be distinct. + */ +static inline void +split_bezier_1D (double x, double y, double z, double w, + double *x0, double *y0, double *z0, double *w0, + double *x1, double *y1, double *z1, double *w1) +{ + double tmp; + + *x0 = x; + *w1 = w; + + tmp = 0.5 * (y + z); + *y0 = 0.5 * (x + y); + *z1 = 0.5 * (z + w); + + *z0 = 0.5 * (*y0 + tmp); + *y1 = 0.5 * (tmp + *z1); + + *w0 = *x1 = 0.5 * (*z0 + *y1); +} + +/* + * Split a Bezier curve using de Casteljau's algorithm. + * + * Input: p[0..3] the nodes of the Bezier curve + * + * Output: fst_half[0..3] and snd_half[0..3] are respectively the + * nodes of the first and of the second half of the curve + * + * fst_half and snd_half must be different, but they can be the same as + * nodes. + */ +static void +split_bezier (cairo_point_double_t p[4], + cairo_point_double_t fst_half[4], + cairo_point_double_t snd_half[4]) +{ + split_bezier_1D (p[0].x, p[1].x, p[2].x, p[3].x, + &fst_half[0].x, &fst_half[1].x, &fst_half[2].x, &fst_half[3].x, + &snd_half[0].x, &snd_half[1].x, &snd_half[2].x, &snd_half[3].x); + + split_bezier_1D (p[0].y, p[1].y, p[2].y, p[3].y, + &fst_half[0].y, &fst_half[1].y, &fst_half[2].y, &fst_half[3].y, + &snd_half[0].y, &snd_half[1].y, &snd_half[2].y, &snd_half[3].y); +} + + +typedef enum _intersection { + INSIDE = -1, /* the interval is entirely contained in the reference interval */ + OUTSIDE = 0, /* the interval has no intersection with the reference interval */ + PARTIAL = 1 /* the interval intersects the reference interval (but is not fully inside it) */ +} intersection_t; + +/* + * Check if an interval if inside another. + * + * Input: a,b are the extrema of the first interval + * c,d are the extrema of the second interval + * + * Returns: INSIDE iff [a,b) intersection [c,d) = [a,b) + * OUTSIDE iff [a,b) intersection [c,d) = {} + * PARTIAL otherwise + * + * The function assumes a < b and c < d + * + * Note: Bitwise-anding the results along each component gives the + * expected result for [a,b) x [A,B) intersection [c,d) x [C,D). + */ +static inline int +intersect_interval (double a, double b, double c, double d) +{ + if (c <= a && b <= d) + return INSIDE; + else if (a >= d || b <= c) + return OUTSIDE; + else + return PARTIAL; +} + +/* + * Set the color of a pixel. + * + * Input: data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * x, y are the coordinates of the pixel to be colored + * r,g,b,a are the color components of the color to be set + * + * Output: the (x,y) pixel in data has the (r,g,b,a) color + * + * The input color components are not premultiplied, but the data + * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc, + * premultiplied). + * + * If the pixel to be set is outside the image, this function does + * nothing. + */ +static inline void +draw_pixel (unsigned char *data, int width, int height, int stride, + int x, int y, uint16_t r, uint16_t g, uint16_t b, uint16_t a) +{ + if (likely (0 <= x && 0 <= y && x < width && y < height)) { + uint32_t tr, tg, tb, ta; + + /* Premultiply and round */ + ta = a; + tr = r * ta + 0x8000; + tg = g * ta + 0x8000; + tb = b * ta + 0x8000; + + tr += tr >> 16; + tg += tg >> 16; + tb += tb >> 16; + + *((uint32_t*) (data + y*(ptrdiff_t)stride + 4*x)) = ((ta << 16) & 0xff000000) | + ((tr >> 8) & 0xff0000) | ((tg >> 16) & 0xff00) | (tb >> 24); + } +} + +/* + * Forward-rasterize a cubic curve using forward differences. + * + * Input: data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * ushift is log2(n) if n is the number of desired steps + * dxu[i], dyu[i] are the x,y forward differences of the curve + * r0,g0,b0,a0 are the color components of the start point + * r3,g3,b3,a3 are the color components of the end point + * + * Output: data will be changed to have the requested curve drawn in + * the specified colors + * + * The input color components are not premultiplied, but the data + * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc, + * premultiplied). + * + * The function draws n+1 pixels, that is from the point at step 0 to + * the point at step n, both included. This is the discrete equivalent + * to drawing the curve for values of the interpolation parameter in + * [0,1] (including both extremes). + */ +static inline void +rasterize_bezier_curve (unsigned char *data, int width, int height, int stride, + int ushift, double dxu[4], double dyu[4], + uint16_t r0, uint16_t g0, uint16_t b0, uint16_t a0, + uint16_t r3, uint16_t g3, uint16_t b3, uint16_t a3) +{ + int32_t xu[4], yu[4]; + int x0, y0, u, usteps = 1 << ushift; + + uint16_t r = r0, g = g0, b = b0, a = a0; + int16_t dr = _color_delta_to_shifted_short (r0, r3, ushift); + int16_t dg = _color_delta_to_shifted_short (g0, g3, ushift); + int16_t db = _color_delta_to_shifted_short (b0, b3, ushift); + int16_t da = _color_delta_to_shifted_short (a0, a3, ushift); + + fd_fixed (dxu, xu); + fd_fixed (dyu, yu); + + /* + * Use (dxu[0],dyu[0]) as origin for the forward differences. + * + * This makes it possible to handle much larger coordinates (the + * ones that can be represented as cairo_fixed_t) + */ + x0 = _cairo_fixed_from_double (dxu[0]); + y0 = _cairo_fixed_from_double (dyu[0]); + xu[0] = 0; + yu[0] = 0; + + for (u = 0; u <= usteps; ++u) { + /* + * This rasterizer assumes that pixels are integer aligned + * squares, so a generic (x,y) point belongs to the pixel with + * top-left coordinates (floor(x), floor(y)) + */ + + int x = _cairo_fixed_integer_floor (x0 + (xu[0] >> 15) + ((xu[0] >> 14) & 1)); + int y = _cairo_fixed_integer_floor (y0 + (yu[0] >> 15) + ((yu[0] >> 14) & 1)); + + draw_pixel (data, width, height, stride, x, y, r, g, b, a); + + fd_fixed_fwd (xu); + fd_fixed_fwd (yu); + r += dr; + g += dg; + b += db; + a += da; + } +} + +/* + * Clip, split and rasterize a Bezier curve. + * + * Input: data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * p[i] is the i-th node of the Bezier curve + * c0[i] is the i-th color component at the start point + * c3[i] is the i-th color component at the end point + * + * Output: data will be changed to have the requested curve drawn in + * the specified colors + * + * The input color components are not premultiplied, but the data + * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc, + * premultiplied). + * + * The color components are red, green, blue and alpha, in this order. + * + * The function guarantees that it will draw the curve with a step + * small enough to never have a distance above 1/sqrt(2) between two + * consecutive points (which is needed to ensure that no hole can + * appear when using this function to rasterize a patch). + */ +static void +draw_bezier_curve (unsigned char *data, int width, int height, int stride, + cairo_point_double_t p[4], double c0[4], double c3[4]) +{ + double top, bottom, left, right, steps_sq; + int i, v; + + top = bottom = p[0].y; + for (i = 1; i < 4; ++i) { + top = MIN (top, p[i].y); + bottom = MAX (bottom, p[i].y); + } + + /* Check visibility */ + v = intersect_interval (top, bottom, 0, height); + if (v == OUTSIDE) + return; + + left = right = p[0].x; + for (i = 1; i < 4; ++i) { + left = MIN (left, p[i].x); + right = MAX (right, p[i].x); + } + + v &= intersect_interval (left, right, 0, width); + if (v == OUTSIDE) + return; + + steps_sq = bezier_steps_sq (p); + if (steps_sq >= (v == INSIDE ? STEPS_MAX_U * STEPS_MAX_U : STEPS_CLIP_U * STEPS_CLIP_U)) { + /* + * The number of steps is greater than the threshold. This + * means that either the error would become too big if we + * directly rasterized it or that we can probably save some + * time by splitting the curve and clipping part of it + */ + cairo_point_double_t first[4], second[4]; + double midc[4]; + split_bezier (p, first, second); + midc[0] = (c0[0] + c3[0]) * 0.5; + midc[1] = (c0[1] + c3[1]) * 0.5; + midc[2] = (c0[2] + c3[2]) * 0.5; + midc[3] = (c0[3] + c3[3]) * 0.5; + draw_bezier_curve (data, width, height, stride, first, c0, midc); + draw_bezier_curve (data, width, height, stride, second, midc, c3); + } else { + double xu[4], yu[4]; + int ushift = sqsteps2shift (steps_sq), k; + + fd_init (p[0].x, p[1].x, p[2].x, p[3].x, xu); + fd_init (p[0].y, p[1].y, p[2].y, p[3].y, yu); + + for (k = 0; k < ushift; ++k) { + fd_down (xu); + fd_down (yu); + } + + rasterize_bezier_curve (data, width, height, stride, ushift, + xu, yu, + _cairo_color_double_to_short (c0[0]), + _cairo_color_double_to_short (c0[1]), + _cairo_color_double_to_short (c0[2]), + _cairo_color_double_to_short (c0[3]), + _cairo_color_double_to_short (c3[0]), + _cairo_color_double_to_short (c3[1]), + _cairo_color_double_to_short (c3[2]), + _cairo_color_double_to_short (c3[3])); + + /* Draw the end point, to make sure that we didn't leave it + * out because of rounding */ + draw_pixel (data, width, height, stride, + _cairo_fixed_integer_floor (_cairo_fixed_from_double (p[3].x)), + _cairo_fixed_integer_floor (_cairo_fixed_from_double (p[3].y)), + _cairo_color_double_to_short (c3[0]), + _cairo_color_double_to_short (c3[1]), + _cairo_color_double_to_short (c3[2]), + _cairo_color_double_to_short (c3[3])); + } +} + +/* + * Forward-rasterize a cubic Bezier patch using forward differences. + * + * Input: data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * vshift is log2(n) if n is the number of desired steps + * p[i][j], p[i][j] are the the nodes of the Bezier patch + * col[i][j] is the j-th color component of the i-th corner + * + * Output: data will be changed to have the requested patch drawn in + * the specified colors + * + * The nodes of the patch are as follows: + * + * u\v 0 - > 1 + * 0 p00 p01 p02 p03 + * | p10 p11 p12 p13 + * v p20 p21 p22 p23 + * 1 p30 p31 p32 p33 + * + * i.e. u varies along the first component (rows), v varies along the + * second one (columns). + * + * The color components are red, green, blue and alpha, in this order. + * c[0..3] are the colors in p00, p30, p03, p33 respectively + * + * The input color components are not premultiplied, but the data + * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc, + * premultiplied). + * + * If the patch folds over itself, the part with the highest v + * parameter is considered above. If both have the same v, the one + * with the highest u parameter is above. + * + * The function draws n+1 curves, that is from the curve at step 0 to + * the curve at step n, both included. This is the discrete equivalent + * to drawing the patch for values of the interpolation parameter in + * [0,1] (including both extremes). + */ +static inline void +rasterize_bezier_patch (unsigned char *data, int width, int height, int stride, int vshift, + cairo_point_double_t p[4][4], double col[4][4]) +{ + double pv[4][2][4], cstart[4], cend[4], dcstart[4], dcend[4]; + int v, i, k; + + v = 1 << vshift; + + /* + * pv[i][0] is the function (represented using forward + * differences) mapping v to the x coordinate of the i-th node of + * the Bezier curve with parameter u. + * (Likewise p[i][0] gives the y coordinate). + * + * This means that (pv[0][0][0],pv[0][1][0]), + * (pv[1][0][0],pv[1][1][0]), (pv[2][0][0],pv[2][1][0]) and + * (pv[3][0][0],pv[3][1][0]) are the nodes of the Bezier curve for + * the "current" v value (see the FD comments for more details). + */ + for (i = 0; i < 4; ++i) { + fd_init (p[i][0].x, p[i][1].x, p[i][2].x, p[i][3].x, pv[i][0]); + fd_init (p[i][0].y, p[i][1].y, p[i][2].y, p[i][3].y, pv[i][1]); + for (k = 0; k < vshift; ++k) { + fd_down (pv[i][0]); + fd_down (pv[i][1]); + } + } + + for (i = 0; i < 4; ++i) { + cstart[i] = col[0][i]; + cend[i] = col[1][i]; + dcstart[i] = (col[2][i] - col[0][i]) / v; + dcend[i] = (col[3][i] - col[1][i]) / v; + } + + v++; + while (v--) { + cairo_point_double_t nodes[4]; + for (i = 0; i < 4; ++i) { + nodes[i].x = pv[i][0][0]; + nodes[i].y = pv[i][1][0]; + } + + draw_bezier_curve (data, width, height, stride, nodes, cstart, cend); + + for (i = 0; i < 4; ++i) { + fd_fwd (pv[i][0]); + fd_fwd (pv[i][1]); + cstart[i] += dcstart[i]; + cend[i] += dcend[i]; + } + } +} + +/* + * Clip, split and rasterize a Bezier cubic patch. + * + * Input: data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * p[i][j], p[i][j] are the nodes of the patch + * col[i][j] is the j-th color component of the i-th corner + * + * Output: data will be changed to have the requested patch drawn in + * the specified colors + * + * The nodes of the patch are as follows: + * + * u\v 0 - > 1 + * 0 p00 p01 p02 p03 + * | p10 p11 p12 p13 + * v p20 p21 p22 p23 + * 1 p30 p31 p32 p33 + * + * i.e. u varies along the first component (rows), v varies along the + * second one (columns). + * + * The color components are red, green, blue and alpha, in this order. + * c[0..3] are the colors in p00, p30, p03, p33 respectively + * + * The input color components are not premultiplied, but the data + * stored in the image is assumed to be in CAIRO_FORMAT_ARGB32 (8 bpc, + * premultiplied). + * + * If the patch folds over itself, the part with the highest v + * parameter is considered above. If both have the same v, the one + * with the highest u parameter is above. + * + * The function guarantees that it will draw the patch with a step + * small enough to never have a distance above 1/sqrt(2) between two + * adjacent points (which guarantees that no hole can appear). + * + * This function can be used to rasterize a tile of PDF type 7 + * shadings (see http://www.adobe.com/devnet/pdf/pdf_reference.html). + */ +static void +draw_bezier_patch (unsigned char *data, int width, int height, int stride, + cairo_point_double_t p[4][4], double c[4][4]) +{ + double top, bottom, left, right, steps_sq; + int i, j, v; + + top = bottom = p[0][0].y; + for (i = 0; i < 4; ++i) { + for (j= 0; j < 4; ++j) { + top = MIN (top, p[i][j].y); + bottom = MAX (bottom, p[i][j].y); + } + } + + v = intersect_interval (top, bottom, 0, height); + if (v == OUTSIDE) + return; + + left = right = p[0][0].x; + for (i = 0; i < 4; ++i) { + for (j= 0; j < 4; ++j) { + left = MIN (left, p[i][j].x); + right = MAX (right, p[i][j].x); + } + } + + v &= intersect_interval (left, right, 0, width); + if (v == OUTSIDE) + return; + + steps_sq = 0; + for (i = 0; i < 4; ++i) + steps_sq = MAX (steps_sq, bezier_steps_sq (p[i])); + + if (steps_sq >= (v == INSIDE ? STEPS_MAX_V * STEPS_MAX_V : STEPS_CLIP_V * STEPS_CLIP_V)) { + /* The number of steps is greater than the threshold. This + * means that either the error would become too big if we + * directly rasterized it or that we can probably save some + * time by splitting the curve and clipping part of it. The + * patch is only split in the v direction to guarantee that + * rasterizing each part will overwrite parts with low v with + * overlapping parts with higher v. */ + + cairo_point_double_t first[4][4], second[4][4]; + double subc[4][4]; + + for (i = 0; i < 4; ++i) + split_bezier (p[i], first[i], second[i]); + + for (i = 0; i < 4; ++i) { + subc[0][i] = c[0][i]; + subc[1][i] = c[1][i]; + subc[2][i] = 0.5 * (c[0][i] + c[2][i]); + subc[3][i] = 0.5 * (c[1][i] + c[3][i]); + } + + draw_bezier_patch (data, width, height, stride, first, subc); + + for (i = 0; i < 4; ++i) { + subc[0][i] = subc[2][i]; + subc[1][i] = subc[3][i]; + subc[2][i] = c[2][i]; + subc[3][i] = c[3][i]; + } + draw_bezier_patch (data, width, height, stride, second, subc); + } else { + rasterize_bezier_patch (data, width, height, stride, sqsteps2shift (steps_sq), p, c); + } +} + +/* + * Draw a tensor product shading pattern. + * + * Input: mesh is the mesh pattern + * data is the base pointer of the image + * width, height are the dimensions of the image + * stride is the stride in bytes between adjacent rows + * + * Output: data will be changed to have the pattern drawn on it + * + * data is assumed to be clear and its content is assumed to be in + * CAIRO_FORMAT_ARGB32 (8 bpc, premultiplied). + * + * This function can be used to rasterize a PDF type 7 shading (see + * http://www.adobe.com/devnet/pdf/pdf_reference.html). + */ +void +_cairo_mesh_pattern_rasterize (const cairo_mesh_pattern_t *mesh, + void *data, + int width, + int height, + int stride, + double x_offset, + double y_offset) +{ + cairo_point_double_t nodes[4][4]; + double colors[4][4]; + cairo_matrix_t p2u; + unsigned int i, j, k, n; + cairo_status_t status; + const cairo_mesh_patch_t *patch; + const cairo_color_t *c; + + assert (mesh->base.status == CAIRO_STATUS_SUCCESS); + assert (mesh->current_patch == NULL); + + p2u = mesh->base.matrix; + status = cairo_matrix_invert (&p2u); + assert (status == CAIRO_STATUS_SUCCESS); + + n = _cairo_array_num_elements (&mesh->patches); + patch = _cairo_array_index_const (&mesh->patches, 0); + for (i = 0; i < n; i++) { + for (j = 0; j < 4; j++) { + for (k = 0; k < 4; k++) { + nodes[j][k] = patch->points[j][k]; + cairo_matrix_transform_point (&p2u, &nodes[j][k].x, &nodes[j][k].y); + nodes[j][k].x += x_offset; + nodes[j][k].y += y_offset; + } + } + + c = &patch->colors[0]; + colors[0][0] = c->red; + colors[0][1] = c->green; + colors[0][2] = c->blue; + colors[0][3] = c->alpha; + + c = &patch->colors[3]; + colors[1][0] = c->red; + colors[1][1] = c->green; + colors[1][2] = c->blue; + colors[1][3] = c->alpha; + + c = &patch->colors[1]; + colors[2][0] = c->red; + colors[2][1] = c->green; + colors[2][2] = c->blue; + colors[2][3] = c->alpha; + + c = &patch->colors[2]; + colors[3][0] = c->red; + colors[3][1] = c->green; + colors[3][2] = c->blue; + colors[3][3] = c->alpha; + + draw_bezier_patch (data, width, height, stride, nodes, colors); + patch++; + } +} |