diff options
Diffstat (limited to 'libs/cairo-1.16.0/src/drm/cairo-drm-i915-spans.c')
-rw-r--r-- | libs/cairo-1.16.0/src/drm/cairo-drm-i915-spans.c | 799 |
1 files changed, 799 insertions, 0 deletions
diff --git a/libs/cairo-1.16.0/src/drm/cairo-drm-i915-spans.c b/libs/cairo-1.16.0/src/drm/cairo-drm-i915-spans.c new file mode 100644 index 0000000..f40bb2f --- /dev/null +++ b/libs/cairo-1.16.0/src/drm/cairo-drm-i915-spans.c @@ -0,0 +1,799 @@ +/* cairo - a vector graphics library with display and print output + * + * Copyright © 2009 Intel Corporation + * + * This library is free software; you can redistribute it and/or + * modify it either under the terms of the GNU Lesser General Public + * License version 2.1 as published by the Free Software Foundation + * (the "LGPL") or, at your option, under the terms of the Mozilla + * Public License Version 1.1 (the "MPL"). If you do not alter this + * notice, a recipient may use your version of this file under either + * the MPL or the LGPL. + * + * You should have received a copy of the LGPL along with this library + * in the file COPYING-LGPL-2.1; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA + * You should have received a copy of the MPL along with this library + * in the file COPYING-MPL-1.1 + * + * The contents of this file are subject to the Mozilla Public License + * Version 1.1 (the "License"); you may not use this file except in + * compliance with the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY + * OF ANY KIND, either express or implied. See the LGPL or the MPL for + * the specific language governing rights and limitations. + * + * The Original Code is the cairo graphics library. + * + * The Initial Developer of the Original Code is Red Hat, Inc. + * + * Contributor(s): + * Chris Wilson <chris@chris-wilson.co.uk> + */ + +#include "cairoint.h" + +#include "cairo-composite-rectangles-private.h" +#include "cairo-boxes-private.h" +#include "cairo-error-private.h" +#include "cairo-drm-i915-private.h" + +/* Operates in either immediate or retained mode. + * When given a clip region we record the sequence of vbo and then + * replay them for each clip rectangle, otherwise we simply emit + * the vbo straight into the command stream. + */ + +typedef struct _i915_spans i915_spans_t; + +typedef float * +(*i915_get_rectangle_func_t) (i915_spans_t *spans); + +typedef void +(*i915_span_func_t) (i915_spans_t *spans, + int x0, int x1, int y0, int y1, + int alpha); + +struct _i915_spans { + cairo_span_renderer_t renderer; + + i915_device_t *device; + + int xmin, xmax; + cairo_bool_t is_bounded; + const cairo_rectangle_int_t *extents; + + i915_get_rectangle_func_t get_rectangle; + i915_span_func_t span; + i915_shader_t shader; + + cairo_region_t *clip_region; + cairo_bool_t need_clip_surface; + + struct vbo { + struct vbo *next; + intel_bo_t *bo; + unsigned int count; + } head, *tail; + + unsigned int vbo_offset; + float *vbo_base; +}; + +static float * +i915_emit_rectangle (i915_spans_t *spans) +{ + return i915_add_rectangle (spans->device); +} + +static float * +i915_accumulate_rectangle (i915_spans_t *spans) +{ + float *vertices; + uint32_t size; + + size = spans->device->rectangle_size; + if (unlikely (spans->vbo_offset + size > I915_VBO_SIZE)) { + struct vbo *vbo; + + vbo = _cairo_malloc (sizeof (struct vbo)); + if (unlikely (vbo == NULL)) { + /* throw error! */ + } + + spans->tail->next = vbo; + spans->tail = vbo; + + vbo->next = NULL; + vbo->bo = intel_bo_create (&spans->device->intel, + I915_VBO_SIZE, I915_VBO_SIZE, + FALSE, I915_TILING_NONE, 0); + vbo->count = 0; + + spans->vbo_offset = 0; + spans->vbo_base = intel_bo_map (&spans->device->intel, vbo->bo); + } + + vertices = spans->vbo_base + spans->vbo_offset; + spans->vbo_offset += size; + spans->tail->count += 3; + + return vertices; +} + +static void +i915_span_zero (i915_spans_t *spans, + int x0, int x1, int y0, int y1, + int alpha) +{ + float *vertices; + + vertices = spans->get_rectangle (spans); + + *vertices++ = x1; + *vertices++ = y1; + + *vertices++ = x0; + *vertices++ = y1; + + *vertices++ = x0; + *vertices++ = y0; +} + +static void +i915_span_constant (i915_spans_t *spans, + int x0, int x1, int y0, int y1, + int alpha) +{ + float *vertices; + float a = alpha / 255.; + + vertices = spans->get_rectangle (spans); + + *vertices++ = x1; + *vertices++ = y1; + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y1; + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y0; + *vertices++ = a; +} + +static void +i915_span_linear (i915_spans_t *spans, + int x0, int x1, int y0, int y1, + int alpha) +{ + float *vertices; + float a = alpha / 255.; + double s, t; + + vertices = spans->get_rectangle (spans); + + *vertices++ = x1; + *vertices++ = y1; + s = x0, t = y0; + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y1; + s = x1, t = y0; + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y0; + s = x1, t = y1; + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + *vertices++ = a; +} + +static void +i915_span_texture (i915_spans_t *spans, + int x0, int x1, int y0, int y1, + int alpha) +{ + float *vertices; + float a = alpha / 255.; + double s, t; + + vertices = spans->get_rectangle (spans); + + *vertices++ = x1; + *vertices++ = y1; + s = x0, t = y0; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y1; + s = x1, t = y0; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y0; + s = x1, t = y1; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + *vertices++ = a; +} + +static void +i915_span_texture16 (i915_spans_t *spans, + int x0, int x1, int y0, int y1, int alpha) +{ + float *vertices; + float a = alpha / 255.; + double s, t; + + vertices = spans->get_rectangle (spans); + + *vertices++ = x1; + *vertices++ = y1; + s = x0, t = y0; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y1; + s = x1, t = y0; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + *vertices++ = a; + + *vertices++ = x0; + *vertices++ = y0; + s = x1, t = y1; + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + *vertices++ = a; +} + +static void +i915_span_generic (i915_spans_t *spans, + int x0, int x1, int y0, int y1, int alpha) +{ + double s, t; + float *vertices; + float a = alpha / 255.; + + /* Each vertex is: + * 2 vertex coordinates + * [0-2] source texture coordinates + * 1 alpha value. + * [0,2] clip mask coordinates + */ + + vertices = spans->get_rectangle (spans); + + /* bottom right */ + *vertices++ = x1; *vertices++ = y1; + s = x1, t = y1; + switch (spans->shader.source.type.vertex) { + case VS_ZERO: + case VS_CONSTANT: + break; + case VS_LINEAR: + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + break; + case VS_TEXTURE: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + break; + case VS_TEXTURE_16: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + break; + } + *vertices++ = a; + if (spans->need_clip_surface) { + s = x1, t = y1; + cairo_matrix_transform_point (&spans->shader.clip.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } + if (spans->shader.need_combine) { + s = x1, t = y1; + cairo_matrix_transform_point (&spans->shader.dst.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } + + /* bottom left */ + *vertices++ = x0; *vertices++ = y1; + s = x0, t = y1; + switch (spans->shader.source.type.vertex) { + case VS_ZERO: + case VS_CONSTANT: + break; + case VS_LINEAR: + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + break; + case VS_TEXTURE: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + break; + case VS_TEXTURE_16: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + break; + } + *vertices++ = a; + if (spans->need_clip_surface) { + s = x0, t = y1; + cairo_matrix_transform_point (&spans->shader.clip.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } + if (spans->shader.need_combine) { + s = x0, t = y1; + cairo_matrix_transform_point (&spans->shader.dst.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } + + /* top left */ + *vertices++ = x0; *vertices++ = y0; + s = x0, t = y0; + switch (spans->shader.source.type.vertex) { + case VS_ZERO: + case VS_CONSTANT: + break; + case VS_LINEAR: + *vertices++ = i915_shader_linear_texcoord (&spans->shader.source.linear, s, t); + break; + case VS_TEXTURE: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = s; *vertices++ = t; + break; + case VS_TEXTURE_16: + cairo_matrix_transform_point (&spans->shader.source.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + break; + } + *vertices++ = a; + if (spans->need_clip_surface) { + s = x0, t = y0; + cairo_matrix_transform_point (&spans->shader.clip.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } + if (spans->shader.need_combine) { + s = x0, t = y0; + cairo_matrix_transform_point (&spans->shader.dst.base.matrix, &s, &t); + *vertices++ = texcoord_2d_16 (s, t); + } +} + +static cairo_status_t +i915_zero_spans_mono (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + int x0, x1; + + if (num_spans == 0) + return CAIRO_STATUS_SUCCESS; + + do { + while (num_spans && half[0].coverage < 128) + half++, num_spans--; + if (num_spans == 0) + break; + + x0 = x1 = half[0].x; + while (num_spans--) { + half++; + + x1 = half[0].x; + if (half[0].coverage < 128) + break; + } + + i915_span_zero (spans, + x0, x1, + y, y + height, + 0); + } while (num_spans); + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_zero_spans (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + int x0, x1; + + if (num_spans == 0) + return CAIRO_STATUS_SUCCESS; + + do { + while (num_spans && half[0].coverage == 0) + half++, num_spans--; + if (num_spans == 0) + break; + + x0 = x1 = half[0].x; + while (num_spans--) { + half++; + + x1 = half[0].x; + if (half[0].coverage == 0) + break; + } + + i915_span_zero (spans, + x0, x1, + y, y + height, + 0); + } while (num_spans); + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_bounded_spans_mono (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + + if (num_spans == 0) + return CAIRO_STATUS_SUCCESS; + + do { + if (half[0].coverage >= 128) { + spans->span (spans, + half[0].x, half[1].x, + y, y + height, + 255); + } + half++; + } while (--num_spans > 1); + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_bounded_spans (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + + if (num_spans == 0) + return CAIRO_STATUS_SUCCESS; + + do { + if (half[0].coverage) { + spans->span (spans, + half[0].x, half[1].x, + y, y + height, + half[0].coverage); + } + half++; + } while (--num_spans > 1); + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_unbounded_spans (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + + if (num_spans == 0) { + spans->span (spans, + spans->xmin, spans->xmax, + y, y + height, + 0); + return CAIRO_STATUS_SUCCESS; + } + + if (half[0].x != spans->xmin) { + spans->span (spans, + spans->xmin, half[0].x, + y, y + height, + 0); + } + + do { + spans->span (spans, + half[0].x, half[1].x, + y, y + height, + half[0].coverage); + half++; + } while (--num_spans > 1); + + if (half[0].x != spans->xmax) { + spans->span (spans, + half[0].x, spans->xmax, + y, y + height, + 0); + } + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_unbounded_spans_mono (void *abstract_renderer, + int y, int height, + const cairo_half_open_span_t *half, + unsigned num_spans) +{ + i915_spans_t *spans = abstract_renderer; + + if (num_spans == 0) { + spans->span (spans, + spans->xmin, spans->xmax, + y, y + height, + 0); + return CAIRO_STATUS_SUCCESS; + } + + if (half[0].x != spans->xmin) { + spans->span (spans, + spans->xmin, half[0].x, + y, y + height, + 0); + } + + do { + int alpha = 0; + if (half[0].coverage >= 128) + alpha = 255; + spans->span (spans, + half[0].x, half[1].x, + y, y + height, + alpha); + half++; + } while (--num_spans > 1); + + if (half[0].x != spans->xmax) { + spans->span (spans, + half[0].x, spans->xmax, + y, y + height, + 0); + } + + return CAIRO_STATUS_SUCCESS; +} + +static cairo_status_t +i915_spans_init (i915_spans_t *spans, + i915_surface_t *dst, + cairo_operator_t op, + const cairo_pattern_t *pattern, + cairo_antialias_t antialias, + cairo_clip_t *clip, + double opacity, + const cairo_composite_rectangles_t *extents) +{ + cairo_status_t status; + + spans->device = (i915_device_t *) dst->intel.drm.base.device; + + spans->is_bounded = extents->is_bounded; + if (extents->is_bounded) { + if (antialias == CAIRO_ANTIALIAS_NONE) + spans->renderer.render_rows = i915_bounded_spans_mono; + else + spans->renderer.render_rows = i915_bounded_spans; + + spans->extents = &extents->bounded; + } else { + if (antialias == CAIRO_ANTIALIAS_NONE) + spans->renderer.render_rows = i915_unbounded_spans_mono; + else + spans->renderer.render_rows = i915_unbounded_spans; + + spans->extents = &extents->unbounded; + } + spans->xmin = spans->extents->x; + spans->xmax = spans->extents->x + spans->extents->width; + + spans->clip_region = NULL; + spans->need_clip_surface = FALSE; + if (clip != NULL) { + cairo_region_t *clip_region = NULL; + + status = _cairo_clip_get_region (clip, &clip_region); + assert (status == CAIRO_STATUS_SUCCESS || status == CAIRO_INT_STATUS_UNSUPPORTED); + + if (clip_region != NULL && cairo_region_num_rectangles (clip_region) == 1) + clip_region = NULL; + + spans->clip_region = clip_region; + spans->need_clip_surface = status == CAIRO_INT_STATUS_UNSUPPORTED; + } + + spans->head.next = NULL; + spans->head.bo = NULL; + spans->head.count = 0; + spans->tail = &spans->head; + + if (spans->clip_region == NULL) { + spans->get_rectangle = i915_emit_rectangle; + } else { + assert (! extents->is_bounded); + spans->get_rectangle = i915_accumulate_rectangle; + spans->head.bo = intel_bo_create (&spans->device->intel, + I915_VBO_SIZE, I915_VBO_SIZE, + FALSE, I915_TILING_NONE, 0); + if (unlikely (spans->head.bo == NULL)) + return _cairo_error (CAIRO_STATUS_NO_MEMORY); + + spans->vbo_base = intel_bo_map (&spans->device->intel, spans->head.bo); + } + spans->vbo_offset = 0; + + i915_shader_init (&spans->shader, dst, op, opacity); + if (spans->need_clip_surface) + i915_shader_set_clip (&spans->shader, clip); + + status = i915_shader_acquire_pattern (&spans->shader, &spans->shader.source, + pattern, &extents->bounded); + if (unlikely (status)) + return status; + + return CAIRO_STATUS_SUCCESS; +} + +static void +i915_spans_fini (i915_spans_t *spans) +{ + i915_shader_fini (&spans->shader); + + if (spans->head.bo != NULL) { + struct vbo *vbo, *next; + + intel_bo_destroy (&spans->device->intel, spans->head.bo); + for (vbo = spans->head.next; vbo != NULL; vbo = next) { + next = vbo->next; + intel_bo_destroy (&spans->device->intel, vbo->bo); + free (vbo); + } + } +} + +cairo_status_t +i915_clip_and_composite_spans (i915_surface_t *dst, + cairo_operator_t op, + const cairo_pattern_t *pattern, + cairo_antialias_t antialias, + i915_spans_func_t draw_func, + void *draw_closure, + const cairo_composite_rectangles_t*extents, + cairo_clip_t *clip, + double opacity) +{ + i915_spans_t spans; + i915_device_t *device; + cairo_status_t status; + struct vbo *vbo; + + if (i915_surface_needs_tiling (dst)) { + ASSERT_NOT_REACHED; + return CAIRO_INT_STATUS_UNSUPPORTED; + } + + if (op == CAIRO_OPERATOR_CLEAR) { + pattern = &_cairo_pattern_white.base; + op = CAIRO_OPERATOR_DEST_OUT; + } + + status = i915_spans_init (&spans, dst, op, pattern, antialias, clip, opacity, extents); + if (unlikely (status)) + return status; + + spans.shader.mask.base.texfmt = TEXCOORDFMT_1D; + spans.shader.mask.base.content = CAIRO_CONTENT_ALPHA; + spans.shader.mask.type.fragment = FS_SPANS; + + status = cairo_device_acquire (dst->intel.drm.base.device); + if (unlikely (status)) + goto CLEANUP_SPANS; + + if (dst->deferred_clear) { + status = i915_surface_clear (dst); + if (unlikely (status)) + goto CLEANUP_SPANS; + } + + device = i915_device (dst); + status = i915_shader_commit (&spans.shader, device); + if (unlikely (status)) + goto CLEANUP_DEVICE; + + if (! spans.shader.need_combine && ! spans.need_clip_surface) { + switch (spans.shader.source.type.vertex) { + case VS_ZERO: + spans.span = i915_span_zero; + if (extents->is_bounded) { + if (antialias == CAIRO_ANTIALIAS_NONE) + spans.renderer.render_rows = i915_zero_spans_mono; + else + spans.renderer.render_rows = i915_zero_spans; + } + break; + case VS_CONSTANT: + spans.span = i915_span_constant; + break; + case VS_LINEAR: + spans.span = i915_span_linear; + break; + case VS_TEXTURE: + spans.span = i915_span_texture; + break; + case VS_TEXTURE_16: + spans.span = i915_span_texture16; + break; + default: + spans.span = i915_span_generic; + break; + } + } else { + spans.span = i915_span_generic; + } + + status = draw_func (draw_closure, &spans.renderer, spans.extents); + if (spans.clip_region != NULL && status == CAIRO_STATUS_SUCCESS) { + i915_vbo_finish (device); + + OUT_DWORD (_3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT); + for (vbo = &spans.head; vbo != NULL; vbo = vbo->next) { + int i, num_rectangles; + + /* XXX require_space & batch_flush */ + + OUT_DWORD (_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S (0) | I1_LOAD_S (1) | 1); + i915_batch_emit_reloc (device, vbo->bo, 0, + I915_GEM_DOMAIN_VERTEX, 0, + FALSE); + OUT_DWORD ((device->floats_per_vertex << S1_VERTEX_WIDTH_SHIFT) | + (device->floats_per_vertex << S1_VERTEX_PITCH_SHIFT) | + vbo->count); + + num_rectangles = cairo_region_num_rectangles (spans.clip_region); + for (i = 0; i < num_rectangles; i++) { + cairo_rectangle_int_t rect; + + cairo_region_get_rectangle (spans.clip_region, i, &rect); + + OUT_DWORD (_3DSTATE_SCISSOR_RECT_0_CMD); + OUT_DWORD (SCISSOR_RECT_0_XMIN (rect.x) | + SCISSOR_RECT_0_YMIN (rect.y)); + OUT_DWORD (SCISSOR_RECT_0_XMAX (rect.x + rect.width) | + SCISSOR_RECT_0_YMAX (rect.y + rect.height)); + + OUT_DWORD (PRIM3D_RECTLIST | PRIM3D_INDIRECT_SEQUENTIAL | vbo->count); + OUT_DWORD (0); + } + } + OUT_DWORD (_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); + } + +CLEANUP_DEVICE: + cairo_device_release (dst->intel.drm.base.device); +CLEANUP_SPANS: + i915_spans_fini (&spans); + + return status; +} |