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-rw-r--r--libs/glfw-3.3.8/CMakeLists.txt385
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diff --git a/libs/glfw-3.3.8/CMakeLists.txt b/libs/glfw-3.3.8/CMakeLists.txt
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+cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
+
+project(GLFW VERSION 3.3.8 LANGUAGES C)
+
+set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
+
+if (POLICY CMP0054)
+ cmake_policy(SET CMP0054 NEW)
+endif()
+
+if (POLICY CMP0069)
+ cmake_policy(SET CMP0069 NEW)
+endif()
+
+if (POLICY CMP0077)
+ cmake_policy(SET CMP0077 NEW)
+endif()
+
+set_property(GLOBAL PROPERTY USE_FOLDERS ON)
+
+option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
+option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
+option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
+option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
+option(GLFW_INSTALL "Generate installation target" ON)
+option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
+
+include(GNUInstallDirs)
+include(CMakeDependentOption)
+
+cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
+ "UNIX" OFF)
+cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
+ "WIN32" OFF)
+cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
+ "UNIX;NOT APPLE" OFF)
+cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
+ "MSVC" OFF)
+
+if (BUILD_SHARED_LIBS)
+ set(_GLFW_BUILD_DLL 1)
+endif()
+
+if (BUILD_SHARED_LIBS AND UNIX)
+ # On Unix-like systems, shared libraries can use the soname system.
+ set(GLFW_LIB_NAME glfw)
+else()
+ set(GLFW_LIB_NAME glfw3)
+endif()
+
+if (GLFW_VULKAN_STATIC)
+ if (BUILD_SHARED_LIBS)
+ # If you absolutely must do this, remove this line and add the Vulkan
+ # loader static library via the CMAKE_SHARED_LINKER_FLAGS
+ message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
+ endif()
+ set(_GLFW_VULKAN_STATIC 1)
+endif()
+
+list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
+
+find_package(Threads REQUIRED)
+
+if (GLFW_BUILD_DOCS)
+ set(DOXYGEN_SKIP_DOT TRUE)
+ find_package(Doxygen)
+endif()
+
+#--------------------------------------------------------------------
+# Apply Microsoft C runtime library option
+# This is here because it also applies to tests and examples
+#--------------------------------------------------------------------
+if (MSVC)
+ if (MSVC90)
+ # Workaround for VS 2008 not shipping with the DirectX 9 SDK
+ include(CheckIncludeFile)
+ check_include_file(dinput.h DINPUT_H_FOUND)
+ if (NOT DINPUT_H_FOUND)
+ message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
+ endif()
+ # Workaround for VS 2008 not shipping with stdint.h
+ list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
+ endif()
+endif()
+
+if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+ if (CMAKE_VERSION VERSION_LESS 3.15)
+ foreach (flag CMAKE_C_FLAGS
+ CMAKE_C_FLAGS_DEBUG
+ CMAKE_C_FLAGS_RELEASE
+ CMAKE_C_FLAGS_MINSIZEREL
+ CMAKE_C_FLAGS_RELWITHDEBINFO)
+
+ if (flag MATCHES "/MD")
+ string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
+ endif()
+ if (flag MATCHES "/MDd")
+ string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
+ endif()
+
+ endforeach()
+ else()
+ set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
+ endif()
+endif()
+
+if (MINGW)
+ # Workaround for legacy MinGW not providing XInput and DirectInput
+ include(CheckIncludeFile)
+
+ check_include_file(dinput.h DINPUT_H_FOUND)
+ check_include_file(xinput.h XINPUT_H_FOUND)
+ if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
+ list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
+ endif()
+
+ # Enable link-time exploit mitigation features enabled by default on MSVC
+ include(CheckCCompilerFlag)
+
+ # Compatibility with data execution prevention (DEP)
+ set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
+ check_c_compiler_flag("" _GLFW_HAS_DEP)
+ if (_GLFW_HAS_DEP)
+ set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
+ endif()
+
+ # Compatibility with address space layout randomization (ASLR)
+ set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
+ check_c_compiler_flag("" _GLFW_HAS_ASLR)
+ if (_GLFW_HAS_ASLR)
+ set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
+ endif()
+
+ # Compatibility with 64-bit address space layout randomization (ASLR)
+ set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
+ check_c_compiler_flag("" _GLFW_HAS_64ASLR)
+ if (_GLFW_HAS_64ASLR)
+ set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
+ endif()
+
+ # Clear flags again to avoid breaking later tests
+ set(CMAKE_REQUIRED_FLAGS)
+endif()
+
+#--------------------------------------------------------------------
+# Detect and select backend APIs
+#--------------------------------------------------------------------
+if (GLFW_USE_WAYLAND)
+ set(_GLFW_WAYLAND 1)
+ message(STATUS "Using Wayland for window creation")
+elseif (GLFW_USE_OSMESA)
+ set(_GLFW_OSMESA 1)
+ message(STATUS "Using OSMesa for headless context creation")
+elseif (WIN32)
+ set(_GLFW_WIN32 1)
+ message(STATUS "Using Win32 for window creation")
+elseif (APPLE)
+ set(_GLFW_COCOA 1)
+ message(STATUS "Using Cocoa for window creation")
+elseif (UNIX)
+ set(_GLFW_X11 1)
+ message(STATUS "Using X11 for window creation")
+else()
+ message(FATAL_ERROR "No supported platform was detected")
+endif()
+
+#--------------------------------------------------------------------
+# Find and add Unix math and time libraries
+#--------------------------------------------------------------------
+if (UNIX AND NOT APPLE)
+ find_library(RT_LIBRARY rt)
+ mark_as_advanced(RT_LIBRARY)
+ if (RT_LIBRARY)
+ list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
+ list(APPEND glfw_PKG_LIBS "-lrt")
+ endif()
+
+ find_library(MATH_LIBRARY m)
+ mark_as_advanced(MATH_LIBRARY)
+ if (MATH_LIBRARY)
+ list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
+ list(APPEND glfw_PKG_LIBS "-lm")
+ endif()
+
+ if (CMAKE_DL_LIBS)
+ list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
+ list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
+ endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use Win32 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WIN32)
+
+ list(APPEND glfw_PKG_LIBS "-lgdi32")
+
+ if (GLFW_USE_HYBRID_HPG)
+ set(_GLFW_USE_HYBRID_HPG 1)
+ endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use X11 for window creation
+#--------------------------------------------------------------------
+if (_GLFW_X11)
+
+ find_package(X11 REQUIRED)
+
+ list(APPEND glfw_PKG_DEPS "x11")
+
+ # Set up library and include paths
+ list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
+ list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
+
+ # Check for XRandR (modern resolution switching and gamma control)
+ if (NOT X11_Xrandr_INCLUDE_PATH)
+ message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
+ endif()
+
+ # Check for Xinerama (legacy multi-monitor support)
+ if (NOT X11_Xinerama_INCLUDE_PATH)
+ message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
+ endif()
+
+ # Check for Xkb (X keyboard extension)
+ if (NOT X11_Xkb_INCLUDE_PATH)
+ message(FATAL_ERROR "XKB headers not found; install X11 development package")
+ endif()
+
+ # Check for Xcursor (cursor creation from RGBA images)
+ if (NOT X11_Xcursor_INCLUDE_PATH)
+ message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
+ endif()
+
+ # Check for XInput (modern HID input)
+ if (NOT X11_Xi_INCLUDE_PATH)
+ message(FATAL_ERROR "XInput headers not found; install libxi development package")
+ endif()
+
+ list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
+ "${X11_Xinerama_INCLUDE_PATH}"
+ "${X11_Xkb_INCLUDE_PATH}"
+ "${X11_Xcursor_INCLUDE_PATH}"
+ "${X11_Xi_INCLUDE_PATH}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Wayland for window creation
+#--------------------------------------------------------------------
+if (_GLFW_WAYLAND)
+ find_package(ECM REQUIRED NO_MODULE)
+ list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
+
+ find_package(Wayland REQUIRED Client Cursor Egl)
+ find_package(WaylandScanner REQUIRED)
+ find_package(WaylandProtocols 1.15 REQUIRED)
+
+ list(APPEND glfw_PKG_DEPS "wayland-client")
+
+ list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
+ list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
+
+ find_package(XKBCommon REQUIRED)
+ list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
+
+ include(CheckIncludeFiles)
+ include(CheckFunctionExists)
+ check_function_exists(memfd_create HAVE_MEMFD_CREATE)
+
+ if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
+ find_package(EpollShim)
+ if (EPOLLSHIM_FOUND)
+ list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
+ list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
+ endif()
+ endif()
+endif()
+
+#--------------------------------------------------------------------
+# Use OSMesa for offscreen context creation
+#--------------------------------------------------------------------
+if (_GLFW_OSMESA)
+ find_package(OSMesa REQUIRED)
+ list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
+endif()
+
+#--------------------------------------------------------------------
+# Use Cocoa for window creation and NSOpenGL for context creation
+#--------------------------------------------------------------------
+if (_GLFW_COCOA)
+
+ list(APPEND glfw_LIBRARIES
+ "-framework Cocoa"
+ "-framework IOKit"
+ "-framework CoreFoundation")
+
+ set(glfw_PKG_DEPS "")
+ set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
+endif()
+
+#--------------------------------------------------------------------
+# Add the Vulkan loader as a dependency if necessary
+#--------------------------------------------------------------------
+if (GLFW_VULKAN_STATIC)
+ list(APPEND glfw_PKG_DEPS "vulkan")
+endif()
+
+#--------------------------------------------------------------------
+# Export GLFW library dependencies
+#--------------------------------------------------------------------
+foreach(arg ${glfw_PKG_DEPS})
+ set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
+endforeach()
+foreach(arg ${glfw_PKG_LIBS})
+ set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
+endforeach()
+
+#--------------------------------------------------------------------
+# Create generated files
+#--------------------------------------------------------------------
+include(CMakePackageConfigHelpers)
+
+set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
+
+configure_package_config_file(src/glfw3Config.cmake.in
+ src/glfw3Config.cmake
+ INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
+ NO_CHECK_REQUIRED_COMPONENTS_MACRO)
+
+write_basic_package_version_file(src/glfw3ConfigVersion.cmake
+ VERSION ${GLFW_VERSION}
+ COMPATIBILITY SameMajorVersion)
+
+configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
+
+configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
+
+#--------------------------------------------------------------------
+# Add subdirectories
+#--------------------------------------------------------------------
+add_subdirectory(src)
+
+if (GLFW_BUILD_EXAMPLES)
+ add_subdirectory(examples)
+endif()
+
+if (GLFW_BUILD_TESTS)
+ add_subdirectory(tests)
+endif()
+
+if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
+ add_subdirectory(docs)
+endif()
+
+#--------------------------------------------------------------------
+# Install files other than the library
+# The library is installed by src/CMakeLists.txt
+#--------------------------------------------------------------------
+if (GLFW_INSTALL)
+ install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
+ FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
+
+ install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
+ "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
+ DESTINATION "${GLFW_CONFIG_PATH}")
+
+ install(EXPORT glfwTargets FILE glfw3Targets.cmake
+ EXPORT_LINK_INTERFACE_LIBRARIES
+ DESTINATION "${GLFW_CONFIG_PATH}")
+ install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
+ DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
+
+ # Only generate this target if no higher-level project already has
+ if (NOT TARGET uninstall)
+ configure_file(cmake_uninstall.cmake.in
+ cmake_uninstall.cmake IMMEDIATE @ONLY)
+
+ add_custom_target(uninstall
+ "${CMAKE_COMMAND}" -P
+ "${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
+ set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
+ endif()
+endif()
+