summaryrefslogtreecommitdiff
path: root/libs/glfw-3.3.8/docs/html/index.html
diff options
context:
space:
mode:
Diffstat (limited to 'libs/glfw-3.3.8/docs/html/index.html')
-rw-r--r--libs/glfw-3.3.8/docs/html/index.html93
1 files changed, 93 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/docs/html/index.html b/libs/glfw-3.3.8/docs/html/index.html
new file mode 100644
index 0000000..072fcc5
--- /dev/null
+++ b/libs/glfw-3.3.8/docs/html/index.html
@@ -0,0 +1,93 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta name="viewport" content="width=device-width, initial-scale=1.0">
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<meta name="generator" content="Doxygen 1.9.4"/>
+<title>GLFW: Main Page</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="dynsections.js"></script>
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="search/searchdata.js"></script>
+<script type="text/javascript" src="search/search.js"></script>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+<link href="extra.css" rel="stylesheet" type="text/css"/>
+</head>
+<body>
+<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
+<div id="titlearea">
+ <div class="glfwheader">
+ <a href="https://www.glfw.org/" id="glfwhome">GLFW</a>
+ <ul class="glfwnavbar">
+ <li><a href="https://www.glfw.org/documentation.html">Documentation</a></li>
+ <li><a href="https://www.glfw.org/download.html">Download</a></li>
+ <li><a href="https://www.glfw.org/community.html">Community</a></li>
+ </ul>
+ </div>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.9.4 -->
+<script type="text/javascript">
+/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
+var searchBox = new SearchBox("searchBox", "search",'Search','.html');
+/* @license-end */
+</script>
+<script type="text/javascript" src="menudata.js"></script>
+<script type="text/javascript" src="menu.js"></script>
+<script type="text/javascript">
+/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&amp;dn=expat.txt MIT */
+$(function() {
+ initMenu('',true,false,'search.php','Search');
+ $(document).ready(function() { init_search(); });
+});
+/* @license-end */
+</script>
+<div id="main-nav"></div>
+</div><!-- top -->
+<!-- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ onkeydown="return searchBox.OnSearchSelectKey(event)">
+</div>
+
+<!-- iframe showing the search results (closed by default) -->
+<div id="MSearchResultsWindow">
+<iframe src="javascript:void(0)" frameborder="0"
+ name="MSearchResults" id="MSearchResults">
+</iframe>
+</div>
+
+<div><div class="contents">
+<div class="textblock"><h1><a class="anchor" id="main_intro"></a>
+Introduction</h1>
+<p >GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc.</p>
+<p ><a class="el" href="news.html#news_33">Release notes for version 3.3</a> list new features, caveats and deprecations.</p>
+<p ><a class="el" href="quick_guide.html">Getting started</a> is a guide for users new to GLFW. It takes you through how to write a small but complete program.</p>
+<p >There are guides for each section of the API:</p>
+<ul>
+<li><a class="el" href="intro_guide.html">Introduction to the API</a> – initialization, error handling and high-level design</li>
+<li><a class="el" href="window_guide.html">Window guide</a> – creating and working with windows and framebuffers</li>
+<li><a class="el" href="context_guide.html">Context guide</a> – working with OpenGL and OpenGL ES contexts</li>
+<li><a class="el" href="vulkan_guide.html">Vulkan guide</a> - working with Vulkan objects and extensions</li>
+<li><a class="el" href="monitor_guide.html">Monitor guide</a> – enumerating and working with monitors and video modes</li>
+<li><a class="el" href="input_guide.html">Input guide</a> – receiving events, polling and processing input</li>
+</ul>
+<p >Once you have written a program, see <a class="el" href="compile_guide.html">Compiling GLFW</a> and <a class="el" href="build_guide.html">Building applications</a>.</p>
+<p >The <a href="modules.html">reference documentation</a> provides more detailed information about specific functions.</p>
+<p ><a class="el" href="moving_guide.html">Moving from GLFW 2 to 3</a> explains what has changed and how to update existing code to use the new API.</p>
+<p >There is a section on <a class="el" href="intro_guide.html#guarantees_limitations">Guarantees and limitations</a> for pointer lifetimes, reentrancy, thread safety, event order and backward and forward compatibility.</p>
+<p >The <a href="https://www.glfw.org/faq.html">FAQ</a> answers many common questions about the design, implementation and use of GLFW.</p>
+<p >Finally, <a class="el" href="compat_guide.html">Standards conformance</a> explains what APIs, standards and protocols GLFW uses and what happens when they are not present on a given machine.</p>
+<p >This documentation was generated with Doxygen. The sources for it are available in both the <a href="https://www.glfw.org/download.html">source distribution</a> and <a href="https://github.com/glfw/glfw">GitHub repository</a>. </p>
+</div></div><!-- PageDoc -->
+</div><!-- contents -->
+<address class="footer">
+<p>
+Last update on Fri Jul 22 2022 for GLFW 3.3.8
+</p>
+</address>
+</body>
+</html>