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-rw-r--r--libs/glfw-3.3.8/tests/icon.c149
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diff --git a/libs/glfw-3.3.8/tests/icon.c b/libs/glfw-3.3.8/tests/icon.c
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+++ b/libs/glfw-3.3.8/tests/icon.c
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+//========================================================================
+// Window icon test program
+// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+//
+// This program is used to test the icon feature.
+//
+//========================================================================
+
+#include <glad/gl.h>
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+// a simple glfw logo
+const char* const logo[] =
+{
+ "................",
+ "................",
+ "...0000..0......",
+ "...0.....0......",
+ "...0.00..0......",
+ "...0..0..0......",
+ "...0000..0000...",
+ "................",
+ "................",
+ "...000..0...0...",
+ "...0....0...0...",
+ "...000..0.0.0...",
+ "...0....0.0.0...",
+ "...0....00000...",
+ "................",
+ "................"
+};
+
+const unsigned char icon_colors[5][4] =
+{
+ { 0, 0, 0, 255 }, // black
+ { 255, 0, 0, 255 }, // red
+ { 0, 255, 0, 255 }, // green
+ { 0, 0, 255, 255 }, // blue
+ { 255, 255, 255, 255 } // white
+};
+
+static int cur_icon_color = 0;
+
+static void set_icon(GLFWwindow* window, int icon_color)
+{
+ int x, y;
+ unsigned char pixels[16 * 16 * 4];
+ unsigned char* target = pixels;
+ GLFWimage img = { 16, 16, pixels };
+
+ for (y = 0; y < img.width; y++)
+ {
+ for (x = 0; x < img.height; x++)
+ {
+ if (logo[y][x] == '0')
+ memcpy(target, icon_colors[icon_color], 4);
+ else
+ memset(target, 0, 4);
+
+ target += 4;
+ }
+ }
+
+ glfwSetWindowIcon(window, 1, &img);
+}
+
+static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
+{
+ if (action != GLFW_PRESS)
+ return;
+
+ switch (key)
+ {
+ case GLFW_KEY_ESCAPE:
+ glfwSetWindowShouldClose(window, GLFW_TRUE);
+ break;
+ case GLFW_KEY_SPACE:
+ cur_icon_color = (cur_icon_color + 1) % 5;
+ set_icon(window, cur_icon_color);
+ break;
+ case GLFW_KEY_X:
+ glfwSetWindowIcon(window, 0, NULL);
+ break;
+ }
+}
+
+int main(int argc, char** argv)
+{
+ GLFWwindow* window;
+
+ if (!glfwInit())
+ {
+ fprintf(stderr, "Failed to initialize GLFW\n");
+ exit(EXIT_FAILURE);
+ }
+
+ window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL);
+ if (!window)
+ {
+ glfwTerminate();
+
+ fprintf(stderr, "Failed to open GLFW window\n");
+ exit(EXIT_FAILURE);
+ }
+
+ glfwMakeContextCurrent(window);
+ gladLoadGL(glfwGetProcAddress);
+
+ glfwSetKeyCallback(window, key_callback);
+ set_icon(window, cur_icon_color);
+
+ while (!glfwWindowShouldClose(window))
+ {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glfwSwapBuffers(window);
+ glfwWaitEvents();
+ }
+
+ glfwDestroyWindow(window);
+ glfwTerminate();
+ exit(EXIT_SUCCESS);
+}
+