diff options
Diffstat (limited to 'libs/ode-0.16.1/libccd/src/testsuites/support.c')
-rw-r--r-- | libs/ode-0.16.1/libccd/src/testsuites/support.c | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/libccd/src/testsuites/support.c b/libs/ode-0.16.1/libccd/src/testsuites/support.c new file mode 100644 index 0000000..5f2b4c7 --- /dev/null +++ b/libs/ode-0.16.1/libccd/src/testsuites/support.c @@ -0,0 +1,85 @@ +/*** + * libccd + * --------------------------------- + * Copyright (c)2010 Daniel Fiser <danfis@danfis.cz> + * + * + * This file is part of libccd. + * + * Distributed under the OSI-approved BSD License (the "License"); + * see accompanying file BDS-LICENSE for details or see + * <http://www.opensource.org/licenses/bsd-license.php>. + * + * This software is distributed WITHOUT ANY WARRANTY; without even the + * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the License for more information. + */ + +#include <stdio.h> +#include <ccd/ccd.h> +#include <ccd/vec3.h> +#include "support.h" + +void ccdSupport(const void *_obj, const ccd_vec3_t *_dir, + ccd_vec3_t *v) +{ + // Support function is made according to Gino van den Bergen's paper + // A Fast and Robust CCD Implementation for Collision Detection of + // Convex Objects + + ccd_obj_t *obj = (ccd_obj_t *)_obj; + ccd_vec3_t dir; + ccd_quat_t qinv; + + ccdVec3Copy(&dir, _dir); + ccdQuatInvert2(&qinv, &obj->quat); + + ccdQuatRotVec(&dir, &qinv); + + if (obj->type == CCD_OBJ_BOX){ + ccd_box_t *box = (ccd_box_t *)obj; + ccdVec3Set(v, ccdSign(ccdVec3X(&dir)) * box->x * CCD_REAL(0.5), + ccdSign(ccdVec3Y(&dir)) * box->y * CCD_REAL(0.5), + ccdSign(ccdVec3Z(&dir)) * box->z * CCD_REAL(0.5)); + }else if (obj->type == CCD_OBJ_SPHERE){ + ccd_sphere_t *sphere = (ccd_sphere_t *)obj; + ccd_real_t len; + + len = ccdVec3Len2(&dir); + if (len - CCD_EPS > CCD_ZERO){ + ccdVec3Copy(v, &dir); + ccdVec3Scale(v, sphere->radius / CCD_SQRT(len)); + }else{ + ccdVec3Set(v, CCD_ZERO, CCD_ZERO, CCD_ZERO); + } + }else if (obj->type == CCD_OBJ_CYL){ + ccd_cyl_t *cyl = (ccd_cyl_t *)obj; + ccd_real_t zdist, rad; + + zdist = dir.v[0] * dir.v[0] + dir.v[1] * dir.v[1]; + zdist = CCD_SQRT(zdist); + if (ccdIsZero(zdist)){ + ccdVec3Set(v, CCD_ZERO, CCD_ZERO, + ccdSign(ccdVec3Z(&dir)) * cyl->height * CCD_REAL(0.5)); + }else{ + rad = cyl->radius / zdist; + + ccdVec3Set(v, rad * ccdVec3X(&dir), + rad * ccdVec3Y(&dir), + ccdSign(ccdVec3Z(&dir)) * cyl->height * CCD_REAL(0.5)); + } + } + + // transform support vertex + ccdQuatRotVec(v, &obj->quat); + ccdVec3Add(v, &obj->pos); +} + +void ccdObjCenter(const void *_obj, ccd_vec3_t *center) +{ + ccd_obj_t *obj = (ccd_obj_t *)_obj; + + ccdVec3Set(center, CCD_ZERO, CCD_ZERO, CCD_ZERO); + // rotation is not needed + ccdVec3Add(center, &obj->pos); +} |