diff options
Diffstat (limited to 'libs/ode-0.16.1/ode/src/collision_convex_trimesh.cpp')
-rw-r--r-- | libs/ode-0.16.1/ode/src/collision_convex_trimesh.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/libs/ode-0.16.1/ode/src/collision_convex_trimesh.cpp b/libs/ode-0.16.1/ode/src/collision_convex_trimesh.cpp new file mode 100644 index 0000000..651f236 --- /dev/null +++ b/libs/ode-0.16.1/ode/src/collision_convex_trimesh.cpp @@ -0,0 +1,120 @@ +/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#include <ode/collision.h>
+#include <ode/rotation.h>
+#include "config.h"
+#include "matrix.h"
+#include "odemath.h"
+
+
+typedef struct _sLocalContactData
+{
+ dVector3 vPos;
+ dVector3 vNormal;
+ dReal fDepth;
+ int triIndex;
+ int nFlags; // 0 = filtered out, 1 = OK
+}sLocalContactData;
+
+
+#if dTRIMESH_ENABLED
+
+#include "collision_util.h"
+#include "collision_std.h"
+#include "collision_trimesh_internal.h"
+#if dLIBCCD_ENABLED
+#include "collision_libccd.h"
+#endif
+
+int dCollideConvexTrimesh( dxGeom *o1, dxGeom *o2, int flags, dContactGeom* contacts, int skip )
+{
+ int contactcount = 0;
+ dIASSERT( skip >= (int)sizeof( dContactGeom ) );
+ dIASSERT( o1->type == dConvexClass );
+ dIASSERT( o2->type == dTriMeshClass );
+ dIASSERT ((flags & NUMC_MASK) >= 1);
+
+#if dLIBCCD_ENABLED
+
+#if dTRIMESH_OPCODE
+ const dVector3 &meshPosition = *(const dVector3 *)dGeomGetPosition(o2);
+ // Find convex OBB in trimesh coordinates
+ Point convexAABBMin(o1->aabb[0] - meshPosition[0], o1->aabb[2] - meshPosition[1], o1->aabb[4] - meshPosition[2]);
+ Point convexAABBMax(o1->aabb[1] - meshPosition[0], o1->aabb[3] - meshPosition[1], o1->aabb[5] - meshPosition[2]);
+
+ const Point convexCenter = 0.5f * (convexAABBMax + convexAABBMin);
+ const Point convexExtents = 0.5f * (convexAABBMax - convexAABBMin);
+ const Matrix3x3 convexRotation(1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f);
+ OBB convexOOB(convexCenter, convexExtents, convexRotation);
+
+ Matrix4x4 meshTransformation;
+ const dMatrix3 &meshRotation = *(const dMatrix3 *)dGeomGetRotation(o2);
+ const dVector3 zeroVector = { REAL(0.0), };
+ MakeMatrix(zeroVector, meshRotation, meshTransformation);
+
+ OBBCollider collider;
+ collider.SetFirstContact(false);
+ collider.SetTemporalCoherence(false);
+ collider.SetPrimitiveTests(false);
+
+ OBBCache cache;
+ dxTriMesh *trimesh = (dxTriMesh *)o2;
+ if (collider.Collide(cache, convexOOB, trimesh->retrieveMeshBVTreeRef(), null, &meshTransformation)) {
+ int triCount = collider.GetNbTouchedPrimitives();
+ if (triCount > 0) {
+ int* triangles = (int*)collider.GetTouchedPrimitives();
+ contactcount = dCollideConvexTrimeshTrianglesCCD(o1, o2, triangles, triCount, flags, contacts, skip);
+ }
+ }
+
+#elif dTRIMESH_GIMPACT
+ dxTriMesh *trimesh = (dxTriMesh *)o2;
+
+ aabb3f test_aabb(o1->aabb[0], o1->aabb[1], o1->aabb[2], o1->aabb[3], o1->aabb[4], o1->aabb[5]);
+
+ GDYNAMIC_ARRAY collision_result;
+ GIM_CREATE_BOXQUERY_LIST(collision_result);
+
+ gim_aabbset_box_collision(&test_aabb, &trimesh->m_collision_trimesh.m_aabbset, &collision_result);
+
+ if (collision_result.m_size != 0)
+ {
+ GUINT32 * boxesresult = GIM_DYNARRAY_POINTER(GUINT32,collision_result);
+ GIM_TRIMESH * ptrimesh = &trimesh->m_collision_trimesh;
+ gim_trimesh_locks_work_data(ptrimesh);
+
+ contactcount = dCollideConvexTrimeshTrianglesCCD(o1, o2, (int *)boxesresult, collision_result.m_size, flags, contacts, skip);
+
+ gim_trimesh_unlocks_work_data(ptrimesh);
+ }
+
+ GIM_DYNARRAY_DESTROY(collision_result);
+#endif // dTRIMESH_GIMPACT
+
+#endif // dLIBCCD_ENABLED
+
+ return contactcount;
+}
+
+#endif // dTRIMESH_ENABLED
+
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