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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+
+#ifndef _ODE_UTIL_H_
+#define _ODE_UTIL_H_
+
+#include "objects.h"
+#include "common.h"
+
+
+/* utility */
+
+void dInternalHandleAutoDisabling (dxWorld *world, dReal stepsize);
+void dxStepBody (dxBody *b, dReal h);
+
+
+struct dxWorldProcessMemoryManager:
+ public dBase
+{
+ typedef void *(*alloc_block_fn_t)(sizeint block_size);
+ typedef void *(*shrink_block_fn_t)(void *block_pointer, sizeint block_current_size, sizeint block_smaller_size);
+ typedef void (*free_block_fn_t)(void *block_pointer, sizeint block_current_size);
+
+ dxWorldProcessMemoryManager(alloc_block_fn_t fnAlloc, shrink_block_fn_t fnShrink, free_block_fn_t fnFree)
+ {
+ Assign(fnAlloc, fnShrink, fnFree);
+ }
+
+ void Assign(alloc_block_fn_t fnAlloc, shrink_block_fn_t fnShrink, free_block_fn_t fnFree)
+ {
+ m_fnAlloc = fnAlloc;
+ m_fnShrink = fnShrink;
+ m_fnFree = fnFree;
+ }
+
+ alloc_block_fn_t m_fnAlloc;
+ shrink_block_fn_t m_fnShrink;
+ free_block_fn_t m_fnFree;
+};
+
+extern dxWorldProcessMemoryManager g_WorldProcessMallocMemoryManager;
+
+struct dxWorldProcessMemoryReserveInfo:
+ public dBase
+{
+ dxWorldProcessMemoryReserveInfo(float fReserveFactor, unsigned uiReserveMinimum)
+ {
+ Assign(fReserveFactor, uiReserveMinimum);
+ }
+
+ void Assign(float fReserveFactor, unsigned uiReserveMinimum)
+ {
+ m_fReserveFactor = fReserveFactor;
+ m_uiReserveMinimum = uiReserveMinimum;
+ }
+
+ float m_fReserveFactor; // Use float as precision does not matter here
+ unsigned m_uiReserveMinimum;
+};
+
+extern dxWorldProcessMemoryReserveInfo g_WorldProcessDefaultReserveInfo;
+
+
+class dxWorldProcessMemArena:
+ private dBase // new/delete must not be called for this class
+{
+public:
+#define BUFFER_TO_ARENA_EXTRA (EFFICIENT_ALIGNMENT + dEFFICIENT_SIZE(sizeof(dxWorldProcessMemArena)))
+ static bool IsArenaPossible(sizeint nBufferSize)
+ {
+ return SIZE_MAX - BUFFER_TO_ARENA_EXTRA >= nBufferSize; // This ensures there will be no overflow
+ }
+
+ static sizeint MakeBufferSize(sizeint nArenaSize)
+ {
+ return nArenaSize - BUFFER_TO_ARENA_EXTRA;
+ }
+
+ static sizeint MakeArenaSize(sizeint nBufferSize)
+ {
+ return BUFFER_TO_ARENA_EXTRA + nBufferSize;
+ }
+#undef BUFFER_TO_ARENA_EXTRA
+
+ bool IsStructureValid() const
+ {
+ return m_pAllocBegin != NULL && m_pAllocEnd != NULL && m_pAllocBegin <= m_pAllocEnd
+ && (m_pAllocCurrentOrNextArena == NULL || m_pAllocCurrentOrNextArena == m_pAllocBegin)
+ && m_pArenaBegin != NULL && m_pArenaBegin <= m_pAllocBegin;
+ }
+
+ sizeint GetMemorySize() const
+ {
+ return (sizeint)m_pAllocEnd - (sizeint)m_pAllocBegin;
+ }
+
+ void *SaveState() const
+ {
+ return m_pAllocCurrentOrNextArena;
+ }
+
+ void RestoreState(void *state)
+ {
+ m_pAllocCurrentOrNextArena = state;
+ }
+
+ void ResetState()
+ {
+ m_pAllocCurrentOrNextArena = m_pAllocBegin;
+ }
+
+ void *PeekBufferRemainder() const
+ {
+ return m_pAllocCurrentOrNextArena;
+ }
+
+ void *AllocateBlock(sizeint size)
+ {
+ void *arena = m_pAllocCurrentOrNextArena;
+ m_pAllocCurrentOrNextArena = dOFFSET_EFFICIENTLY(arena, size);
+ dIASSERT(m_pAllocCurrentOrNextArena <= m_pAllocEnd);
+ dIASSERT(dEFFICIENT_PTR(arena) == arena);
+
+ return arena;
+ }
+
+ void *AllocateOveralignedBlock(sizeint size, unsigned alignment)
+ {
+ void *arena = m_pAllocCurrentOrNextArena;
+ m_pAllocCurrentOrNextArena = dOFFSET_OVERALIGNEDLY(arena, size, alignment);
+ dIASSERT(m_pAllocCurrentOrNextArena <= m_pAllocEnd);
+
+ void *block = dOVERALIGNED_PTR(arena, alignment);
+ return block;
+ }
+
+ template<typename ElementType>
+ ElementType *AllocateArray(sizeint count)
+ {
+ return (ElementType *)AllocateBlock(count * sizeof(ElementType));
+ }
+
+ template<typename ElementType>
+ ElementType *AllocateOveralignedArray(sizeint count, unsigned alignment)
+ {
+ return (ElementType *)AllocateOveralignedBlock(count * sizeof(ElementType), alignment);
+ }
+
+ template<typename ElementType>
+ void ShrinkArray(ElementType *arr, sizeint oldcount, sizeint newcount)
+ {
+ dIASSERT(newcount <= oldcount);
+ dIASSERT(dOFFSET_EFFICIENTLY(arr, oldcount * sizeof(ElementType)) == m_pAllocCurrentOrNextArena);
+ m_pAllocCurrentOrNextArena = dOFFSET_EFFICIENTLY(arr, newcount * sizeof(ElementType));
+ }
+
+public:
+ static dxWorldProcessMemArena *ReallocateMemArena (
+ dxWorldProcessMemArena *oldarena, sizeint memreq,
+ const dxWorldProcessMemoryManager *memmgr, float rsrvfactor, unsigned rsrvminimum);
+ static void FreeMemArena (dxWorldProcessMemArena *arena);
+
+ dxWorldProcessMemArena *GetNextMemArena() const { return (dxWorldProcessMemArena *)m_pAllocCurrentOrNextArena; }
+ void SetNextMemArena(dxWorldProcessMemArena *pArenaInstance) { m_pAllocCurrentOrNextArena = pArenaInstance; }
+
+private:
+ static sizeint AdjustArenaSizeForReserveRequirements(sizeint arenareq, float rsrvfactor, unsigned rsrvminimum);
+
+private:
+ void *m_pAllocCurrentOrNextArena;
+ void *m_pAllocBegin;
+ void *m_pAllocEnd;
+ void *m_pArenaBegin;
+
+ const dxWorldProcessMemoryManager *m_pArenaMemMgr;
+};
+
+class dxWorldProcessContext:
+ public dBase
+{
+public:
+ dxWorldProcessContext();
+ ~dxWorldProcessContext();
+
+ void CleanupWorldReferences(dxWorld *pswWorldInstance);
+
+public:
+ bool EnsureStepperSyncObjectsAreAllocated(dxWorld *pswWorldInstance);
+ dCallWaitID GetIslandsSteppingWait() const { return m_pcwIslandsSteppingWait; }
+
+public:
+ dxWorldProcessMemArena *ObtainStepperMemArena();
+ void ReturnStepperMemArena(dxWorldProcessMemArena *pmaArenaInstance);
+
+ dxWorldProcessMemArena *ReallocateIslandsMemArena(sizeint nMemoryRequirement,
+ const dxWorldProcessMemoryManager *pmmMemortManager, float fReserveFactor, unsigned uiReserveMinimum);
+ bool ReallocateStepperMemArenas(dxWorld *world, unsigned nIslandThreadsCount, sizeint nMemoryRequirement,
+ const dxWorldProcessMemoryManager *pmmMemortManager, float fReserveFactor, unsigned uiReserveMinimum);
+
+private:
+ static void FreeArenasList(dxWorldProcessMemArena *pmaExistingArenas);
+
+private:
+ void SetIslandsMemArena(dxWorldProcessMemArena *pmaInstance) { m_pmaIslandsArena = pmaInstance; }
+ dxWorldProcessMemArena *GetIslandsMemArena() const { return m_pmaIslandsArena; }
+
+ void SetStepperArenasList(dxWorldProcessMemArena *pmaInstance) { m_pmaStepperArenas = pmaInstance; }
+ dxWorldProcessMemArena *GetStepperArenasList() const { return m_pmaStepperArenas; }
+
+ inline dxWorldProcessMemArena *GetStepperArenasHead() const;
+ inline bool TryExtractingStepperArenasHead(dxWorldProcessMemArena *pmaHeadInstance);
+ inline bool TryInsertingStepperArenasHead(dxWorldProcessMemArena *pmaArenaInstance, dxWorldProcessMemArena *pmaExistingHead);
+
+public:
+ void LockForAddLimotSerialization();
+ void UnlockForAddLimotSerialization();
+ void LockForStepbodySerialization();
+ void UnlockForStepbodySerialization();
+
+private:
+ enum dxProcessContextMutex
+ {
+ dxPCM_STEPPER_ARENA_OBTAIN,
+ dxPCM_STEPPER_ADDLIMOT_SERIALIZE,
+ dxPCM_STEPPER_STEPBODY_SERIALIZE,
+
+ dxPCM__MAX
+ };
+
+ static const char *const m_aszContextMutexNames[dxPCM__MAX];
+
+private:
+ dxWorldProcessMemArena *m_pmaIslandsArena;
+ dxWorldProcessMemArena *volatile m_pmaStepperArenas;
+ dxWorld *m_pswObjectsAllocWorld;
+ dMutexGroupID m_pmgStepperMutexGroup;
+ dCallWaitID m_pcwIslandsSteppingWait;
+};
+
+struct dxWorldProcessIslandsInfo
+{
+ void AssignInfo(sizeint islandcount, unsigned int const *islandsizes, dxBody *const *bodies, dxJoint *const *joints)
+ {
+ m_IslandCount = islandcount;
+ m_pIslandSizes = islandsizes;
+ m_pBodies = bodies;
+ m_pJoints = joints;
+ }
+
+ sizeint GetIslandsCount() const { return m_IslandCount; }
+ unsigned int const *GetIslandSizes() const { return m_pIslandSizes; }
+ dxBody *const *GetBodiesArray() const { return m_pBodies; }
+ dxJoint *const *GetJointsArray() const { return m_pJoints; }
+
+private:
+ sizeint m_IslandCount;
+ unsigned int const *m_pIslandSizes;
+ dxBody *const *m_pBodies;
+ dxJoint *const *m_pJoints;
+};
+
+struct dxStepperProcessingCallContext
+{
+ dxStepperProcessingCallContext(dxWorld *world, dReal stepSize, unsigned stepperAllowedThreads,
+ dxWorldProcessMemArena *stepperArena, dxBody *const *islandBodiesStart, dxJoint *const *islandJointsStart):
+ m_world(world), m_stepSize(stepSize), m_stepperArena(stepperArena), m_finalReleasee(NULL),
+ m_islandBodiesStart(islandBodiesStart), m_islandJointsStart(islandJointsStart), m_islandBodiesCount(0), m_islandJointsCount(0),
+ m_stepperAllowedThreads(stepperAllowedThreads)
+ {
+ }
+
+ void AssignIslandSelection(dxBody *const *islandBodiesStart, dxJoint *const *islandJointsStart,
+ unsigned islandBodiesCount, unsigned islandJointsCount)
+ {
+ m_islandBodiesStart = islandBodiesStart;
+ m_islandJointsStart = islandJointsStart;
+ m_islandBodiesCount = islandBodiesCount;
+ m_islandJointsCount = islandJointsCount;
+ }
+
+ dxBody *const *GetSelectedIslandBodiesEnd() const { return m_islandBodiesStart + m_islandBodiesCount; }
+ dxJoint *const *GetSelectedIslandJointsEnd() const { return m_islandJointsStart + m_islandJointsCount; }
+
+ void AssignStepperCallFinalReleasee(dCallReleaseeID finalReleasee)
+ {
+ m_finalReleasee = finalReleasee;
+ }
+
+ dxWorld *const m_world;
+ dReal const m_stepSize;
+ dxWorldProcessMemArena *m_stepperArena;
+ dCallReleaseeID m_finalReleasee;
+ dxBody *const *m_islandBodiesStart;
+ dxJoint *const *m_islandJointsStart;
+ unsigned m_islandBodiesCount;
+ unsigned m_islandJointsCount;
+ unsigned m_stepperAllowedThreads;
+};
+
+#define BEGIN_STATE_SAVE(memarena, state) void *state = memarena->SaveState();
+#define END_STATE_SAVE(memarena, state) memarena->RestoreState(state)
+
+typedef void (*dstepper_fn_t) (const dxStepperProcessingCallContext *callContext);
+typedef unsigned (*dmaxcallcountestimate_fn_t) (unsigned activeThreadCount, unsigned allowedThreadCount);
+
+bool dxProcessIslands (dxWorld *world, const dxWorldProcessIslandsInfo &islandsInfo,
+ dReal stepSize, dstepper_fn_t stepper, dmaxcallcountestimate_fn_t maxCallCountEstimator);
+
+
+typedef sizeint (*dmemestimate_fn_t) (dxBody * const *body, unsigned int nb,
+ dxJoint * const *_joint, unsigned int _nj);
+
+bool dxReallocateWorldProcessContext (dxWorld *world, dxWorldProcessIslandsInfo &islandsinfo,
+ dReal stepsize, dmemestimate_fn_t stepperestimate);
+
+dxWorldProcessMemArena *dxAllocateTemporaryWorldProcessMemArena(
+ sizeint memreq, const dxWorldProcessMemoryManager *memmgr/*=NULL*/, const dxWorldProcessMemoryReserveInfo *reserveinfo/*=NULL*/);
+void dxFreeTemporaryWorldProcessMemArena(dxWorldProcessMemArena *arena);
+
+
+template<class ClassType>
+inline ClassType *AllocateOnDemand(ClassType *&pctStorage)
+{
+ ClassType *pctCurrentInstance = pctStorage;
+
+ if (!pctCurrentInstance)
+ {
+ pctCurrentInstance = new ClassType();
+ pctStorage = pctCurrentInstance;
+ }
+
+ return pctCurrentInstance;
+}
+
+
+// World stepping working memory object
+class dxStepWorkingMemory:
+ public dBase
+{
+public:
+ dxStepWorkingMemory(): m_uiRefCount(1), m_ppcProcessingContext(NULL), m_priReserveInfo(NULL), m_pmmMemoryManager(NULL) {}
+
+private:
+ friend struct dBase; // To avoid GCC warning regarding private destructor
+ ~dxStepWorkingMemory() // Use Release() instead
+ {
+ delete m_ppcProcessingContext;
+ delete m_priReserveInfo;
+ delete m_pmmMemoryManager;
+ }
+
+public:
+ void Addref()
+ {
+ dIASSERT(~m_uiRefCount != 0);
+ ++m_uiRefCount;
+ }
+
+ void Release()
+ {
+ dIASSERT(m_uiRefCount != 0);
+ if (--m_uiRefCount == 0)
+ {
+ delete this;
+ }
+ }
+
+public:
+ void CleanupMemory()
+ {
+ delete m_ppcProcessingContext;
+ m_ppcProcessingContext = NULL;
+ }
+
+ void CleanupWorldReferences(dxWorld *world)
+ {
+ if (m_ppcProcessingContext != NULL)
+ {
+ m_ppcProcessingContext->CleanupWorldReferences(world);
+ }
+ }
+
+public:
+ dxWorldProcessContext *SureGetWorldProcessingContext() { return AllocateOnDemand(m_ppcProcessingContext); }
+ dxWorldProcessContext *GetWorldProcessingContext() const { return m_ppcProcessingContext; }
+
+ const dxWorldProcessMemoryReserveInfo *GetMemoryReserveInfo() const { return m_priReserveInfo; }
+ const dxWorldProcessMemoryReserveInfo *SureGetMemoryReserveInfo() const { return m_priReserveInfo ? m_priReserveInfo : &g_WorldProcessDefaultReserveInfo; }
+ void SetMemoryReserveInfo(float fReserveFactor, unsigned uiReserveMinimum)
+ {
+ if (m_priReserveInfo) { m_priReserveInfo->Assign(fReserveFactor, uiReserveMinimum); }
+ else { m_priReserveInfo = new dxWorldProcessMemoryReserveInfo(fReserveFactor, uiReserveMinimum); }
+ }
+ void ResetMemoryReserveInfoToDefault()
+ {
+ if (m_priReserveInfo) { delete m_priReserveInfo; m_priReserveInfo = NULL; }
+ }
+
+ const dxWorldProcessMemoryManager *GetMemoryManager() const { return m_pmmMemoryManager; }
+ const dxWorldProcessMemoryManager *SureGetMemoryManager() const { return m_pmmMemoryManager ? m_pmmMemoryManager : &g_WorldProcessMallocMemoryManager; }
+ void SetMemoryManager(dxWorldProcessMemoryManager::alloc_block_fn_t fnAlloc,
+ dxWorldProcessMemoryManager::shrink_block_fn_t fnShrink,
+ dxWorldProcessMemoryManager::free_block_fn_t fnFree)
+ {
+ if (m_pmmMemoryManager) { m_pmmMemoryManager->Assign(fnAlloc, fnShrink, fnFree); }
+ else { m_pmmMemoryManager = new dxWorldProcessMemoryManager(fnAlloc, fnShrink, fnFree); }
+ }
+ void ResetMemoryManagerToDefault()
+ {
+ if (m_pmmMemoryManager) { delete m_pmmMemoryManager; m_pmmMemoryManager = NULL; }
+ }
+
+private:
+ unsigned m_uiRefCount;
+ dxWorldProcessContext *m_ppcProcessingContext;
+ dxWorldProcessMemoryReserveInfo *m_priReserveInfo;
+ dxWorldProcessMemoryManager *m_pmmMemoryManager;
+};
+
+
+#endif