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+/*************************************************************************
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
+//234567890123456789012345678901234567890123456789012345678901234567890123456789
+// 1 2 3 4 5 6 7
+
+////////////////////////////////////////////////////////////////////////////////
+// This file create unit test for some of the functions found in:
+// ode/src/joinst/hinge.cpp
+//
+//
+////////////////////////////////////////////////////////////////////////////////
+
+#include <UnitTest++.h>
+#include <ode/ode.h>
+
+#include "../../ode/src/config.h"
+#include "../../ode/src/joints/hinge.h"
+
+SUITE (TestdxJointHinge)
+{
+ // The 2 bodies are positionned at (0, 0, 0), with no rotation
+ // The joint is an Hinge Joint
+ // Axis is along the X axis
+ // Anchor at (0, 0, 0)
+ // ^Y
+ // |
+ // |
+ // |
+ // |
+ // |
+ // Z <---- . (X going out of the page)
+ struct dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X {
+ dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X()
+ {
+ wId = dWorldCreate();
+
+ bId1 = dBodyCreate (wId);
+ dBodySetPosition (bId1, 0, 0, 0);
+
+ bId2 = dBodyCreate (wId);
+ dBodySetPosition (bId2, 0, 0, 0);
+
+ jId = dJointCreateHinge (wId, 0);
+ joint = (dxJointHinge*) jId;
+
+
+ dJointAttach (jId, bId1, bId2);
+ dJointSetHingeAnchor (jId, 0, 0, 0);
+
+ axis[0] = 1;
+ axis[1] = 0;
+ axis[2] = 0;
+ }
+
+ ~dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId1;
+ dBodyID bId2;
+
+
+ dJointID jId;
+ dxJointHinge* joint;
+
+ dVector3 axis;
+ };
+
+ // Rotate 2nd body 90deg around X then back to original position
+ //
+ // ^ ^ ^
+ // | | => | <---
+ // | | |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 90deg
+ // ^ ^ ^
+ // | <--- => | |
+ // | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_B2_90deg) {
+ dMatrix3 R;
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0);
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 2nd body -90deg around X then back to original position
+ //
+ // ^ ^ ^
+ // | | => | --->
+ // | | |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 90deg
+ // ^ ^ ^
+ // | ---> => | |
+ // | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_B2_Minus90deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -M_PI/2.0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0);
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 1st body 0.23rad around X then back to original position
+ //
+ // ^ ^ ^ ^
+ // | | => \ |
+ // | | \ |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 0.23rad
+ // ^ ^ ^ ^
+ // \ | => | |
+ // \ | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_B1_0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.23) );
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23));
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 1st body -0.23rad around Z then back to original position
+ //
+ // ^ ^ ^ ^
+ // | | => / |
+ // | | / |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 0.23rad
+ // ^ ^ ^ ^
+ // / | => | |
+ // / | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_B1_Minus0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23));
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23));
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // The 2 bodies are positionned at (0, 0, 0), with no rotation
+ // The joint is an Hinge Joint.
+ // Axis in the inverse direction of the X axis
+ // Anchor at (0, 0, 0)
+ // ^Y
+ // |
+ // |
+ // |
+ // |
+ // |
+ // Z <---- x (X going out of the page)
+ struct dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X {
+ dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X()
+ {
+ wId = dWorldCreate();
+
+ bId1 = dBodyCreate (wId);
+ dBodySetPosition (bId1, 0, -1, 0);
+
+ bId2 = dBodyCreate (wId);
+ dBodySetPosition (bId2, 0, 1, 0);
+
+ jId = dJointCreateHinge (wId, 0);
+ joint = (dxJointHinge*) jId;
+
+
+ dJointAttach (jId, bId1, bId2);
+ dJointSetHingeAnchor (jId, 0, 0, 0);
+
+ axis[0] = -1;
+ axis[1] = 0;
+ axis[2] = 0;
+ }
+
+ ~dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId1;
+ dBodyID bId2;
+
+
+ dJointID jId;
+ dxJointHinge* joint;
+
+ dVector3 axis;
+ };
+
+ // Rotate 2nd body 90deg around X then back to original position
+ //
+ // ^ ^ ^
+ // | | => | <---
+ // | | |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 90deg
+ // ^ ^ ^
+ // | <--- => | |
+ // | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_B2_90Deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0);
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 2nd body -90deg around X then back to original position
+ //
+ // ^ ^ ^
+ // | | => | --->
+ // | | |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 90deg
+ // ^ ^ ^
+ // | ---> => | |
+ // | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_B2_Minus90Deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -M_PI/2.0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0);
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 1st body 0.23rad around X then back to original position
+ //
+ // ^ ^ ^ ^
+ // | | => \ |
+ // | | \ |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 0.23rad
+ // ^ ^ ^ ^
+ // \ | => | |
+ // \ | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_B1_0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.23));
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23));
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Rotate 2nd body -0.23rad around Z then back to original position
+ //
+ // ^ ^ ^ ^
+ // | | => / |
+ // | | / |
+ // B1 B2 B1 B2
+ //
+ // Start with a Delta of 0.23rad
+ // ^ ^ ^ ^
+ // / | => | |
+ // / | | |
+ // B1 B2 B1 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_B1_Minus0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23));
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23));
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+ // Only one body body1 at (0,0,0)
+ // The joint is an Hinge Joint.
+ // Axis is along the X axis
+ // Anchor at (0, 0, 0)
+ //
+ // ^Y
+ // |
+ // |
+ // |
+ // |
+ // |
+ // Z <-- X
+ struct dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X {
+ dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X()
+ {
+ wId = dWorldCreate();
+
+ bId1 = dBodyCreate (wId);
+ dBodySetPosition (bId1, 0, 0, 0);
+
+ jId = dJointCreateHinge (wId, 0);
+ joint = (dxJointHinge*) jId;
+
+
+ dJointAttach (jId, bId1, NULL);
+ dJointSetHingeAnchor (jId, 0, 0, 0);
+
+ axis[0] = 1;
+ axis[1] = 0;
+ axis[2] = 0;
+ }
+
+ ~dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId1;
+
+
+ dJointID jId;
+ dxJointHinge* joint;
+
+ dVector3 axis;
+ };
+
+ // Rotate B1 by 90deg around X then back to original position
+ //
+ // ^
+ // | => <---
+ // |
+ // B1 B1
+ //
+ // Start with a Delta of 90deg
+ // ^
+ // <--- => |
+ // |
+ // B1 B1
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_1Body_B1_90Deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0);
+ CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+ // Rotate B1 by -0.23rad around X then back to original position
+ //
+ // ^ ^
+ // | => /
+ // | /
+ // B1 B1
+ //
+ // Start with a Delta of -0.23rad
+ // ^ ^
+ // / => |
+ // / |
+ // B1 B1
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_1Body_B1_Minus0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23));
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23));
+ CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+
+ // Only one body body1 at (0,0,0)
+ // The joint is an Hinge Joint.
+ // Axis the inverse of the X axis
+ // Anchor at (0, 0, 0)
+ //
+ // ^Y
+ // |
+ // |
+ // |
+ // |
+ // |
+ // Z <-- X
+ struct dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X {
+ dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X()
+ {
+ wId = dWorldCreate();
+
+ bId1 = dBodyCreate (wId);
+ dBodySetPosition (bId1, 0, 0, 0);
+
+ jId = dJointCreateHinge (wId, 0);
+ joint = (dxJointHinge*) jId;
+
+
+ dJointAttach (jId, bId1, NULL);
+ dJointSetHingeAnchor (jId, 0, 0, 0);
+
+ axis[0] = -1;
+ axis[1] = 0;
+ axis[2] = 0;
+ }
+
+ ~dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId1;
+
+
+ dJointID jId;
+ dxJointHinge* joint;
+
+ dVector3 axis;
+ };
+
+ // Rotate B1 by 90deg around X then back to original position
+ //
+ // ^
+ // | => <---
+ // |
+ // B1 B1
+ //
+ // Start with a Delta of 90deg
+ // ^
+ // <--- => |
+ // |
+ // B1 B1
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_1Body_B1_90Deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0);
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+ // Rotate B1 by -0.23rad around X then back to original position
+ //
+ // ^ ^
+ // | => /
+ // | /
+ // B1 B1
+ //
+ // Start with a Delta of -0.23rad
+ // ^ ^
+ // / => |
+ // / |
+ // B1 B1
+ TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X,
+ test_dJointSetHingeAxisOffset_1Body_B1_Minus0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23));
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23));
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId1, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+
+
+
+ // Only one body body2 at (0,0,0)
+ // The joint is an Hinge Joint.
+ // Axis is along the X axis
+ // Anchor at (0, 0, 0)
+ //
+ // ^Y
+ // |
+ // |
+ // |
+ // |
+ // |
+ // Z <-- X
+ struct dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X {
+ dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X()
+ {
+ wId = dWorldCreate();
+
+ bId2 = dBodyCreate (wId);
+ dBodySetPosition (bId2, 0, 0, 0);
+
+ jId = dJointCreateHinge (wId, 0);
+ joint = (dxJointHinge*) jId;
+
+
+ dJointAttach (jId, NULL, bId2);
+ dJointSetHingeAnchor (jId, 0, 0, 0);
+
+ axis[0] = 1;
+ axis[1] = 0;
+ axis[2] = 0;
+ }
+
+ ~dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId2;
+
+
+ dJointID jId;
+ dxJointHinge* joint;
+
+ dVector3 axis;
+ };
+
+ // Rotate B2 by 90deg around X then back to original position
+ //
+ // ^
+ // | => <---
+ // |
+ // B2 B2
+ //
+ // Start with a Delta of 90deg
+ // ^
+ // <--- => |
+ // |
+ // B2 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_1Body_B2_90Deg) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0);
+ CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+ // Rotate B2 by -0.23rad around X then back to original position
+ //
+ // ^ ^
+ // | => /
+ // | /
+ // B2 B2
+ //
+ // Start with a Delta of -0.23rad
+ // ^ ^
+ // / => |
+ // / |
+ // B2 B2
+ TEST_FIXTURE (dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X,
+ test_dJointSetHingeAxisOffset_1Body_B2_Minus0_23rad) {
+ dMatrix3 R;
+
+ dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]);
+
+ CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23));
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23));
+ CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4);
+
+ dRFromAxisAndAngle (R, 1, 0, 0, 0);
+ dBodySetRotation (bId2, R);
+
+ CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4);
+ }
+
+
+
+ // Create 2 bodies attached by a Hinge joint
+ // Axis is along the X axis (Default value
+ // Anchor at (0, 0, 0) (Default value)
+ //
+ // ^Y
+ // |
+ // * Body2
+ // |
+ // |
+ // Body1 |
+ // * Z-------->
+ struct dxJointHinge_Test_Initialization {
+ dxJointHinge_Test_Initialization()
+ {
+ wId = dWorldCreate();
+
+ // Remove gravity to have the only force be the force of the joint
+ dWorldSetGravity(wId, 0,0,0);
+
+ for (int j=0; j<2; ++j) {
+ bId[j][0] = dBodyCreate (wId);
+ dBodySetPosition (bId[j][0], -1, -2, -3);
+
+ bId[j][1] = dBodyCreate (wId);
+ dBodySetPosition (bId[j][1], 11, 22, 33);
+
+
+ dMatrix3 R;
+ dVector3 axis; // Random axis
+
+ axis[0] = REAL(0.53);
+ axis[1] = -REAL(0.71);
+ axis[2] = REAL(0.43);
+ dNormalize3(axis);
+ dRFromAxisAndAngle (R, axis[0], axis[1], axis[2],
+ REAL(0.47123)); // 27deg
+ dBodySetRotation (bId[j][0], R);
+
+
+ axis[0] = REAL(1.2);
+ axis[1] = REAL(0.87);
+ axis[2] = -REAL(0.33);
+ dNormalize3(axis);
+ dRFromAxisAndAngle (R, axis[0], axis[1], axis[2],
+ REAL(0.47123)); // 27deg
+ dBodySetRotation (bId[j][1], R);
+
+ jId[j] = dJointCreateHinge (wId, 0);
+ dJointAttach (jId[j], bId[j][0], bId[j][1]);
+ // dJointSetHingeParam(jId[j], dParamLoStop, 1);
+ // dJointSetHingeParam(jId[j], dParamHiStop, 2);
+ // dJointSetHingeParam(jId[j], dParamFMax, 200);
+ }
+ }
+
+ ~dxJointHinge_Test_Initialization()
+ {
+ dWorldDestroy (wId);
+ }
+
+ dWorldID wId;
+
+ dBodyID bId[2][2];
+
+
+ dJointID jId[2];
+
+ };
+
+
+ // Test if setting a Hinge with its default values
+ // will behave the same as a default Hinge joint
+ TEST_FIXTURE (dxJointHinge_Test_Initialization,
+ test_Hinge_Initialization) {
+ using namespace std;
+
+ dVector3 axis;
+ dJointGetHingeAxis(jId[1], axis);
+ dJointSetHingeAxis(jId[1], axis[0], axis[1], axis[2]);
+
+
+ dVector3 anchor;
+ dJointGetHingeAnchor(jId[1], anchor);
+ dJointSetHingeAnchor(jId[1], anchor[0], anchor[1], anchor[2]);
+
+
+ for (int b=0; b<2; ++b) {
+ // Compare body b of the first joint with its equivalent on the
+ // second joint
+ const dReal *qA = dBodyGetQuaternion(bId[0][b]);
+ const dReal *qB = dBodyGetQuaternion(bId[1][b]);
+ CHECK_CLOSE (qA[0], qB[0], 1e-6);
+ CHECK_CLOSE (qA[1], qB[1], 1e-6);
+ CHECK_CLOSE (qA[2], qB[2], 1e-6);
+ CHECK_CLOSE (qA[3], qB[3], 1e-6);
+ }
+
+ dWorldStep (wId,0.5);
+ dWorldStep (wId,0.5);
+ dWorldStep (wId,0.5);
+ dWorldStep (wId,0.5);
+
+ for (int b=0; b<2; ++b) {
+ // Compare body b of the first joint with its equivalent on the
+ // second joint
+ const dReal *qA = dBodyGetQuaternion(bId[0][b]);
+ const dReal *qB = dBodyGetQuaternion(bId[1][b]);
+ CHECK_CLOSE (qA[0], qB[0], 1e-6);
+ CHECK_CLOSE (qA[1], qB[1], 1e-6);
+ CHECK_CLOSE (qA[2], qB[2], 1e-6);
+ CHECK_CLOSE (qA[3], qB[3], 1e-6);
+
+
+ const dReal *posA = dBodyGetPosition(bId[0][b]);
+ const dReal *posB = dBodyGetPosition(bId[1][b]);
+ CHECK_CLOSE (posA[0], posB[0], 1e-6);
+ CHECK_CLOSE (posA[1], posB[1], 1e-6);
+ CHECK_CLOSE (posA[2], posB[2], 1e-6);
+ CHECK_CLOSE (posA[3], posB[3], 1e-6);
+ }
+ }
+
+
+ TEST_FIXTURE(dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X,
+ test_Hinge_dParamVel)
+ {
+ const dReal targetvel = 100;
+ const dReal tolerance = targetvel *
+#ifdef dSINGLE
+ 1e-2
+#else
+ 1e-6
+#endif
+ ;
+
+ dJointSetHingeParam(jId, dParamFMax, dInfinity);
+ dJointSetHingeParam(jId, dParamVel, targetvel);
+
+ dWorldStep(wId, 0.001);
+
+ const dReal *v1 = dBodyGetAngularVel(bId1);
+ const dReal *v2 = dBodyGetAngularVel(bId2);
+ dVector3 rvel = { v1[0]-v2[0], v1[1]-v2[1], v1[2]-v2[2] };
+ CHECK_CLOSE(rvel[0], targetvel, tolerance);
+ CHECK_CLOSE(rvel[1], 0, tolerance);
+ CHECK_CLOSE(rvel[2], 0, tolerance);
+ }
+
+
+
+} // End of SUITE TestdxJointHinge
+
+