diff options
Diffstat (limited to 'src/audio/bind.bind')
-rw-r--r-- | src/audio/bind.bind | 655 |
1 files changed, 655 insertions, 0 deletions
diff --git a/src/audio/bind.bind b/src/audio/bind.bind new file mode 100644 index 0000000..c09a1ca --- /dev/null +++ b/src/audio/bind.bind @@ -0,0 +1,655 @@ +int ma_sound_init_from_file_bind(lua_State *L) +{ + ma_engine * pEngine = get: ma_engine * + const char * pFilePath = luaL_checkstring(L, 2); + ma_uint32 flags = luaL_checkinteger(L, 3); + ma_sound_group * pGroup = get: ma_sound_group * + ma_fence * pDoneFence = get: ma_fence * + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_init_from_file(pEngine, pFilePath, flags, pGroup, pDoneFence, pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_init_from_file_w_bind(lua_State *L) +{ + ma_engine * pEngine = get: ma_engine * + const wchar_t * pFilePath = luaL_checkstring(L, 2); + ma_uint32 flags = luaL_checkinteger(L, 3); + ma_sound_group * pGroup = get: ma_sound_group * + ma_fence * pDoneFence = get: ma_fence * + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_init_from_file_w(pEngine, pFilePath, flags, pGroup, pDoneFence, pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_init_copy_bind(lua_State *L) +{ + ma_engine * pEngine = get: ma_engine * + const ma_sound * pExistingSound = get: const ma_sound * + ma_uint32 flags = luaL_checkinteger(L, 3); + ma_sound_group * pGroup = get: ma_sound_group * + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_init_copy(pEngine, pExistingSound, flags, pGroup, pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_init_from_data_source_bind(lua_State *L) +{ + ma_engine * pEngine = get: ma_engine * + ma_data_source * pDataSource = get: ma_data_source * + ma_uint32 flags = luaL_checkinteger(L, 3); + ma_sound_group * pGroup = get: ma_sound_group * + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_init_from_data_source(pEngine, pDataSource, flags, pGroup, pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_init_ex_bind(lua_State *L) +{ + ma_engine * pEngine = get: ma_engine * + const ma_sound_config * pConfig = get: const ma_sound_config * + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_init_ex(pEngine, pConfig, pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_uninit_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_sound_uninit(pSound); + return 0; +} + + +int ma_sound_get_engine_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_engine* bind_result = ma_sound_get_engine(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_get_data_source_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_data_source* bind_result = ma_sound_get_data_source(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_start_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_start(pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_stop_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_result bind_result = ma_sound_stop(pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_set_volume_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float volume = luaL_checknumber(L, 2); + ma_sound_set_volume(pSound, volume); + return 0; +} + + +int ma_sound_get_volume_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_volume(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_pan_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float pan = luaL_checknumber(L, 2); + ma_sound_set_pan(pSound, pan); + return 0; +} + + +int ma_sound_get_pan_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_pan(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_pan_mode_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_pan_mode panMode = get: ma_pan_mode + ma_sound_set_pan_mode(pSound, panMode); + return 0; +} + + +int ma_sound_get_pan_mode_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_pan_mode bind_result = ma_sound_get_pan_mode(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_pitch_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float pitch = luaL_checknumber(L, 2); + ma_sound_set_pitch(pSound, pitch); + return 0; +} + + +int ma_sound_get_pitch_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_pitch(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_spatialization_enabled_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_bool32 enabled = get: ma_bool32 + ma_sound_set_spatialization_enabled(pSound, enabled); + return 0; +} + + +int ma_sound_is_spatialization_enabled_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_bool32 bind_result = ma_sound_is_spatialization_enabled(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_pinned_listener_index_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_sound_set_pinned_listener_index(pSound, listenerIndex); + return 0; +} + + +int ma_sound_get_pinned_listener_index_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_uint32 bind_result = ma_sound_get_pinned_listener_index(pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_listener_index_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_uint32 bind_result = ma_sound_get_listener_index(pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_direction_to_listener_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_vec3f bind_result = ma_sound_get_direction_to_listener(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_position_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float x = luaL_checknumber(L, 2); + float y = luaL_checknumber(L, 3); + float z = luaL_checknumber(L, 4); + ma_sound_set_position(pSound, x, y, z); + return 0; +} + + +int ma_sound_get_position_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_vec3f bind_result = ma_sound_get_position(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_direction_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float x = luaL_checknumber(L, 2); + float y = luaL_checknumber(L, 3); + float z = luaL_checknumber(L, 4); + ma_sound_set_direction(pSound, x, y, z); + return 0; +} + + +int ma_sound_get_direction_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_vec3f bind_result = ma_sound_get_direction(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_velocity_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float x = luaL_checknumber(L, 2); + float y = luaL_checknumber(L, 3); + float z = luaL_checknumber(L, 4); + ma_sound_set_velocity(pSound, x, y, z); + return 0; +} + + +int ma_sound_get_velocity_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_vec3f bind_result = ma_sound_get_velocity(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_attenuation_model_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_attenuation_model attenuationModel = get: ma_attenuation_model + ma_sound_set_attenuation_model(pSound, attenuationModel); + return 0; +} + + +int ma_sound_get_attenuation_model_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_attenuation_model bind_result = ma_sound_get_attenuation_model(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_positioning_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_positioning positioning = get: ma_positioning + ma_sound_set_positioning(pSound, positioning); + return 0; +} + + +int ma_sound_get_positioning_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_positioning bind_result = ma_sound_get_positioning(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_set_rolloff_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float rolloff = luaL_checknumber(L, 2); + ma_sound_set_rolloff(pSound, rolloff); + return 0; +} + + +int ma_sound_get_rolloff_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_rolloff(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_min_gain_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float minGain = luaL_checknumber(L, 2); + ma_sound_set_min_gain(pSound, minGain); + return 0; +} + + +int ma_sound_get_min_gain_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_min_gain(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_max_gain_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float maxGain = luaL_checknumber(L, 2); + ma_sound_set_max_gain(pSound, maxGain); + return 0; +} + + +int ma_sound_get_max_gain_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_max_gain(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_min_distance_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float minDistance = luaL_checknumber(L, 2); + ma_sound_set_min_distance(pSound, minDistance); + return 0; +} + + +int ma_sound_get_min_distance_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_min_distance(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_max_distance_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float maxDistance = luaL_checknumber(L, 2); + ma_sound_set_max_distance(pSound, maxDistance); + return 0; +} + + +int ma_sound_get_max_distance_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_max_distance(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_cone_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float innerAngleInRadians = luaL_checknumber(L, 2); + float outerAngleInRadians = luaL_checknumber(L, 3); + float outerGain = luaL_checknumber(L, 4); + ma_sound_set_cone(pSound, innerAngleInRadians, outerAngleInRadians, outerGain); + return 0; +} + + +int ma_sound_get_cone_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float * pInnerAngleInRadians = get: float * + float * pOuterAngleInRadians = get: float * + float * pOuterGain = get: float * + ma_sound_get_cone(pSound, pInnerAngleInRadians, pOuterAngleInRadians, pOuterGain); + return 0; +} + + +int ma_sound_set_doppler_factor_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float dopplerFactor = luaL_checknumber(L, 2); + ma_sound_set_doppler_factor(pSound, dopplerFactor); + return 0; +} + + +int ma_sound_get_doppler_factor_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_doppler_factor(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_directional_attenuation_factor_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float directionalAttenuationFactor = luaL_checknumber(L, 2); + ma_sound_set_directional_attenuation_factor(pSound, directionalAttenuationFactor); + return 0; +} + + +int ma_sound_get_directional_attenuation_factor_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + float bind_result = ma_sound_get_directional_attenuation_factor(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_fade_in_pcm_frames_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float volumeBeg = luaL_checknumber(L, 2); + float volumeEnd = luaL_checknumber(L, 3); + ma_uint64 fadeLengthInFrames = luaL_checkinteger(L, 4); + ma_sound_set_fade_in_pcm_frames(pSound, volumeBeg, volumeEnd, fadeLengthInFrames); + return 0; +} + + +int ma_sound_set_fade_in_milliseconds_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float volumeBeg = luaL_checknumber(L, 2); + float volumeEnd = luaL_checknumber(L, 3); + ma_uint64 fadeLengthInMilliseconds = luaL_checkinteger(L, 4); + ma_sound_set_fade_in_milliseconds(pSound, volumeBeg, volumeEnd, fadeLengthInMilliseconds); + return 0; +} + + +int ma_sound_get_current_fade_volume_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float bind_result = ma_sound_get_current_fade_volume(pSound); + lua_pushnumber(L, bind_result); + return 1; +} + + +int ma_sound_set_start_time_in_pcm_frames_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); + ma_sound_set_start_time_in_pcm_frames(pSound, absoluteGlobalTimeInFrames); + return 0; +} + + +int ma_sound_set_start_time_in_milliseconds_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); + ma_sound_set_start_time_in_milliseconds(pSound, absoluteGlobalTimeInMilliseconds); + return 0; +} + + +int ma_sound_set_stop_time_in_pcm_frames_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); + ma_sound_set_stop_time_in_pcm_frames(pSound, absoluteGlobalTimeInFrames); + return 0; +} + + +int ma_sound_set_stop_time_in_milliseconds_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); + ma_sound_set_stop_time_in_milliseconds(pSound, absoluteGlobalTimeInMilliseconds); + return 0; +} + + +int ma_sound_is_playing_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_bool32 bind_result = ma_sound_is_playing(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_get_time_in_pcm_frames_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_uint64 bind_result = ma_sound_get_time_in_pcm_frames(pSound); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_set_looping_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_bool32 isLooping = get: ma_bool32 + ma_sound_set_looping(pSound, isLooping); + return 0; +} + + +int ma_sound_is_looping_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_bool32 bind_result = ma_sound_is_looping(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_at_end_bind(lua_State *L) +{ + const ma_sound * pSound = get: const ma_sound * + ma_bool32 bind_result = ma_sound_at_end(pSound); + /* push result */ + return /* count */; +} + + +int ma_sound_seek_to_pcm_frame_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 frameIndex = luaL_checkinteger(L, 2); + ma_result bind_result = ma_sound_seek_to_pcm_frame(pSound, frameIndex); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_data_format_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_format * pFormat = get: ma_format * + ma_uint32 * pChannels = get: ma_uint32 * + ma_uint32 * pSampleRate = get: ma_uint32 * + ma_channel * pChannelMap = get: ma_channel * + size_t channelMapCap = get: size_t + ma_result bind_result = ma_sound_get_data_format(pSound, pFormat, pChannels, pSampleRate, pChannelMap, channelMapCap); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_cursor_in_pcm_frames_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 * pCursor = get: ma_uint64 * + ma_result bind_result = ma_sound_get_cursor_in_pcm_frames(pSound, pCursor); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_length_in_pcm_frames_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + ma_uint64 * pLength = get: ma_uint64 * + ma_result bind_result = ma_sound_get_length_in_pcm_frames(pSound, pLength); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_cursor_in_seconds_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float * pCursor = get: float * + ma_result bind_result = ma_sound_get_cursor_in_seconds(pSound, pCursor); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_sound_get_length_in_seconds_bind(lua_State *L) +{ + ma_sound * pSound = get: ma_sound * + float * pLength = get: float * + ma_result bind_result = ma_sound_get_length_in_seconds(pSound, pLength); + lua_pushinteger(L, bind_result); + return 1; +} + + |