diff options
Diffstat (limited to 'src/audio/engine.c')
-rw-r--r-- | src/audio/engine.c | 310 |
1 files changed, 310 insertions, 0 deletions
diff --git a/src/audio/engine.c b/src/audio/engine.c new file mode 100644 index 0000000..4d2caba --- /dev/null +++ b/src/audio/engine.c @@ -0,0 +1,310 @@ +#include <lua.h> +#include <lauxlib.h> +#include <miniaudio.h> +#include "audio.h" + + +#define GET_PARAM(param) \ +do { \ + lua_getfield(L, conf_tbl, #param); \ + if (!lua_isnil(L, -1)) { \ + config.param = lua_tointeger(L, -1); \ + } \ + lua_pop(L, 1); \ +} while (0) + +int ma_engine_init_bind(lua_State *L) +{ + luaL_checktype(L, 1, LUA_TTABLE); + const int conf_tbl = 1; + ma_engine_config config = ma_engine_config_init(); + GET_PARAM(listenerCount); + GET_PARAM(sampleRate); + GET_PARAM(gainSmoothTimeInFrames); + GET_PARAM(gainSmoothTimeInMilliseconds); + + ma_engine *engine = lua_newuserdata(L, sizeof(ma_engine)); + int engine_index = lua_gettop(L); + ma_result result = ma_engine_init(&config, engine); + lua_pushinteger(L, result); + lua_pushvalue(L, engine_index); + lua_remove(L, engine_index); + return 2; +} + + +int ma_engine_uninit_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_engine_uninit(pEngine); + return 0; +} + + +int ma_engine_get_endpoint_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_node* bind_result = ma_engine_get_endpoint(pEngine); + ma_push_node(L, bind_result); + return 1; +} + + +int ma_engine_get_time_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint64 bind_result = ma_engine_get_time(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_set_time_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint64 globalTime = luaL_checkinteger(L, 2); + ma_result bind_result = ma_engine_set_time(pEngine, globalTime); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_get_channels_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 bind_result = ma_engine_get_channels(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_get_sample_rate_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 bind_result = ma_engine_get_sample_rate(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_start_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_result bind_result = ma_engine_start(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_stop_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_result bind_result = ma_engine_stop(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_set_volume_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + float volume = luaL_checknumber(L, 2); + ma_result bind_result = ma_engine_set_volume(pEngine, volume); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_set_gain_db_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + float gainDB = luaL_checknumber(L, 2); + ma_result bind_result = ma_engine_set_gain_db(pEngine, gainDB); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_get_listener_count_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 bind_result = ma_engine_get_listener_count(pEngine); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_find_closest_listener_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + float absolutePosX = luaL_checknumber(L, 2); + float absolutePosY = luaL_checknumber(L, 3); + float absolutePosZ = luaL_checknumber(L, 4); + ma_uint32 bind_result = ma_engine_find_closest_listener(pEngine, absolutePosX, absolutePosY, absolutePosZ); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_listener_set_position_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float x = luaL_checknumber(L, 3); + float y = luaL_checknumber(L, 4); + float z = luaL_checknumber(L, 5); + ma_engine_listener_set_position(pEngine, listenerIndex, x, y, z); + return 0; +} + + +int ma_engine_listener_get_position_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_vec3f bind_result = ma_engine_listener_get_position(pEngine, listenerIndex); + lua_pushnumber(L, bind_result.x); + lua_pushnumber(L, bind_result.y); + lua_pushnumber(L, bind_result.z); + return 3; +} + + +int ma_engine_listener_set_direction_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float x = luaL_checknumber(L, 3); + float y = luaL_checknumber(L, 4); + float z = luaL_checknumber(L, 5); + ma_engine_listener_set_direction(pEngine, listenerIndex, x, y, z); + return 0; +} + + +int ma_engine_listener_get_direction_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_vec3f bind_result = ma_engine_listener_get_direction(pEngine, listenerIndex); + lua_pushnumber(L, bind_result.x); + lua_pushnumber(L, bind_result.y); + lua_pushnumber(L, bind_result.z); + return 3; +} + + +int ma_engine_listener_set_velocity_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float x = luaL_checknumber(L, 3); + float y = luaL_checknumber(L, 4); + float z = luaL_checknumber(L, 5); + ma_engine_listener_set_velocity(pEngine, listenerIndex, x, y, z); + return 0; +} + + +int ma_engine_listener_get_velocity_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_vec3f bind_result = ma_engine_listener_get_velocity(pEngine, listenerIndex); + lua_pushnumber(L, bind_result.x); + lua_pushnumber(L, bind_result.y); + lua_pushnumber(L, bind_result.z); + return 3; +} + + +int ma_engine_listener_set_cone_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float innerAngleInRadians = luaL_checknumber(L, 3); + float outerAngleInRadians = luaL_checknumber(L, 4); + float outerGain = luaL_checknumber(L, 5); + ma_engine_listener_set_cone(pEngine, listenerIndex, innerAngleInRadians, outerAngleInRadians, outerGain); + return 0; +} + + +int ma_engine_listener_get_cone_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float innerAngleInRadians, outerAngleInRadians, outerGain; + ma_engine_listener_get_cone(pEngine, listenerIndex, &innerAngleInRadians, &outerAngleInRadians, &outerGain); + lua_pushnumber(L, innerAngleInRadians); + lua_pushnumber(L, outerAngleInRadians); + lua_pushnumber(L, outerGain); + return 3; +} + + +int ma_engine_listener_set_world_up_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + float x = luaL_checknumber(L, 3); + float y = luaL_checknumber(L, 4); + float z = luaL_checknumber(L, 5); + ma_engine_listener_set_world_up(pEngine, listenerIndex, x, y, z); + return 0; +} + + +int ma_engine_listener_get_world_up_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_vec3f bind_result = ma_engine_listener_get_world_up(pEngine, listenerIndex); + lua_pushnumber(L, bind_result.x); + lua_pushnumber(L, bind_result.y); + lua_pushnumber(L, bind_result.z); + return 3; +} + + +int ma_engine_listener_set_enabled_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_bool32 isEnabled = luaL_checkinteger(L, 3); + ma_engine_listener_set_enabled(pEngine, listenerIndex, isEnabled); + return 0; +} + + +int ma_engine_listener_is_enabled_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + ma_uint32 listenerIndex = luaL_checkinteger(L, 2); + ma_bool32 bind_result = ma_engine_listener_is_enabled(pEngine, listenerIndex); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_play_sound_ex_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + const char * pFilePath = luaL_checkstring(L, 2); + ma_node * pNode = luaL_checkudata(L, 3, ma_node_tname); + ma_uint32 nodeInputBusIndex = luaL_checkinteger(L, 4); + ma_result bind_result = ma_engine_play_sound_ex(pEngine, pFilePath, pNode, nodeInputBusIndex); + lua_pushinteger(L, bind_result); + return 1; +} + + +int ma_engine_play_sound_bind(lua_State *L) +{ + ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); + const char * pFilePath = luaL_checkstring(L, 2); + ma_sound_group * pGroup = to_sound_group(L, 3); + ma_result bind_result = ma_engine_play_sound(pEngine, pFilePath, pGroup); + lua_pushinteger(L, bind_result); + return 1; +} |