diff options
Diffstat (limited to 'src/gl/drawing.c')
-rw-r--r-- | src/gl/drawing.c | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/gl/drawing.c b/src/gl/drawing.c new file mode 100644 index 0000000..e6b1e13 --- /dev/null +++ b/src/gl/drawing.c @@ -0,0 +1,81 @@ +#include "gl/glad/glad.h" +#include <GLFW/glfw3.h> +#include <lua.h> +#include <honeysuckle.h> +#include "util/util.h" + +int gl_set_viewport(lua_State *L); +int gl_draw_arrays(lua_State *L); +int gl_draw_elements(lua_State *L); +int gl_set_clear_color(lua_State *L); +int gl_clear(lua_State *L); + +void setup_drawing(lua_State *L, int gl_index) +{ + int tbl = hs_create_table(L, + /* functions */ + hs_str_cfunc("DrawArrays", gl_draw_arrays), + hs_str_cfunc("DrawElements", gl_draw_elements), + hs_str_cfunc("ClearColor", gl_set_clear_color), + hs_str_cfunc("Clear", gl_clear), + hs_str_cfunc("Viewport", gl_set_viewport), + + /******** enums ********/ + /* rendering primitives */ + hs_str_int("POINTS", GL_POINTS), + hs_str_int("LINES", GL_LINES), + hs_str_int("TRIANGLES", GL_TRIANGLES), + + /* clear bitmasks */ + hs_str_int("COLOR_BUFFER_BIT", GL_COLOR_BUFFER_BIT), + hs_str_int("DEPTH_BUFFER_BIT", GL_DEPTH_BUFFER_BIT), + hs_str_int("STENCIL_BUFFER_BIT", GL_STENCIL_BUFFER_BIT), + ); + + append_table(L, gl_index, tbl); + lua_pop(L, 1); +} + +int gl_set_clear_color(lua_State *L) +{ + lua_Number r, g, b, a; + hs_parse_args(L, hs_num(r), hs_num(g), hs_num(b), hs_num(a)); + glClearColor(r, g, b, a); + return 0; +} + + +int gl_clear(lua_State *L) +{ + lua_Integer mask; + hs_parse_args(L, hs_int(mask)); + glClear(mask); + return 0; +} + + +int gl_draw_arrays(lua_State *L) +{ + lua_Integer mode, first, count; + hs_parse_args(L, hs_int(mode), hs_int(first), hs_int(count)); + glDrawArrays(mode, first, count); + return 0; +} + + +int gl_draw_elements(lua_State *L) +{ + lua_Integer mode, count, type, offset; + hs_parse_args(L, hs_int(mode), hs_int(count), hs_int(type), hs_int(offset)); + glDrawElements(mode, count, type, (const void*)offset); + return 0; +} + + +int gl_set_viewport(lua_State *L) +{ + lua_Integer x, y, w, h; + hs_parse_args(L, hs_int(x), hs_int(y), hs_int(w), hs_int(h)); + glViewport(x, y, w, h); + return 0; +} |