diff options
Diffstat (limited to 'src/gl/shader.c')
-rw-r--r-- | src/gl/shader.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/gl/shader.c b/src/gl/shader.c index 96946fe..fb64bc0 100644 --- a/src/gl/shader.c +++ b/src/gl/shader.c @@ -13,6 +13,9 @@ int gl_program_attach_shader(lua_State *L); int gl_program_link(lua_State *L); int gl_program_use(lua_State *L); +int gl_uniform_get_location(lua_State *L); +int gl_uniform_4f(lua_State *L); + void setup_shader(lua_State *L, int gl_index) { @@ -32,6 +35,9 @@ void setup_shader(lua_State *L, int gl_index) hs_str_cfunc("link", gl_program_link), hs_str_cfunc("use", gl_program_use), + hs_str_cfunc("getUniformLocation", gl_uniform_get_location), + hs_str_cfunc("uniform4f", gl_uniform_4f), + hs_str_tbl("type", shader_types), ); @@ -122,3 +128,24 @@ int gl_program_use(lua_State *L) glUseProgram(program); return 0; } + + +int gl_uniform_get_location(lua_State *L) +{ + lua_Integer program; + char *name; + hs_parse_args(L, hs_int(program), hs_str(name)); + int location = glGetUniformLocation(program, (const GLchar*)name); + lua_pushinteger(L, location); + return 1; +} + + +int gl_uniform_4f(lua_State *L) +{ + lua_Integer location; + lua_Number v0, v1, v2, v3; + hs_parse_args(L, hs_int(location), hs_num(v0), hs_num(v1), hs_num(v2), hs_num(v3)); + glUniform4f(location, v0, v1, v2, v3); + return 0; +} |