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Diffstat (limited to 'src/honey.h')
-rw-r--r-- | src/honey.h | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/src/honey.h b/src/honey.h deleted file mode 100644 index 11d0a2f..0000000 --- a/src/honey.h +++ /dev/null @@ -1,77 +0,0 @@ -#ifndef HONEY_ENGINE_H -#define HONEY_ENGINE_H - -/** @file honey.h - * - * @brief Defines the basic loading and callback functions. -*/ - -#include "common.h" - -#include "cairo_bindings.h" -#include "glm_bindings.h" -#include "input.h" -#include "mesh.h" -#include "shader.h" -#include "texture.h" -#include "window.h" - -/** @struct Helper struct to wrap command-line options. */ -typedef struct { - bool verbose; - char* script_directory; - char* logfile; -} honey_options; - -/** @brief Print usage help for honey. */ -void honey_print_help(); - -/** @brief Parse command-line options for honey. - * - * This function returns false if the -h option was passed, for simplicity's sake. - * - * @param[in] argc The number of arguments passed to honey. - * @param[in] argv Argument string array. - * @param[out] options Pointer to the honey_options struct to populate. - * - * @returns true if parsing was successful and execution should continue; - * false otherwise. - */ -bool honey_parse_options(honey_options* options, int argc, char** argv); - -/** @brief Initialize Honey and set up lua bindings. - * - * @param[out] L The lua state with honey configured. - * @param[out] window The GLFW window configured by honey. - * Also accessible from lua as honey.window.glfw_window. - * - * @returns true on a success; false otherwise. - */ -bool honey_setup(lua_State** L); - -/** @brief The main game loop. - * - * @param[in] L The lua state honey was initialized in. - * @param[in] opts The honey_options struct previously populated by honey_parse_options(). - */ -bool honey_run(lua_State* L, honey_options opts); - -/** @brief Get a registry reference to a given honey callback. - * - * @param[in] L The lua state to find the reference in. - * @param[in] callback Name of the callback to find. - * - * @returns Registry reference to the function if it exists; - * LUA_NOREF otherwise. - */ -int honey_get_callback(lua_State* L, char* callback); - -/** @brief Set the current render target. - * - * @param[in] framebuffer The framebuffer to target, or 0 to target the window's framebuffer. - * - * @returns Nothing. - */ -int honey_set_framebuffer(lua_State* L); - -#endif |