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-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/3MFTypes.h165
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/3MFXmlTags.h117
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.cpp403
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.h111
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.cpp130
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.h91
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.cpp256
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.h84
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.cpp593
-rw-r--r--src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.h96
10 files changed, 0 insertions, 2046 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/3MFTypes.h b/src/mesh/assimp-master/code/AssetLib/3MF/3MFTypes.h
deleted file mode 100644
index 987cdf6..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/3MFTypes.h
+++ /dev/null
@@ -1,165 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <assimp/vector3.h>
-#include <assimp/matrix4x4.h>
-#include <assimp/ParsingUtils.h>
-#include <vector>
-#include <string>
-
-struct aiMaterial;
-struct aiMesh;
-
-namespace Assimp {
-namespace D3MF {
-
-enum class ResourceType {
- RT_Object,
- RT_BaseMaterials,
- RT_EmbeddedTexture2D,
- RT_Texture2DGroup,
- RT_Unknown
-}; // To be extended with other resource types (eg. material extension resources like Texture2d, Texture2dGroup...)
-
-class Resource {
-public:
- int mId;
-
- Resource(int id) :
- mId(id) {
- // empty
- }
-
- virtual ~Resource() {
- // empty
- }
-
- virtual ResourceType getType() const {
- return ResourceType::RT_Unknown;
- }
-};
-
-class EmbeddedTexture : public Resource {
-public:
- std::string mPath;
- std::string mContentType;
- std::string mTilestyleU;
- std::string mTilestyleV;
- std::vector<char> mBuffer;
-
- EmbeddedTexture(int id) :
- Resource(id),
- mPath(),
- mContentType(),
- mTilestyleU(),
- mTilestyleV() {
- // empty
- }
-
- ~EmbeddedTexture() = default;
-
- ResourceType getType() const override {
- return ResourceType::RT_EmbeddedTexture2D;
- }
-};
-
-class Texture2DGroup : public Resource {
-public:
- std::vector<aiVector2D> mTex2dCoords;
- int mTexId;
- Texture2DGroup(int id) :
- Resource(id),
- mTexId(-1) {
- // empty
- }
-
- ~Texture2DGroup() = default;
-
- ResourceType getType() const override {
- return ResourceType::RT_Texture2DGroup;
- }
-};
-
-class BaseMaterials : public Resource {
-public:
- std::vector<unsigned int> mMaterialIndex;
-
- BaseMaterials(int id) :
- Resource(id),
- mMaterialIndex() {
- // empty
- }
-
- ~BaseMaterials() = default;
-
- ResourceType getType() const override {
- return ResourceType::RT_BaseMaterials;
- }
-};
-
-struct Component {
- int mObjectId;
- aiMatrix4x4 mTransformation;
-};
-
-class Object : public Resource {
-public:
- std::vector<aiMesh *> mMeshes;
- std::vector<unsigned int> mMeshIndex;
- std::vector<Component> mComponents;
- std::string mName;
-
- Object(int id) :
- Resource(id),
- mName(std::string("Object_") + ai_to_string(id)) {
- // empty
- }
-
- ~Object() = default;
-
- ResourceType getType() const override {
- return ResourceType::RT_Object;
- }
-};
-
-} // namespace D3MF
-} // namespace Assimp
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/3MFXmlTags.h b/src/mesh/assimp-master/code/AssetLib/3MF/3MFXmlTags.h
deleted file mode 100644
index 63f18b4..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/3MFXmlTags.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-namespace Assimp {
-namespace D3MF {
-
-namespace XmlTag {
- // Root tag
- const char* const RootTag = "3MF";
-
- // Meta-data
- const char* const meta = "metadata";
- const char* const meta_name = "name";
-
- // Model-data specific tags
- const char* const model = "model";
- const char* const model_unit = "unit";
- const char* const metadata = "metadata";
- const char* const resources = "resources";
- const char* const object = "object";
- const char* const mesh = "mesh";
- const char* const components = "components";
- const char* const component = "component";
- const char* const vertices = "vertices";
- const char* const vertex = "vertex";
- const char* const triangles = "triangles";
- const char* const triangle = "triangle";
- const char* const x = "x";
- const char* const y = "y";
- const char* const z = "z";
- const char* const v1 = "v1";
- const char* const v2 = "v2";
- const char* const v3 = "v3";
- const char* const id = "id";
- const char* const pid = "pid";
- const char* const pindex = "pindex";
- const char* const p1 = "p1";
- const char* const name = "name";
- const char* const type = "type";
- const char* const build = "build";
- const char* const item = "item";
- const char* const objectid = "objectid";
- const char* const transform = "transform";
- const char *const path = "path";
-
- // Material definitions
- const char* const basematerials = "basematerials";
- const char* const basematerials_base = "base";
- const char* const basematerials_name = "name";
- const char* const basematerials_displaycolor = "displaycolor";
- const char* const texture_2d = "m:texture2d";
- const char *const texture_group = "m:texture2dgroup";
- const char *const texture_content_type = "contenttype";
- const char *const texture_tilestyleu = "tilestyleu";
- const char *const texture_tilestylev = "tilestylev";
- const char *const texture_2d_coord = "m:tex2coord";
- const char *const texture_cuurd_u = "u";
- const char *const texture_cuurd_v = "v";
-
- // Meta info tags
- const char* const CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
- const char* const ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
- const char* const SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
- const char* const SCHEMA_RELATIONSHIPS = "http://schemas.openxmlformats.org/package/2006/relationships";
- const char* const RELS_RELATIONSHIP_CONTAINER = "Relationships";
- const char* const RELS_RELATIONSHIP_NODE = "Relationship";
- const char* const RELS_ATTRIB_TARGET = "Target";
- const char* const RELS_ATTRIB_TYPE = "Type";
- const char* const RELS_ATTRIB_ID = "Id";
- const char* const PACKAGE_START_PART_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
- const char* const PACKAGE_PRINT_TICKET_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/printticket";
- const char* const PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
- const char* const PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
- const char* const PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
-}
-
-} // Namespace D3MF
-} // Namespace Assimp
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.cpp b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.cpp
deleted file mode 100644
index 42cd991..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.cpp
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#ifndef ASSIMP_BUILD_NO_EXPORT
-#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
-
-#include "D3MFExporter.h"
-
-#include <assimp/Exceptional.h>
-#include <assimp/StringUtils.h>
-#include <assimp/scene.h>
-#include <assimp/DefaultLogger.hpp>
-#include <assimp/Exporter.hpp>
-#include <assimp/IOStream.hpp>
-#include <assimp/IOSystem.hpp>
-
-#include "3MFXmlTags.h"
-#include "D3MFOpcPackage.h"
-
-#ifdef ASSIMP_USE_HUNTER
-#include <zip/zip.h>
-#else
-#include <contrib/zip/src/zip.h>
-#endif
-
-namespace Assimp {
-
-void ExportScene3MF(const char *pFile, IOSystem *pIOSystem, const aiScene *pScene, const ExportProperties * /*pProperties*/) {
- if (nullptr == pIOSystem) {
- throw DeadlyExportError("Could not export 3MP archive: " + std::string(pFile));
- }
- D3MF::D3MFExporter myExporter(pFile, pScene);
- if (myExporter.validate()) {
- if (pIOSystem->Exists(pFile)) {
- if (!pIOSystem->DeleteFile(pFile)) {
- throw DeadlyExportError("File exists, cannot override : " + std::string(pFile));
- }
- }
- bool ok = myExporter.exportArchive(pFile);
- if (!ok) {
- throw DeadlyExportError("Could not export 3MP archive: " + std::string(pFile));
- }
- }
-}
-
-namespace D3MF {
-
-D3MFExporter::D3MFExporter(const char *pFile, const aiScene *pScene) :
- mArchiveName(pFile), m_zipArchive(nullptr), mScene(pScene), mModelOutput(), mRelOutput(), mContentOutput(), mBuildItems(), mRelations() {
- // empty
-}
-
-D3MFExporter::~D3MFExporter() {
- for (size_t i = 0; i < mRelations.size(); ++i) {
- delete mRelations[i];
- }
- mRelations.clear();
-}
-
-bool D3MFExporter::validate() {
- if (mArchiveName.empty()) {
- return false;
- }
-
- if (nullptr == mScene) {
- return false;
- }
-
- return true;
-}
-
-bool D3MFExporter::exportArchive(const char *file) {
- bool ok(true);
-
- m_zipArchive = zip_open(file, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w');
- if (nullptr == m_zipArchive) {
- return false;
- }
-
- ok |= exportContentTypes();
- ok |= export3DModel();
- ok |= exportRelations();
-
- zip_close(m_zipArchive);
- m_zipArchive = nullptr;
-
- return ok;
-}
-
-bool D3MFExporter::exportContentTypes() {
- mContentOutput.clear();
-
- mContentOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
- mContentOutput << std::endl;
- mContentOutput << "<Types xmlns = \"http://schemas.openxmlformats.org/package/2006/content-types\">";
- mContentOutput << std::endl;
- mContentOutput << "<Default Extension = \"rels\" ContentType = \"application/vnd.openxmlformats-package.relationships+xml\" />";
- mContentOutput << std::endl;
- mContentOutput << "<Default Extension = \"model\" ContentType = \"application/vnd.ms-package.3dmanufacturing-3dmodel+xml\" />";
- mContentOutput << std::endl;
- mContentOutput << "</Types>";
- mContentOutput << std::endl;
- zipContentType(XmlTag::CONTENT_TYPES_ARCHIVE);
-
- return true;
-}
-
-bool D3MFExporter::exportRelations() {
- mRelOutput.clear();
-
- mRelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
- mRelOutput << std::endl;
- mRelOutput << "<Relationships xmlns=\"http://schemas.openxmlformats.org/package/2006/relationships\">";
-
- for (size_t i = 0; i < mRelations.size(); ++i) {
- if (mRelations[i]->target[0] == '/') {
- mRelOutput << "<Relationship Target=\"" << mRelations[i]->target << "\" ";
- } else {
- mRelOutput << "<Relationship Target=\"/" << mRelations[i]->target << "\" ";
- }
- mRelOutput << "Id=\"" << mRelations[i]->id << "\" ";
- mRelOutput << "Type=\"" << mRelations[i]->type << "\" />";
- mRelOutput << std::endl;
- }
- mRelOutput << "</Relationships>";
- mRelOutput << std::endl;
-
- zipRelInfo("_rels", ".rels");
- mRelOutput.flush();
-
- return true;
-}
-
-bool D3MFExporter::export3DModel() {
- mModelOutput.clear();
-
- writeHeader();
- mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
- << " xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
- << std::endl;
- mModelOutput << "<" << XmlTag::resources << ">";
- mModelOutput << std::endl;
-
- writeMetaData();
-
- writeBaseMaterials();
-
- writeObjects();
-
- mModelOutput << "</" << XmlTag::resources << ">";
- mModelOutput << std::endl;
- writeBuild();
-
- mModelOutput << "</" << XmlTag::model << ">\n";
-
- OpcPackageRelationship *info = new OpcPackageRelationship;
- info->id = "rel0";
- info->target = "/3D/3DModel.model";
- info->type = XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
- mRelations.push_back(info);
-
- zipModel("3D", "3DModel.model");
- mModelOutput.flush();
-
- return true;
-}
-
-void D3MFExporter::writeHeader() {
- mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";
- mModelOutput << std::endl;
-}
-
-void D3MFExporter::writeMetaData() {
- if (nullptr == mScene->mMetaData) {
- return;
- }
-
- const unsigned int numMetaEntries(mScene->mMetaData->mNumProperties);
- if (0 == numMetaEntries) {
- return;
- }
-
- const aiString *key = nullptr;
- const aiMetadataEntry *entry(nullptr);
- for (size_t i = 0; i < numMetaEntries; ++i) {
- mScene->mMetaData->Get(i, key, entry);
- std::string k(key->C_Str());
- aiString value;
- mScene->mMetaData->Get(k, value);
- mModelOutput << "<" << XmlTag::meta << " " << XmlTag::meta_name << "=\"" << key->C_Str() << "\">";
- mModelOutput << value.C_Str();
- mModelOutput << "</" << XmlTag::meta << ">" << std::endl;
- }
-}
-
-void D3MFExporter::writeBaseMaterials() {
- mModelOutput << "<basematerials id=\"1\">\n";
- std::string strName, hexDiffuseColor, tmp;
- for (size_t i = 0; i < mScene->mNumMaterials; ++i) {
- aiMaterial *mat = mScene->mMaterials[i];
- aiString name;
- if (mat->Get(AI_MATKEY_NAME, name) != aiReturn_SUCCESS) {
- strName = "basemat_" + ai_to_string(i);
- } else {
- strName = name.C_Str();
- }
- aiColor4D color;
- if (mat->Get(AI_MATKEY_COLOR_DIFFUSE, color) == aiReturn_SUCCESS) {
- hexDiffuseColor.clear();
- tmp.clear();
- // rgbs %
- if (color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1) {
-
- hexDiffuseColor = ai_rgba2hex(
- (int)((ai_real)color.r) * 255,
- (int)((ai_real)color.g) * 255,
- (int)((ai_real)color.b) * 255,
- (int)((ai_real)color.a) * 255,
- true);
-
- } else {
- hexDiffuseColor = "#";
- tmp = ai_decimal_to_hexa((ai_real)color.r);
- hexDiffuseColor += tmp;
- tmp = ai_decimal_to_hexa((ai_real)color.g);
- hexDiffuseColor += tmp;
- tmp = ai_decimal_to_hexa((ai_real)color.b);
- hexDiffuseColor += tmp;
- tmp = ai_decimal_to_hexa((ai_real)color.a);
- hexDiffuseColor += tmp;
- }
- } else {
- hexDiffuseColor = "#FFFFFFFF";
- }
-
- mModelOutput << "<base name=\"" + strName + "\" " + " displaycolor=\"" + hexDiffuseColor + "\" />\n";
- }
- mModelOutput << "</basematerials>\n";
-}
-
-void D3MFExporter::writeObjects() {
- if (nullptr == mScene->mRootNode) {
- return;
- }
-
- aiNode *root = mScene->mRootNode;
- for (unsigned int i = 0; i < root->mNumChildren; ++i) {
- aiNode *currentNode(root->mChildren[i]);
- if (nullptr == currentNode) {
- continue;
- }
- mModelOutput << "<" << XmlTag::object << " id=\"" << i + 2 << "\" type=\"model\">";
- mModelOutput << std::endl;
- for (unsigned int j = 0; j < currentNode->mNumMeshes; ++j) {
- aiMesh *currentMesh = mScene->mMeshes[currentNode->mMeshes[j]];
- if (nullptr == currentMesh) {
- continue;
- }
- writeMesh(currentMesh);
- }
- mBuildItems.push_back(i);
-
- mModelOutput << "</" << XmlTag::object << ">";
- mModelOutput << std::endl;
- }
-}
-
-void D3MFExporter::writeMesh(aiMesh *mesh) {
- if (nullptr == mesh) {
- return;
- }
-
- mModelOutput << "<"
- << XmlTag::mesh
- << ">" << "\n";
- mModelOutput << "<"
- << XmlTag::vertices
- << ">" << "\n";
- for (unsigned int i = 0; i < mesh->mNumVertices; ++i) {
- writeVertex(mesh->mVertices[i]);
- }
- mModelOutput << "</"
- << XmlTag::vertices << ">"
- << "\n";
-
- const unsigned int matIdx(mesh->mMaterialIndex);
-
- writeFaces(mesh, matIdx);
-
- mModelOutput << "</"
- << XmlTag::mesh << ">"
- << "\n";
-}
-
-void D3MFExporter::writeVertex(const aiVector3D &pos) {
- mModelOutput << "<" << XmlTag::vertex << " x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\" />";
- mModelOutput << std::endl;
-}
-
-void D3MFExporter::writeFaces(aiMesh *mesh, unsigned int matIdx) {
- if (nullptr == mesh) {
- return;
- }
-
- if (!mesh->HasFaces()) {
- return;
- }
- mModelOutput << "<"
- << XmlTag::triangles << ">"
- << "\n";
- for (unsigned int i = 0; i < mesh->mNumFaces; ++i) {
- aiFace &currentFace = mesh->mFaces[i];
- mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[0] << "\" v2=\""
- << currentFace.mIndices[1] << "\" v3=\"" << currentFace.mIndices[2]
- << "\" pid=\"1\" p1=\"" + ai_to_string(matIdx) + "\" />";
- mModelOutput << "\n";
- }
- mModelOutput << "</"
- << XmlTag::triangles
- << ">";
- mModelOutput << "\n";
-}
-
-void D3MFExporter::writeBuild() {
- mModelOutput << "<"
- << XmlTag::build
- << ">"
- << "\n";
-
- for (size_t i = 0; i < mBuildItems.size(); ++i) {
- mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 2 << "\"/>";
- mModelOutput << "\n";
- }
- mModelOutput << "</" << XmlTag::build << ">";
- mModelOutput << "\n";
-}
-
-void D3MFExporter::zipContentType(const std::string &filename) {
- addFileInZip(filename, mContentOutput.str());
-}
-
-void D3MFExporter::zipModel(const std::string &folder, const std::string &modelName) {
- const std::string entry = folder + "/" + modelName;
- addFileInZip(entry, mModelOutput.str());
-}
-
-void D3MFExporter::zipRelInfo(const std::string &folder, const std::string &relName) {
- const std::string entry = folder + "/" + relName;
- addFileInZip(entry, mRelOutput.str());
-}
-
-void D3MFExporter::addFileInZip(const std::string& entry, const std::string& content) {
- if (nullptr == m_zipArchive) {
- throw DeadlyExportError("3MF-Export: Zip archive not valid, nullptr.");
- }
-
- zip_entry_open(m_zipArchive, entry.c_str());
- zip_entry_write(m_zipArchive, content.c_str(), content.size());
- zip_entry_close(m_zipArchive);
-}
-
-} // Namespace D3MF
-} // Namespace Assimp
-
-#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
-#endif // ASSIMP_BUILD_NO_EXPORT
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.h b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.h
deleted file mode 100644
index 680d54f..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFExporter.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-copyright notice, this list of conditions and the
-following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-copyright notice, this list of conditions and the
-following disclaimer in the documentation and/or other
-materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-contributors may be used to endorse or promote products
-derived from this software without specific prior
-written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#ifndef ASSIMP_BUILD_NO_EXPORT
-#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
-
-#include <memory>
-#include <sstream>
-#include <vector>
-#include <assimp/vector3.h>
-
-struct aiScene;
-struct aiNode;
-struct aiMaterial;
-struct aiMesh;
-
-struct zip_t;
-
-namespace Assimp {
-
-class IOStream;
-
-namespace D3MF {
-
-
-struct OpcPackageRelationship;
-
-class D3MFExporter {
-public:
- D3MFExporter( const char* pFile, const aiScene* pScene );
- ~D3MFExporter();
- bool validate();
- bool exportArchive( const char *file );
- bool exportContentTypes();
- bool exportRelations();
- bool export3DModel();
-
-protected:
- void writeHeader();
- void writeMetaData();
- void writeBaseMaterials();
- void writeObjects();
- void writeMesh( aiMesh *mesh );
- void writeVertex( const aiVector3D &pos );
- void writeFaces( aiMesh *mesh, unsigned int matIdx );
- void writeBuild();
-
- // Zip the data
- void zipContentType( const std::string &filename );
- void zipModel( const std::string &folder, const std::string &modelName );
- void zipRelInfo( const std::string &folder, const std::string &relName );
- void addFileInZip( const std::string &entry, const std::string &content );
-
-private:
- std::string mArchiveName;
- zip_t *m_zipArchive;
- const aiScene *mScene;
- std::ostringstream mModelOutput;
- std::ostringstream mRelOutput;
- std::ostringstream mContentOutput;
- std::vector<unsigned int> mBuildItems;
- std::vector<OpcPackageRelationship*> mRelations;
-};
-
-
-} // Namespace D3MF
-} // Namespace Assimp
-
-#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
-#endif // ASSIMP_BUILD_NO_EXPORT
-
-
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.cpp b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.cpp
deleted file mode 100644
index 5b0f34c..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.cpp
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-
-#include "D3MFImporter.h"
-#include "3MFXmlTags.h"
-#include "D3MFOpcPackage.h"
-#include "XmlSerializer.h"
-
-#include <assimp/StringComparison.h>
-#include <assimp/StringUtils.h>
-#include <assimp/XmlParser.h>
-#include <assimp/ZipArchiveIOSystem.h>
-#include <assimp/importerdesc.h>
-#include <assimp/scene.h>
-#include <assimp/DefaultLogger.hpp>
-#include <assimp/IOSystem.hpp>
-#include <assimp/fast_atof.h>
-
-#include <cassert>
-#include <map>
-#include <memory>
-#include <string>
-#include <vector>
-#include <iomanip>
-#include <cstring>
-
-namespace Assimp {
-
-using namespace D3MF;
-
-static const aiImporterDesc desc = {
- "3mf Importer",
- "",
- "",
- "http://3mf.io/",
- aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
- 0,
- 0,
- 0,
- 0,
- "3mf"
-};
-
-D3MFImporter::D3MFImporter() :
- BaseImporter() {
- // empty
-}
-
-D3MFImporter::~D3MFImporter() {
- // empty
-}
-
-bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const {
- if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
- return false;
- }
- D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
- return opcPackage.validate();
-}
-
-void D3MFImporter::SetupProperties(const Importer*) {
- // empty
-}
-
-const aiImporterDesc *D3MFImporter::GetInfo() const {
- return &desc;
-}
-
-void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
- D3MFOpcPackage opcPackage(pIOHandler, filename);
-
- XmlParser xmlParser;
- if (xmlParser.parse(opcPackage.RootStream())) {
- XmlSerializer xmlSerializer(&xmlParser);
- xmlSerializer.ImportXml(pScene);
-
- const std::vector<aiTexture*> &tex = opcPackage.GetEmbeddedTextures();
- if (!tex.empty()) {
- pScene->mNumTextures = static_cast<unsigned int>(tex.size());
- pScene->mTextures = new aiTexture *[pScene->mNumTextures];
- for (unsigned int i = 0; i < pScene->mNumTextures; ++i) {
- pScene->mTextures[i] = tex[i];
- }
- }
- }
-}
-
-} // Namespace Assimp
-
-#endif // ASSIMP_BUILD_NO_3MF_IMPORTER
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.h b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.h
deleted file mode 100644
index a39ae79..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFImporter.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#ifndef AI_D3MFLOADER_H_INCLUDED
-#define AI_D3MFLOADER_H_INCLUDED
-
-#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-
-#include <assimp/BaseImporter.h>
-
-namespace Assimp {
-
-// ---------------------------------------------------------------------------
-/// @brief The 3MF-importer class.
-///
-/// Implements the basic topology import and embedded textures.
-// ---------------------------------------------------------------------------
-class D3MFImporter : public BaseImporter {
-public:
- /// @brief The default class constructor.
- D3MFImporter();
-
- /// @brief The class destructor.
- ~D3MFImporter() override;
-
- /// @brief Performs the data format detection.
- /// @param pFile The filename to check.
- /// @param pIOHandler The used IO-System.
- /// @param checkSig true for signature checking.
- /// @return true for can be loaded, false for not.
- bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
-
- /// @brief Not used
- /// @param pImp Not used
- void SetupProperties(const Importer *pImp) override;
-
- /// @brief The importer description getter.
- /// @return The info
- const aiImporterDesc *GetInfo() const override;
-
-protected:
- /// @brief Internal read function, performs the file parsing.
- /// @param pFile The filename
- /// @param pScene The scene to load in.
- /// @param pIOHandler The io-system
- void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
-};
-
-} // Namespace Assimp
-
-#endif // #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-
-#endif // AI_D3MFLOADER_H_INCLUDED
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.cpp b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.cpp
deleted file mode 100644
index f88039a..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.cpp
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
-
-#include "D3MFOpcPackage.h"
-#include <assimp/Exceptional.h>
-#include <assimp/XmlParser.h>
-#include <assimp/ZipArchiveIOSystem.h>
-#include <assimp/ai_assert.h>
-#include <assimp/DefaultLogger.hpp>
-#include <assimp/IOStream.hpp>
-#include <assimp/IOSystem.hpp>
-#include <assimp/texture.h>
-#include "3MFXmlTags.h"
-
-#include <algorithm>
-#include <cassert>
-#include <cstdlib>
-#include <map>
-#include <vector>
-
-namespace Assimp {
-
-namespace D3MF {
-// ------------------------------------------------------------------------------------------------
-
-using OpcPackageRelationshipPtr = std::shared_ptr<OpcPackageRelationship>;
-
-class OpcPackageRelationshipReader {
-public:
- OpcPackageRelationshipReader(XmlParser &parser) :
- m_relationShips() {
- XmlNode root = parser.getRootNode();
- ParseRootNode(root);
- }
-
- void ParseRootNode(XmlNode &node) {
- ParseAttributes(node);
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- std::string name = currentNode.name();
- if (name == "Relationships") {
- ParseRelationsNode(currentNode);
- }
- }
- }
-
- void ParseAttributes(XmlNode & /*node*/) {
- // empty
- }
-
- bool validateRels(OpcPackageRelationshipPtr &relPtr) {
- if (relPtr->id.empty() || relPtr->type.empty() || relPtr->target.empty()) {
- return false;
- }
-
- return true;
- }
-
- void ParseRelationsNode(XmlNode &node) {
- if (node.empty()) {
- return;
- }
-
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string name = currentNode.name();
- if (name == "Relationship") {
- OpcPackageRelationshipPtr relPtr(new OpcPackageRelationship());
- relPtr->id = currentNode.attribute(XmlTag::RELS_ATTRIB_ID).as_string();
- relPtr->type = currentNode.attribute(XmlTag::RELS_ATTRIB_TYPE).as_string();
- relPtr->target = currentNode.attribute(XmlTag::RELS_ATTRIB_TARGET).as_string();
- if (validateRels(relPtr)) {
- m_relationShips.push_back(relPtr);
- }
- }
- }
- }
-
- std::vector<OpcPackageRelationshipPtr> m_relationShips;
-};
-
-static bool IsEmbeddedTexture( const std::string &filename ) {
- const std::string extension = BaseImporter::GetExtension(filename);
- if (extension == "jpg" || extension == "png") {
- std::string::size_type pos = filename.find("thumbnail");
- if (pos == std::string::npos) {
- return false;
- }
- return true;
- }
-
- return false;
-}
-// ------------------------------------------------------------------------------------------------
-D3MFOpcPackage::D3MFOpcPackage(IOSystem *pIOHandler, const std::string &rFile) :
- mRootStream(nullptr),
- mZipArchive() {
- mZipArchive = new ZipArchiveIOSystem(pIOHandler, rFile);
- if (!mZipArchive->isOpen()) {
- throw DeadlyImportError("Failed to open file ", rFile, ".");
- }
-
- std::vector<std::string> fileList;
- mZipArchive->getFileList(fileList);
-
- for (auto &file : fileList) {
- if (file == D3MF::XmlTag::ROOT_RELATIONSHIPS_ARCHIVE) {
- if (!mZipArchive->Exists(file.c_str())) {
- continue;
- }
-
- IOStream *fileStream = mZipArchive->Open(file.c_str());
- if (nullptr == fileStream) {
- ASSIMP_LOG_ERROR("Filestream is nullptr.");
- continue;
- }
-
- std::string rootFile = ReadPackageRootRelationship(fileStream);
- if (!rootFile.empty() && rootFile[0] == '/') {
- rootFile = rootFile.substr(1);
- if (rootFile[0] == '/') {
- // deal with zip-bug
- rootFile = rootFile.substr(1);
- }
- }
-
- ASSIMP_LOG_VERBOSE_DEBUG(rootFile);
-
- mZipArchive->Close(fileStream);
-
- mRootStream = mZipArchive->Open(rootFile.c_str());
- ai_assert(mRootStream != nullptr);
- if (nullptr == mRootStream) {
- throw DeadlyImportError("Cannot open root-file in archive : " + rootFile);
- }
- } else if (file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
- ASSIMP_LOG_WARN("Ignored file of unsupported type CONTENT_TYPES_ARCHIVES", file);
- } else if (IsEmbeddedTexture(file)) {
- IOStream *fileStream = mZipArchive->Open(file.c_str());
- LoadEmbeddedTextures(fileStream, file);
- mZipArchive->Close(fileStream);
- } else {
- ASSIMP_LOG_WARN("Ignored file of unknown type: ", file);
- }
- }
-}
-
-D3MFOpcPackage::~D3MFOpcPackage() {
- mZipArchive->Close(mRootStream);
- delete mZipArchive;
-}
-
-IOStream *D3MFOpcPackage::RootStream() const {
- return mRootStream;
-}
-
-const std::vector<aiTexture *> &D3MFOpcPackage::GetEmbeddedTextures() const {
- return mEmbeddedTextures;
-}
-
-static const char *const ModelRef = "3D/3dmodel.model";
-
-bool D3MFOpcPackage::validate() {
- if (nullptr == mRootStream || nullptr == mZipArchive) {
- return false;
- }
-
- return mZipArchive->Exists(ModelRef);
-}
-
-std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
- XmlParser xmlParser;
- if (!xmlParser.parse(stream)) {
- return std::string();
- }
-
- OpcPackageRelationshipReader reader(xmlParser);
-
- auto itr = std::find_if(reader.m_relationShips.begin(), reader.m_relationShips.end(), [](const OpcPackageRelationshipPtr &rel) {
- return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
- });
-
- if (itr == reader.m_relationShips.end()) {
- throw DeadlyImportError("Cannot find ", XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
- }
-
- return (*itr)->target;
-}
-
-void D3MFOpcPackage::LoadEmbeddedTextures(IOStream *fileStream, const std::string &filename) {
- if (nullptr == fileStream) {
- return;
- }
-
- const size_t size = fileStream->FileSize();
- if (0 == size) {
- return;
- }
-
- unsigned char *data = new unsigned char[size];
- fileStream->Read(data, 1, size);
- aiTexture *texture = new aiTexture;
- std::string embName = "*" + filename;
- texture->mFilename.Set(embName.c_str());
- texture->mWidth = static_cast<unsigned int>(size);
- texture->mHeight = 0;
- texture->achFormatHint[0] = 'p';
- texture->achFormatHint[1] = 'n';
- texture->achFormatHint[2] = 'g';
- texture->achFormatHint[3] = '\0';
- texture->pcData = (aiTexel*) data;
- mEmbeddedTextures.emplace_back(texture);
-}
-
-} // Namespace D3MF
-} // Namespace Assimp
-
-#endif //ASSIMP_BUILD_NO_3MF_IMPORTER
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.h b/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.h
deleted file mode 100644
index f6803a0..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/D3MFOpcPackage.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-#ifndef D3MFOPCPACKAGE_H
-#define D3MFOPCPACKAGE_H
-
-#include <assimp/IOSystem.hpp>
-#include <memory>
-#include <string>
-
-struct aiTexture;
-
-namespace Assimp {
-
-class ZipArchiveIOSystem;
-
-namespace D3MF {
-
-struct OpcPackageRelationship {
- std::string id;
- std::string type;
- std::string target;
-};
-
-class D3MFOpcPackage {
-public:
- D3MFOpcPackage( IOSystem* pIOHandler, const std::string& file );
- ~D3MFOpcPackage();
- IOStream* RootStream() const;
- bool validate();
- const std::vector<aiTexture*> &GetEmbeddedTextures() const;
-
-protected:
- std::string ReadPackageRootRelationship(IOStream* stream);
- void LoadEmbeddedTextures(IOStream *fileStream, const std::string &filename);
-
-private:
- IOStream* mRootStream;
- ZipArchiveIOSystem *mZipArchive;
- std::vector<aiTexture *> mEmbeddedTextures;
-};
-
-} // namespace D3MF
-} // namespace Assimp
-
-#endif // D3MFOPCPACKAGE_H
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.cpp b/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.cpp
deleted file mode 100644
index 9bd1c5b..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.cpp
+++ /dev/null
@@ -1,593 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#include "XmlSerializer.h"
-#include "D3MFOpcPackage.h"
-#include "3MFXmlTags.h"
-#include "3MFTypes.h"
-#include <assimp/scene.h>
-
-namespace Assimp {
-namespace D3MF {
-
-static const int IdNotSet = -1;
-
-namespace {
-
-static const size_t ColRGBA_Len = 9;
-static const size_t ColRGB_Len = 7;
-
-// format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
-bool validateColorString(const char *color) {
- const size_t len = strlen(color);
- if (ColRGBA_Len != len && ColRGB_Len != len) {
- return false;
- }
-
- return true;
-}
-
-aiFace ReadTriangle(XmlNode &node) {
- aiFace face;
-
- face.mNumIndices = 3;
- face.mIndices = new unsigned int[face.mNumIndices];
- face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v1).as_string()));
- face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v2).as_string()));
- face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(XmlTag::v3).as_string()));
-
- return face;
-}
-
-aiVector3D ReadVertex(XmlNode &node) {
- aiVector3D vertex;
- vertex.x = ai_strtof(node.attribute(XmlTag::x).as_string(), nullptr);
- vertex.y = ai_strtof(node.attribute(XmlTag::y).as_string(), nullptr);
- vertex.z = ai_strtof(node.attribute(XmlTag::z).as_string(), nullptr);
-
- return vertex;
-}
-
-bool getNodeAttribute(const XmlNode &node, const std::string &attribute, std::string &value) {
- pugi::xml_attribute objectAttribute = node.attribute(attribute.c_str());
- if (!objectAttribute.empty()) {
- value = objectAttribute.as_string();
- return true;
- }
-
- return false;
-}
-
-bool getNodeAttribute(const XmlNode &node, const std::string &attribute, int &value) {
- std::string strValue;
- const bool ret = getNodeAttribute(node, attribute, strValue);
- if (ret) {
- value = std::atoi(strValue.c_str());
- return true;
- }
-
- return false;
-}
-
-aiMatrix4x4 parseTransformMatrix(std::string matrixStr) {
- // split the string
- std::vector<float> numbers;
- std::string currentNumber;
- for (char c : matrixStr) {
- if (c == ' ') {
- if (!currentNumber.empty()) {
- float f = std::stof(currentNumber);
- numbers.push_back(f);
- currentNumber.clear();
- }
- } else {
- currentNumber.push_back(c);
- }
- }
- if (!currentNumber.empty()) {
- const float f = std::stof(currentNumber);
- numbers.push_back(f);
- }
-
- aiMatrix4x4 transformMatrix;
- transformMatrix.a1 = numbers[0];
- transformMatrix.b1 = numbers[1];
- transformMatrix.c1 = numbers[2];
- transformMatrix.d1 = 0;
-
- transformMatrix.a2 = numbers[3];
- transformMatrix.b2 = numbers[4];
- transformMatrix.c2 = numbers[5];
- transformMatrix.d2 = 0;
-
- transformMatrix.a3 = numbers[6];
- transformMatrix.b3 = numbers[7];
- transformMatrix.c3 = numbers[8];
- transformMatrix.d3 = 0;
-
- transformMatrix.a4 = numbers[9];
- transformMatrix.b4 = numbers[10];
- transformMatrix.c4 = numbers[11];
- transformMatrix.d4 = 1;
-
- return transformMatrix;
-}
-
-bool parseColor(const char *color, aiColor4D &diffuse) {
- if (nullptr == color) {
- return false;
- }
-
- if (!validateColorString(color)) {
- return false;
- }
-
- if ('#' != color[0]) {
- return false;
- }
-
- char r[3] = { color[1], color[2], '\0' };
- diffuse.r = static_cast<ai_real>(strtol(r, nullptr, 16)) / ai_real(255.0);
-
- char g[3] = { color[3], color[4], '\0' };
- diffuse.g = static_cast<ai_real>(strtol(g, nullptr, 16)) / ai_real(255.0);
-
- char b[3] = { color[5], color[6], '\0' };
- diffuse.b = static_cast<ai_real>(strtol(b, nullptr, 16)) / ai_real(255.0);
- const size_t len = strlen(color);
- if (ColRGB_Len == len) {
- return true;
- }
-
- char a[3] = { color[7], color[8], '\0' };
- diffuse.a = static_cast<ai_real>(strtol(a, nullptr, 16)) / ai_real(255.0);
-
- return true;
-}
-
-void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
- const char *color = node.attribute(XmlTag::basematerials_displaycolor).as_string();
- aiColor4D diffuse;
- if (parseColor(color, diffuse)) {
- mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
- }
-}
-
-} // namespace
-
-XmlSerializer::XmlSerializer(XmlParser *xmlParser) :
- mResourcesDictionnary(),
- mMeshCount(0),
- mXmlParser(xmlParser) {
- ai_assert(nullptr != xmlParser);
-}
-
-XmlSerializer::~XmlSerializer() {
- for (auto &it : mResourcesDictionnary) {
- delete it.second;
- }
-}
-
-void XmlSerializer::ImportXml(aiScene *scene) {
- if (nullptr == scene) {
- return;
- }
-
- scene->mRootNode = new aiNode(XmlTag::RootTag);
- XmlNode node = mXmlParser->getRootNode().child(XmlTag::model);
- if (node.empty()) {
- return;
- }
-
- XmlNode resNode = node.child(XmlTag::resources);
- for (auto &currentNode : resNode.children()) {
- const std::string currentNodeName = currentNode.name();
- if (currentNodeName == XmlTag::texture_2d) {
- ReadEmbeddecTexture(currentNode);
- } else if (currentNodeName == XmlTag::texture_group) {
- ReadTextureGroup(currentNode);
- } else if (currentNodeName == XmlTag::object) {
- ReadObject(currentNode);
- } else if (currentNodeName == XmlTag::basematerials) {
- ReadBaseMaterials(currentNode);
- } else if (currentNodeName == XmlTag::meta) {
- ReadMetadata(currentNode);
- }
- }
- StoreMaterialsInScene(scene);
- XmlNode buildNode = node.child(XmlTag::build);
- if (buildNode.empty()) {
- return;
- }
-
- for (auto &currentNode : buildNode.children()) {
- const std::string currentNodeName = currentNode.name();
- if (currentNodeName == XmlTag::item) {
- int objectId = IdNotSet;
- std::string transformationMatrixStr;
- aiMatrix4x4 transformationMatrix;
- getNodeAttribute(currentNode, D3MF::XmlTag::objectid, objectId);
- bool hasTransform = getNodeAttribute(currentNode, D3MF::XmlTag::transform, transformationMatrixStr);
-
- auto it = mResourcesDictionnary.find(objectId);
- if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
- Object *obj = static_cast<Object *>(it->second);
- if (hasTransform) {
- transformationMatrix = parseTransformMatrix(transformationMatrixStr);
- }
-
- addObjectToNode(scene->mRootNode, obj, transformationMatrix);
- }
- }
- }
-
- // import the metadata
- if (!mMetaData.empty()) {
- const size_t numMeta = mMetaData.size();
- scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
- for (size_t i = 0; i < numMeta; ++i) {
- aiString val(mMetaData[i].value);
- scene->mMetaData->Set(static_cast<unsigned int>(i), mMetaData[i].name, val);
- }
- }
-
- // import the meshes, materials are already stored
- scene->mNumMeshes = static_cast<unsigned int>(mMeshCount);
- if (scene->mNumMeshes != 0) {
- scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
- for (auto &it : mResourcesDictionnary) {
- if (it.second->getType() == ResourceType::RT_Object) {
- Object *obj = static_cast<Object *>(it.second);
- ai_assert(nullptr != obj);
- for (unsigned int i = 0; i < obj->mMeshes.size(); ++i) {
- scene->mMeshes[obj->mMeshIndex[i]] = obj->mMeshes[i];
- }
- }
- }
- }
-}
-
-void XmlSerializer::addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform) {
- ai_assert(nullptr != obj);
-
- aiNode *sceneNode = new aiNode(obj->mName);
- sceneNode->mNumMeshes = static_cast<unsigned int>(obj->mMeshes.size());
- sceneNode->mMeshes = new unsigned int[sceneNode->mNumMeshes];
- std::copy(obj->mMeshIndex.begin(), obj->mMeshIndex.end(), sceneNode->mMeshes);
-
- sceneNode->mTransformation = nodeTransform;
- if (nullptr != parent) {
- parent->addChildren(1, &sceneNode);
- }
-
- for (Assimp::D3MF::Component c : obj->mComponents) {
- auto it = mResourcesDictionnary.find(c.mObjectId);
- if (it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_Object) {
- addObjectToNode(sceneNode, static_cast<Object *>(it->second), c.mTransformation);
- }
- }
-}
-
-void XmlSerializer::ReadObject(XmlNode &node) {
- int id = IdNotSet, pid = IdNotSet, pindex = IdNotSet;
- bool hasId = getNodeAttribute(node, XmlTag::id, id);
- if (!hasId) {
- return;
- }
-
- bool hasPid = getNodeAttribute(node, XmlTag::pid, pid);
- bool hasPindex = getNodeAttribute(node, XmlTag::pindex, pindex);
-
- Object *obj = new Object(id);
- for (XmlNode &currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- if (currentName == D3MF::XmlTag::mesh) {
- auto mesh = ReadMesh(currentNode);
- mesh->mName.Set(ai_to_string(id));
-
- if (hasPid) {
- auto it = mResourcesDictionnary.find(pid);
- if (hasPindex && it != mResourcesDictionnary.end() && it->second->getType() == ResourceType::RT_BaseMaterials) {
- BaseMaterials *materials = static_cast<BaseMaterials *>(it->second);
- mesh->mMaterialIndex = materials->mMaterialIndex[pindex];
- }
- }
-
- obj->mMeshes.push_back(mesh);
- obj->mMeshIndex.push_back(mMeshCount);
- mMeshCount++;
- } else if (currentName == D3MF::XmlTag::components) {
- for (XmlNode &currentSubNode : currentNode.children()) {
- const std::string subNodeName = currentSubNode.name();
- if (subNodeName == D3MF::XmlTag::component) {
- int objectId = IdNotSet;
- std::string componentTransformStr;
- aiMatrix4x4 componentTransform;
- if (getNodeAttribute(currentSubNode, D3MF::XmlTag::transform, componentTransformStr)) {
- componentTransform = parseTransformMatrix(componentTransformStr);
- }
-
- if (getNodeAttribute(currentSubNode, D3MF::XmlTag::objectid, objectId)) {
- obj->mComponents.push_back({ objectId, componentTransform });
- }
- }
- }
- }
- }
-
- mResourcesDictionnary.insert(std::make_pair(id, obj));
-}
-
-aiMesh *XmlSerializer::ReadMesh(XmlNode &node) {
- if (node.empty()) {
- return nullptr;
- }
-
- aiMesh *mesh = new aiMesh();
- for (XmlNode &currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- if (currentName == XmlTag::vertices) {
- ImportVertices(currentNode, mesh);
- } else if (currentName == XmlTag::triangles) {
- ImportTriangles(currentNode, mesh);
- }
- }
-
- return mesh;
-}
-
-void XmlSerializer::ReadMetadata(XmlNode &node) {
- pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name);
- const std::string name = attribute.as_string();
- const std::string value = node.value();
- if (name.empty()) {
- return;
- }
-
- MetaEntry entry;
- entry.name = name;
- entry.value = value;
- mMetaData.push_back(entry);
-}
-
-void XmlSerializer::ImportVertices(XmlNode &node, aiMesh *mesh) {
- ai_assert(nullptr != mesh);
-
- std::vector<aiVector3D> vertices;
- for (XmlNode &currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- if (currentName == XmlTag::vertex) {
- vertices.push_back(ReadVertex(currentNode));
- }
- }
-
- mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
- mesh->mVertices = new aiVector3D[mesh->mNumVertices];
- std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
-}
-
-void XmlSerializer::ImportTriangles(XmlNode &node, aiMesh *mesh) {
- std::vector<aiFace> faces;
- for (XmlNode &currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- if (currentName == XmlTag::triangle) {
- int pid = IdNotSet, p1 = IdNotSet;
- bool hasPid = getNodeAttribute(currentNode, D3MF::XmlTag::pid, pid);
- bool hasP1 = getNodeAttribute(currentNode, D3MF::XmlTag::p1, p1);
-
- if (hasPid && hasP1) {
- auto it = mResourcesDictionnary.find(pid);
- if (it != mResourcesDictionnary.end()) {
- if (it->second->getType() == ResourceType::RT_BaseMaterials) {
- BaseMaterials *baseMaterials = static_cast<BaseMaterials *>(it->second);
- mesh->mMaterialIndex = baseMaterials->mMaterialIndex[p1];
- } else if (it->second->getType() == ResourceType::RT_Texture2DGroup) {
- if (mesh->mTextureCoords[0] == nullptr) {
- Texture2DGroup *group = static_cast<Texture2DGroup *>(it->second);
- const std::string name = ai_to_string(group->mTexId);
- for (size_t i = 0; i < mMaterials.size(); ++i) {
- if (name == mMaterials[i]->GetName().C_Str()) {
- mesh->mMaterialIndex = static_cast<unsigned int>(i);
- }
- }
- mesh->mTextureCoords[0] = new aiVector3D[group->mTex2dCoords.size()];
- for (unsigned int i = 0; i < group->mTex2dCoords.size(); ++i) {
- mesh->mTextureCoords[0][i] = aiVector3D(group->mTex2dCoords[i].x, group->mTex2dCoords[i].y, 0);
- }
- }
- }
- }
- }
-
- aiFace face = ReadTriangle(currentNode);
- faces.push_back(face);
- }
- }
-
- mesh->mNumFaces = static_cast<unsigned int>(faces.size());
- mesh->mFaces = new aiFace[mesh->mNumFaces];
- mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
-
- std::copy(faces.begin(), faces.end(), mesh->mFaces);
-}
-
-void XmlSerializer::ReadBaseMaterials(XmlNode &node) {
- int id = IdNotSet;
- if (getNodeAttribute(node, D3MF::XmlTag::id, id)) {
- BaseMaterials *baseMaterials = new BaseMaterials(id);
-
- for (XmlNode &currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- if (currentName == XmlTag::basematerials_base) {
- baseMaterials->mMaterialIndex.push_back(static_cast<unsigned int>(mMaterials.size()));
- mMaterials.push_back(readMaterialDef(currentNode, id));
- }
- }
-
- mResourcesDictionnary.insert(std::make_pair(id, baseMaterials));
- }
-}
-
-void XmlSerializer::ReadEmbeddecTexture(XmlNode &node) {
- if (node.empty()) {
- return;
- }
-
- std::string value;
- EmbeddedTexture *tex2D = nullptr;
- if (XmlParser::getStdStrAttribute(node, XmlTag::id, value)) {
- tex2D = new EmbeddedTexture(atoi(value.c_str()));
- }
- if (nullptr == tex2D) {
- return;
- }
-
- if (XmlParser::getStdStrAttribute(node, XmlTag::path, value)) {
- tex2D->mPath = value;
- }
- if (XmlParser::getStdStrAttribute(node, XmlTag::texture_content_type, value)) {
- tex2D->mContentType = value;
- }
- if (XmlParser::getStdStrAttribute(node, XmlTag::texture_tilestyleu, value)) {
- tex2D->mTilestyleU = value;
- }
- if (XmlParser::getStdStrAttribute(node, XmlTag::texture_tilestylev, value)) {
- tex2D->mTilestyleV = value;
- }
- mEmbeddedTextures.emplace_back(tex2D);
- StoreEmbeddedTexture(tex2D);
-}
-
-void XmlSerializer::StoreEmbeddedTexture(EmbeddedTexture *tex) {
- aiMaterial *mat = new aiMaterial;
- aiString s;
- s.Set(ai_to_string(tex->mId).c_str());
- mat->AddProperty(&s, AI_MATKEY_NAME);
- const std::string name = "*" + tex->mPath;
- s.Set(name);
- mat->AddProperty(&s, AI_MATKEY_TEXTURE_DIFFUSE(0));
-
- aiColor3D col;
- mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_DIFFUSE);
- mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_AMBIENT);
- mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_EMISSIVE);
- mat->AddProperty<aiColor3D>(&col, 1, AI_MATKEY_COLOR_SPECULAR);
- mMaterials.emplace_back(mat);
-}
-
-void XmlSerializer::ReadTextureCoords2D(XmlNode &node, Texture2DGroup *tex2DGroup) {
- if (node.empty() || nullptr == tex2DGroup) {
- return;
- }
-
- int id = IdNotSet;
- if (XmlParser::getIntAttribute(node, "texid", id)) {
- tex2DGroup->mTexId = id;
- }
-
- double value = 0.0;
- for (XmlNode currentNode : node.children()) {
- const std::string currentName = currentNode.name();
- aiVector2D texCoord;
- if (currentName == XmlTag::texture_2d_coord) {
- XmlParser::getDoubleAttribute(currentNode, XmlTag::texture_cuurd_u, value);
- texCoord.x = (ai_real)value;
- XmlParser::getDoubleAttribute(currentNode, XmlTag::texture_cuurd_v, value);
- texCoord.y = (ai_real)value;
- tex2DGroup->mTex2dCoords.push_back(texCoord);
- }
- }
-}
-
-void XmlSerializer::ReadTextureGroup(XmlNode &node) {
- if (node.empty()) {
- return;
- }
-
- int id = IdNotSet;
- if (!XmlParser::getIntAttribute(node, XmlTag::id, id)) {
- return;
- }
-
- Texture2DGroup *group = new Texture2DGroup(id);
- ReadTextureCoords2D(node, group);
- mResourcesDictionnary.insert(std::make_pair(id, group));
-}
-
-aiMaterial *XmlSerializer::readMaterialDef(XmlNode &node, unsigned int basematerialsId) {
- aiMaterial *material = new aiMaterial();
- material->mNumProperties = 0;
- std::string name;
- bool hasName = getNodeAttribute(node, D3MF::XmlTag::basematerials_name, name);
-
- std::string stdMaterialName;
- const std::string strId(ai_to_string(basematerialsId));
- stdMaterialName += "id";
- stdMaterialName += strId;
- stdMaterialName += "_";
- if (hasName) {
- stdMaterialName += std::string(name);
- } else {
- stdMaterialName += "basemat_";
- stdMaterialName += ai_to_string(mMaterials.size());
- }
-
- aiString assimpMaterialName(stdMaterialName);
- material->AddProperty(&assimpMaterialName, AI_MATKEY_NAME);
-
- assignDiffuseColor(node, material);
-
- return material;
-}
-
-void XmlSerializer::StoreMaterialsInScene(aiScene *scene) {
- if (nullptr == scene || mMaterials.empty()) {
- return;
- }
-
- scene->mNumMaterials = static_cast<unsigned int>(mMaterials.size());
- scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
- for (size_t i = 0; i < mMaterials.size(); ++i) {
- scene->mMaterials[i] = mMaterials[i];
- }
-}
-
-} // namespace D3MF
-} // namespace Assimp
diff --git a/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.h b/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.h
deleted file mode 100644
index 6cf6a70..0000000
--- a/src/mesh/assimp-master/code/AssetLib/3MF/XmlSerializer.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-#pragma once
-
-#include <assimp/XmlParser.h>
-#include <assimp/mesh.h>
-#include <vector>
-#include <map>
-
-struct aiNode;
-struct aiMesh;
-struct aiMaterial;
-
-namespace Assimp {
-namespace D3MF {
-
-class Resource;
-class D3MFOpcPackage;
-class Object;
-class Texture2DGroup;
-class EmbeddedTexture;
-
-class XmlSerializer {
-public:
- XmlSerializer(XmlParser *xmlParser);
- ~XmlSerializer();
- void ImportXml(aiScene *scene);
-
-private:
- void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform);
- void ReadObject(XmlNode &node);
- aiMesh *ReadMesh(XmlNode &node);
- void ReadMetadata(XmlNode &node);
- void ImportVertices(XmlNode &node, aiMesh *mesh);
- void ImportTriangles(XmlNode &node, aiMesh *mesh);
- void ReadBaseMaterials(XmlNode &node);
- void ReadEmbeddecTexture(XmlNode &node);
- void StoreEmbeddedTexture(EmbeddedTexture *tex);
- void ReadTextureCoords2D(XmlNode &node, Texture2DGroup *tex2DGroup);
- void ReadTextureGroup(XmlNode &node);
- aiMaterial *readMaterialDef(XmlNode &node, unsigned int basematerialsId);
- void StoreMaterialsInScene(aiScene *scene);
-
-private:
- struct MetaEntry {
- std::string name;
- std::string value;
- };
- std::vector<MetaEntry> mMetaData;
- std::vector<EmbeddedTexture *> mEmbeddedTextures;
- std::vector<aiMaterial *> mMaterials;
- std::map<unsigned int, Resource *> mResourcesDictionnary;
- unsigned int mMeshCount;
- XmlParser *mXmlParser;
-};
-
-} // namespace D3MF
-} // namespace Assimp