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diff --git a/src/mesh/assimp-master/code/AssetLib/MD2/MD2Loader.h b/src/mesh/assimp-master/code/AssetLib/MD2/MD2Loader.h
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-/*
-Open Asset Import Library (assimp)
-----------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-----------------------------------------------------------------------
-*/
-
-/** @file MD2Loader.h
- * @brief Declaration of the .MD2 importer class.
- */
-#pragma once
-#ifndef AI_MD2LOADER_H_INCLUDED
-#define AI_MD2LOADER_H_INCLUDED
-
-#include "MD2FileData.h"
-#include <assimp/BaseImporter.h>
-#include <assimp/ByteSwapper.h>
-#include <assimp/types.h>
-
-struct aiNode;
-
-namespace Assimp {
-
-using namespace MD2;
-
-// ---------------------------------------------------------------------------
-/** Importer class for MD2
-*/
-class MD2Importer : public BaseImporter {
-public:
- MD2Importer();
- ~MD2Importer() override;
-
- // -------------------------------------------------------------------
- /** Returns whether the class can handle the format of the given file.
- * See BaseImporter::CanRead() for details. */
- bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
- bool checkSig) const override;
-
- // -------------------------------------------------------------------
- /** Called prior to ReadFile().
- * The function is a request to the importer to update its configuration
- * basing on the Importer's configuration property list.
- */
- void SetupProperties(const Importer *pImp) override;
-
-protected:
- // -------------------------------------------------------------------
- /** Return importer meta information.
- * See #BaseImporter::GetInfo for the details
- */
- const aiImporterDesc *GetInfo() const override;
-
- // -------------------------------------------------------------------
- /** Imports the given file into the given scene structure.
- * See BaseImporter::InternReadFile() for details
- */
- void InternReadFile(const std::string &pFile, aiScene *pScene,
- IOSystem *pIOHandler) override;
-
- // -------------------------------------------------------------------
- /** Validate the header of the file
- */
- void ValidateHeader();
-
-protected:
- /** Configuration option: frame to be loaded */
- unsigned int configFrameID;
-
- /** Header of the MD2 file */
- BE_NCONST MD2::Header *m_pcHeader;
-
- /** Buffer to hold the loaded file */
- BE_NCONST uint8_t *mBuffer;
-
- /** Size of the file, in bytes */
- unsigned int fileSize;
-};
-
-} // end of namespace Assimp
-
-#endif // AI_3DSIMPORTER_H_INC