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Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h | 782 |
1 files changed, 782 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h b/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h new file mode 100644 index 0000000..08f57f6 --- /dev/null +++ b/src/mesh/assimp-master/code/AssetLib/MMD/MMDPmxParser.h @@ -0,0 +1,782 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +#pragma once + +#include <vector> +#include <string> +#include <iostream> +#include <fstream> +#include <memory> +#include "MMDCpp14.h" + +namespace pmx +{ + class PmxSetting + { + public: + PmxSetting() + : encoding(0) + , uv(0) + , vertex_index_size(0) + , texture_index_size(0) + , material_index_size(0) + , bone_index_size(0) + , morph_index_size(0) + , rigidbody_index_size(0) + {} + + uint8_t encoding; + uint8_t uv; + uint8_t vertex_index_size; + uint8_t texture_index_size; + uint8_t material_index_size; + uint8_t bone_index_size; + uint8_t morph_index_size; + uint8_t rigidbody_index_size; + void Read(std::istream *stream); + }; + + enum class PmxVertexSkinningType : uint8_t + { + BDEF1 = 0, + BDEF2 = 1, + BDEF4 = 2, + SDEF = 3, + QDEF = 4, + }; + + class PmxVertexSkinning + { + public: + virtual void Read(std::istream *stream, PmxSetting *setting) = 0; + virtual ~PmxVertexSkinning() {} + }; + + class PmxVertexSkinningBDEF1 : public PmxVertexSkinning + { + public: + PmxVertexSkinningBDEF1() + : bone_index(0) + {} + + int bone_index; + void Read(std::istream *stresam, PmxSetting *setting); + }; + + class PmxVertexSkinningBDEF2 : public PmxVertexSkinning + { + public: + PmxVertexSkinningBDEF2() + : bone_index1(0) + , bone_index2(0) + , bone_weight(0.0f) + {} + + int bone_index1; + int bone_index2; + float bone_weight; + void Read(std::istream *stresam, PmxSetting *setting); + }; + + class PmxVertexSkinningBDEF4 : public PmxVertexSkinning + { + public: + PmxVertexSkinningBDEF4() + : bone_index1(0) + , bone_index2(0) + , bone_index3(0) + , bone_index4(0) + , bone_weight1(0.0f) + , bone_weight2(0.0f) + , bone_weight3(0.0f) + , bone_weight4(0.0f) + {} + + int bone_index1; + int bone_index2; + int bone_index3; + int bone_index4; + float bone_weight1; + float bone_weight2; + float bone_weight3; + float bone_weight4; + void Read(std::istream *stresam, PmxSetting *setting); + }; + + class PmxVertexSkinningSDEF : public PmxVertexSkinning + { + public: + PmxVertexSkinningSDEF() + : bone_index1(0) + , bone_index2(0) + , bone_weight(0.0f) + { + for (int i = 0; i < 3; ++i) { + sdef_c[i] = 0.0f; + sdef_r0[i] = 0.0f; + sdef_r1[i] = 0.0f; + } + } + + int bone_index1; + int bone_index2; + float bone_weight; + float sdef_c[3]; + float sdef_r0[3]; + float sdef_r1[3]; + void Read(std::istream *stresam, PmxSetting *setting); + }; + + class PmxVertexSkinningQDEF : public PmxVertexSkinning + { + public: + PmxVertexSkinningQDEF() + : bone_index1(0) + , bone_index2(0) + , bone_index3(0) + , bone_index4(0) + , bone_weight1(0.0f) + , bone_weight2(0.0f) + , bone_weight3(0.0f) + , bone_weight4(0.0f) + {} + + int bone_index1; + int bone_index2; + int bone_index3; + int bone_index4; + float bone_weight1; + float bone_weight2; + float bone_weight3; + float bone_weight4; + void Read(std::istream *stresam, PmxSetting *setting); + }; + + class PmxVertex + { + public: + PmxVertex() + : edge(0.0f) + { + uv[0] = uv[1] = 0.0f; + for (int i = 0; i < 3; ++i) { + position[i] = 0.0f; + normal[i] = 0.0f; + } + for (int i = 0; i < 4; ++i) { + for (int k = 0; k < 4; ++k) { + uva[i][k] = 0.0f; + } + } + } + + float position[3]; + float normal[3]; + float uv[2]; + float uva[4][4]; + PmxVertexSkinningType skinning_type; + std::unique_ptr<PmxVertexSkinning> skinning; + float edge; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxMaterial + { + public: + PmxMaterial() + : specularlity(0.0f) + , flag(0) + , edge_size(0.0f) + , diffuse_texture_index(0) + , sphere_texture_index(0) + , sphere_op_mode(0) + , common_toon_flag(0) + , toon_texture_index(0) + , index_count(0) + { + for (int i = 0; i < 3; ++i) { + specular[i] = 0.0f; + ambient[i] = 0.0f; + edge_color[i] = 0.0f; + } + for (int i = 0; i < 4; ++i) { + diffuse[i] = 0.0f; + } + } + + std::string material_name; + std::string material_english_name; + float diffuse[4]; + float specular[3]; + float specularlity; + float ambient[3]; + uint8_t flag; + float edge_color[4]; + float edge_size; + int diffuse_texture_index; + int sphere_texture_index; + uint8_t sphere_op_mode; + uint8_t common_toon_flag; + int toon_texture_index; + std::string memo; + int index_count; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxIkLink + { + public: + PmxIkLink() + : link_target(0) + , angle_lock(0) + { + for (int i = 0; i < 3; ++i) { + max_radian[i] = 0.0f; + min_radian[i] = 0.0f; + } + } + + int link_target; + uint8_t angle_lock; + float max_radian[3]; + float min_radian[3]; + void Read(std::istream *stream, PmxSetting *settingn); + }; + + class PmxBone + { + public: + PmxBone() + : parent_index(0) + , level(0) + , bone_flag(0) + , target_index(0) + , grant_parent_index(0) + , grant_weight(0.0f) + , key(0) + , ik_target_bone_index(0) + , ik_loop(0) + , ik_loop_angle_limit(0.0f) + , ik_link_count(0) + { + for (int i = 0; i < 3; ++i) { + position[i] = 0.0f; + offset[i] = 0.0f; + lock_axis_orientation[i] = 0.0f; + local_axis_x_orientation[i] = 0.0f; + local_axis_y_orientation[i] = 0.0f; + } + } + + std::string bone_name; + std::string bone_english_name; + float position[3]; + int parent_index; + int level; + uint16_t bone_flag; + float offset[3]; + int target_index; + int grant_parent_index; + float grant_weight; + float lock_axis_orientation[3]; + float local_axis_x_orientation[3]; + float local_axis_y_orientation[3]; + int key; + int ik_target_bone_index; + int ik_loop; + float ik_loop_angle_limit; + int ik_link_count; + std::unique_ptr<PmxIkLink []> ik_links; + void Read(std::istream *stream, PmxSetting *setting); + }; + + enum class MorphType : uint8_t + { + Group = 0, + Vertex = 1, + Bone = 2, + UV = 3, + AdditionalUV1 = 4, + AdditionalUV2 = 5, + AdditionalUV3 = 6, + AdditionalUV4 = 7, + Matrial = 8, + Flip = 9, + Implus = 10, + }; + + enum class MorphCategory : uint8_t + { + ReservedCategory = 0, + Eyebrow = 1, + Eye = 2, + Mouth = 3, + Other = 4, + }; + + class PmxMorphOffset + { + public: + void virtual Read(std::istream *stream, PmxSetting *setting) = 0; + }; + + class PmxMorphVertexOffset : public PmxMorphOffset + { + public: + PmxMorphVertexOffset() + : vertex_index(0) + { + for (int i = 0; i < 3; ++i) { + position_offset[i] = 0.0f; + } + } + int vertex_index; + float position_offset[3]; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphUVOffset : public PmxMorphOffset + { + public: + PmxMorphUVOffset() + : vertex_index(0) + { + for (int i = 0; i < 4; ++i) { + uv_offset[i] = 0.0f; + } + } + int vertex_index; + float uv_offset[4]; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphBoneOffset : public PmxMorphOffset + { + public: + PmxMorphBoneOffset() + : bone_index(0) + { + for (int i = 0; i < 3; ++i) { + translation[i] = 0.0f; + } + for (int i = 0; i < 4; ++i) { + rotation[i] = 0.0f; + } + } + int bone_index; + float translation[3]; + float rotation[4]; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphMaterialOffset : public PmxMorphOffset + { + public: + PmxMorphMaterialOffset() + : specularity(0.0f) + , edge_size(0.0f) + { + for (int i = 0; i < 3; ++i) { + specular[i] = 0.0f; + ambient[i] = 0.0f; + } + for (int i = 0; i < 4; ++i) { + diffuse[i] = 0.0f; + edge_color[i] = 0.0f; + texture_argb[i] = 0.0f; + sphere_texture_argb[i] = 0.0f; + toon_texture_argb[i] = 0.0f; + } + } + int material_index; + uint8_t offset_operation; + float diffuse[4]; + float specular[3]; + float specularity; + float ambient[3]; + float edge_color[4]; + float edge_size; + float texture_argb[4]; + float sphere_texture_argb[4]; + float toon_texture_argb[4]; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphGroupOffset : public PmxMorphOffset + { + public: + PmxMorphGroupOffset() + : morph_index(0) + , morph_weight(0.0f) + {} + int morph_index; + float morph_weight; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphFlipOffset : public PmxMorphOffset + { + public: + PmxMorphFlipOffset() + : morph_index(0) + , morph_value(0.0f) + {} + int morph_index; + float morph_value; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorphImplusOffset : public PmxMorphOffset + { + public: + PmxMorphImplusOffset() + : rigid_body_index(0) + , is_local(0) + { + for (int i = 0; i < 3; ++i) { + velocity[i] = 0.0f; + angular_torque[i] = 0.0f; + } + } + int rigid_body_index; + uint8_t is_local; + float velocity[3]; + float angular_torque[3]; + void Read(std::istream *stream, PmxSetting *setting); //override; + }; + + class PmxMorph + { + public: + PmxMorph() + : offset_count(0) + { + } + std::string morph_name; + std::string morph_english_name; + MorphCategory category; + MorphType morph_type; + int offset_count; + std::unique_ptr<PmxMorphVertexOffset []> vertex_offsets; + std::unique_ptr<PmxMorphUVOffset []> uv_offsets; + std::unique_ptr<PmxMorphBoneOffset []> bone_offsets; + std::unique_ptr<PmxMorphMaterialOffset []> material_offsets; + std::unique_ptr<PmxMorphGroupOffset []> group_offsets; + std::unique_ptr<PmxMorphFlipOffset []> flip_offsets; + std::unique_ptr<PmxMorphImplusOffset []> implus_offsets; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxFrameElement + { + public: + PmxFrameElement() + : element_target(0) + , index(0) + { + } + uint8_t element_target; + int index; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxFrame + { + public: + PmxFrame() + : frame_flag(0) + , element_count(0) + { + } + std::string frame_name; + std::string frame_english_name; + uint8_t frame_flag; + int element_count; + std::unique_ptr<PmxFrameElement []> elements; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxRigidBody + { + public: + PmxRigidBody() + : target_bone(0) + , group(0) + , mask(0) + , shape(0) + , mass(0.0f) + , move_attenuation(0.0f) + , rotation_attenuation(0.0f) + , repulsion(0.0f) + , friction(0.0f) + , physics_calc_type(0) + { + for (int i = 0; i < 3; ++i) { + size[i] = 0.0f; + position[i] = 0.0f; + orientation[i] = 0.0f; + } + } + std::string girid_body_name; + std::string girid_body_english_name; + int target_bone; + uint8_t group; + uint16_t mask; + uint8_t shape; + float size[3]; + float position[3]; + float orientation[3]; + float mass; + float move_attenuation; + float rotation_attenuation; + float repulsion; + float friction; + uint8_t physics_calc_type; + void Read(std::istream *stream, PmxSetting *setting); + }; + + enum class PmxJointType : uint8_t + { + Generic6DofSpring = 0, + Generic6Dof = 1, + Point2Point = 2, + ConeTwist = 3, + Slider = 5, + Hinge = 6 + }; + + class PmxJointParam + { + public: + PmxJointParam() + : rigid_body1(0) + , rigid_body2(0) + { + for (int i = 0; i < 3; ++i) { + position[i] = 0.0f; + orientaiton[i] = 0.0f; + move_limitation_min[i] = 0.0f; + move_limitation_max[i] = 0.0f; + rotation_limitation_min[i] = 0.0f; + rotation_limitation_max[i] = 0.0f; + spring_move_coefficient[i] = 0.0f; + spring_rotation_coefficient[i] = 0.0f; + } + } + int rigid_body1; + int rigid_body2; + float position[3]; + float orientaiton[3]; + float move_limitation_min[3]; + float move_limitation_max[3]; + float rotation_limitation_min[3]; + float rotation_limitation_max[3]; + float spring_move_coefficient[3]; + float spring_rotation_coefficient[3]; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxJoint + { + public: + std::string joint_name; + std::string joint_english_name; + PmxJointType joint_type; + PmxJointParam param; + void Read(std::istream *stream, PmxSetting *setting); + }; + + enum PmxSoftBodyFlag : uint8_t + { + BLink = 0x01, + Cluster = 0x02, + Link = 0x04 + }; + + class PmxAncherRigidBody + { + public: + PmxAncherRigidBody() + : related_rigid_body(0) + , related_vertex(0) + , is_near(false) + {} + int related_rigid_body; + int related_vertex; + bool is_near; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxSoftBody + { + public: + PmxSoftBody() + : shape(0) + , target_material(0) + , group(0) + , mask(0) + , blink_distance(0) + , cluster_count(0) + , mass(0.0) + , collisioni_margin(0.0) + , aero_model(0) + , VCF(0.0f) + , DP(0.0f) + , DG(0.0f) + , LF(0.0f) + , PR(0.0f) + , VC(0.0f) + , DF(0.0f) + , MT(0.0f) + , CHR(0.0f) + , KHR(0.0f) + , SHR(0.0f) + , AHR(0.0f) + , SRHR_CL(0.0f) + , SKHR_CL(0.0f) + , SSHR_CL(0.0f) + , SR_SPLT_CL(0.0f) + , SK_SPLT_CL(0.0f) + , SS_SPLT_CL(0.0f) + , V_IT(0) + , P_IT(0) + , D_IT(0) + , C_IT(0) + , LST(0.0f) + , AST(0.0f) + , VST(0.0f) + , anchor_count(0) + , pin_vertex_count(0) + {} + std::string soft_body_name; + std::string soft_body_english_name; + uint8_t shape; + int target_material; + uint8_t group; + uint16_t mask; + PmxSoftBodyFlag flag; + int blink_distance; + int cluster_count; + float mass; + float collisioni_margin; + int aero_model; + float VCF; + float DP; + float DG; + float LF; + float PR; + float VC; + float DF; + float MT; + float CHR; + float KHR; + float SHR; + float AHR; + float SRHR_CL; + float SKHR_CL; + float SSHR_CL; + float SR_SPLT_CL; + float SK_SPLT_CL; + float SS_SPLT_CL; + int V_IT; + int P_IT; + int D_IT; + int C_IT; + float LST; + float AST; + float VST; + int anchor_count; + std::unique_ptr<PmxAncherRigidBody []> anchers; + int pin_vertex_count; + std::unique_ptr<int []> pin_vertices; + void Read(std::istream *stream, PmxSetting *setting); + }; + + class PmxModel + { + public: + PmxModel() + : version(0.0f) + , vertex_count(0) + , index_count(0) + , texture_count(0) + , material_count(0) + , bone_count(0) + , morph_count(0) + , frame_count(0) + , rigid_body_count(0) + , joint_count(0) + , soft_body_count(0) + {} + + float version; + PmxSetting setting; + std::string model_name; + std::string model_english_name; + std::string model_comment; + std::string model_english_comment; + int vertex_count; + std::unique_ptr<PmxVertex []> vertices; + int index_count; + std::unique_ptr<int []> indices; + int texture_count; + std::unique_ptr< std::string []> textures; + int material_count; + std::unique_ptr<PmxMaterial []> materials; + int bone_count; + std::unique_ptr<PmxBone []> bones; + int morph_count; + std::unique_ptr<PmxMorph []> morphs; + int frame_count; + std::unique_ptr<PmxFrame [] > frames; + int rigid_body_count; + std::unique_ptr<PmxRigidBody []> rigid_bodies; + int joint_count; + std::unique_ptr<PmxJoint []> joints; + int soft_body_count; + std::unique_ptr<PmxSoftBody []> soft_bodies; + void Init(); + void Read(std::istream *stream); + //static std::unique_ptr<PmxModel> ReadFromFile(const char *filename); + //static std::unique_ptr<PmxModel> ReadFromStream(std::istream *stream); + }; +} |