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-rw-r--r--src/mesh/assimp-master/code/AssetLib/Ogre/OgreBinarySerializer.cpp973
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diff --git a/src/mesh/assimp-master/code/AssetLib/Ogre/OgreBinarySerializer.cpp b/src/mesh/assimp-master/code/AssetLib/Ogre/OgreBinarySerializer.cpp
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index 0000000..738e118
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+++ b/src/mesh/assimp-master/code/AssetLib/Ogre/OgreBinarySerializer.cpp
@@ -0,0 +1,973 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+
+#include "OgreBinarySerializer.h"
+#include "OgreParsingUtils.h"
+#include "OgreXmlSerializer.h"
+
+#include <assimp/TinyFormatter.h>
+#include <assimp/DefaultLogger.hpp>
+
+#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
+
+// Define as 1 to get verbose logging.
+#define OGRE_BINARY_SERIALIZER_DEBUG 0
+
+namespace Assimp {
+namespace Ogre {
+
+static constexpr auto MESH_VERSION_1_8 = "[MeshSerializer_v1.8]";
+static constexpr auto SKELETON_VERSION_1_8 = "[Serializer_v1.80]";
+static constexpr auto SKELETON_VERSION_1_1 = "[Serializer_v1.10]";
+
+const unsigned short HEADER_CHUNK_ID = 0x1000;
+
+const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
+const long MSTREAM_BONE_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + sizeof(unsigned short) + (sizeof(float) * 7);
+const long MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + (sizeof(float) * 8);
+
+template <>
+inline bool OgreBinarySerializer::Read<bool>() {
+ return (m_reader->GetU1() > 0);
+}
+
+template <>
+inline char OgreBinarySerializer::Read<char>() {
+ return static_cast<char>(m_reader->GetU1());
+}
+
+template <>
+inline uint8_t OgreBinarySerializer::Read<uint8_t>() {
+ return m_reader->GetU1();
+}
+
+template <>
+inline uint16_t OgreBinarySerializer::Read<uint16_t>() {
+ return m_reader->GetU2();
+}
+
+template <>
+inline uint32_t OgreBinarySerializer::Read<uint32_t>() {
+ return m_reader->GetU4();
+}
+
+template <>
+inline float OgreBinarySerializer::Read<float>() {
+ return m_reader->GetF4();
+}
+
+void OgreBinarySerializer::ReadBytes(char *dest, size_t numBytes) {
+ ReadBytes(static_cast<void *>(dest), numBytes);
+}
+
+void OgreBinarySerializer::ReadBytes(uint8_t *dest, size_t numBytes) {
+ ReadBytes(static_cast<void *>(dest), numBytes);
+}
+
+void OgreBinarySerializer::ReadBytes(void *dest, size_t numBytes) {
+ m_reader->CopyAndAdvance(dest, numBytes);
+}
+
+uint8_t *OgreBinarySerializer::ReadBytes(size_t numBytes) {
+ uint8_t *bytes = new uint8_t[numBytes];
+ ReadBytes(bytes, numBytes);
+ return bytes;
+}
+
+void OgreBinarySerializer::ReadVector(aiVector3D &vec) {
+ m_reader->CopyAndAdvance(&vec.x, sizeof(float) * 3);
+}
+
+void OgreBinarySerializer::ReadQuaternion(aiQuaternion &quat) {
+ float temp[4];
+ m_reader->CopyAndAdvance(temp, sizeof(float) * 4);
+ quat.x = temp[0];
+ quat.y = temp[1];
+ quat.z = temp[2];
+ quat.w = temp[3];
+}
+
+bool OgreBinarySerializer::AtEnd() const {
+ return (m_reader->GetRemainingSize() == 0);
+}
+
+std::string OgreBinarySerializer::ReadString(size_t len) {
+ std::string str;
+ str.resize(len);
+ ReadBytes(&str[0], len);
+ return str;
+}
+
+std::string OgreBinarySerializer::ReadLine() {
+ std::string str;
+ while (!AtEnd()) {
+ char c = Read<char>();
+ if (c == '\n')
+ break;
+ str += c;
+ }
+ return str;
+}
+
+uint16_t OgreBinarySerializer::ReadHeader(bool readLen) {
+ uint16_t id = Read<uint16_t>();
+ if (readLen)
+ m_currentLen = Read<uint32_t>();
+
+#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
+ if (id != HEADER_CHUNK_ID) {
+ ASSIMP_LOG_DEBUG((assetMode == AM_Mesh ? MeshHeaderToString(static_cast<MeshChunkId>(id)) : SkeletonHeaderToString(static_cast<SkeletonChunkId>(id))));
+ }
+#endif
+
+ return id;
+}
+
+void OgreBinarySerializer::RollbackHeader() {
+ m_reader->IncPtr(-MSTREAM_OVERHEAD_SIZE);
+}
+
+void OgreBinarySerializer::SkipBytes(size_t numBytes) {
+#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
+ ASSIMP_LOG_VERBOSE_DEBUG("Skipping ", numBytes, " bytes");
+#endif
+
+ m_reader->IncPtr(numBytes);
+}
+
+// Mesh
+
+Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
+ OgreBinarySerializer serializer(stream, OgreBinarySerializer::AM_Mesh);
+
+ uint16_t id = serializer.ReadHeader(false);
+ if (id != HEADER_CHUNK_ID) {
+ throw DeadlyImportError("Invalid Ogre Mesh file header.");
+ }
+
+ /// @todo Check what we can actually support.
+ std::string version = serializer.ReadLine();
+ if (version != MESH_VERSION_1_8) {
+ throw DeadlyImportError("Mesh version ", version, " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again.",
+ " Supported versions: ", MESH_VERSION_1_8);
+ }
+
+ Mesh *mesh = new Mesh();
+ while (!serializer.AtEnd()) {
+ id = serializer.ReadHeader();
+ switch (id) {
+ case M_MESH: {
+ serializer.ReadMesh(mesh);
+ break;
+ }
+ }
+ }
+ return mesh;
+}
+
+void OgreBinarySerializer::ReadMesh(Mesh *mesh) {
+ mesh->hasSkeletalAnimations = Read<bool>();
+
+ ASSIMP_LOG_VERBOSE_DEBUG("Reading Mesh");
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Skeletal animations: ", mesh->hasSkeletalAnimations ? "true" : "false");
+
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() &&
+ (id == M_GEOMETRY ||
+ id == M_SUBMESH ||
+ id == M_MESH_SKELETON_LINK ||
+ id == M_MESH_BONE_ASSIGNMENT ||
+ id == M_MESH_LOD ||
+ id == M_MESH_BOUNDS ||
+ id == M_SUBMESH_NAME_TABLE ||
+ id == M_EDGE_LISTS ||
+ id == M_POSES ||
+ id == M_ANIMATIONS ||
+ id == M_TABLE_EXTREMES)) {
+ switch (id) {
+ case M_GEOMETRY: {
+ mesh->sharedVertexData = new VertexData();
+ ReadGeometry(mesh->sharedVertexData);
+ break;
+ }
+ case M_SUBMESH: {
+ ReadSubMesh(mesh);
+ break;
+ }
+ case M_MESH_SKELETON_LINK: {
+ ReadMeshSkeletonLink(mesh);
+ break;
+ }
+ case M_MESH_BONE_ASSIGNMENT: {
+ ReadBoneAssignment(mesh->sharedVertexData);
+ break;
+ }
+ case M_MESH_LOD: {
+ ReadMeshLodInfo(mesh);
+ break;
+ }
+ case M_MESH_BOUNDS: {
+ ReadMeshBounds(mesh);
+ break;
+ }
+ case M_SUBMESH_NAME_TABLE: {
+ ReadSubMeshNames(mesh);
+ break;
+ }
+ case M_EDGE_LISTS: {
+ ReadEdgeList(mesh);
+ break;
+ }
+ case M_POSES: {
+ ReadPoses(mesh);
+ break;
+ }
+ case M_ANIMATIONS: {
+ ReadAnimations(mesh);
+ break;
+ }
+ case M_TABLE_EXTREMES: {
+ ReadMeshExtremes(mesh);
+ break;
+ }
+ }
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+
+ NormalizeBoneWeights(mesh->sharedVertexData);
+}
+
+void OgreBinarySerializer::ReadMeshLodInfo(Mesh *mesh) {
+ // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
+ // @todo Put this stuff to scene/mesh custom properties. If manual mesh the app can use the information.
+ ReadLine(); // strategy name
+ uint16_t numLods = Read<uint16_t>();
+ bool manual = Read<bool>();
+
+ /// @note Main mesh is considered as LOD 0, start from index 1.
+ for (size_t i = 1; i < numLods; ++i) {
+ uint16_t id = ReadHeader();
+ if (id != M_MESH_LOD_USAGE) {
+ throw DeadlyImportError("M_MESH_LOD does not contain a M_MESH_LOD_USAGE for each LOD level");
+ }
+
+ m_reader->IncPtr(sizeof(float)); // user value
+
+ if (manual) {
+ id = ReadHeader();
+ if (id != M_MESH_LOD_MANUAL) {
+ throw DeadlyImportError("Manual M_MESH_LOD_USAGE does not contain M_MESH_LOD_MANUAL");
+ }
+
+ ReadLine(); // manual mesh name (ref to another mesh)
+ } else {
+ for (size_t si = 0, silen = mesh->NumSubMeshes(); si < silen; ++si) {
+ id = ReadHeader();
+ if (id != M_MESH_LOD_GENERATED) {
+ throw DeadlyImportError("Generated M_MESH_LOD_USAGE does not contain M_MESH_LOD_GENERATED");
+ }
+
+ uint32_t indexCount = Read<uint32_t>();
+ bool is32bit = Read<bool>();
+
+ if (indexCount > 0) {
+ uint32_t len = indexCount * (is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
+ m_reader->IncPtr(len);
+ }
+ }
+ }
+ }
+}
+
+void OgreBinarySerializer::ReadMeshSkeletonLink(Mesh *mesh) {
+ mesh->skeletonRef = ReadLine();
+}
+
+void OgreBinarySerializer::ReadMeshBounds(Mesh * /*mesh*/) {
+ // Skip bounds, not compatible with Assimp.
+ // 2x float vec3 + 1x float sphere radius
+ SkipBytes(sizeof(float) * 7);
+}
+
+void OgreBinarySerializer::ReadMeshExtremes(Mesh * /*mesh*/) {
+ // Skip extremes, not compatible with Assimp.
+ size_t numBytes = m_currentLen - MSTREAM_OVERHEAD_SIZE;
+ SkipBytes(numBytes);
+}
+
+void OgreBinarySerializer::ReadBoneAssignment(VertexData *dest) {
+ if (!dest) {
+ throw DeadlyImportError("Cannot read bone assignments, vertex data is null.");
+ }
+
+ VertexBoneAssignment ba;
+ ba.vertexIndex = Read<uint32_t>();
+ ba.boneIndex = Read<uint16_t>();
+ ba.weight = Read<float>();
+
+ dest->boneAssignments.push_back(ba);
+}
+
+void OgreBinarySerializer::ReadSubMesh(Mesh *mesh) {
+ uint16_t id = 0;
+
+ SubMesh *submesh = new SubMesh();
+ submesh->materialRef = ReadLine();
+ submesh->usesSharedVertexData = Read<bool>();
+
+ submesh->indexData->count = Read<uint32_t>();
+ submesh->indexData->faceCount = static_cast<uint32_t>(submesh->indexData->count / 3);
+ submesh->indexData->is32bit = Read<bool>();
+
+ ASSIMP_LOG_VERBOSE_DEBUG("Reading SubMesh ", mesh->subMeshes.size());
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Material: '", submesh->materialRef, "'");
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Uses shared geometry: ", submesh->usesSharedVertexData ? "true" : "false");
+
+ // Index buffer
+ if (submesh->indexData->count > 0) {
+ uint32_t numBytes = submesh->indexData->count * (submesh->indexData->is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
+ uint8_t *indexBuffer = ReadBytes(numBytes);
+ submesh->indexData->buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(indexBuffer, numBytes, true));
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" - ", submesh->indexData->faceCount,
+ " faces from ", submesh->indexData->count, (submesh->indexData->is32bit ? " 32bit" : " 16bit"),
+ " indexes of ", numBytes, " bytes");
+ }
+
+ // Vertex buffer if not referencing the shared geometry
+ if (!submesh->usesSharedVertexData) {
+ id = ReadHeader();
+ if (id != M_GEOMETRY) {
+ throw DeadlyImportError("M_SUBMESH does not contain M_GEOMETRY, but shader geometry is set to false");
+ }
+
+ submesh->vertexData = new VertexData();
+ ReadGeometry(submesh->vertexData);
+ }
+
+ // Bone assignment, submesh operation and texture aliases
+ if (!AtEnd()) {
+ id = ReadHeader();
+ while (!AtEnd() &&
+ (id == M_SUBMESH_OPERATION ||
+ id == M_SUBMESH_BONE_ASSIGNMENT ||
+ id == M_SUBMESH_TEXTURE_ALIAS)) {
+ switch (id) {
+ case M_SUBMESH_OPERATION: {
+ ReadSubMeshOperation(submesh);
+ break;
+ }
+ case M_SUBMESH_BONE_ASSIGNMENT: {
+ ReadBoneAssignment(submesh->vertexData);
+ break;
+ }
+ case M_SUBMESH_TEXTURE_ALIAS: {
+ ReadSubMeshTextureAlias(submesh);
+ break;
+ }
+ }
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+
+ NormalizeBoneWeights(submesh->vertexData);
+
+ submesh->index = static_cast<unsigned int>(mesh->subMeshes.size());
+ mesh->subMeshes.push_back(submesh);
+}
+
+void OgreBinarySerializer::NormalizeBoneWeights(VertexData *vertexData) const {
+ if (!vertexData || vertexData->boneAssignments.empty())
+ return;
+
+ std::set<uint32_t> influencedVertices;
+ for (VertexBoneAssignmentList::const_iterator baIter = vertexData->boneAssignments.begin(), baEnd = vertexData->boneAssignments.end(); baIter != baEnd; ++baIter) {
+ influencedVertices.insert(baIter->vertexIndex);
+ }
+
+ /** Normalize bone weights.
+ Some exporters won't care if the sum of all bone weights
+ for a single vertex equals 1 or not, so validate here. */
+ const float epsilon = 0.05f;
+ for (const uint32_t vertexIndex : influencedVertices) {
+ float sum = 0.0f;
+ for (VertexBoneAssignmentList::const_iterator baIter = vertexData->boneAssignments.begin(), baEnd = vertexData->boneAssignments.end(); baIter != baEnd; ++baIter) {
+ if (baIter->vertexIndex == vertexIndex)
+ sum += baIter->weight;
+ }
+ if ((sum < (1.0f - epsilon)) || (sum > (1.0f + epsilon))) {
+ for (auto &boneAssign : vertexData->boneAssignments) {
+ if (boneAssign.vertexIndex == vertexIndex)
+ boneAssign.weight /= sum;
+ }
+ }
+ }
+}
+
+void OgreBinarySerializer::ReadSubMeshOperation(SubMesh *submesh) {
+ submesh->operationType = static_cast<SubMesh::OperationType>(Read<uint16_t>());
+}
+
+void OgreBinarySerializer::ReadSubMeshTextureAlias(SubMesh *submesh) {
+ submesh->textureAliasName = ReadLine();
+ submesh->textureAliasRef = ReadLine();
+}
+
+void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
+ uint16_t id = 0;
+
+ if (!AtEnd()) {
+ id = ReadHeader();
+ while (!AtEnd() && id == M_SUBMESH_NAME_TABLE_ELEMENT) {
+ uint16_t submeshIndex = Read<uint16_t>();
+ SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
+ if (!submesh) {
+ throw DeadlyImportError("Ogre Mesh does not include submesh ", submeshIndex, " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
+ }
+
+ submesh->name = ReadLine();
+ ASSIMP_LOG_VERBOSE_DEBUG(" - SubMesh ", submesh->index, " name '", submesh->name, "'");
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadGeometry(VertexData *dest) {
+ dest->count = Read<uint32_t>();
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Reading geometry of ", dest->count, " vertices");
+
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() &&
+ (id == M_GEOMETRY_VERTEX_DECLARATION ||
+ id == M_GEOMETRY_VERTEX_BUFFER)) {
+ switch (id) {
+ case M_GEOMETRY_VERTEX_DECLARATION: {
+ ReadGeometryVertexDeclaration(dest);
+ break;
+ }
+ case M_GEOMETRY_VERTEX_BUFFER: {
+ ReadGeometryVertexBuffer(dest);
+ break;
+ }
+ }
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadGeometryVertexDeclaration(VertexData *dest) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == M_GEOMETRY_VERTEX_ELEMENT) {
+ ReadGeometryVertexElement(dest);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadGeometryVertexElement(VertexData *dest) {
+ VertexElement element;
+ element.source = Read<uint16_t>();
+ element.type = static_cast<VertexElement::Type>(Read<uint16_t>());
+ element.semantic = static_cast<VertexElement::Semantic>(Read<uint16_t>());
+ element.offset = Read<uint16_t>();
+ element.index = Read<uint16_t>();
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Vertex element ", element.SemanticToString(), " of type ",
+ element.TypeToString(), " index=", element.index, " source=", element.source);
+
+ dest->vertexElements.push_back(element);
+}
+
+void OgreBinarySerializer::ReadGeometryVertexBuffer(VertexData *dest) {
+ uint16_t bindIndex = Read<uint16_t>();
+ uint16_t vertexSize = Read<uint16_t>();
+
+ uint16_t id = ReadHeader();
+ if (id != M_GEOMETRY_VERTEX_BUFFER_DATA)
+ throw DeadlyImportError("M_GEOMETRY_VERTEX_BUFFER_DATA not found in M_GEOMETRY_VERTEX_BUFFER");
+
+ if (dest->VertexSize(bindIndex) != vertexSize)
+ throw DeadlyImportError("Vertex buffer size does not agree with vertex declaration in M_GEOMETRY_VERTEX_BUFFER");
+
+ size_t numBytes = dest->count * vertexSize;
+ uint8_t *vertexBuffer = ReadBytes(numBytes);
+ dest->vertexBindings[bindIndex] = MemoryStreamPtr(new Assimp::MemoryIOStream(vertexBuffer, numBytes, true));
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Read vertex buffer for source ", bindIndex, " of ", numBytes, " bytes");
+}
+
+void OgreBinarySerializer::ReadEdgeList(Mesh * /*mesh*/) {
+ // Assimp does not acknowledge LOD levels as far as I can see it. This info is just skipped.
+
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == M_EDGE_LIST_LOD) {
+ m_reader->IncPtr(sizeof(uint16_t)); // lod index
+ bool manual = Read<bool>();
+
+ if (!manual) {
+ m_reader->IncPtr(sizeof(uint8_t));
+ uint32_t numTriangles = Read<uint32_t>();
+ uint32_t numEdgeGroups = Read<uint32_t>();
+
+ size_t skipBytes = (sizeof(uint32_t) * 8 + sizeof(float) * 4) * numTriangles;
+ m_reader->IncPtr(skipBytes);
+
+ for (size_t i = 0; i < numEdgeGroups; ++i) {
+ uint16_t curId = ReadHeader();
+ if (curId != M_EDGE_GROUP)
+ throw DeadlyImportError("M_EDGE_GROUP not found in M_EDGE_LIST_LOD");
+
+ m_reader->IncPtr(sizeof(uint32_t) * 3);
+ uint32_t numEdges = Read<uint32_t>();
+ for (size_t j = 0; j < numEdges; ++j) {
+ m_reader->IncPtr(sizeof(uint32_t) * 6 + sizeof(uint8_t));
+ }
+ }
+ }
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadPoses(Mesh *mesh) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == M_POSE) {
+ Pose *pose = new Pose();
+ pose->name = ReadLine();
+ pose->target = Read<uint16_t>();
+ pose->hasNormals = Read<bool>();
+
+ ReadPoseVertices(pose);
+
+ mesh->poses.push_back(pose);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadPoseVertices(Pose *pose) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == M_POSE_VERTEX) {
+ Pose::Vertex v;
+ v.index = Read<uint32_t>();
+ ReadVector(v.offset);
+ if (pose->hasNormals)
+ ReadVector(v.normal);
+
+ pose->vertices[v.index] = v;
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadAnimations(Mesh *mesh) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == M_ANIMATION) {
+ Animation *anim = new Animation(mesh);
+ anim->name = ReadLine();
+ anim->length = Read<float>();
+
+ ReadAnimation(anim);
+
+ mesh->animations.push_back(anim);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadAnimation(Animation *anim) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ if (id == M_ANIMATION_BASEINFO) {
+ anim->baseName = ReadLine();
+ anim->baseTime = Read<float>();
+
+ // Advance to first track
+ id = ReadHeader();
+ }
+
+ while (!AtEnd() && id == M_ANIMATION_TRACK) {
+ VertexAnimationTrack track;
+ track.type = static_cast<VertexAnimationTrack::Type>(Read<uint16_t>());
+ track.target = Read<uint16_t>();
+
+ ReadAnimationKeyFrames(anim, &track);
+
+ anim->tracks.push_back(track);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+void OgreBinarySerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *track) {
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ while (!AtEnd() &&
+ (id == M_ANIMATION_MORPH_KEYFRAME ||
+ id == M_ANIMATION_POSE_KEYFRAME)) {
+ if (id == M_ANIMATION_MORPH_KEYFRAME) {
+ MorphKeyFrame kf;
+ kf.timePos = Read<float>();
+ bool hasNormals = Read<bool>();
+
+ size_t vertexCount = anim->AssociatedVertexData(track)->count;
+ size_t vertexSize = sizeof(float) * (hasNormals ? 6 : 3);
+ size_t numBytes = vertexCount * vertexSize;
+
+ uint8_t *morphBuffer = ReadBytes(numBytes);
+ kf.buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(morphBuffer, numBytes, true));
+
+ track->morphKeyFrames.push_back(kf);
+ } else if (id == M_ANIMATION_POSE_KEYFRAME) {
+ PoseKeyFrame kf;
+ kf.timePos = Read<float>();
+
+ if (!AtEnd()) {
+ id = ReadHeader();
+ while (!AtEnd() && id == M_ANIMATION_POSE_REF) {
+ PoseRef pr;
+ pr.index = Read<uint16_t>();
+ pr.influence = Read<float>();
+ kf.references.push_back(pr);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+
+ track->poseKeyFrames.push_back(kf);
+ }
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+}
+
+// Skeleton
+
+bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh) {
+ if (!mesh || mesh->skeletonRef.empty())
+ return false;
+
+ // Highly unusual to see in read world cases but support
+ // binary mesh referencing a XML skeleton file.
+ if (EndsWith(mesh->skeletonRef, ".skeleton.xml", false)) {
+ OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh);
+ return false;
+ }
+
+ MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
+ if (!reader)
+ return false;
+
+ Skeleton *skeleton = new Skeleton();
+ OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
+ serializer.ReadSkeleton(skeleton);
+ mesh->skeleton = skeleton;
+ return true;
+}
+
+bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh) {
+ if (!mesh || mesh->skeletonRef.empty())
+ return false;
+
+ MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
+ if (!reader.get())
+ return false;
+
+ Skeleton *skeleton = new Skeleton();
+ OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
+ serializer.ReadSkeleton(skeleton);
+ mesh->skeleton = skeleton;
+ return true;
+}
+
+MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename) {
+ if (!EndsWith(filename, ".skeleton", false)) {
+ ASSIMP_LOG_ERROR("Imported Mesh is referencing to unsupported '", filename, "' skeleton file.");
+ return MemoryStreamReaderPtr();
+ }
+
+ if (!pIOHandler->Exists(filename)) {
+ ASSIMP_LOG_ERROR("Failed to find skeleton file '", filename, "' that is referenced by imported Mesh.");
+ return MemoryStreamReaderPtr();
+ }
+
+ IOStream *f = pIOHandler->Open(filename, "rb");
+ if (!f) {
+ throw DeadlyImportError("Failed to open skeleton file ", filename);
+ }
+
+ return MemoryStreamReaderPtr(new MemoryStreamReader(f));
+}
+
+void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
+ uint16_t id = ReadHeader(false);
+ if (id != HEADER_CHUNK_ID) {
+ throw DeadlyImportError("Invalid Ogre Skeleton file header.");
+ }
+
+ // This deserialization supports both versions of the skeleton spec
+ std::string version = ReadLine();
+ if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1) {
+ throw DeadlyImportError("Skeleton version ", version, " not supported by this importer.",
+ " Supported versions: ", SKELETON_VERSION_1_8, " and ", SKELETON_VERSION_1_1);
+ }
+
+ ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
+
+ bool firstBone = true;
+ bool firstAnim = true;
+
+ while (!AtEnd()) {
+ id = ReadHeader();
+ switch (id) {
+ case SKELETON_BLENDMODE: {
+ skeleton->blendMode = static_cast<Skeleton::BlendMode>(Read<uint16_t>());
+ break;
+ }
+ case SKELETON_BONE: {
+ if (firstBone) {
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Bones");
+ firstBone = false;
+ }
+
+ ReadBone(skeleton);
+ break;
+ }
+ case SKELETON_BONE_PARENT: {
+ ReadBoneParent(skeleton);
+ break;
+ }
+ case SKELETON_ANIMATION: {
+ if (firstAnim) {
+ ASSIMP_LOG_VERBOSE_DEBUG(" - Animations");
+ firstAnim = false;
+ }
+
+ ReadSkeletonAnimation(skeleton);
+ break;
+ }
+ case SKELETON_ANIMATION_LINK: {
+ ReadSkeletonAnimationLink(skeleton);
+ break;
+ }
+ }
+ }
+
+ // Calculate bone matrices for root bones. Recursively calculates their children.
+ for (size_t i = 0, len = skeleton->bones.size(); i < len; ++i) {
+ Bone *bone = skeleton->bones[i];
+ if (!bone->IsParented())
+ bone->CalculateWorldMatrixAndDefaultPose(skeleton);
+ }
+}
+
+void OgreBinarySerializer::ReadBone(Skeleton *skeleton) {
+ Bone *bone = new Bone();
+ bone->name = ReadLine();
+ bone->id = Read<uint16_t>();
+
+ // Pos and rot
+ ReadVector(bone->position);
+ ReadQuaternion(bone->rotation);
+
+ // Scale (optional)
+ if (m_currentLen > MSTREAM_BONE_SIZE_WITHOUT_SCALE)
+ ReadVector(bone->scale);
+
+ // Bone indexes need to start from 0 and be contiguous
+ if (bone->id != skeleton->bones.size()) {
+ throw DeadlyImportError("Ogre Skeleton bone indexes not contiguous. Error at bone index ", bone->id);
+ }
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" ", bone->id, " ", bone->name);
+
+ skeleton->bones.push_back(bone);
+}
+
+void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton) {
+ uint16_t childId = Read<uint16_t>();
+ uint16_t parentId = Read<uint16_t>();
+
+ Bone *child = skeleton->BoneById(childId);
+ Bone *parent = skeleton->BoneById(parentId);
+
+ if (child && parent)
+ parent->AddChild(child);
+ else
+ throw DeadlyImportError("Failed to find bones for parenting: Child id ", childId, " for parent id ", parentId);
+}
+
+void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
+ Animation *anim = new Animation(skeleton);
+ anim->name = ReadLine();
+ anim->length = Read<float>();
+
+ if (!AtEnd()) {
+ uint16_t id = ReadHeader();
+ if (id == SKELETON_ANIMATION_BASEINFO) {
+ anim->baseName = ReadLine();
+ anim->baseTime = Read<float>();
+
+ // Advance to first track
+ id = ReadHeader();
+ }
+
+ while (!AtEnd() && id == SKELETON_ANIMATION_TRACK) {
+ ReadSkeletonAnimationTrack(skeleton, anim);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+ }
+
+ skeleton->animations.push_back(anim);
+
+ ASSIMP_LOG_VERBOSE_DEBUG(" ", anim->name, " (", anim->length, " sec, ", anim->tracks.size(), " tracks)");
+}
+
+void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, Animation *dest) {
+ uint16_t boneId = Read<uint16_t>();
+ Bone *bone = dest->parentSkeleton->BoneById(boneId);
+ if (!bone) {
+ throw DeadlyImportError("Cannot read animation track, target bone ", boneId, " not in target Skeleton");
+ }
+
+ VertexAnimationTrack track;
+ track.type = VertexAnimationTrack::VAT_TRANSFORM;
+ track.boneName = bone->name;
+
+ uint16_t id = ReadHeader();
+ while (!AtEnd() && id == SKELETON_ANIMATION_TRACK_KEYFRAME) {
+ ReadSkeletonAnimationKeyFrame(&track);
+
+ if (!AtEnd())
+ id = ReadHeader();
+ }
+ if (!AtEnd())
+ RollbackHeader();
+
+ dest->tracks.push_back(track);
+}
+
+void OgreBinarySerializer::ReadSkeletonAnimationKeyFrame(VertexAnimationTrack *dest) {
+ TransformKeyFrame keyframe;
+ keyframe.timePos = Read<float>();
+
+ // Rot and pos
+ ReadQuaternion(keyframe.rotation);
+ ReadVector(keyframe.position);
+
+ // Scale (optional)
+ if (m_currentLen > MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE)
+ ReadVector(keyframe.scale);
+
+ dest->transformKeyFrames.push_back(keyframe);
+}
+
+void OgreBinarySerializer::ReadSkeletonAnimationLink(Skeleton * /*skeleton*/) {
+ // Skip bounds, not compatible with Assimp.
+ ReadLine(); // skeleton name
+ SkipBytes(sizeof(float) * 3); // scale
+}
+
+} // namespace Ogre
+} // namespace Assimp
+
+#endif // ASSIMP_BUILD_NO_OGRE_IMPORTER