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diff --git a/src/mesh/assimp-master/code/Common/Assimp.cpp b/src/mesh/assimp-master/code/Common/Assimp.cpp
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-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2022, assimp team
-
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
-* Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-/** @file Assimp.cpp
- * @brief Implementation of the Plain-C API
- */
-
-#include <assimp/BaseImporter.h>
-#include <assimp/Exceptional.h>
-#include <assimp/GenericProperty.h>
-#include <assimp/cimport.h>
-#include <assimp/importerdesc.h>
-#include <assimp/scene.h>
-#include <assimp/DefaultLogger.hpp>
-#include <assimp/Importer.hpp>
-#include <assimp/LogStream.hpp>
-
-#include "CApi/CInterfaceIOWrapper.h"
-#include "Importer.h"
-#include "ScenePrivate.h"
-
-#include <list>
-
-// ------------------------------------------------------------------------------------------------
-#ifndef ASSIMP_BUILD_SINGLETHREADED
-#include <mutex>
-#include <thread>
-#endif
-// ------------------------------------------------------------------------------------------------
-using namespace Assimp;
-
-namespace Assimp {
-// underlying structure for aiPropertyStore
-typedef BatchLoader::PropertyMap PropertyMap;
-
-#if defined(__has_warning)
-#if __has_warning("-Wordered-compare-function-pointers")
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wordered-compare-function-pointers"
-#endif
-#endif
-
-/** Stores the LogStream objects for all active C log streams */
-struct mpred {
- bool operator()(const aiLogStream &s0, const aiLogStream &s1) const {
- return s0.callback < s1.callback && s0.user < s1.user;
- }
-};
-
-#if defined(__has_warning)
-#if __has_warning("-Wordered-compare-function-pointers")
-#pragma GCC diagnostic pop
-#endif
-#endif
-typedef std::map<aiLogStream, Assimp::LogStream *, mpred> LogStreamMap;
-
-/** Stores the LogStream objects allocated by #aiGetPredefinedLogStream */
-typedef std::list<Assimp::LogStream *> PredefLogStreamMap;
-
-/** Local storage of all active log streams */
-static LogStreamMap gActiveLogStreams;
-
-/** Local storage of LogStreams allocated by #aiGetPredefinedLogStream */
-static PredefLogStreamMap gPredefinedStreams;
-
-/** Error message of the last failed import process */
-static std::string gLastErrorString;
-
-/** Verbose logging active or not? */
-static aiBool gVerboseLogging = false;
-
-/** will return all registered importers. */
-void GetImporterInstanceList(std::vector<BaseImporter *> &out);
-
-/** will delete all registered importers. */
-void DeleteImporterInstanceList(std::vector<BaseImporter *> &out);
-} // namespace Assimp
-
-#ifndef ASSIMP_BUILD_SINGLETHREADED
-/** Global mutex to manage the access to the log-stream map */
-static std::mutex gLogStreamMutex;
-#endif
-
-// ------------------------------------------------------------------------------------------------
-// Custom LogStream implementation for the C-API
-class LogToCallbackRedirector : public LogStream {
-public:
- explicit LogToCallbackRedirector(const aiLogStream &s) :
- stream(s) {
- ai_assert(nullptr != s.callback);
- }
-
- ~LogToCallbackRedirector() {
-#ifndef ASSIMP_BUILD_SINGLETHREADED
- std::lock_guard<std::mutex> lock(gLogStreamMutex);
-#endif
- // (HACK) Check whether the 'stream.user' pointer points to a
- // custom LogStream allocated by #aiGetPredefinedLogStream.
- // In this case, we need to delete it, too. Of course, this
- // might cause strange problems, but the chance is quite low.
-
- PredefLogStreamMap::iterator it = std::find(gPredefinedStreams.begin(),
- gPredefinedStreams.end(), (Assimp::LogStream *)stream.user);
-
- if (it != gPredefinedStreams.end()) {
- delete *it;
- gPredefinedStreams.erase(it);
- }
- }
-
- /** @copydoc LogStream::write */
- void write(const char *message) {
- stream.callback(message, stream.user);
- }
-
-private:
- aiLogStream stream;
-};
-
-// ------------------------------------------------------------------------------------------------
-void ReportSceneNotFoundError() {
- ASSIMP_LOG_ERROR("Unable to find the Assimp::Importer for this aiScene. "
- "The C-API does not accept scenes produced by the C++ API and vice versa");
-
- ai_assert(false);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Reads the given file and returns its content.
-const aiScene *aiImportFile(const char *pFile, unsigned int pFlags) {
- return aiImportFileEx(pFile, pFlags, nullptr);
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiScene *aiImportFileEx(const char *pFile, unsigned int pFlags, aiFileIO *pFS) {
- return aiImportFileExWithProperties(pFile, pFlags, pFS, nullptr);
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiScene *aiImportFileExWithProperties(const char *pFile, unsigned int pFlags,
- aiFileIO *pFS, const aiPropertyStore *props) {
- ai_assert(nullptr != pFile);
-
- const aiScene *scene = nullptr;
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // create an Importer for this file
- Assimp::Importer *imp = new Assimp::Importer();
-
- // copy properties
- if (props) {
- const PropertyMap *pp = reinterpret_cast<const PropertyMap *>(props);
- ImporterPimpl *pimpl = imp->Pimpl();
- pimpl->mIntProperties = pp->ints;
- pimpl->mFloatProperties = pp->floats;
- pimpl->mStringProperties = pp->strings;
- pimpl->mMatrixProperties = pp->matrices;
- }
- // setup a custom IO system if necessary
- if (pFS) {
- imp->SetIOHandler(new CIOSystemWrapper(pFS));
- }
-
- // and have it read the file
- scene = imp->ReadFile(pFile, pFlags);
-
- // if succeeded, store the importer in the scene and keep it alive
- if (scene) {
- ScenePrivateData *priv = const_cast<ScenePrivateData *>(ScenePriv(scene));
- priv->mOrigImporter = imp;
- } else {
- // if failed, extract error code and destroy the import
- gLastErrorString = imp->GetErrorString();
- delete imp;
- }
-
- // return imported data. If the import failed the pointer is nullptr anyways
- ASSIMP_END_EXCEPTION_REGION(const aiScene *);
-
- return scene;
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiScene *aiImportFileFromMemory(
- const char *pBuffer,
- unsigned int pLength,
- unsigned int pFlags,
- const char *pHint) {
- return aiImportFileFromMemoryWithProperties(pBuffer, pLength, pFlags, pHint, nullptr);
-}
-
-// ------------------------------------------------------------------------------------------------
-const aiScene *aiImportFileFromMemoryWithProperties(
- const char *pBuffer,
- unsigned int pLength,
- unsigned int pFlags,
- const char *pHint,
- const aiPropertyStore *props) {
- ai_assert(nullptr != pBuffer);
- ai_assert(0 != pLength);
-
- const aiScene *scene = nullptr;
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // create an Importer for this file
- Assimp::Importer *imp = new Assimp::Importer();
-
- // copy properties
- if (props) {
- const PropertyMap *pp = reinterpret_cast<const PropertyMap *>(props);
- ImporterPimpl *pimpl = imp->Pimpl();
- pimpl->mIntProperties = pp->ints;
- pimpl->mFloatProperties = pp->floats;
- pimpl->mStringProperties = pp->strings;
- pimpl->mMatrixProperties = pp->matrices;
- }
-
- // and have it read the file from the memory buffer
- scene = imp->ReadFileFromMemory(pBuffer, pLength, pFlags, pHint);
-
- // if succeeded, store the importer in the scene and keep it alive
- if (scene) {
- ScenePrivateData *priv = const_cast<ScenePrivateData *>(ScenePriv(scene));
- priv->mOrigImporter = imp;
- } else {
- // if failed, extract error code and destroy the import
- gLastErrorString = imp->GetErrorString();
- delete imp;
- }
- // return imported data. If the import failed the pointer is nullptr anyways
- ASSIMP_END_EXCEPTION_REGION(const aiScene *);
- return scene;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Releases all resources associated with the given import process.
-void aiReleaseImport(const aiScene *pScene) {
- if (!pScene) {
- return;
- }
-
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // find the importer associated with this data
- const ScenePrivateData *priv = ScenePriv(pScene);
- if (!priv || !priv->mOrigImporter) {
- delete pScene;
- } else {
- // deleting the Importer also deletes the scene
- // Note: the reason that this is not written as 'delete priv->mOrigImporter'
- // is a suspected bug in gcc 4.4+ (http://gcc.gnu.org/bugzilla/show_bug.cgi?id=52339)
- Importer *importer = priv->mOrigImporter;
- delete importer;
- }
-
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API const aiScene *aiApplyPostProcessing(const aiScene *pScene,
- unsigned int pFlags) {
- const aiScene *sc = nullptr;
-
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // find the importer associated with this data
- const ScenePrivateData *priv = ScenePriv(pScene);
- if (!priv || !priv->mOrigImporter) {
- ReportSceneNotFoundError();
- return nullptr;
- }
-
- sc = priv->mOrigImporter->ApplyPostProcessing(pFlags);
-
- if (!sc) {
- aiReleaseImport(pScene);
- return nullptr;
- }
-
- ASSIMP_END_EXCEPTION_REGION(const aiScene *);
- return sc;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing(const aiScene *scene,
- BaseProcess *process,
- bool requestValidation) {
- const aiScene *sc(nullptr);
-
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // find the importer associated with this data
- const ScenePrivateData *priv = ScenePriv(scene);
- if (nullptr == priv || nullptr == priv->mOrigImporter) {
- ReportSceneNotFoundError();
- return nullptr;
- }
-
- sc = priv->mOrigImporter->ApplyCustomizedPostProcessing(process, requestValidation);
-
- if (!sc) {
- aiReleaseImport(scene);
- return nullptr;
- }
-
- ASSIMP_END_EXCEPTION_REGION(const aiScene *);
-
- return sc;
-}
-
-// ------------------------------------------------------------------------------------------------
-void CallbackToLogRedirector(const char *msg, char *dt) {
- ai_assert(nullptr != msg);
- ai_assert(nullptr != dt);
- LogStream *s = (LogStream *)dt;
-
- s->write(msg);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream, const char *file) {
- aiLogStream sout;
-
- ASSIMP_BEGIN_EXCEPTION_REGION();
- LogStream *stream = LogStream::createDefaultStream(pStream, file);
- if (!stream) {
- sout.callback = nullptr;
- sout.user = nullptr;
- } else {
- sout.callback = &CallbackToLogRedirector;
- sout.user = (char *)stream;
- }
- gPredefinedStreams.push_back(stream);
- ASSIMP_END_EXCEPTION_REGION(aiLogStream);
- return sout;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiAttachLogStream(const aiLogStream *stream) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
-#ifndef ASSIMP_BUILD_SINGLETHREADED
- std::lock_guard<std::mutex> lock(gLogStreamMutex);
-#endif
-
- LogStream *lg = new LogToCallbackRedirector(*stream);
- gActiveLogStreams[*stream] = lg;
-
- if (DefaultLogger::isNullLogger()) {
- DefaultLogger::create(nullptr, (gVerboseLogging == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
- }
- DefaultLogger::get()->attachStream(lg);
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API aiReturn aiDetachLogStream(const aiLogStream *stream) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
-#ifndef ASSIMP_BUILD_SINGLETHREADED
- std::lock_guard<std::mutex> lock(gLogStreamMutex);
-#endif
- // find the log-stream associated with this data
- LogStreamMap::iterator it = gActiveLogStreams.find(*stream);
- // it should be there... else the user is playing fools with us
- if (it == gActiveLogStreams.end()) {
- return AI_FAILURE;
- }
- DefaultLogger::get()->detachStream(it->second);
- delete it->second;
-
- gActiveLogStreams.erase(it);
-
- if (gActiveLogStreams.empty()) {
- DefaultLogger::kill();
- }
- ASSIMP_END_EXCEPTION_REGION(aiReturn);
- return AI_SUCCESS;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiDetachAllLogStreams(void) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
-#ifndef ASSIMP_BUILD_SINGLETHREADED
- std::lock_guard<std::mutex> lock(gLogStreamMutex);
-#endif
- Logger *logger(DefaultLogger::get());
- if (nullptr == logger) {
- return;
- }
-
- for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
- logger->detachStream(it->second);
- delete it->second;
- }
- gActiveLogStreams.clear();
- DefaultLogger::kill();
-
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiEnableVerboseLogging(aiBool d) {
- if (!DefaultLogger::isNullLogger()) {
- DefaultLogger::get()->setLogSeverity((d == AI_TRUE ? Logger::VERBOSE : Logger::NORMAL));
- }
- gVerboseLogging = d;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Returns the error text of the last failed import process.
-const char *aiGetErrorString() {
- return gLastErrorString.c_str();
-}
-
-// -----------------------------------------------------------------------------------------------
-// Return the description of a importer given its index
-const aiImporterDesc *aiGetImportFormatDescription(size_t pIndex) {
- return Importer().GetImporterInfo(pIndex);
-}
-
-// -----------------------------------------------------------------------------------------------
-// Return the number of importers
-size_t aiGetImportFormatCount(void) {
- return Importer().GetImporterCount();
-}
-
-// ------------------------------------------------------------------------------------------------
-// Returns the error text of the last failed import process.
-aiBool aiIsExtensionSupported(const char *szExtension) {
- ai_assert(nullptr != szExtension);
- aiBool candoit = AI_FALSE;
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // FIXME: no need to create a temporary Importer instance just for that ..
- Assimp::Importer tmp;
- candoit = tmp.IsExtensionSupported(std::string(szExtension)) ? AI_TRUE : AI_FALSE;
-
- ASSIMP_END_EXCEPTION_REGION(aiBool);
- return candoit;
-}
-
-// ------------------------------------------------------------------------------------------------
-// Get a list of all file extensions supported by ASSIMP
-void aiGetExtensionList(aiString *szOut) {
- ai_assert(nullptr != szOut);
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // FIXME: no need to create a temporary Importer instance just for that ..
- Assimp::Importer tmp;
- tmp.GetExtensionList(*szOut);
-
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Get the memory requirements for a particular import.
-void aiGetMemoryRequirements(const C_STRUCT aiScene *pIn,
- C_STRUCT aiMemoryInfo *in) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
-
- // find the importer associated with this data
- const ScenePrivateData *priv = ScenePriv(pIn);
- if (!priv || !priv->mOrigImporter) {
- ReportSceneNotFoundError();
- return;
- }
-
- return priv->mOrigImporter->GetMemoryRequirements(*in);
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API aiPropertyStore *aiCreatePropertyStore(void) {
- return reinterpret_cast<aiPropertyStore *>(new PropertyMap());
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiReleasePropertyStore(aiPropertyStore *p) {
- delete reinterpret_cast<PropertyMap *>(p);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Importer::SetPropertyInteger
-ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore *p, const char *szName, int value) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
- PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
- SetGenericProperty<int>(pp->ints, szName, value);
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Importer::SetPropertyFloat
-ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore *p, const char *szName, ai_real value) {
- ASSIMP_BEGIN_EXCEPTION_REGION();
- PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
- SetGenericProperty<ai_real>(pp->floats, szName, value);
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Importer::SetPropertyString
-ASSIMP_API void aiSetImportPropertyString(aiPropertyStore *p, const char *szName,
- const C_STRUCT aiString *st) {
- if (!st) {
- return;
- }
- ASSIMP_BEGIN_EXCEPTION_REGION();
- PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
- SetGenericProperty<std::string>(pp->strings, szName, std::string(st->C_Str()));
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Importer::SetPropertyMatrix
-ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore *p, const char *szName,
- const C_STRUCT aiMatrix4x4 *mat) {
- if (!mat) {
- return;
- }
- ASSIMP_BEGIN_EXCEPTION_REGION();
- PropertyMap *pp = reinterpret_cast<PropertyMap *>(p);
- SetGenericProperty<aiMatrix4x4>(pp->matrices, szName, *mat);
- ASSIMP_END_EXCEPTION_REGION(void);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Rotation matrix to quaternion
-ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion *quat, const aiMatrix3x3 *mat) {
- ai_assert(nullptr != quat);
- ai_assert(nullptr != mat);
- *quat = aiQuaternion(*mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Matrix decomposition
-ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4 *mat, aiVector3D *scaling,
- aiQuaternion *rotation,
- aiVector3D *position) {
- ai_assert(nullptr != rotation);
- ai_assert(nullptr != position);
- ai_assert(nullptr != scaling);
- ai_assert(nullptr != mat);
- mat->Decompose(*scaling, *rotation, *position);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Matrix transpose
-ASSIMP_API void aiTransposeMatrix3(aiMatrix3x3 *mat) {
- ai_assert(nullptr != mat);
- mat->Transpose();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- mat->Transpose();
-}
-
-// ------------------------------------------------------------------------------------------------
-// Vector transformation
-ASSIMP_API void aiTransformVecByMatrix3(aiVector3D *vec,
- const aiMatrix3x3 *mat) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != vec);
- *vec *= (*mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiTransformVecByMatrix4(aiVector3D *vec,
- const aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != vec);
-
- *vec *= (*mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Matrix multiplication
-ASSIMP_API void aiMultiplyMatrix4(
- aiMatrix4x4 *dst,
- const aiMatrix4x4 *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = (*dst) * (*src);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMultiplyMatrix3(
- aiMatrix3x3 *dst,
- const aiMatrix3x3 *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = (*dst) * (*src);
-}
-
-// ------------------------------------------------------------------------------------------------
-// Matrix identity
-ASSIMP_API void aiIdentityMatrix3(
- aiMatrix3x3 *mat) {
- ai_assert(nullptr != mat);
- *mat = aiMatrix3x3();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiIdentityMatrix4(
- aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- *mat = aiMatrix4x4();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API C_STRUCT const aiImporterDesc *aiGetImporterDesc(const char *extension) {
- if (nullptr == extension) {
- return nullptr;
- }
- const aiImporterDesc *desc(nullptr);
- std::vector<BaseImporter *> out;
- GetImporterInstanceList(out);
- for (size_t i = 0; i < out.size(); ++i) {
- if (0 == strncmp(out[i]->GetInfo()->mFileExtensions, extension, strlen(extension))) {
- desc = out[i]->GetInfo();
- break;
- }
- }
-
- DeleteImporterInstanceList(out);
-
- return desc;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiVector2AreEqual(
- const C_STRUCT aiVector2D *a,
- const C_STRUCT aiVector2D *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a == *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiVector2AreEqualEpsilon(
- const C_STRUCT aiVector2D *a,
- const C_STRUCT aiVector2D *b,
- const float epsilon) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return a->Equal(*b, epsilon);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2Add(
- C_STRUCT aiVector2D *dst,
- const C_STRUCT aiVector2D *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = *dst + *src;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2Subtract(
- C_STRUCT aiVector2D *dst,
- const C_STRUCT aiVector2D *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = *dst - *src;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2Scale(
- C_STRUCT aiVector2D *dst,
- const float s) {
- ai_assert(nullptr != dst);
- *dst *= s;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2SymMul(
- C_STRUCT aiVector2D *dst,
- const C_STRUCT aiVector2D *other) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != other);
- *dst = dst->SymMul(*other);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2DivideByScalar(
- C_STRUCT aiVector2D *dst,
- const float s) {
- ai_assert(nullptr != dst);
- *dst /= s;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2DivideByVector(
- C_STRUCT aiVector2D *dst,
- C_STRUCT aiVector2D *v) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != v);
- *dst = *dst / *v;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector2Length(
- const C_STRUCT aiVector2D *v) {
- ai_assert(nullptr != v);
- return v->Length();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector2SquareLength(
- const C_STRUCT aiVector2D *v) {
- ai_assert(nullptr != v);
- return v->SquareLength();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2Negate(
- C_STRUCT aiVector2D *dst) {
- ai_assert(nullptr != dst);
- *dst = -(*dst);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector2DotProduct(
- const C_STRUCT aiVector2D *a,
- const C_STRUCT aiVector2D *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return (*a) * (*b);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector2Normalize(
- C_STRUCT aiVector2D *v) {
- ai_assert(nullptr != v);
- v->Normalize();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiVector3AreEqual(
- const C_STRUCT aiVector3D *a,
- const C_STRUCT aiVector3D *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a == *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiVector3AreEqualEpsilon(
- const C_STRUCT aiVector3D *a,
- const C_STRUCT aiVector3D *b,
- const float epsilon) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return a->Equal(*b, epsilon);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiVector3LessThan(
- const C_STRUCT aiVector3D *a,
- const C_STRUCT aiVector3D *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a < *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3Add(
- C_STRUCT aiVector3D *dst,
- const C_STRUCT aiVector3D *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = *dst + *src;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3Subtract(
- C_STRUCT aiVector3D *dst,
- const C_STRUCT aiVector3D *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = *dst - *src;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3Scale(
- C_STRUCT aiVector3D *dst,
- const float s) {
- ai_assert(nullptr != dst);
- *dst *= s;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3SymMul(
- C_STRUCT aiVector3D *dst,
- const C_STRUCT aiVector3D *other) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != other);
- *dst = dst->SymMul(*other);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3DivideByScalar(
- C_STRUCT aiVector3D *dst, const float s) {
- ai_assert(nullptr != dst);
- *dst /= s;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3DivideByVector(
- C_STRUCT aiVector3D *dst,
- C_STRUCT aiVector3D *v) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != v);
- *dst = *dst / *v;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector3Length(
- const C_STRUCT aiVector3D *v) {
- ai_assert(nullptr != v);
- return v->Length();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector3SquareLength(
- const C_STRUCT aiVector3D *v) {
- ai_assert(nullptr != v);
- return v->SquareLength();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3Negate(
- C_STRUCT aiVector3D *dst) {
- ai_assert(nullptr != dst);
- *dst = -(*dst);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiVector3DotProduct(
- const C_STRUCT aiVector3D *a,
- const C_STRUCT aiVector3D *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return (*a) * (*b);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3CrossProduct(
- C_STRUCT aiVector3D *dst,
- const C_STRUCT aiVector3D *a,
- const C_STRUCT aiVector3D *b) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- *dst = *a ^ *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3Normalize(
- C_STRUCT aiVector3D *v) {
- ai_assert(nullptr != v);
- v->Normalize();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3NormalizeSafe(
- C_STRUCT aiVector3D *v) {
- ai_assert(nullptr != v);
- v->NormalizeSafe();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiVector3RotateByQuaternion(
- C_STRUCT aiVector3D *v,
- const C_STRUCT aiQuaternion *q) {
- ai_assert(nullptr != v);
- ai_assert(nullptr != q);
- *v = q->Rotate(*v);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3FromMatrix4(
- C_STRUCT aiMatrix3x3 *dst,
- const C_STRUCT aiMatrix4x4 *mat) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != mat);
- *dst = aiMatrix3x3(*mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3FromQuaternion(
- C_STRUCT aiMatrix3x3 *mat,
- const C_STRUCT aiQuaternion *q) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != q);
- *mat = q->GetMatrix();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiMatrix3AreEqual(
- const C_STRUCT aiMatrix3x3 *a,
- const C_STRUCT aiMatrix3x3 *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a == *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiMatrix3AreEqualEpsilon(
- const C_STRUCT aiMatrix3x3 *a,
- const C_STRUCT aiMatrix3x3 *b,
- const float epsilon) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return a->Equal(*b, epsilon);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3Inverse(C_STRUCT aiMatrix3x3 *mat) {
- ai_assert(nullptr != mat);
- mat->Inverse();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiMatrix3Determinant(const C_STRUCT aiMatrix3x3 *mat) {
- ai_assert(nullptr != mat);
- return mat->Determinant();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3RotationZ(
- C_STRUCT aiMatrix3x3 *mat,
- const float angle) {
- ai_assert(nullptr != mat);
- aiMatrix3x3::RotationZ(angle, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3FromRotationAroundAxis(
- C_STRUCT aiMatrix3x3 *mat,
- const C_STRUCT aiVector3D *axis,
- const float angle) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != axis);
- aiMatrix3x3::Rotation(angle, *axis, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3Translation(
- C_STRUCT aiMatrix3x3 *mat,
- const C_STRUCT aiVector2D *translation) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != translation);
- aiMatrix3x3::Translation(*translation, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix3FromTo(
- C_STRUCT aiMatrix3x3 *mat,
- const C_STRUCT aiVector3D *from,
- const C_STRUCT aiVector3D *to) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != from);
- ai_assert(nullptr != to);
- aiMatrix3x3::FromToMatrix(*from, *to, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4FromMatrix3(
- C_STRUCT aiMatrix4x4 *dst,
- const C_STRUCT aiMatrix3x3 *mat) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != mat);
- *dst = aiMatrix4x4(*mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4FromScalingQuaternionPosition(
- C_STRUCT aiMatrix4x4 *mat,
- const C_STRUCT aiVector3D *scaling,
- const C_STRUCT aiQuaternion *rotation,
- const C_STRUCT aiVector3D *position) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != scaling);
- ai_assert(nullptr != rotation);
- ai_assert(nullptr != position);
- *mat = aiMatrix4x4(*scaling, *rotation, *position);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4Add(
- C_STRUCT aiMatrix4x4 *dst,
- const C_STRUCT aiMatrix4x4 *src) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != src);
- *dst = *dst + *src;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiMatrix4AreEqual(
- const C_STRUCT aiMatrix4x4 *a,
- const C_STRUCT aiMatrix4x4 *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a == *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiMatrix4AreEqualEpsilon(
- const C_STRUCT aiMatrix4x4 *a,
- const C_STRUCT aiMatrix4x4 *b,
- const float epsilon) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return a->Equal(*b, epsilon);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4Inverse(C_STRUCT aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- mat->Inverse();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API float aiMatrix4Determinant(const C_STRUCT aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- return mat->Determinant();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiMatrix4IsIdentity(const C_STRUCT aiMatrix4x4 *mat) {
- ai_assert(nullptr != mat);
- return mat->IsIdentity();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4DecomposeIntoScalingEulerAnglesPosition(
- const C_STRUCT aiMatrix4x4 *mat,
- C_STRUCT aiVector3D *scaling,
- C_STRUCT aiVector3D *rotation,
- C_STRUCT aiVector3D *position) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != scaling);
- ai_assert(nullptr != rotation);
- ai_assert(nullptr != position);
- mat->Decompose(*scaling, *rotation, *position);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4DecomposeIntoScalingAxisAnglePosition(
- const C_STRUCT aiMatrix4x4 *mat,
- C_STRUCT aiVector3D *scaling,
- C_STRUCT aiVector3D *axis,
- ai_real *angle,
- C_STRUCT aiVector3D *position) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != scaling);
- ai_assert(nullptr != axis);
- ai_assert(nullptr != angle);
- ai_assert(nullptr != position);
- mat->Decompose(*scaling, *axis, *angle, *position);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4DecomposeNoScaling(
- const C_STRUCT aiMatrix4x4 *mat,
- C_STRUCT aiQuaternion *rotation,
- C_STRUCT aiVector3D *position) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != rotation);
- ai_assert(nullptr != position);
- mat->DecomposeNoScaling(*rotation, *position);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4FromEulerAngles(
- C_STRUCT aiMatrix4x4 *mat,
- float x, float y, float z) {
- ai_assert(nullptr != mat);
- mat->FromEulerAnglesXYZ(x, y, z);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4RotationX(
- C_STRUCT aiMatrix4x4 *mat,
- const float angle) {
- ai_assert(nullptr != mat);
- aiMatrix4x4::RotationX(angle, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4RotationY(
- C_STRUCT aiMatrix4x4 *mat,
- const float angle) {
- ai_assert(NULL != mat);
- aiMatrix4x4::RotationY(angle, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4RotationZ(
- C_STRUCT aiMatrix4x4 *mat,
- const float angle) {
- ai_assert(nullptr != mat);
- aiMatrix4x4::RotationZ(angle, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4FromRotationAroundAxis(
- C_STRUCT aiMatrix4x4 *mat,
- const C_STRUCT aiVector3D *axis,
- const float angle) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != axis);
- aiMatrix4x4::Rotation(angle, *axis, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4Translation(
- C_STRUCT aiMatrix4x4 *mat,
- const C_STRUCT aiVector3D *translation) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != translation);
- aiMatrix4x4::Translation(*translation, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4Scaling(
- C_STRUCT aiMatrix4x4 *mat,
- const C_STRUCT aiVector3D *scaling) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != scaling);
- aiMatrix4x4::Scaling(*scaling, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiMatrix4FromTo(
- C_STRUCT aiMatrix4x4 *mat,
- const C_STRUCT aiVector3D *from,
- const C_STRUCT aiVector3D *to) {
- ai_assert(nullptr != mat);
- ai_assert(nullptr != from);
- ai_assert(nullptr != to);
- aiMatrix4x4::FromToMatrix(*from, *to, *mat);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionFromEulerAngles(
- C_STRUCT aiQuaternion *q,
- float x, float y, float z) {
- ai_assert(nullptr != q);
- *q = aiQuaternion(x, y, z);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionFromAxisAngle(
- C_STRUCT aiQuaternion *q,
- const C_STRUCT aiVector3D *axis,
- const float angle) {
- ai_assert(nullptr != q);
- ai_assert(nullptr != axis);
- *q = aiQuaternion(*axis, angle);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionFromNormalizedQuaternion(
- C_STRUCT aiQuaternion *q,
- const C_STRUCT aiVector3D *normalized) {
- ai_assert(nullptr != q);
- ai_assert(nullptr != normalized);
- *q = aiQuaternion(*normalized);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiQuaternionAreEqual(
- const C_STRUCT aiQuaternion *a,
- const C_STRUCT aiQuaternion *b) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return *a == *b;
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API int aiQuaternionAreEqualEpsilon(
- const C_STRUCT aiQuaternion *a,
- const C_STRUCT aiQuaternion *b,
- const float epsilon) {
- ai_assert(nullptr != a);
- ai_assert(nullptr != b);
- return a->Equal(*b, epsilon);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionNormalize(
- C_STRUCT aiQuaternion *q) {
- ai_assert(nullptr != q);
- q->Normalize();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionConjugate(
- C_STRUCT aiQuaternion *q) {
- ai_assert(nullptr != q);
- q->Conjugate();
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionMultiply(
- C_STRUCT aiQuaternion *dst,
- const C_STRUCT aiQuaternion *q) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != q);
- *dst = (*dst) * (*q);
-}
-
-// ------------------------------------------------------------------------------------------------
-ASSIMP_API void aiQuaternionInterpolate(
- C_STRUCT aiQuaternion *dst,
- const C_STRUCT aiQuaternion *start,
- const C_STRUCT aiQuaternion *end,
- const float factor) {
- ai_assert(nullptr != dst);
- ai_assert(nullptr != start);
- ai_assert(nullptr != end);
- aiQuaternion::Interpolate(*dst, *start, *end, factor);
-}
-
-
-// stb_image is a lightweight image loader. It is shared by:
-// - M3D import
-// - PBRT export
-// Since it's a header-only library, its implementation must be instantiated in some cpp file.
-// Don't scatter this task over multiple importers/exporters. Maintain it in a central place (here!).
-
-#define ASSIMP_HAS_PBRT_EXPORT (!ASSIMP_BUILD_NO_EXPORT && !ASSIMP_BUILD_NO_PBRT_EXPORTER)
-#define ASSIMP_HAS_M3D ((!ASSIMP_BUILD_NO_EXPORT && !ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER)
-
-#if ASSIMP_HAS_PBRT_EXPORT
-# define ASSIMP_NEEDS_STB_IMAGE 1
-#elif ASSIMP_HAS_M3D
-# define ASSIMP_NEEDS_STB_IMAGE 1
-# define STBI_ONLY_PNG
-#endif
-
-#if ASSIMP_NEEDS_STB_IMAGE
-
-# if _MSC_VER // "unreferenced function has been removed" (SSE2 detection routine in x64 builds)
-# pragma warning(push)
-# pragma warning(disable: 4505)
-# endif
-
-# define STB_IMAGE_IMPLEMENTATION
-# include "stb/stb_image.h"
-
-# if _MSC_VER
-# pragma warning(pop)
-# endif
-
-#endif