diff options
Diffstat (limited to 'src/mesh/assimp-master/code/Common/ImporterRegistry.cpp')
-rw-r--r-- | src/mesh/assimp-master/code/Common/ImporterRegistry.cpp | 393 |
1 files changed, 0 insertions, 393 deletions
diff --git a/src/mesh/assimp-master/code/Common/ImporterRegistry.cpp b/src/mesh/assimp-master/code/Common/ImporterRegistry.cpp deleted file mode 100644 index 78c02d9..0000000 --- a/src/mesh/assimp-master/code/Common/ImporterRegistry.cpp +++ /dev/null @@ -1,393 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file ImporterRegistry.cpp - -Central registry for all importers available. Do not edit this file -directly (unless you are adding new loaders), instead use the -corresponding preprocessor flag to selectively disable formats. -*/ - -#include <assimp/anim.h> -#include <assimp/BaseImporter.h> -#include <vector> -#include <cstdlib> - -// ------------------------------------------------------------------------------------------------ -// Importers -// (include_new_importers_here) -// ------------------------------------------------------------------------------------------------ -#ifndef ASSIMP_BUILD_NO_X_IMPORTER -#include "AssetLib/X/XFileImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER -#include "AssetLib/AMF/AMFImporter.hpp" -#endif -#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER -#include "AssetLib/3DS/3DSLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_MD3_IMPORTER -#include "AssetLib/MD3/MD3Loader.h" -#endif -#ifndef ASSIMP_BUILD_NO_MDL_IMPORTER -#include "AssetLib/MDL/MDLLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_MD2_IMPORTER -#include "AssetLib/MD2/MD2Loader.h" -#endif -#ifndef ASSIMP_BUILD_NO_PLY_IMPORTER -#include "AssetLib/Ply/PlyLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER -#include "AssetLib/ASE/ASELoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER -#include "AssetLib/Obj/ObjFileImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_HMP_IMPORTER -#include "AssetLib/HMP/HMPLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_SMD_IMPORTER -#include "AssetLib/SMD/SMDLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_MDC_IMPORTER -#include "AssetLib/MDC/MDCLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_MD5_IMPORTER -#include "AssetLib/MD5/MD5Loader.h" -#endif -#ifndef ASSIMP_BUILD_NO_STL_IMPORTER -#include "AssetLib/STL/STLLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_LWO_IMPORTER -#include "AssetLib/LWO/LWOLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER -#include "AssetLib/DXF/DXFLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_NFF_IMPORTER -#include "AssetLib/NFF/NFFLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_RAW_IMPORTER -#include "AssetLib/Raw/RawLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_SIB_IMPORTER -#include "AssetLib/SIB/SIBImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_OFF_IMPORTER -#include "AssetLib/OFF/OFFLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_AC_IMPORTER -#include "AssetLib/AC/ACLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER -#include "AssetLib/BVH/BVHLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER -#include "AssetLib/Irr/IRRMeshLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_IRR_IMPORTER -#include "AssetLib/Irr/IRRLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER -#include "AssetLib/Q3D/Q3DLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_B3D_IMPORTER -#include "AssetLib/B3D/B3DImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER -#include "AssetLib/Collada/ColladaLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_TERRAGEN_IMPORTER -#include "AssetLib/Terragen/TerragenLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER -#include "AssetLib/CSM/CSMLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_3D_IMPORTER -#include "AssetLib/Unreal/UnrealLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_LWS_IMPORTER -#include "AssetLib/LWS/LWSLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER -#include "AssetLib/Ogre/OgreImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER -#include "AssetLib/OpenGEX/OpenGEXImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER -#include "AssetLib/MS3D/MS3DLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_COB_IMPORTER -#include "AssetLib/COB/COBLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER -#include "AssetLib/Blender/BlenderLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER -#include "AssetLib/Q3BSP/Q3BSPFileImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_NDO_IMPORTER -#include "AssetLib/NDO/NDOLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_IFC_IMPORTER -#include "AssetLib/IFC/IFCLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_XGL_IMPORTER -#include "AssetLib/XGL/XGLLoader.h" -#endif -#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER -#include "AssetLib/FBX/FBXImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER -#include "AssetLib/Assbin/AssbinLoader.h" -#endif -#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF1_IMPORTER) -#include "AssetLib/glTF/glTFImporter.h" -#endif -#if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER) -#include "AssetLib/glTF2/glTF2Importer.h" -#endif -#ifndef ASSIMP_BUILD_NO_C4D_IMPORTER -#include "AssetLib/C4D/C4DImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER -#include "AssetLib/3MF/D3MFImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER -#include "AssetLib/X3D/X3DImporter.hpp" -#endif -#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER -#include "AssetLib/MMD/MMDImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER -#include "AssetLib/M3D/M3DImporter.h" -#endif -#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER -#include "AssetLib/IQM/IQMImporter.h" -#endif - -namespace Assimp { - -// ------------------------------------------------------------------------------------------------ -void GetImporterInstanceList(std::vector<BaseImporter *> &out) { - - // Some importers may be unimplemented or otherwise unsuitable for general use - // in their current state. Devs can set ASSIMP_ENABLE_DEV_IMPORTERS in their - // local environment to enable them, otherwise they're left out of the registry. - const char *envStr = std::getenv("ASSIMP_ENABLE_DEV_IMPORTERS"); - bool devImportersEnabled = envStr && strcmp(envStr, "0"); - - // Ensure no unused var warnings if all uses are #ifndef'd away below: - (void)devImportersEnabled; - - // ---------------------------------------------------------------------------- - // Add an instance of each worker class here - // (register_new_importers_here) - // ---------------------------------------------------------------------------- - out.reserve(64); -#if (!defined ASSIMP_BUILD_NO_X_IMPORTER) - out.push_back(new XFileImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER) - out.push_back(new ObjFileImporter()); -#endif -#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER - out.push_back(new AMFImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER) - out.push_back(new Discreet3DSImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_M3D_IMPORTER) - out.push_back(new M3DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER) - out.push_back(new MD3Importer()); -#endif -#if (!defined ASSIMP_BUILD_NO_MD2_IMPORTER) - out.push_back(new MD2Importer()); -#endif -#if (!defined ASSIMP_BUILD_NO_PLY_IMPORTER) - out.push_back(new PLYImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_MDL_IMPORTER) - out.push_back(new MDLImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER) -#if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER) - out.push_back(new ASEImporter()); -#endif -#endif -#if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER) - out.push_back(new HMPImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_SMD_IMPORTER) - out.push_back(new SMDImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_MDC_IMPORTER) - out.push_back(new MDCImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_MD5_IMPORTER) - out.push_back(new MD5Importer()); -#endif -#if (!defined ASSIMP_BUILD_NO_STL_IMPORTER) - out.push_back(new STLImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_LWO_IMPORTER) - out.push_back(new LWOImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_DXF_IMPORTER) - out.push_back(new DXFImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_NFF_IMPORTER) - out.push_back(new NFFImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_RAW_IMPORTER) - out.push_back(new RAWImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_SIB_IMPORTER) - out.push_back(new SIBImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_OFF_IMPORTER) - out.push_back(new OFFImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_AC_IMPORTER) - out.push_back(new AC3DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_BVH_IMPORTER) - out.push_back(new BVHLoader()); -#endif -#if (!defined ASSIMP_BUILD_NO_IRRMESH_IMPORTER) - out.push_back(new IRRMeshImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_IRR_IMPORTER) - out.push_back(new IRRImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_Q3D_IMPORTER) - out.push_back(new Q3DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_B3D_IMPORTER) - out.push_back(new B3DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_COLLADA_IMPORTER) - out.push_back(new ColladaLoader()); -#endif -#if (!defined ASSIMP_BUILD_NO_TERRAGEN_IMPORTER) - out.push_back(new TerragenImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_CSM_IMPORTER) - out.push_back(new CSMImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_3D_IMPORTER) - out.push_back(new UnrealImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_LWS_IMPORTER) - out.push_back(new LWSImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_OGRE_IMPORTER) - out.push_back(new Ogre::OgreImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_OPENGEX_IMPORTER) - out.push_back(new OpenGEX::OpenGEXImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_MS3D_IMPORTER) - out.push_back(new MS3DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_COB_IMPORTER) - out.push_back(new COBImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_BLEND_IMPORTER) - out.push_back(new BlenderImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_Q3BSP_IMPORTER) - out.push_back(new Q3BSPFileImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_NDO_IMPORTER) - out.push_back(new NDOImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_IFC_IMPORTER) - out.push_back(new IFCImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_XGL_IMPORTER) - out.push_back(new XGLImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_FBX_IMPORTER) - out.push_back(new FBXImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_ASSBIN_IMPORTER) - out.push_back(new AssbinImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_GLTF_IMPORTER && !defined ASSIMP_BUILD_NO_GLTF1_IMPORTER) - out.push_back(new glTFImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_GLTF_IMPORTER && !defined ASSIMP_BUILD_NO_GLTF2_IMPORTER) - out.push_back(new glTF2Importer()); -#endif -#if (!defined ASSIMP_BUILD_NO_C4D_IMPORTER) - out.push_back(new C4DImporter()); -#endif -#if (!defined ASSIMP_BUILD_NO_3MF_IMPORTER) - out.push_back(new D3MFImporter()); -#endif -#ifndef ASSIMP_BUILD_NO_X3D_IMPORTER - out.push_back(new X3DImporter()); -#endif -#ifndef ASSIMP_BUILD_NO_MMD_IMPORTER - out.push_back(new MMDImporter()); -#endif -#ifndef ASSIMP_BUILD_NO_IQM_IMPORTER - out.push_back(new IQMImporter()); -#endif - //#ifndef ASSIMP_BUILD_NO_STEP_IMPORTER - // out.push_back(new StepFile::StepFileImporter()); - //#endif -} - -/** will delete all registered importers. */ -void DeleteImporterInstanceList(std::vector<BaseImporter *> &deleteList) { - for (size_t i = 0; i < deleteList.size(); ++i) { - delete deleteList[i]; - deleteList[i] = nullptr; - } //for -} - -} // namespace Assimp |